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** Not only does Sandal do that ''again'' in the ''DragonAgeII'' endgame, but he also helpfully hauls ''your own'' party storage chest all the way to the final dungeon.
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* The last merchant in ''{{Nox}}'' sits rather uncomfortably on the edge between the [[GrimUpNorth Land of the Dead]] and the [[SwampsAreEvil Dismal Swamp]], within running distance of the [[TheVeryDefinitelyFinalDungeon Necromancers' fortress]].
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** Then in the VeryDefinitelyFinalDungeon, literally two rooms before the final boss, you find Sandal, standing hip deep in Darkspawn corpses and with his father's full inventory available for you to load up. The game allows you to express your disbelief and demand an explanation, which is of course just answered with [[VerbalTic "Enchantment!"]]
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** ''MarioAndLuigiPartnersInTime'' has Monty Mole's Mole Mart, which is not just in a dungeon, but ''hidden'' in a dungeon. And Fawful's Bean'n'Badge, which is in the castle sewers (counts as a dungeon, since they're swarming with Goombas).
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** ''MarioAndLuigiPartnersInTime'' ''[[VideoGame/MarioAndLuigiPartnersInTime Mario & Luigi: Partners in Time]]'' has Monty Mole's Mole Mart, which is not just in a dungeon, but ''hidden'' in a dungeon. And Fawful's Bean'n'Badge, which is in the castle sewers (counts as a dungeon, since they're swarming with Goombas).
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** I'm sorry, what? Are we talking the same Santa I'm [[SantaClaus thinking of]]?
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* ''LegacyOfTheWizard'' has over three dozen shops in the dungeon, not counting {{Trauma Inn}}s. However, most of what they sell can be obtained free if you know where to look.
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[[AC:PlatformGames]]
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[[AC:RolePlayingGames]]
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* Playfully avoided in ''JadeEmpire'': the main character has(from a very early point in the game) a personal merchant spirit that constantly follows him/her from the spirit world, making sure that you will always have access to a shop-full of magical goodies wherever you are.
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* Playfully avoided in ''JadeEmpire'': the main character has(from has (from a very early point in the game) a personal merchant spirit that constantly follows him/her from the spirit world, making sure that you will always have access to a shop-full of magical goodies wherever you are.
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* One long dungeon in the first ''PhantasyStar'' game contains...[[BigLippedAlligatorMoment a bakery]], in which you must buy cakes and return them to town to progress the story.
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* One long dungeon in the first ''PhantasyStar'' game contains... [[BigLippedAlligatorMoment a bakery]], in which you must buy cakes and return them to town to progress the story.
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** Don't forget Hinopio's shop in Barrel Volcano in ''SuperMarioRPG''!!
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** Don't forget Hinopio's shop in Barrel Volcano in ''SuperMarioRPG''!!''VideoGame/SuperMarioRPG''!!
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* ''Paper Mario'' for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the jail cell bed to recharge.
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* ''Paper Mario'' ''VideoGame/PaperMario'' for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the jail cell bed to recharge.
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* The first ''PaperMario'' game has a bored storeroom guard in [[TheVeryDefinitelyFinalDungeon Bowser's Castle]] that will gladly sell Mario his inventory (at [[AdamSmithHatesYourGuts heavily inflated prices]], of course).
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* The first ''PaperMario'' ''VideoGame/PaperMario'' game has a bored storeroom guard in [[TheVeryDefinitelyFinalDungeon Bowser's Castle]] that will gladly sell Mario his inventory (at [[AdamSmithHatesYourGuts heavily inflated prices]], of course).
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** The ''Castlevania64'' games have a shop master that appears with the activation of a scroll. Just don't get TOO greedy ...
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** The ''Castlevania64'' ''{{Castlevania 64}}'' games have a shop master that appears with the activation of a scroll. Just don't get TOO greedy ...
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** The Castlevania 64 games have a shop master that appears with the activation of a scroll. Just don't get TOO greedy ...
* Paper Mario for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the jail cell bed to recharge.
* Paper Mario for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the jail cell bed to recharge.
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** The Castlevania 64 ''Castlevania64'' games have a shop master that appears with the activation of a scroll. Just don't get TOO greedy ...
*Paper Mario ''Paper Mario'' for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the jail cell bed to recharge.
* The merchant in ''PrehistoricMan'' sets up shop in pretty much any non-friendly territory...though he'd not get close to the haunted [[NothingButSkulls Dinosaur Graveyard]].
*
* The merchant in ''PrehistoricMan'' sets up shop in pretty much any non-friendly territory...though he'd not get close to the haunted [[NothingButSkulls Dinosaur Graveyard]].
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* Happens three times in TheLegendOfDragoon: A (justified) merchant in Hellena Prison and the four brothers [[GratuitousSpanish Primero, Tercero, Segundo and Quarto]]. The first two are met in a frozen glacier, the latter in an abandoned, mystical ruin.
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* Happens three times in TheLegendOfDragoon: ''TheLegendOfDragoon'': A (justified) merchant in Hellena Prison and the four brothers [[GratuitousSpanish Primero, Tercero, Segundo and Quarto]]. The first two are met in a frozen glacier, the latter in an abandoned, mystical ruin.
* ''[[BreathOfFire/DragonQuarter Breath of Fire: Dragon Quarter]]'' has the three puppet ladies, who sell up items, weapons and the like in areas where no normal citizen would be able to even ''reach''. They also [[TookAShortcut move faster than the player's party]], somehow...
[[AC:ShootEmUp]]
* ''ForgottenWorlds'' presents us with Sylphie, the ArmsDealer with the shop which ''literally'' comes out of the ceilings/floors within enemy areas. One wonders how did she set up her shops that way...
* ''[[BreathOfFire/DragonQuarter Breath of Fire: Dragon Quarter]]'' has the three puppet ladies, who sell up items, weapons and the like in areas where no normal citizen would be able to even ''reach''. They also [[TookAShortcut move faster than the player's party]], somehow...
[[AC:ShootEmUp]]
* ''ForgottenWorlds'' presents us with Sylphie, the ArmsDealer with the shop which ''literally'' comes out of the ceilings/floors within enemy areas. One wonders how did she set up her shops that way...
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[[AC:Platform Games]]
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[[AC:Role-Playing Games]]
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* Happens three times in TheLegendOfDragoon: A (justified) merchant in Hellena Prison and the four brothers [[GratouitousSpanish Primero, Tercero, Segundo and Quarto]]. The first two are met in a frozen glacier, the latter in an abandoned, mystical ruin.
[[AC:Third-Person Shooter]]
[[AC:Third-Person Shooter]]
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* Happens three times in TheLegendOfDragoon: A (justified) merchant in Hellena Prison and the four brothers [[GratouitousSpanish [[GratuitousSpanish Primero, Tercero, Segundo and Quarto]]. The first two are met in a frozen glacier, the latter in an abandoned, mystical ruin.
[[AC:Third-Person Shooter]][[AC:ThirdPersonShooter]]
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** Don't forget Hinopio's shop in Barrel Volcano in ''Super Mario RPG''!!
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** Don't forget Hinopio's shop in Barrel Volcano in ''Super Mario RPG''!!''SuperMarioRPG''!!
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** Don't forget Hinopio's shop in Barrel Volcano in ''Super Mario RPG''!!
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* Happens three times in TheLegendOfDragoon: A (justified) merchant in Hellena Prison and the four brothers [[GratouitousSpanish Primero, Tercero, Segundo and Quarto]]. The first two are met in a frozen glacier, the latter in an abandoned, mystical ruin.
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Corrected game name to (hopefully) the original editor\'s intent
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* Super Mario RPG for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the jail cell bed to recharge.
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* Super Paper Mario RPG for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the jail cell bed to recharge.
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**''MarioAndLuigiPartnersInTime'' has Monty Mole's Mole Mart, which is not just in a dungeon, but ''hidden'' in a dungeon. And Fawful's Bean'n'Badge, which is in the castle sewers (counts as a dungeon, since they're swarming with Goombas).
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clarify
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* Super Mario RPG for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the bed to recharge.
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* Super Mario RPG for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the jail cell bed to recharge.
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** The Castlevania 64 games have a shop master that appears with the activation of a scroll. Just don't get TOO greedy ...
* Super Mario RPG for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the bed to recharge.
* Super Mario RPG for the N64 has a nice twist. Mario gains health by sleeping so when he finds some Toad prisoners they let him have the bed to recharge.
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* Played with in DragonAge: Origins. During the "A Paragon of Her Kind" quest, the PC will encounter a dwarf named Ruck in the GiantSpider-infested Ortan Thaig. Ruck is deliberately hiding out in the ruins of the thaig and has become [[OurGhoulsAreDifferent tainted]] from eating darkspawn flesh. Provided you don't kill him, Ruck will trade you items that he scavenged from the ruins.
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* Played with in DragonAge: Origins.''DragonAge: Origins''. During the "A Paragon of Her Kind" quest, the PC will encounter a dwarf named Ruck in the GiantSpider-infested Ortan Thaig. Ruck is deliberately hiding out in the ruins of the thaig and has become [[OurGhoulsAreDifferent tainted]] from eating darkspawn flesh. Provided you don't kill him, Ruck will trade you items that he scavenged from the ruins.
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** In the second game's [[BonusLevelofHell Pit of 100 Trials]], there is a random chance of a shopkeeper appearing every 10 floors.
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* The CampGay brothers in ''ShadowHearts: Covenant'' show up almost ''everywhere''.
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* The CampGay brothers in ''ShadowHearts: Covenant'' show up almost ''everywhere''. They lampshade it in the Neam Ruins; when you talk to them, they bitch about having had to go through all the puzzles to get that far and demand you make it up to them by buying their goods. (They also offer you a ride out in their van.)
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** Played with in ''DesktopDungeons'', which has single-item shops. "After you make your purchase, the mysterious shop mysteriously disappears. Mysteriously."
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* Played with in Dragon Age: Origins. During the "A Paragon of Her Kind" quest, the PC will encounter a dwarf named Ruck in the GiantSpider-infested Ortan Thaig. Ruck is deliberately hiding out in the ruins of the thaig and has become [[OurGhoulsAreDifferent tainted]] from eating darkspawn flesh. Provided you don't kill him, Ruck will trade you items that he scavenged from the ruins.
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* Played with in Dragon Age: DragonAge: Origins. During the "A Paragon of Her Kind" quest, the PC will encounter a dwarf named Ruck in the GiantSpider-infested Ortan Thaig. Ruck is deliberately hiding out in the ruins of the thaig and has become [[OurGhoulsAreDifferent tainted]] from eating darkspawn flesh. Provided you don't kill him, Ruck will trade you items that he scavenged from the ruins.
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** There are in-game examples in the ManaKhemia subseries: in 1, there's a student-run store in the Student Resource Center dungeon, and in 2, the person selling stat-boosting items is found in a dungeon. It's justified by the fact that at Al Revis, sending teens to face a dungeon full of monsters is a perfectly normal homework assignment, and anyone with so many stat boost items that they're selling them likely doesn't have to worry about random encounter monsters.
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* The Kecleon shops in the ''PokemonMysteryDungeon'' Games.
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* The Kecleon shops in the ''PokemonMysteryDungeon'' Games. Possibly justified by the fact that they're always at ridiculously high levels and will most likely kick your ass if you steal from them.
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Changed line(s) 33,34 (click to see context) from:
* Played with in Dragon Age: Origins. During the "A Paragon of Her Kind" quest, the PC will encounter a dwarf named Ruck in the GiantSpider-infested Ortan Thaig. Ruck is deliberately hiding out in the ruins of the thaig and has become [[OurGhoulsAreDifferent tainted]] from eating darkspawn flesh. Provided you don't kill him, Ruck will trade you items that he scavenged from the ruins in exchange for "shiny coins."
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* Played with in Dragon Age: Origins. During the "A Paragon of Her Kind" quest, the PC will encounter a dwarf named Ruck in the GiantSpider-infested Ortan Thaig. Ruck is deliberately hiding out in the ruins of the thaig and has become [[OurGhoulsAreDifferent tainted]] from eating darkspawn flesh. Provided you don't kill him, Ruck will trade you items that he scavenged from the ruins in exchange for "shiny coins."
ruins.
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* Played with in Dragon Age: Origins. During the "A Paragon of Her Kind" quest, the PC will encounter a dwarf named Ruck in the GiantSpider-infested Ortan Thaig. Ruck is deliberately hiding out in the ruins of the thaig and has become [[OurGhoulsAreDifferent tainted]] from eating darkspawn flesh. Provided you don't kill him, Ruck will trade you items that he scavenged from the ruins in exchange for "shiny coins."
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*The first ''PaperMario'' game has a bored storeroom guard in [[TheVeryDefinitelyFinalDungeon Bowser's Castle]] that will gladly sell Mario his inventory (at [[AdamSmithHatesYourGuts heavily inflated prices]], of course).