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** The Lung are based on eastern dragons. Of the two appearing so far, Ch'en has a tufted tail and branching horns, and her uncle Wei Yenwu is [[NonStandardCharacterDesign a full-on anthropomorphic dragon, with scales and a snout]].

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** The Lung are based on eastern dragons. Of the two appearing so far, Ch'en has a tufted tail and branching horns, and her uncle Wei Yenwu is [[NonStandardCharacterDesign a full-on anthropomorphic dragon, with scales and a snout]].snout]]. Lee, on the other hand, looks more like a carp, which fits with many Chinese dragon designs.



** There is also Dusk, Nian, and Ling, who also have eastern dragon characteristics, but are of an unidentified race separate from from the Lung. [[spoiler: Specifically, they are [[PiecesOfGod "siblings" created when an ancient dragon god was shattered]].]]

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** There is also the Sui: Dusk, Nian, and Ling, who also have eastern dragon characteristics, but are of an unidentified race separate from from the Lung. [[spoiler: Specifically, they are [[PiecesOfGod "siblings" created when an ancient dragon god was shattered]].]]]]\
** Like the Sui, there is Kjera, whose race is also listed as "undisclosed." She has a tufted tail, her hair and clothes invoke furred wings, and the "drones" she can summon have snake-like bodies of ice. [[spoiler:Unlike the Sui, she is a full-on goddess, or at least an aspect of the god Kjergandr]].
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* In ''LightNovel/HighSchoolDXD'', [[spoiler: When he is reborn using ophis's power and Great Red's draconian flesh, Issei comes back to life as one these in Volume 12.]]

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* In ''LightNovel/HighSchoolDXD'', ''Literature/HighSchoolDXD'', [[spoiler: When he is reborn using ophis's Ophis's power and Great Red's draconian flesh, Issei comes back to life as one these in Volume 12.]]



* Though he usually looks fully human, Sebas Tian from ''LightNovel/{{Overlord}}'' is actually a Dragonoid.

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* Though he usually looks fully human, Sebas Tian from ''LightNovel/{{Overlord}}'' ''Literature/Overlord2012'' is actually a Dragonoid.
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** Having been created as a setting for TabletopGame/DungeonsAndDragonsFifthEdition, ''TabletopGame/TheChroniclesOfAeres'' features two races of draconic humanoids; kobolds and draconvir. Kobolds are a small race of humanoid dragons created by the FeatheredSerpent goddess Lornifas, and divided into two subraces; the brightly colored, cheerful, and friendly Mystics, and the brusque, predatory, swamp-dwelling, DarkIsNotEvil Stygians. Draconvirs are former humans [[{{Animorphism}} warped into a draconic shape by powerful magic]] as {{super soldier}}s; the Tainted were created by an evil wizard race called the Vulgraks, whilst the Argent were blessed by the Dragon of Light and crafted as {{Good Counterpart}}s to the Tainted.

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** Having been created as a setting for TabletopGame/DungeonsAndDragonsFifthEdition, ''TabletopGame/DungeonsAndDragonsFifthEdition'', ''TabletopGame/TheChroniclesOfAeres'' features two races of draconic humanoids; kobolds and draconvir. Kobolds are a small race of humanoid dragons created by the FeatheredSerpent goddess Lornifas, and divided into two subraces; the brightly colored, cheerful, and friendly Mystics, and the brusque, predatory, swamp-dwelling, DarkIsNotEvil Stygians. Draconvirs are former humans [[{{Animorphism}} warped into a draconic shape by powerful magic]] as {{super soldier}}s; the Tainted were created by an evil wizard race called the Vulgraks, whilst the Argent were blessed by the Dragon of Light and crafted as {{Good Counterpart}}s to the Tainted.

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** Having been created as a setting for TabletopGame/DungeonsAndDragonsFifthEdition, ''TabletopGame/TheChroniclesOfAeres'' features two races of draconic humanoids; kobolds and draconvir. Kobolds are a small race of humanoid dragons created by the FeatheredSerpent goddess Lornifas, and divided into two subraces; the brightly colored, cheerful, and friendly Mystics, and the brusque, predatory, swamp-dwelling, DarkIsNotEvil Stygians. Draconvirs are former humans [[{{Animorphism}} warped into a draconic shape by powerful magic]] as {{super soldier}}s; the Tainted were created by an evil wizard race called the Vulgraks, whilst the Argent were blessed by the Dragon of Light and crafted as {{Good Counterpart}}s to the Tainted.



* Having been created as a setting for TabletopGame/DungeonsAndDragonsFifthEdition, ''TabletopGame/TheChroniclesOfAeres'' features two races of draconic humanoids; kobolds and draconvir. Kobolds are a small race of humanoid dragons created by the FeatheredSerpent goddess Lornifas, and divided into two subraces; the brightly colored, cheerful, and friendly Mystics, and the brusque, predatory, swamp-dwelling, DarkIsNotEvil Stygians. Draconvirs are former humans [[{{Animorphism}} warped into a draconic shape by powerful magic]] as {{super soldier}}s; the Tainted were created by an evil wizard race called the Vulgraks, whilst the Argent were blessed by the Dragon of Light and crafted as {{Good Counterpart}}s to the Tainted.
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** The ''Races of the Dragon'' describes spellscales, a vivacious and magically-inclined race of humanoids covered in fine, glimmering scales with PointyEaers. They are described as an entire race of eccentric, flamboyant, whimsical beings who tended to act on impulse and were notoriously egotistical. Their unique ability was the power to dedicate themselves to the different draconic deities on a daily basis, each of which gave them a unique bonus when using arcane magic.

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** The ''Races of the Dragon'' describes spellscales, a vivacious and magically-inclined race of humanoids covered in fine, glimmering scales with PointyEaers.PointyEars. They are described as an entire race of eccentric, flamboyant, whimsical beings who tended to act on impulse and were notoriously egotistical. Their unique ability was the power to dedicate themselves to the different draconic deities on a daily basis, each of which gave them a unique bonus when using arcane magic.

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** Dragonborn of Bahamut were introduced in ''[=3.5E=]'' as members of other races who underwent a transformation, gaining draconic characteristics and powers so they could fight evil dragons in the service of Bahamut, the god of good dragons. The Dragonborn concept was expanded to a standard character race in ''[=4E=]'' and beyond, basically so that players had an easy and balanced option if they wanted to play as a dragon. (Other options, such as half-dragons or even true dragons themselves, require additional work to balance their powerful racial abilities.) Dragonborn are only vaguely related to actual dragons (a common version of their creation myth involves them rising from the blood of the ancient dragon god Io, making them part divine). They're also noted as not having tails (a trait of actual Half-Dragons), but a lot of players ignore that rule, and [[UnreliableIllustrator even some official artwork depicts Dragonborn with tails]].
** The ''Races of the Dragon'' describes spellscales, a vivacious and magically-inclined race of humanoids covered in fine, glimmering scales.

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** Half-dragons have a particularly interesting history. They debuted in the setting ''TabletopGame/CouncilOfWyrms'' for TabletopGame/AdvancedDungeonsAndDragonsSecondEdition and were exclusively {{Nonhuman Humanoid Hybrid}}s, being the offspring of male gold, silver, copper or bronze dragons with female elves, dwarves, gnomes or halflings. Regardless of their mother's race, all half-dragons had the same form, which loosely resembled an elfin humanoid with serpentine facial features and scaly skin. An issue of ''Magazine/{{Dragon}}'' subsequently expanded the race by adding it to other settings, adding a few alternative dragon parents (such as [[TabletopGame/ForgottenRealms deep dragons]] and [[TabletopGame/{{Greyhawk}} Oerth dragons]]) and allowing for half-human half-dragons. These early half-dragons also had to sacrifice their {{demihuman}} racial abilities for their draconic abilities. In TabletopGame/DungeonsAndDragonsThirdEdition, half-dragons could come from a much broader spectrum of demihuman/dragon couplings, it didn't matter which gender the dragon was (the TabletopGame/ForgottenRealms canonically have a female blue dragon who keeps a literal ''army'' of her half-dragon sons), their appearance was now "non-dragon parent with random degree of draconic bits", and their draconic abilities were added to their standard racial abilities.
** Dragonborn of Bahamut were introduced in ''[=3.5E=]'' TabletopGame/DungeonsAndDragonsThirdEdition as members of other races who underwent a transformation, transformation into a tailless, wingless, humanoid dragon, gaining draconic characteristics and special powers so they could fight evil dragons in the service of Bahamut, the god of good dragons. dragons.
**
The Dragonborn concept name "dragonborn" was expanded to a standard character recycled as an entirely new race in ''[=4E=]'' TabletopGame/DungeonsAndDragonsFourthEdition, the intent being to create a standardly available and beyond, basically so that players had an easy and fully balanced racial option if they for players who wanted to play as a dragon. (Other options, such as half-dragons or even true dragons themselves, require additional work to balance their powerful racial abilities.) Dragonborn are only vaguely related to actual dragons (a common version of their creation myth involves them rising from the blood of the ancient dragon god Io, making them part divine). They're also noted as not having tails (a trait of actual Half-Dragons), but a lot of players ignore that rule, and [[UnreliableIllustrator even some official artwork depicts Dragonborn with tails]].
tails]]. TabletopGame/DungeonsAndDragonsFourthEdition actually had several different lores for dragonborn, depending on their native setting. The "core" setting of ''TabletopGame/NentirVale'' had dragonborn as the scattered remnants of a fallen empire that was ruled by dragon, a ProudWarriorRace forced into a nomadic life and whose culture deeply revered dragons. In contrast, the dragonborn of the ''TabletopGame/ForgottenRealms'' were a dragon-ruled SlaveRace who escaped and held out as guerilla warriors for centuries before the Spellplague magically displaced their homeland to the Realms; these dragonborn absolutely ''despise'' dragons as a result. In ''TabletopGame/{{Eberron}}'', the dragonborn are a barbarian race from the dragon-ruled lands of Argonessen.
** The ''Races of the Dragon'' describes spellscales, a vivacious and magically-inclined race of humanoids covered in fine, glimmering scales. scales with PointyEaers. They are described as an entire race of eccentric, flamboyant, whimsical beings who tended to act on impulse and were notoriously egotistical. Their unique ability was the power to dedicate themselves to the different draconic deities on a daily basis, each of which gave them a unique bonus when using arcane magic.



** There have been several {{monstrous humanoid}}s who have fitted this trope over editions. Dragonkin are winged, ogre-sized brutes, while dracotaurs are reptillian [[OurCentaursAreDifferent centaurs]] that can spit flaming globs at foes.
** Of the Spawn of Tiamat introduced late in ''Third Edition'', several varieties are humanoid, and serve specific roles in Tiamat's forces -- Whitespawn Hordelings are weak swarmers, Greenspawn Zealots are clerics and leaders, Blackspawn Raiders are tireless stalkers of good dragons, Redspawn Arcaniss are destructive mages, Bluespawn Godslayers are towering shock troopers, and so forth.

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** There have been several {{monstrous humanoid}}s who have fitted this trope over editions. Dragonkin are winged, ogre-sized brutes, brutes with a primitive, tribal society from the ''TabletopGame/ForgottenRealms'', while dracotaurs are reptillian [[OurCentaursAreDifferent centaurs]] that can spit flaming globs at foes.
** Of the Spawn of Tiamat introduced late in ''Third Edition'', several varieties are humanoid, and serve specific roles in Tiamat's forces -- Whitespawn Hordelings are weak swarmers, Greenspawn Zealots are clerics and leaders, Blackspawn Raiders are tireless stalkers of good dragons, Redspawn Arcaniss Arcanists are destructive mages, Bluespawn Godslayers are towering shock troopers, and so forth.



*** Dregoth has also created an entire race of draconic humanoids, the Dray, in his own image, although the first generation is prone to various hideous deformities and a rather "patchwork" blending of human and dragon features due to him having not worked out the kinks in the creation process. They're even a valid player character race, although, as they only appeared in the adventure "City by the Silt Sea", few people remember them.

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*** Dregoth has also created an entire race of draconic humanoids, the Dray, in his own image, although the first generation is prone to various hideous deformities and a rather "patchwork" blending of human and dragon features due to him having not worked out the kinks in the creation process. They're even a valid player character race, although, as they only appeared in the adventure "City by the Silt Sea", few people remember them.them -- they were also difficult to play, as they were extremely ignorant of the outside world, and the 2nd generation dray were also [[FantasticRacism convinced of their superiority to all other races]]. TabletopGame/DungeonsAndDragonsFourthEdition promoted them to a main race of the setting by tweaking their lore slightly; instead of being created in secret after Dregoth became undead, he created them before he was killed, though in a mad whim he exiled most of them into the wastelands before he was slain -- they now exist on the fringes of Athasian society in tightly knit clans, typically acting as mercenaries, moneylenders, information brokers and slave traders.



** Half-dragons of humanoid ancestry usually resemble scaly, dragon-headed, tails and clawed versions of their humanoid parent species.

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** Half-dragons of humanoid ancestry usually resemble scaly, dragon-headed, tails tailed and clawed versions of their humanoid parent species.

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* ''WesternAnimation/HeManAndTheMastersOfTheUniverse'': Draego-Man is a tragic example. Created as a humanoid dragon to fight for Eternia against the evil Snakemen, he has scaly skin, giant wings capable of flight,fire breathe and even the ability to coat his combat equipment in fire, to say nothing of enahnced strength and durability. Alas, when the war ended, he found himself ostracized not only by the humans who saw him as a monster, but by the dragons who saw him as an abomination (particularly their leader Granamyr). This resulted in Draego-Man eventually being recruited by [[BigBad Skeletor]], and even helping the villain enslave a clutch of dragon eggs, leading to Dragon Blast Skeletor.

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* ''WesternAnimation/HeManAndTheMastersOfTheUniverse'': Draego-Man is a tragic example. Created as a humanoid dragon to fight for Eternia against the evil Snakemen, he has scaly skin, giant wings capable of flight,fire breathe flight, fire breath, and even the ability to coat his combat equipment in fire, to say nothing of enahnced enhanced strength and durability. Alas, when the war ended, he found himself ostracized not only by the humans who saw him as a monster, but by the dragons who saw him as an abomination (particularly their leader Granamyr). This resulted in Draego-Man eventually being recruited by [[BigBad Skeletor]], and even helping the villain enslave a clutch of dragon eggs, leading to Dragon Blast Skeletor.


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* In the first episode of ''WesternAnimation/MartinMorning'', "[[MartinMorningS01E01MightyDragonMartin Mighty Dragon Martin]]", Martin suddenly sprouts the hands, wings, ears, and tail of a dragon right after he wakes up in the morning, but the rest of his body remains human. He also gains fire breath.
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* Shendu and his son Drago from ''WesternAnimation/JackieChanAdventures'' take the form of wingless humanoid dragons. Shendu has two arms and two legs much like a human, but otherwise he still looks like a huge reptilian monster. Drago on the other hand is human-sized and has more anthropomorphic features.

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* Shendu and his son Drago from ''WesternAnimation/JackieChanAdventures'' take the form of wingless humanoid dragons. Shendu has two arms and two legs much like a human, but otherwise he still looks like a huge reptilian monster. Drago on the other hand is human-sized and has more anthropomorphic features. Shendu also temporarily alters Valmont's appearance to resemble one when it appeared that they would permanently have to share a body.
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* [[Myth/ClassicalMythology Greek Mythology]] has an example of the kind that have a draconic/human origin in the Ophiogenes, who were the descendants of a drakon that mated with a human woman. It was also said that the male members of this race could cure people of snake bites by stroking the infected area.

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* [[Myth/ClassicalMythology Greek Mythology]] has an example of the kind that have a draconic/human origin in the Ophiogenes, Ophiogenis, who were the descendants of a drakon that mated with a human woman. It was also said that the male members of this race could cure people of snake bites by stroking the infected area.
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* [[Myth/ClassicalMythology Greek Mythology]] has an example of the kind that have a draconic/human origin in the Ophiogenees, who were the descendants of a drakon that mated with a human woman. It was also said that the male members of this race could cure people of snake bites by stroking the infected area.

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* [[Myth/ClassicalMythology Greek Mythology]] has an example of the kind that have a draconic/human origin in the Ophiogenees, Ophiogenes, who were the descendants of a drakon that mated with a human woman. It was also said that the male members of this race could cure people of snake bites by stroking the infected area.
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* Ryuvians in ''Webcomic/{{Archipelago}}'' and ''Webcomic/CityOfSomnus'' are human in shape (with tails), scaly, horned and breathe fire. Zatachi, who is only half-Ryuvian (but can breathe fire with the best of them), embraces the dragonness in his [[MentalWorld personal dream world]] which even has a little hoard.
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* Drago from ''VideoGame/GoldenForce'' is a humanoid dragon and the TokenNonHuman of the titular force. During gameplay he's TheBigGuy.
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* In ''VideoGame/FinalFantasyTacticsAdvance'' and ''[[VideoGame/FinalFantasyTacticsA2 A2]]'', one bangaa class, the dragoon, allows them to have breath weapons. Ordinarily they'd be LizardFolk, but it seems they're using their tangential relationship to dragons here. In ''A2'', the Gria race are humanoid looking people that posses wings, horns, and tails like a dragon.

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* In both ''VideoGame/FinalFantasyTacticsAdvance'' and ''[[VideoGame/FinalFantasyTacticsA2 A2]]'', one bangaa class, Bangaa job, the dragoon, Dragoon, allows them to have breath weapons. Ordinarily they'd be LizardFolk, but it seems they're using their tangential relationship to dragons here. In ''A2'', the Gria race are humanoid looking people consists of humanoids that posses wings, possess horns, tails, and tails wings like a dragon.
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* In ''VideoGame/FinalFantasyTacticsAdvance'' and ''[[VideoGame/FinalFantasyTacticsA2 A2]]'', one bangaa class, the dragoon, allows them to have breath weapons. Ordinarily they'd be LizardFolk, but it seems they're using their tangential relationship to dragons here.
** ''A2'' provides a straigher example with the Gria, who look mostly human, but possess draconic wings, horns, and a tail.

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* In ''VideoGame/FinalFantasyTacticsAdvance'' and ''[[VideoGame/FinalFantasyTacticsA2 A2]]'', one bangaa class, the dragoon, allows them to have breath weapons. Ordinarily they'd be LizardFolk, but it seems they're using their tangential relationship to dragons here.
** ''A2'' provides a straigher example with
here. In ''A2'', the Gria, who look mostly human, but possess draconic Gria race are humanoid looking people that posses wings, horns, and tails like a tail.dragon.
* PlayedWith in ''VideoGame/FinalFantasyXIV'' with the Au Ra, a race of people that look human and have horns, scaly patches on their bodies, and a scaly tail. However, they are not dragons. This didn't stop some of the knights in Ishgard for mistaking a group of Au Ra refugees as dragons and killing them anyway since dragons are Ishgard's sworn enemies. During development for the ''Heavensward'' expansion, the devs were going to have the Au Ra be actual dragon people, but they changed their designs to look more demonic since it wouldn't make sense for a race of dragon people to be able to walk freely in a city that hates dragons.
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Sub-trope of OurDragonsAreDifferent and MonstrousHumanoid. Compare {{Weredragon}}, a creature that can change between human and dragon forms. Also related to {{Demihuman}}.

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Sub-trope of OurDragonsAreDifferent and MonstrousHumanoid. Compare {{Weredragon}}, a creature that can change between human and dragon forms. Also related to {{Demihuman}}. For kobolds, see OurKoboldsAreDifferent.
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** Dragonborn of Bahamut were introduced in 3.5th edition as members of other races who underwent a transformation, gaining draconic characteristics and powers so they could fight evil dragons in the service of Bahamut, the god of good dragons. The Dragonborn concept was expanded to a standard character race in ''[=4E=]'' and beyond, basically so that players had an easy and balanced option if they wanted to play as a dragon. (Other options, such as half-dragons or even true dragons themselves, require additional work to balance their powerful racial abilities.) Dragonborn are only vaguely related to actual dragons (a common version of their creation myth involves them rising from the blood of the ancient dragon god Io, making them part divine). They're also noted as not having tails (a trait of actual Half-Dragons), but a lot of players ignore that rule, and [[UnreliableIllustrator even some official artwork depicts Dragonborn with tails]].

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** Dragonborn of Bahamut were introduced in 3.5th edition ''[=3.5E=]'' as members of other races who underwent a transformation, gaining draconic characteristics and powers so they could fight evil dragons in the service of Bahamut, the god of good dragons. The Dragonborn concept was expanded to a standard character race in ''[=4E=]'' and beyond, basically so that players had an easy and balanced option if they wanted to play as a dragon. (Other options, such as half-dragons or even true dragons themselves, require additional work to balance their powerful racial abilities.) Dragonborn are only vaguely related to actual dragons (a common version of their creation myth involves them rising from the blood of the ancient dragon god Io, making them part divine). They're also noted as not having tails (a trait of actual Half-Dragons), but a lot of players ignore that rule, and [[UnreliableIllustrator even some official artwork depicts Dragonborn with tails]].



** Of the Spawn of Tiamat introduced late in 3rd Edition, several varieties are humanoid, and serve specific roles in Tiamat's forces -- Whitespawn Hordelings are weak swarmers, Greenspawn Zealots are clerics and leaders, Blackspawn Raiders are tireless stalkers of good dragons, Redspawn Arcaniss are destructive mages, Bluespawn Godslayers are towering shock troopers, and so forth.

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** Of the Spawn of Tiamat introduced late in 3rd Edition, ''Third Edition'', several varieties are humanoid, and serve specific roles in Tiamat's forces -- Whitespawn Hordelings are weak swarmers, Greenspawn Zealots are clerics and leaders, Blackspawn Raiders are tireless stalkers of good dragons, Redspawn Arcaniss are destructive mages, Bluespawn Godslayers are towering shock troopers, and so forth.
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* ''TabletopGame/DungeonsAndDragons'' has plenty, and [[TropeNamers named the trope]] with the "Humanoid (draconic)" creature type in its 4th edition (it was "Humanoid [dragonblood]" earlier).

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* ''TabletopGame/DungeonsAndDragons'' has plenty, and [[TropeNamers named the trope]] with the "Humanoid (draconic)" creature type in its 4th edition ''Fourth Edition'' (it was "Humanoid [dragonblood]" earlier).



** Dragonborn of Bahamut were introduced in 3.5th edition as members of other races who underwent a transformation, gaining draconic characteristics and powers so they could fight evil dragons in the service of Bahamut, the god of good dragons. The Dragonborn concept was expanded to a standard character race in 4th Edition and beyond, basically so that players had an easy and balanced option if they wanted to play as a dragon. (Other options, such as half-dragons or even true dragons themselves, require additional work to balance their powerful racial abilities.) Dragonborn are only vaguely related to actual dragons (a common version of their creation myth involves them rising from the blood of the ancient dragon god Io, making them part divine). They're also noted as not having tails (a trait of actual Half-Dragons), but a lot of players ignore that rule, and [[UnreliableIllustrator even some official artwork depicts Dragonborn with tails]].

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** Dragonborn of Bahamut were introduced in 3.5th edition as members of other races who underwent a transformation, gaining draconic characteristics and powers so they could fight evil dragons in the service of Bahamut, the god of good dragons. The Dragonborn concept was expanded to a standard character race in 4th Edition ''[=4E=]'' and beyond, basically so that players had an easy and balanced option if they wanted to play as a dragon. (Other options, such as half-dragons or even true dragons themselves, require additional work to balance their powerful racial abilities.) Dragonborn are only vaguely related to actual dragons (a common version of their creation myth involves them rising from the blood of the ancient dragon god Io, making them part divine). They're also noted as not having tails (a trait of actual Half-Dragons), but a lot of players ignore that rule, and [[UnreliableIllustrator even some official artwork depicts Dragonborn with tails]].

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* ''Manga/NingenFushinNoBoukenshatachiGaSekaiOSukuuYoudesu'': Karan and her people are called the "Dragon Race": they're basically humans with horns, a tail, and scales on their hands with claws. They are well-known to be brave warriors and amongst their abilities is to breathe fire.


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* ''Literature/ApparentlyDisillusionedAdventurersWillSaveTheWorld'': Karan and her people are called the "Dragon Race": they're basically humans with horns, a tail, and scales on their hands with claws. They are well-known to be brave warriors and amongst their abilities is to breathe fire.
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* ''Literature/ADealWithADemon:'' Dragons in this series are humanoid reptilian men/women with a reptile head but a human body. They are also nine feet tall and have a heavily muscled build.

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* ''Literature/ADealWithADemon:'' ''Literature/ADealWithADemon'': Dragons in this series are humanoid reptilian men/women with a reptile head but a human body. They are also nine feet tall and have a heavily muscled build.
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* ''Literature/ADealWithADemon:'' Dragons in this series are humanoid reptilian men/women with a reptile head but a human body. They are also nine feet tall and have a heavily muscled build.
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** Company Captain Yorshka also has draconic traits, such as small purple scales around her eyes, a long scaled tail trailing behind her, and tentacle-like tendrils hanging down around her neck, while her legs, torso and neck are unnaturally elongated (difficult to notice as she usually remains seated) and her arms are incredibly thin, giving her a vaguely serpentine (albeit still {{Cute|MonsterGirl}}) appearance. She's vaguely implied to be related to Priscilla in some way.

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** Company Captain Yorshka also has draconic traits, such as small purple scales around her eyes, a long scaled tail trailing behind her, and tentacle-like tendrils hanging down around her neck, while her legs, torso and neck are unnaturally elongated (difficult to notice as she usually remains seated) and her arms are incredibly thin, giving her a vaguely serpentine (albeit still {{Cute|MonsterGirl}}) {{cute|MonsterGirl}}) appearance. She's vaguely implied to be related to Priscilla in some way.

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** In ''VideoGame/DarkSoulsIII'', the Ashen One can become one as well, with the additional Twinkling Dragon Stones for summoning the illusion of dragons. There's also Oceiros the Consumed King, who's [[spoiler:the former king of Lothric]] [[WasOnceAMan turned into a draconic humanoid]] due to studying the secrets of [[spoiler:the Paledrake Seath the Scaleless]], and indeed ''looks like'' a humanoid version of said dragon. Company Captain Yorshka also has draconic traits, such as small purple scales around her eyes, a long scaled tail trailing behind her, and tentacle-like tendrils hanging down around her neck, while her legs, torso and neck are unnaturally elongated (difficult to notice as she usually remains seated) and her arms are incredibly thin, giving her a vaguely serpentine (albeit still {{Cute|MonsterGirl}} appearance. She's vaguely implied to be related to Priscilla in some way.

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** In ''VideoGame/DarkSoulsIII'', the Ashen One can become one as well, with the additional Twinkling Dragon Stones for summoning the illusion of dragons. dragons.
**
There's also Oceiros the Consumed King, who's [[spoiler:the former king of Lothric]] [[WasOnceAMan turned into a draconic humanoid]] due to studying the secrets of [[spoiler:the Paledrake Seath the Scaleless]], and indeed ''looks like'' a humanoid version of said dragon. dragon.
**
Company Captain Yorshka also has draconic traits, such as small purple scales around her eyes, a long scaled tail trailing behind her, and tentacle-like tendrils hanging down around her neck, while her legs, torso and neck are unnaturally elongated (difficult to notice as she usually remains seated) and her arms are incredibly thin, giving her a vaguely serpentine (albeit still {{Cute|MonsterGirl}} {{Cute|MonsterGirl}}) appearance. She's vaguely implied to be related to Priscilla in some way.
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** In ''VideoGame/DarkSoulsIII'', the Ashen One can become one as well, with the additional Twinkling Dragon Stones for summoning the illusion of dragons. There's also Oceiros the Consumed King, who's [[spoiler:the former king of Lothric]] [[WasOnceAMan turned into a draconic humanoid]] due to studying the secrets of [[spoiler:the Paledrake Seath the Scaleless]], and indeed ''looks like'' a humanoid version of said dragon.

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** In ''VideoGame/DarkSoulsIII'', the Ashen One can become one as well, with the additional Twinkling Dragon Stones for summoning the illusion of dragons. There's also Oceiros the Consumed King, who's [[spoiler:the former king of Lothric]] [[WasOnceAMan turned into a draconic humanoid]] due to studying the secrets of [[spoiler:the Paledrake Seath the Scaleless]], and indeed ''looks like'' a humanoid version of said dragon. Company Captain Yorshka also has draconic traits, such as small purple scales around her eyes, a long scaled tail trailing behind her, and tentacle-like tendrils hanging down around her neck, while her legs, torso and neck are unnaturally elongated (difficult to notice as she usually remains seated) and her arms are incredibly thin, giving her a vaguely serpentine (albeit still {{Cute|MonsterGirl}} appearance. She's vaguely implied to be related to Priscilla in some way.
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Up To Eleven is a defunct trope


* ''VideoGame/MasterOfMagic'' has the Draconians, a race of dragon-people native to the magical plane of Myrror. All of their grunt units have flight, and their mounted units ride wyverns (yes, that means your dragon-riders [[UpToEleven are also dragons]]).

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* ''VideoGame/MasterOfMagic'' has the Draconians, a race of dragon-people native to the magical plane of Myrror. All of their grunt units have flight, and their mounted units ride wyverns (yes, that means your dragon-riders [[UpToEleven are also dragons]]).dragons).
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* ''VideoGame/RagingBlades'' have dragon-men enemies in the Tower of Apocalypse, who can breath fire on you from a distance.
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* ''Podcast/TrialsAndTrebuchets'' features several Dragonborn [[NonPlayerCharacter NPCs]]; most notable among them are Integrity's roommate Silvilax "Silvi" Lightsun and class {{Jerkass}} Murundeen Purebone.
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** There is also Dusk, Nian, and Ling, who also have eastern dragon characteristics, but are of an unidentified race separate from from the Lung. [[spoiler: Specifically, they are [[PiecesOfGod "siblings" created when an ancient dragon god was shattered]].]]
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** ''Dragonflight'', the game's ninth expansion, introduces the dracthyr, a newly-discovered race who can alternate between an androgynous bipedal dragon form and a male or female humanoid form that retains some draconic elements. They're the first race in the game to have access to only one class, the evoker class, which in turn is only accessible to dracthyr.

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** ''Dragonflight'', the game's ninth expansion, introduces the dracthyr, a newly-discovered an ancient and recently reawakened race created by [[OmnicidalManiac Deathwing]] who can alternate between an androgynous bipedal dragon form and a male or female humanoid form that retains some draconic elements. They're the first race in the game to have access to only one class, the evoker class, which in turn is only accessible to dracthyr.

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* The UsefulNotes/{{NES}} version of ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'' has Hothead, a former fireman who unwittingly unleashed an ancient Samurai dragon's spirit.

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* The UsefulNotes/{{NES}} [[UsefulNotes/NintendoEntertainmentSystem NES]] version of ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'' has Hothead, a former fireman who unwittingly unleashed an ancient Samurai dragon's spirit.



** In Blackwing Descent a creature that is actually called a dragonman is encountered, which is a human crossed with a dragonspawn.

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** In Blackwing Descent Descent, a creature that is actually called a dragonman is encountered, which is a human crossed with a dragonspawn.dragonspawn.
** ''Dragonflight'', the game's ninth expansion, introduces the dracthyr, a newly-discovered race who can alternate between an androgynous bipedal dragon form and a male or female humanoid form that retains some draconic elements. They're the first race in the game to have access to only one class, the evoker class, which in turn is only accessible to dracthyr.
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Moved


* The Dragonute/Dragonewt race in various ''Franchise/ShiningSeries'' games play this trope straight,

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* The Dragonute/Dragonewt race in various ''Franchise/ShiningSeries'' ''VideoGame/ShiningSeries'' games play this trope straight,

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