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Up To Eleven is a defunct trope


** In the fan-made GameMod of the third game, "In the Wake of Gods", the Spectral Dragons can be upgraded further to make them less underwhelming. Those dragons are on par with [[OlympusMons Rank 8 creatures]] in terms of power. One of the possible upgrades is actually called the dracolich, and with the ability to shoot [[SplashDamage plague clouds]] just like a regular Lich, only much more powerful. The other one, the Ghoul Dragon... hoooo boy. It retains all the strong points of the Spectral Dragon and takes them UpToEleven. In addition to being all-around stronger and faster, they reduce enemy morale twice as much as Spectral Dragons do, can still execute an aging attack, and most terrifyingly, [[LifeDrain drain life from living units upon attack]] just like Vampire Lords (themselves a borderline GameBreaker) do. Their low health comparatively to live dragons is not improved, but the vampiric attack allows them to revive fallen members of the stack with utmost ease.

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** In the fan-made GameMod of the third game, "In the Wake of Gods", the Spectral Dragons can be upgraded further to make them less underwhelming. Those dragons are on par with [[OlympusMons Rank 8 creatures]] in terms of power. One of the possible upgrades is actually called the dracolich, and with the ability to shoot [[SplashDamage plague clouds]] just like a regular Lich, only much more powerful. The other one, the Ghoul Dragon... hoooo boy. It retains all the strong points of the Spectral Dragon and takes them UpToEleven.up a notch. In addition to being all-around stronger and faster, they reduce enemy morale twice as much as Spectral Dragons do, can still execute an aging attack, and most terrifyingly, [[LifeDrain drain life from living units upon attack]] just like Vampire Lords (themselves a borderline GameBreaker) do. Their low health comparatively to live dragons is not improved, but the vampiric attack allows them to revive fallen members of the stack with utmost ease.
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** Played with in regards to dragonbone golems, who appear to be dracoliches at first glance but are in fact mindless {{golem}}s [[ExactlyWhatItSaysOnTheTin made of dragon bones]]. They are even classified as constructs rather than undead.
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* ''VideoGame/ColossalKaijuCombat'': Prior to its cancellation, ''CKC'' had a CollectibleCardGame spin-off that was used to vote in "Progenitor" monsters that could appear in prospective future games. One of the monsters, Valok, was a four-winged alien dragon who ruled over the planet Galias, but his use of dark magics saw him overthrown and killed by his subjects. The dark magic suffusing his corpse reanimated him into a mindless [[{{Dracolich}} undead monstrosity]] sustained by devouring the souls and agony of his victims, being capable of exhaling a corruptive life-stealing miasma and and ripping open portals to other dimensions.

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* ''VideoGame/ColossalKaijuCombat'': Prior to its cancellation, ''CKC'' had a CollectibleCardGame spin-off that was used to vote in "Progenitor" monsters that could appear in prospective future games. One of the monsters, Valok, was a four-winged alien dragon who ruled over the planet Galias, but his use of dark magics saw him overthrown and killed by his subjects. The dark magic suffusing his corpse reanimated him into a mindless [[{{Dracolich}} an almost-mindless undead monstrosity]] monstrosity sustained by devouring the souls and agony of his victims, being capable of exhaling a corruptive life-stealing miasma and and ripping open portals to other dimensions.
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* ''VideoGame/ColossalKaijuCombat'': Prior to its cancellation, ''CKC'' had a CollectibleCardGame spin-off that was used to vote in "Progenitor" monsters that could appear in prospective future games. One of the monsters, Valok, was a four-winged alien dragon who ruled over the planet Galias, but his use of dark magics saw him overthrown and killed by his subjects. The dark magic suffusing his corpse reanimated him into a mindless [[{{Dracolich}} undead monstrosity]] sustained by devouring the souls and agony of his victims, being capable of exhaling a corruptive life-stealing miasma and and ripping open portals to other dimensions.
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* ''VideoGame/DragonGun'' have you fighting assorted dragon enemies, including skeletal dragons.
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** The Archdemon in the original game might also count.

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** The Archdemon in the original game might also count.count, as it is effectively a corrupted fallen god in dragon form. There is some debate as to what exactly the Archdemon ''is'', as neither anti-dragon nor anti-Darkspawn runes/weapons have any bonus effect on it.
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* ''VideoGame/CryptKiller'' have skeletal dragon heads in a few areas, taking up plenty of the screen and spamming fireballs on you as GiantMook enemies.
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* ''VideoGame/{{Slashout}}'' contains a skeletal dragon as it's second-to-last boss. Appropriately enough, the arena you fight it is a massive RibcageRidge.

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[[folder:Fanfics]]

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[[folder:Fanfics]][[folder:Fan Works]]
* ''Fanfic/AbraxasHrodvitnon'': In this ''Franchise/{{Godzilla}}'' Franchise/MonsterVerse fanfiction, [[Characters/AbraxasHrodvitnonTitansAndOtherCreatures the Many]] infect and reanimate [[spoiler:the corpse of the long-dead elder [[SeaSerpents Manda]]]] in Chapter 13.
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* ''TabletopGame/{{GURPS}}'': ''GURPS Dragons'' discusses undead dragons in a chapter dedicated to types and variants of draconic monsters. It notes that such beings, and NonHumanUndead in general, are recent fantasy invention, because folkloric undead were a reflection of human fears about their own mortality. They began to crop up in recent fiction because in settings where undeath is a clear thing that exists in its own right it can become difficult to justify why it only affects humans, and because there are few things more intimidating, if in a somewhat excessive way, than an undead dragon.

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* ''TabletopGame/{{GURPS}}'': ''GURPS Dragons'' ''TabletopGame/GURPSDragons'' discusses undead dragons in a chapter dedicated to types and variants of draconic monsters. It notes that such beings, and NonHumanUndead in general, are recent fantasy invention, because folkloric undead were a reflection of human fears about their own mortality. They began to crop up in recent fiction because in settings where undeath is a clear thing that exists in its own right it can become difficult to justify why it only affects humans, and because there are few things more intimidating, if in a somewhat excessive way, than an undead dragon.
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* ''VideoGame/TheCrystalOfKings'' has a skeletal dragon as the third boss, fought in an underground crypt.
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Often the dragon's classic fire BreathWeapon will be turned into a [[PoisonousPerson poison breath]] or [[GhostlyChill ice blast]] when they become undead.

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Often the dragon's classic fire BreathWeapon will be turned into a [[PoisonousPerson poison breath]] or [[GhostlyChill ice blast]] when they become undead.
undead. If it remains fire, expect some form of TechnicolorFire - blue and green being popular picks.
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* ''VideoGame/DragonBlaze2000'' has a ''heroic'' example. One of the heroes, Ian, rides a skeletal dragon as his steed.

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%%The examples on this page have been sorted in alphabetical order. Please add new examples in order -- thank you!

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%%The examples on this %% This page have has been sorted in alphabetical order. alphabetized. Please add new examples in order -- thank you!the correct order. Thanks!


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* ''VideoGame/GranblueFantasy'': Fediel's true form (and her incarnation as a raid boss) is that of a decaying dragon whose miasma constantly damages both your party and herself.
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** In ''VideoGame/FireEmblemGaiden,'' one of the few ''Fire Emblem'' games to include monsters as enemies, Draco Zombies are [[BossInMooksClothing very powerful enemy units]] who attack by biting. The bizarre PhysicalGod Duma appears as a slime-covered dragon-shaped being with exposed muscle and bone, best depicted in [[http://fav.me/d4c284a this fanart.]] Unlike most examples, Duma is fully sapient and has a sense of honor.

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** In ''VideoGame/FireEmblemGaiden,'' one of the few ''Fire Emblem'' games to include monsters as enemies, Draco Zombies are [[BossInMooksClothing [[BossInMookClothing very powerful enemy units]] who attack by biting. The bizarre PhysicalGod Duma appears as a slime-covered dragon-shaped being with exposed muscle and bone, best depicted in [[http://fav.me/d4c284a this fanart.]] Unlike most examples, Duma is fully sapient and has a sense of honor.



** ''VideoGame/TearRingSaga'' has Dracozombies, just like Gaiden, and Sacred Stones, they're a BossInMooksClothing.

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** ''VideoGame/TearRingSaga'' has Dracozombies, just like Gaiden, and Sacred Stones, they're a BossInMooksClothing.BossInMookClothing.
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** ''{{VideoGame/The Legend of Zelda Oracle|Games}} of Seasons'':

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** ''{{VideoGame/The Legend of Zelda Oracle|Games}} of Seasons'':''VideoGame/TheLegendOfZeldaOracleOfSeasons'':
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** Zombie dragons appear in the second and third games.

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** Zombie dragons appear in the second and third games. They're among the hardest bossfights in the game since they show up in pairs and revive each other at full health as soon as one dies.
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They're also present in 4th Ed.


** 5th Edition's ''Fizban's Treasury of Dragons'' describes hollow dragons, a Good-aligned alternative to dracolichdom pursued by metallic dragons who see undeath as a means to pursue a noble purpose. These dragons undergo a magical ritual to transform themselves into undead, burning away their bodies until they're left as nothing more than hides filled with radiant energy, and become single-minded, eternal champion of their chosen purpose. Most hollow dragons embrace death once their purpose is fulfilled, but some simply pick up a new mission to dedicate themselves to.

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** 5th Edition's ''Fizban's Treasury of Dragons'' describes hollow dragons, Hollow dragons are a Good-aligned alternative to dracolichdom pursued by metallic dragons who see undeath as a means to pursue a noble purpose. These dragons undergo a magical ritual to transform themselves into undead, burning away their bodies until they're left as nothing more than hides filled with radiant energy, and become single-minded, eternal champion of their chosen purpose. Most hollow dragons embrace death once their purpose is fulfilled, but some simply pick up a new mission to dedicate themselves to.
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** In ''VideoGame/FireEmblemTheSacredStones'', the Draco Zombie class returns as a boss of the second-to-last map, now using a poisonous BreathWeapon known as ''Wretched Air.'' On the penultimate map, there are ''two''. And on the final map, the BigBad may choose to summon these as ''mooks''. Gets worse in the [[BrutalBonusLevel Lagdou Ruins]], where the final map features no fewer than ''seven'' of them. Now you know why you've been saving up all those S-Ranked weapons. Thankfully, [[AntiAir bows are also effective against them]].

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** In ''VideoGame/FireEmblemTheSacredStones'', the Draco Zombie class returns as a boss of the second-to-last map, chapter, now using a poisonous BreathWeapon known as ''Wretched Air.'' On During the final chapter, on the penultimate map, there are ''two''. And ''two'', and on the final map, the BigBad may choose to summon these as ''mooks''. Gets worse in the [[BrutalBonusLevel Lagdou Ruins]], where the final map features no fewer than ''seven'' of them. Now you know why you've been saving up all those S-Ranked weapons. Thankfully, [[AntiAir bows are also effective against them]].
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** In ''VideoGame/FireEmblemGaiden,'' one of the few Fire Emblem games to include monsters as enemies, Draco Zombies are [[BossInMooksClothing very powerful enemy units]] who attack by biting. The bizarre PhysicalGod Duma appears as a slime-covered dragon-shaped being with exposed muscle and bone, best depicted in [[http://fav.me/d4c284a this fanart.]] Unlike most examples, Duma is fully sapient and has a sense of honor.

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** In ''VideoGame/FireEmblemGaiden,'' one of the few Fire Emblem ''Fire Emblem'' games to include monsters as enemies, Draco Zombies are [[BossInMooksClothing very powerful enemy units]] who attack by biting. The bizarre PhysicalGod Duma appears as a slime-covered dragon-shaped being with exposed muscle and bone, best depicted in [[http://fav.me/d4c284a this fanart.]] Unlike most examples, Duma is fully sapient and has a sense of honor.
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None


** In ''VideoGame/FireEmblemGaiden,'' one of the few Fire Emblem games to include monsters as enemies, Draco Zombies are [[BossInMooksClothing very powerful enemy units]] who attack by biting. The bizarre PhysicalGod Duma appears as a slime-covered dragon-shaped being with exposed muscle and bone, best depicted in [[http://fav.me/d4c284a this fanart]]. Unlike most examples, Duma is fully sentient and has a sense of honor.

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** In ''VideoGame/FireEmblemGaiden,'' one of the few Fire Emblem games to include monsters as enemies, Draco Zombies are [[BossInMooksClothing very powerful enemy units]] who attack by biting. The bizarre PhysicalGod Duma appears as a slime-covered dragon-shaped being with exposed muscle and bone, best depicted in [[http://fav.me/d4c284a this fanart]]. fanart.]] Unlike most examples, Duma is fully sentient sapient and has a sense of honor.
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** Durnehviir from the ''Dawnguard'' DLC states that he is caught "between [[PoirotSpeak laas and dinok]], between life and death", and certainly looks the part. He's a dragon that explored necromancy to the point of selling his soul in exchange for power to the Ideal Masters, the rulers of the Soul Cairn where all souls sacrificed for necromancy end up. During his 4,000-year imprisonment in the Soul Cairn, his body is warped to [[http://img1.wikia.nocookie.net/__cb20121012041458/elderscrolls/images/2/29/VC-Durnehviir.jpg a rotting skeletal version of his former self]]. The Ideal Masters did keep their promise, though, and granted him powerful necromantic abilities which he uses in combat. After an awesome battle with Durnehviir, the Dragonborn is told that Durnehviir is no longer a normal being and his body can reconstruct itself, which it later does. Out of respect, he then grants the Dragonborn the ability to summon him from the Soul Cairn for a short time, to aid the Dragonborn in battle (which benefits him as well because it grants him even a momentary reprieve from his imprisonment) He's pretty much an ideal dracolich, even if he never technically 'died'.

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** Durnehviir from the ''Dawnguard'' DLC states that he is caught "between [[PoirotSpeak laas and dinok]], between life and death", and certainly looks the part. He's a dragon that explored necromancy to the point of selling his soul in exchange for power to the Ideal Masters, the rulers of the Soul Cairn where all souls sacrificed for necromancy end up. During his 4,000-year imprisonment in the Soul Cairn, his body is warped to [[http://img1.wikia.nocookie.net/__cb20121012041458/elderscrolls/images/2/29/VC-Durnehviir.jpg a rotting skeletal version of his former self]]. self.]] The Ideal Masters did keep their promise, though, and granted him powerful necromantic abilities which he uses in combat. After an awesome battle with Durnehviir, the Dragonborn is told that Durnehviir is no longer a normal being and his body can reconstruct itself, which it later does. Out of respect, he then grants the Dragonborn the ability to summon him from the Soul Cairn for a short time, to aid the Dragonborn in battle (which benefits him as well because it grants him even a momentary reprieve from his imprisonment) He's pretty much an ideal dracolich, even if he never technically 'died'.

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** 4th edition has multiple types of dracolich (ranging from the plain to fossilized dracoliches to dracoliches who only exist in the plane of dreams), as well as multiple types of zombie dragons, skeleton dragons (the mindless walking dead version of a dracolich), wraith dragons and vampire dragons.

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** 4th edition Edition has multiple types of dracolich (ranging from the plain to fossilized dracoliches to dracoliches who only exist in the plane of dreams), as well as multiple types of zombie dragons, skeleton dragons (the mindless walking dead version of a dracolich), wraith dragons and vampire dragons.dragons.
** 5th Edition's ''Fizban's Treasury of Dragons'' describes hollow dragons, a Good-aligned alternative to dracolichdom pursued by metallic dragons who see undeath as a means to pursue a noble purpose. These dragons undergo a magical ritual to transform themselves into undead, burning away their bodies until they're left as nothing more than hides filled with radiant energy, and become single-minded, eternal champion of their chosen purpose. Most hollow dragons embrace death once their purpose is fulfilled, but some simply pick up a new mission to dedicate themselves to.

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* ''VideoGame/GuildWars'':
** Bone Dragons.
** In ''VideoGame/GuildWars2'', Zhaitan's lieutenants are all dracoliches. Zhaitan himself appears to be several undead dragons mashed together, with a half-dozen heads and nine wings(the ninth is malformed and useless in flight).

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* ''VideoGame/GuildWars'':
**
''VideoGame/GuildWars'': Bone Dragons.
**
Dragons are ExactlyWhatItSaysOnTheTin.
*
In ''VideoGame/GuildWars2'', Zhaitan's lieutenants are all dracoliches. Zhaitan himself appears to be is the Elder Dragon of Death and Shadow, and resembles [[DraconicAbomination several undead dragons mashed together, with a half-dozen heads and nine wings(the ninth is malformed and useless in flight).wings]]. All of his lieutenants are undead dragons.

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[[folder:Pinball]]
* The EvilSorcerer in Creator/WilliamsElectronics' ''Pinball/{{Sorcerer}}'' summons some sort of ghostly/skeletal flaming dragons, with only their skulls and bony claws visible.

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[[folder:Pinball]]
[[folder: Mythology and Religion]]
* The EvilSorcerer UrExample in Creator/WilliamsElectronics' ''Pinball/{{Sorcerer}}'' summons some sort of ghostly/skeletal flaming dragons, Myth/EgyptianMythology, with only their skulls and bony claws visible.the DraconicAbomination Apep being unkillable due to being of the underworld, hence making it undead.


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[[folder:Pinball]]
* The EvilSorcerer in Creator/WilliamsElectronics' ''Pinball/{{Sorcerer}}'' summons some sort of ghostly/skeletal flaming dragons, with only their skulls and bony claws visible.
[[/folder]]
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* ''LightNovel/ThatTimeIGotReincarnatedAsASlime'': These exist, and are the result of a dragon becoming an undead. While they lose access to whatever elemental attribute they possessed in life, in exchange they often become {{Monster Lord}}s over lesser undead due to their sheer power. Over a thousand years before the main events of the series, a Zombie Dragon amassed an army of undead near the border of the Great Forest of Jura, but was stopped by the cleric Adalman and his closest companions at the cost of their own lives ([[UriahGambit all according to plan by Adalman's superiors]]). Through a series of events however, Adalman and his companions revived as undead as well and all of them were [[{{Curse}} bound by a curse from a Demon Lord]]. The Zombie Dragon eventually befriended Adalman and evolved into a Death Dragon, becoming a 20 meter-long undead dragon with a corrosive Breath Weapon, high strength and speed, and can regenerate from any injury as long as Adalman is alright since he ended up becoming its SoulJar, as proven when it fights Souei and it starts PullingThemselvesTogether after being reduced to LudicrousGibs. After they're all freed from the curse thanks to Shuna, the dragon joins Adalman in becoming a member of Tempest and stays with him as a boss in the Labyrinth. [[spoiler:When Adalman evolves into a True Demon Lord during the war with the Eastern Empire, the Death Dragon receives a power boost and combined with being named "Wenti" by Rimuru allows it to evolve into a Death Dragon King, [[BishonenLine upon which it gains a human form]] and [[SamusIsAGirl transforms into]] a ghostly-looking CuteMonsterGirl with a scythe.]]
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**Even more literally is the fight with the undead Bishop and his undead dragon. Hit him hard enough and they'll fuse together for even more powerful attacks!
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** Vaarsuvius casts Create Greater Undead on a black dragon's ''head''. However, this is for the express purpose of casting [[spoiler:Familicide on it, thus killing everything that had any familial connection to that dragon]], and she disintegrates it after she's through.

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** Vaarsuvius casts Create Greater Undead on a black dragon's ''head''. However, this is for the express purpose of casting [[spoiler:Familicide on it, thus killing everything that had any familial connection to that dragon]], and she disintegrates they disintegrate it after she's they're through.
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** The original ''D&D'' dracolich is reworked into the "ravener". Raveners maintain their existence by eating souls, which form a protective shell around them as they're digested, and are often created by particularly ruthless dragons [[DealWithTheDevil making deals with very nasty powers]].
** Wyrmwraiths are ghostly creatures that form from the souls of deceased dragons that refused to accept death (as opposed to the ravener's intentional transformation into an undead). They loathe their undead existence, and are consumed with bitter loathing against those that can still walk as living beings -- and especially for still-living dragons.

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** The original ''D&D'' dracolich is reworked into the "ravener". Raveners maintain their existence by eating souls, which form a protective shell around them as they're digested, and are often created by particularly ruthless dragons [[DealWithTheDevil making deals with very nasty powers]].
powers]]. They retain their old breath weapons, but infused with negative energy that withers the living and strengthens the undead.
** Wyrmwraiths are ghostly creatures that form from the souls of deceased dragons that refused to accept death (as opposed to the ravener's intentional transformation into an undead). They loathe their undead existence, and are consumed with bitter loathing against those that can still walk as living beings -- and especially for still-living dragons. Their breath weapon is replaced by a burst of pure negative energy.

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