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* ''VideoGame/BearAndBreakfast'': In order to build new furniture, first you need to buy its blueprint, and then select it in the Crafting menu to learn it and add it to the list.
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Minor fix.


** ''VideoGame/AnimalCrossingNewHorizons''':

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** ''VideoGame/AnimalCrossingNewHorizons''':''VideoGame/AnimalCrossingNewHorizons'':
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** In ''VideoGame/LikeADragonInfiniteWealth'', unlocking other jobs for the party requires leveling up Ichiban's personality and then going to the main Alo-Happy Tours location to pay for a trip that will then unlock the job.

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** In ''VideoGame/LikeADragonInfiniteWealth'', unlocking other most jobs for the party requires leveling up Ichiban's personality and then going to the main Alo-Happy Tours location to pay for a trip that will then unlock the job.job. This doesn't apply to Host, Breaker, Chef, Idol, or Night Queen, all of which automatically unlock upon visiting the Alo-Happy in Yokohama for the first time.

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** ''VideoGame/FinalFantasyXII'''s License Grid system. To equip a new item or learn a new ability, you must buy the item/ability from the store with Gil, then purchase the relevant License on the character's personal License Grid with LP. In another level of Double Unlock, potential Licenses are not revealed until you purchase the adjacent Licenses on the grid.

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** ''VideoGame/FinalFantasyXII'''s License Grid system. To equip a new item or learn a new ability, you must buy the item/ability from the store with Gil, then purchase the relevant License on the character's personal License Grid with LP. In another level of Double Unlock, potential Licenses are not revealed until you purchase the adjacent Licenses on the grid. In addition, certain licenses can only be unlocked by defeating Espers and unlocking them on the License Board (which can only be done for one character per Esper) in the ''Zodiac'' versions of the game.


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** ''VideoGame/Persona3Reload'' adds its own Double Unlock. For instance, Kohryu still requires the fusion of Suzaku, Genbu, Seiryu, and Byakko as well as maxing out the Hierophant Social Link, but Byakko itself can only be fused after completing Koromaru's Linked Episodes.

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Added example(s), even if the game doesn't have a page


* In ''VideoGame/GrowingUp'', in order to unlock a new skill, you first have to have enough of a certain stat, which is increased by collecting resources from the Brain Map, and then you have to buy the skill with Knowledge Points. You can reduce the cost of the skill by further increasing your stat that's associated with it.

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* ''VideoGame/GrowingUp'': In ''VideoGame/GrowingUp'', in order to unlock a new skill, you first have to have enough of a certain stat, which is increased by collecting resources from the Brain Map, and then you have to buy the skill with Knowledge Points. You can reduce the cost of the skill by further increasing your stat that's associated with it.


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* In ''VideoGame/HundredDays'', upgrading your vineyard requires unlocking the upgrade from the TechTree first, and then buying it from the shop to build it in the associated facility. Since upgrades take up space, you need to expand the size of your facilities in order to build more upgrades.
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** In ''VideoGame/LikeADragonInfiniteWealth'', unlocking other jobs for the party requires leveling up Ichiban's personality and then going to the main Alo-Happy Tours location to pay for a trip that will then unlock the job.
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** Beating the final boss reveals the game's secret world. In the original UsefulNotes/{{Wii}} version, it only has one level, but in the UsefulNotes/Nintendo3DS version, it has nine levels (with the new ones being examples of AllTheWorldsAreAStage, as they're thematically based on the regular worlds). Regardless, if you want to play it, you need to get the eight orbs from the NintendoHard hidden temple levels. Which ''themselves'' require that you get all the KONG letters in the other levels. This also applies for ''[[VideoGame/DonkeyKongCountryTropicalFreeze Tropical Freeze]]'' with the extra world Secret Seclusion.

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** Beating the final boss reveals the game's secret world. In the original UsefulNotes/{{Wii}} Platform/{{Wii}} version, it only has one level, but in the UsefulNotes/Nintendo3DS Platform/Nintendo3DS version, it has nine levels (with the new ones being examples of AllTheWorldsAreAStage, as they're thematically based on the regular worlds). Regardless, if you want to play it, you need to get the eight orbs from the NintendoHard hidden temple levels. Which ''themselves'' require that you get all the KONG letters in the other levels. This also applies for ''[[VideoGame/DonkeyKongCountryTropicalFreeze Tropical Freeze]]'' with the extra world Secret Seclusion.



* The [[UsefulNotes/SegaDreamcast Dreamcast]] port of ''VideoGame/SNKVsCapcom'' had quite a few double unlocks. Most egregious: To unlock the secret characters [[VideoGame/SamuraiShodown Nakoruru]] and [[VideoGame/{{Darkstalkers}} Morrigan]], you had to first buy all of the [[PaletteSwap extra colors]] of the characters from the respective companies. This allowed you to buy Nakoruru's (for SNK) and Morrigan's (for Capcom) "shadows", which meant that you could fight them in the middle of a tournament if your scores were high enough. Only after defeating both of them in the aforementioned manner and after buying the EX versions of their respective companies' characters could you buy them and unlock them for play. Playing as the game's TrueFinalBoss, [[Franchise/StreetFighter Akuma]], required a repeat of the process -- buying Morrigan and Nakoruru, unlocking Akuma's shadow, getting to Akuma and winning against him in the final fight, and finally buying him. For those without the [[UsefulNotes/NeoGeo Neo-Geo Pocket]] and a copy of ''VideoGame/SNKVsCapcomMatchOfTheMillennium'', these requirements were onerous and grinding indeed.

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* The [[UsefulNotes/SegaDreamcast [[Platform/SegaDreamcast Dreamcast]] port of ''VideoGame/SNKVsCapcom'' had quite a few double unlocks. Most egregious: To unlock the secret characters [[VideoGame/SamuraiShodown Nakoruru]] and [[VideoGame/{{Darkstalkers}} Morrigan]], you had to first buy all of the [[PaletteSwap extra colors]] of the characters from the respective companies. This allowed you to buy Nakoruru's (for SNK) and Morrigan's (for Capcom) "shadows", which meant that you could fight them in the middle of a tournament if your scores were high enough. Only after defeating both of them in the aforementioned manner and after buying the EX versions of their respective companies' characters could you buy them and unlock them for play. Playing as the game's TrueFinalBoss, [[Franchise/StreetFighter Akuma]], required a repeat of the process -- buying Morrigan and Nakoruru, unlocking Akuma's shadow, getting to Akuma and winning against him in the final fight, and finally buying him. For those without the [[UsefulNotes/NeoGeo [[Platform/NeoGeo Neo-Geo Pocket]] and a copy of ''VideoGame/SNKVsCapcomMatchOfTheMillennium'', these requirements were onerous and grinding indeed.



* The [[UsefulNotes/NintendoEntertainmentSystem Famicom]] port of ''VideoGame/YsIAncientYsVanishedOmen'' has a cluster of unlocks to enter the Abandoned Mine. First you need to use the teleportation statues in the overworld to find Frea the water guardian, then fetch the Staff of Sarana so she can power it up, then use it to move a tree out of the way. Then there's one more kicker; the inital mine entrance is a fake; to enter the real mine, you need to solve a puzzle back in Minea according to the instructions in the fake mine. Other versions of the game also have their share of double and multiple unlocks, for example, to reach the last part of the Shrine, you need the Mask of Eyes, which is in a locked chest opened with the Treasure Box Key, which, at least in some versions, you have to obtain from Feena, whose cell is unlocked with the Prison Key. Then after that, you have to find two more keys to unlock the boss room.

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* The [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem Famicom]] port of ''VideoGame/YsIAncientYsVanishedOmen'' has a cluster of unlocks to enter the Abandoned Mine. First you need to use the teleportation statues in the overworld to find Frea the water guardian, then fetch the Staff of Sarana so she can power it up, then use it to move a tree out of the way. Then there's one more kicker; the inital mine entrance is a fake; to enter the real mine, you need to solve a puzzle back in Minea according to the instructions in the fake mine. Other versions of the game also have their share of double and multiple unlocks, for example, to reach the last part of the Shrine, you need the Mask of Eyes, which is in a locked chest opened with the Treasure Box Key, which, at least in some versions, you have to obtain from Feena, whose cell is unlocked with the Prison Key. Then after that, you have to find two more keys to unlock the boss room.



* Prior to the June 2014 Xbox Live update, accessing third party services (e.g. Creator/{{Netflix}}, Creator/{{Hulu}}, etc.) on UsefulNotes/Xbox360 or UsefulNotes/XboxOne required both a paid account to the service in question ''and'' an Xbox Live Gold subscription.

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* Prior to the June 2014 Xbox Live update, accessing third party services (e.g. Creator/{{Netflix}}, Creator/{{Hulu}}, etc.) on UsefulNotes/Xbox360 Platform/Xbox360 or UsefulNotes/XboxOne Platform/XboxOne required both a paid account to the service in question ''and'' an Xbox Live Gold subscription.
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* In ''VideoGame/{{INFRA}}'', unlocking corridor B2 in the Bergmann Tunnels and the "???" achievement is a triple unlock, requiring you to carry a fuse block all the way from a storage room at the beginning of level (which means that if you don't have it by the time you open the floodgates and trigger the ceiling collapse, [[PermanentlyMissableContent you've permanently missed it]] and have to reload), collect a key hidden behind some junk (also missable), and enter a four-digit keypad code written on a calendar.
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Crosswicking

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* To unlock new areas in ''VideoGame/PotionPermit'', first you need to upgrade your badge by giving the mayor a letter of recommendation from the Medical Association, and then you need to gather the materials to clear [[BrokenBridge the obstacles in the way.]]
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** ''VideoGame/LikeADragonIshin'' has two types of double unlocks for skills. Most are the skills you learn after lessons with Komaki, Ginryu, or Bradley, while others are the ones learned from Secret Art books; regardless, after you've "learned" these abilities, you still need to spend a Soul Orb to unlock them in the skill tree.
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crosswicking

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* ''VideoGame/{{Afterimage}}'': Secret Art scrolls must be found in order to reveal the strongest weapon skills of each weapon type, but you'll also need the appropriate amount of Talent Points to unlock those skills from the Talent web.
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* ''VideoGame/{{JUMP}}'' has the Extra World. Getting to it at all requires unlocking the Special World and clearing a series of optional levels, but to actually ''play'' the levels here you need to unlock them at the Vortexial Storage Base by getting all the Dragon Coins in a given number of levels.
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* ''VideoGame/FZero GX'' also requires purchasing things in a shop after you have 'unlocked' them. Unlike other examples, currency is [[MoneyForNothing absurdly easy to come by]]. Especially if you are fortunate enough to live near an arcade with ''F-Zero AX''--take your memory card to the machine and play a few rounds. Guaranteed currency for finishing a race.

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* ''VideoGame/FZero GX'' ''VideoGame/FZeroGX'' also requires purchasing things in a shop after you have 'unlocked' them. Unlike other examples, currency is [[MoneyForNothing absurdly easy to come by]]. Especially if you are fortunate enough to live near an arcade with ''F-Zero AX''--take your memory card to the machine and play a few rounds. Guaranteed currency for finishing a race.
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cut an inaccurate line and added a better example


** The ''Heart of Thorns'' expansion regions can only be accessed after completing several chapters from Season 2.

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** The ''Heart of Thorns'' Mastery system is technically a triple unlock -- open a given expansion regions can only be accessed after completing several chapters from Season 2.to get access to its Mastery paths, then gain both experience and Mastery points in that expansion's maps because you'll need both to buy the masteries.

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