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* ''WesternAnimation/TheSimpsons'' intentionally bucks this kind of theatrical, hammy character acting in favor of subdued, realistic movements, in line with the show's more down-to-earth nature compared to other cartoons at the time. It was a contributing factor in the style [[CondemnedByHistory falling out of favor with television animators]], as few shows released after ''[=The Simpsons'=]'' meteoric rise to fame (even comedies) have intentionally adhered to it.

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* ''WesternAnimation/TheSimpsons'' intentionally bucks this kind of theatrical, hammy character acting in favor of subdued, realistic movements, in line with the show's more down-to-earth nature compared to other cartoons at the time. It was a contributing factor in the style [[CondemnedByHistory falling out of favor with television animators]], as few shows released after ''[=The Simpsons'=]'' meteoric rise to fame (even comedies) have intentionally adhered to it. Outside of the EarlyInstallmentWeirdness-laden "Some Enchanted Evening", the few times ''The Simpsons'' uses this style of animation are typically [[{{Disneyesque}} as an homage to other cartoons]].

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** To get into the specifics, all shorts started using this, but as the [[DivergentCharacterEvolution various directors created their own styles]] in the late 40s and 50s, only Creator/RobertMcKimson played it completely straight. Creator/ChuckJones aped Creator/TexAvery's below-mentioned style supplemented with complex facial expressions that made mime acting unnecessary, while Creator/BobClampett preferred wild and rubbery DerangedAnimation reminiscent of Fleischer cartoons and Creator/FrizFreleng walked the middle ground between [=McKimson=] and Avery.

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** To get into the specifics, all shorts started out using this, but as the [[DivergentCharacterEvolution various directors created their own styles]] in the late 40s and 50s, only Creator/RobertMcKimson played it completely straight. Creator/ChuckJones aped Creator/TexAvery's below-mentioned style supplemented with complex facial expressions that made mime acting unnecessary, while Creator/BobClampett preferred wild and rubbery DerangedAnimation reminiscent of Fleischer cartoons and Creator/FrizFreleng walked the middle ground between [=McKimson=] and Avery. Later in the 60s, this got increasingly downplayed with the rise of LimitedAnimation.


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** The Creator/ChuckJones shorts have less of this since, as mentioned above, he preferred to display emotion through facial expressions, but they're still the closest he's come to using this since his earlier {{disneyesque}} work.

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* WesternAnimation/LooneyTunes, although they do have plenty of non-mime acting at the same time. Warner Bros. also used this in their [[UsefulNotes/TheRenaissanceAgeOfAnimation Renaissance Age]] animated films, such as ''WesternAnimation/CatsDontDance'', ''WesternAnimation/QuestForCamelot'', ''WesternAnimation/TheIronGiant'', ''Film/OsmosisJones'', and ''Film/SpaceJam''; and TV series, like ''WesternAnimation/TinyToonAdventures'', ''WesternAnimation/{{Animaniacs}}'', ''WesternAnimation/PinkyAndTheBrain'', and ''WesternAnimation/{{Freakazoid}}''.

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* WesternAnimation/LooneyTunes, although they do have plenty of non-mime acting at the same time.
** To get into the specifics, all shorts started using this, but as the [[DivergentCharacterEvolution various directors created their own styles]] in the late 40s and 50s, only Creator/RobertMcKimson played it completely straight. Creator/ChuckJones aped Creator/TexAvery's below-mentioned style supplemented with complex facial expressions that made mime acting unnecessary, while Creator/BobClampett preferred wild and rubbery DerangedAnimation reminiscent of Fleischer cartoons and Creator/FrizFreleng walked the middle ground between [=McKimson=] and Avery.
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Warner Bros. also used this in their [[UsefulNotes/TheRenaissanceAgeOfAnimation Renaissance Age]] animated films, such as ''WesternAnimation/CatsDontDance'', ''WesternAnimation/QuestForCamelot'', ''WesternAnimation/TheIronGiant'', ''Film/OsmosisJones'', and ''Film/SpaceJam''; and TV series, like ''WesternAnimation/TinyToonAdventures'', ''WesternAnimation/{{Animaniacs}}'', ''WesternAnimation/PinkyAndTheBrain'', and ''WesternAnimation/{{Freakazoid}}''.
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[[quoteright:381:[[WesternAnimation/SleepingBeauty https://static.tvtropes.org/pmwiki/pub/images/disneyschoolofactingandmimekingstefan_2.png]]]]
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* The [[UsefulNotes/PlayStation [=PS1=]]] era ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' games used this trope to a degree that was rarely seen on the platform, with their [[VideoGame/CrashBandicootNSaneTrilogy respective]] [[VideoGame/SpyroReignitedTrilogy HD remakes]] using it to an even greater extent.
* The [[UsefulNotes/PlayStation2 [=PS2=]]] era ''Franchise/RatchetAndClank'' games (made by the same developers of the aforementioned [=PS1=] ''Spyro'' games) constantly used this kind of broad gesturing and acting. This started getting downplayed in the ''Future'' era games, and the in-game cutscenes from the 2016 reimagining of the first game outright avoid it.

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* The [[UsefulNotes/PlayStation [[Platform/PlayStation [=PS1=]]] era ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' games used this trope to a degree that was rarely seen on the platform, with their [[VideoGame/CrashBandicootNSaneTrilogy respective]] [[VideoGame/SpyroReignitedTrilogy HD remakes]] using it to an even greater extent.
* The [[UsefulNotes/PlayStation2 [[Platform/PlayStation2 [=PS2=]]] era ''Franchise/RatchetAndClank'' games (made by the same developers of the aforementioned [=PS1=] ''Spyro'' games) constantly used this kind of broad gesturing and acting. This started getting downplayed in the ''Future'' era games, and the in-game cutscenes from the 2016 reimagining of the first game outright avoid it.

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