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* As of the 2000's, all major producers of video game consoles have now had some form of personal presence on their home consoles, with a 3D Digital Avatar. Creator/{{Nintendo}} gave the UsefulNotes/{{Wii}} its cute little UsefulNotes/{{Mii}}s first, which would continue to appear on their later systems. Sony introduced ''VideoGame/PlaystationHome'' to the UsefulNotes/PlayStation3 as one of many FollowTheLeader worlds being inspired by ''VideoGame/SecondLife'' at the time (but without most of the freedom) and the UsefulNotes/Xbox360 introduced Mii-like cartoon {{UsefulNotes/Xbox Avatars}} with its [=Xbox=] Live interface revamp. Also, there is a handful of games on both Nintendo and Xbox consoles that allow the player to use their own avatar as a PC, most notably the Wii's eponymous series of games.

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* As of the 2000's, all major producers of video game consoles have now had some form of personal presence on their home consoles, with a 3D Digital Avatar. Creator/{{Nintendo}} gave the UsefulNotes/{{Wii}} Platform/{{Wii}} its cute little UsefulNotes/{{Mii}}s MediaNotes/{{Mii}}s first, which would continue to appear on their later systems. Sony introduced ''VideoGame/PlaystationHome'' to the UsefulNotes/PlayStation3 Platform/PlayStation3 as one of many FollowTheLeader worlds being inspired by ''VideoGame/SecondLife'' at the time (but without most of the freedom) and the UsefulNotes/Xbox360 Platform/Xbox360 introduced Mii-like cartoon {{UsefulNotes/Xbox {{MediaNotes/Xbox Avatars}} with its [=Xbox=] Live interface revamp. Also, there is a handful of games on both Nintendo and Xbox consoles that allow the player to use their own avatar as a PC, most notably the Wii's eponymous series of games.
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* ''Anime/GoodDayToYouHowAboutAGame'': The manga is about school girls playing a TabletopGame/{{Mahjong}} mobile game, and it depicts each match as their cute animal girl avatars dueling with each other around a digital mahjong table.

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* ''Anime/GoodDayToYouHowAboutAGame'': ''Manga/GoodDayToYouHowAboutAGame'': The manga is about school girls playing a TabletopGame/{{Mahjong}} mobile game, and it depicts each match as their cute animal girl avatars dueling with each other around a digital mahjong table.
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* ''Anime/GoodDayToYouHowAboutAGame'': The manga is about school girls playing a TabletopGame/{{Mahjong}} mobile game, and it depicts each match as their cute animal girl avatars dueling with each other around a digital mahjong table.
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* ''ComicBook/SpiderMan2099'': The Cybernet, being VirtualReality, is ful of these. Gabriel's avatar looks like himself, except with a red luxury car. Other notable users have themed avatars like a KnightInShiningArmor.
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[-[[caption-width-right:169:'Cause you can be way cooler inside a computer.]]-]
[-[[caption-width-right:169:[[http://nclaire.deviantart.com/art/Snow-Crash-Hiro-Protagonist-132297300?offset=20 Image]] by [[http://cryoclaire.deviantart.com/ cryoclaire.]]\\

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[-[[caption-width-right:169:'Cause you can be way cooler inside a computer.]]-]
[-[[caption-width-right:169:[[http://nclaire.
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[[http://nclaire.
deviantart.com/art/Snow-Crash-Hiro-Protagonist-132297300?offset=20 Image]] by [[http://cryoclaire.deviantart.com/ cryoclaire.]]\\
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* In ''LightNovel/SwordArtOnline'', players of SAO are initially able to design their own avatars, but are quickly forced to change to avatars that look like their real-world selves. ALO, meanwhile, only lets players choose their race, with the character's actual appearance initially being random.

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* In ''LightNovel/SwordArtOnline'', ''Literature/SwordArtOnline'', players of SAO are initially able to design their own avatars, but are quickly forced to change to avatars that look like their real-world selves. ALO, meanwhile, only lets players choose their race, with the character's actual appearance initially being random.
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[-[[caption-width-right:169:[[http://nclaire.deviantart.com/art/Snow-Crash-Hiro-Protagonist-132297300?offset=20 Image]] by [[http://cryoclaire.deviantart.com/ cryoclaire]].\\

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[-[[caption-width-right:169:[[http://nclaire.deviantart.com/art/Snow-Crash-Hiro-Protagonist-132297300?offset=20 Image]] by [[http://cryoclaire.deviantart.com/ cryoclaire]].\\cryoclaire.]]\\



** The exception is ''Anime/DotHackLiminality'' which was focused entirely in the real world. It should also be noted that ''.hack//SIGN'' was the only series to display the real world in an off-color shade of blue, while very other series has used normal colors. Real Colors appeared in one real world segment of Sign however [[spoiler: at the very end and Tsukasa's player An Shoji is shown awake leaving the hospital and accidentally meeting the player behind Subaru]]

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** The exception is ''Anime/DotHackLiminality'' which was focused entirely in the real world. It should also be noted that ''.hack//SIGN'' was the only series to display the real world in an off-color shade of blue, while very other series has used normal colors. Real Colors appeared in one real world segment of Sign however [[spoiler: at [[spoiler:at the very end and Tsukasa's player An Shoji is shown awake leaving the hospital and accidentally meeting the player behind Subaru]]



* Anyone who jacks into LINC-Space in ''VideoGame/BeneathASteelSky'' appears as a purple, [[BarbieDollAnatomy semi-nude]] representation of themselves. Strangely, Robert Foster lacks his hair [[spoiler: while Anita doesn't]].

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* Anyone who jacks into LINC-Space in ''VideoGame/BeneathASteelSky'' appears as a purple, [[BarbieDollAnatomy semi-nude]] representation of themselves. Strangely, Robert Foster lacks his hair [[spoiler: while [[spoiler:while Anita doesn't]].



* In ''VideoGame/KingdomHeartsII'', [=DiZ=] uses an Avatar whenever interacting with Roxas [[spoiler: while inside the Data Twilight Town]].

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* In ''VideoGame/KingdomHeartsII'', [=DiZ=] uses an Avatar whenever interacting with Roxas [[spoiler: while [[spoiler:while inside the Data Twilight Town]].
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* In a variation in ''Fanfic/WithStringsAttached'', the Fans use avatars (preset, generic avatars) to interact with the four when they meet with them telepathically. When Shag mentions that they're using avatars, George mildly freaks out because he's only familiar with the [[{{Avatar}} traditional definition of “avatar”]] and thinks the Fans are divine. Shag hastily explains.

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* In a variation in ''Fanfic/WithStringsAttached'', the Fans use avatars (preset, generic avatars) to interact with the four when they meet with them telepathically. When Shag mentions that they're using avatars, George mildly freaks out because he's only familiar with the [[{{Avatar}} [[GodInHumanForm traditional definition of “avatar”]] and thinks the Fans are divine. Shag hastily explains.
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The modern form of {{Avatar}} that most people are likely to encounter in RealLife: a digital representation of a person in a computer world, broadly, the Internet. It can be as simple as the small graphic attached to posters' names on countless web forums, blogs, and the like; or it can be as complicated as a fully-animated 2D or 3D game character. For futuristic incarnations, add a dose of VirtualReality to the mix. In some definitions, "avatar" is taken to mean "any game character you control"; in others (which is the definition used for this trope), a line is drawn between game characters and avatars that's more in line with avatar archetype. If Alice is controlling a character, like [[Franchise/SuperMarioBros Mario]], designed solely by the game designers, she's playing as that character. If she's controlling a character made to reflect her desired persona, almost always with a considerable degree of customization, she's controlling her avatar. This includes pretty much every {{MMO|RPG}} since [=MMOs=] have had graphics, and many if not most computer {{RPG}}s also rely on it.

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The modern form of {{Avatar}} "Avatar", instead of the older GodInHumanForm, that most people are likely to encounter in RealLife: a digital representation of a person in a computer world, broadly, the Internet. It can be as simple as the small graphic attached to posters' names on countless web forums, blogs, and the like; or it can be as complicated as a fully-animated 2D or 3D game character. For futuristic incarnations, add a dose of VirtualReality to the mix. In some definitions, "avatar" is taken to mean "any game character you control"; in others (which is the definition used for this trope), a line is drawn between game characters and avatars that's more in line with avatar archetype. If Alice is controlling a character, like [[Franchise/SuperMarioBros Mario]], designed solely by the game designers, she's playing as that character. If she's controlling a character made to reflect her desired persona, almost always with a considerable degree of customization, she's controlling her avatar. This includes pretty much every {{MMO|RPG}} since [=MMOs=] have had graphics, and many if not most computer {{RPG}}s also rely on it.
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* Used twice over in ''LightNovel/AccelWorld'', where characters actually have two avatars. The first is their common, everyday avatars used when they net dive, typically chosen or even designed by their owners (main character Haruyuki's pink pig was forced on him by bullies) so there tends to be an element of wish fullfilment there. The second avatar applies to Burst Linkers and is used in the fighting game they compete in in the Accelerated World. What makes this second avatar so special is that, though it's the game that generates it, Brain Burst uses the player's psychological traumas and desires to generate the avatar's states. As stated with Dusk Taker, this means the fighting avatar can infallibly tell you something about the person controlling it. (In Dusk Taker's case it was that he felt he had nothing of his own and had to steal other people's stuff.)

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* Used twice over in ''LightNovel/AccelWorld'', ''Literature/AccelWorld'', where characters actually have two avatars. The first is their common, everyday avatars used when they net dive, typically chosen or even designed by their owners (main character Haruyuki's pink pig was forced on him by bullies) so there tends to be an element of wish fullfilment there. The second avatar applies to Burst Linkers and is used in the fighting game they compete in in the Accelerated World. What makes this second avatar so special is that, though it's the game that generates it, Brain Burst uses the player's psychological traumas and desires to generate the avatar's states. As stated with Dusk Taker, this means the fighting avatar can infallibly tell you something about the person controlling it. (In Dusk Taker's case it was that he felt he had nothing of his own and had to steal other people's stuff.)
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->''"You're not you.\\
You're your digital you,\\
Virtually real\\
But controlled by real you."''
-->-- '''Colin''', ''WebVideo/DontHugMeImScared'', "Computers"
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The modern form of {{Avatar}} that most people are likely to encounter in RealLife: a digital representation of a person in a computer world, broadly, the Internet. It can be as simple as the small graphic attached to posters' names on countless web forums, blogs, and the like; or it can be as complicated as a fully-animated 2D or 3D game character. For futuristic incarnations, add a dose of VirtualReality to the mix. In some definitions, "avatar" is taken to mean "any game character you control"; in others (which is the definition used for this trope), a line is drawn between game characters and avatars that's more in line with avatar archetype. If Alice is controlling a character, like Mario, designed solely by the game designers, she's playing as that character. If she's controlling a character made to reflect her desired persona, almost always with a considerable degree of customization, she's controlling her avatar. This includes pretty much every {{MMO|RPG}} since [=MMOs=] have had graphics, and many if not most computer {{RPG}}s also rely on it.

to:

The modern form of {{Avatar}} that most people are likely to encounter in RealLife: a digital representation of a person in a computer world, broadly, the Internet. It can be as simple as the small graphic attached to posters' names on countless web forums, blogs, and the like; or it can be as complicated as a fully-animated 2D or 3D game character. For futuristic incarnations, add a dose of VirtualReality to the mix. In some definitions, "avatar" is taken to mean "any game character you control"; in others (which is the definition used for this trope), a line is drawn between game characters and avatars that's more in line with avatar archetype. If Alice is controlling a character, like Mario, [[Franchise/SuperMarioBros Mario]], designed solely by the game designers, she's playing as that character. If she's controlling a character made to reflect her desired persona, almost always with a considerable degree of customization, she's controlling her avatar. This includes pretty much every {{MMO|RPG}} since [=MMOs=] have had graphics, and many if not most computer {{RPG}}s also rely on it.
Is there an issue? Send a MessageReason:
None


The modern form of {{Avatar}} that most people are likely to encounter in RealLife: a digital representation of a person in a computer world, broadly, the Internet. It can be as simple as the small graphic attached to posters' names on countless web forums, blogs, and the like; or it can be as complicated as a fully-animated 2D or 3D game character. For futuristic incarnations, add a dose of VirtualReality to the mix. In some definitions, "avatar" is taken to mean "any game character you control"; in others (which is the definition used for this trope), a line is drawn between game characters and avatars that's more in line with avatar archetype. If Alice is controlling a character, like Mario, designed solely by the game designers, she's playing as that character. If she's controlling a character made to reflect her desired persona, almost always with a considerable degree of customization, she's controlling her avatar. This includes pretty much every [[{{MMORPG}} MMO]] since [=MMOs=] have had graphics, and many if not most computer {{RPG}}s also rely on it.

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The modern form of {{Avatar}} that most people are likely to encounter in RealLife: a digital representation of a person in a computer world, broadly, the Internet. It can be as simple as the small graphic attached to posters' names on countless web forums, blogs, and the like; or it can be as complicated as a fully-animated 2D or 3D game character. For futuristic incarnations, add a dose of VirtualReality to the mix. In some definitions, "avatar" is taken to mean "any game character you control"; in others (which is the definition used for this trope), a line is drawn between game characters and avatars that's more in line with avatar archetype. If Alice is controlling a character, like Mario, designed solely by the game designers, she's playing as that character. If she's controlling a character made to reflect her desired persona, almost always with a considerable degree of customization, she's controlling her avatar. This includes pretty much every [[{{MMORPG}} MMO]] {{MMO|RPG}} since [=MMOs=] have had graphics, and many if not most computer {{RPG}}s also rely on it.



* ''Franchise/DotHack'' tells its story from the viewpoint of the character's {{Digital Avatar}}s in an {{MMORPG}}.

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* ''Franchise/DotHack'' tells its story from the viewpoint of the character's {{Digital Avatar}}s Digital Avatars in an {{MMORPG}}.

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* Every major game console, bar handhelds, have now had some form of personal presence with a 3D Digital Avatar as part of it. Creator/{{Nintendo}} gave the UsefulNotes/{{Wii}} its cute little UsefulNotes/{{Mii}}s first, which would continue to appear on their later systems. Sony introduced ''VideoGame/PlaystationHome'' to the UsefulNotes/{{Playstation 3}} as one of many FollowTheLeader worlds being inspired by ''VideoGame/SecondLife'' at the time (but without most of the freedom) and the UsefulNotes/Xbox360 introduced Mii-like cartoon {{UsefulNotes/Xbox Avatars}} with its [=Xbox=] Live interface revamp. Also, there is a handful of games in both the current Nintendo and Xbox consoles that allow the player to use their own avatar as a PC, most notably the Wii's eponymous series of games.

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* Every As of the 2000's, all major producers of video game console, bar handhelds, consoles have now had some form of personal presence on their home consoles, with a 3D Digital Avatar as part of it.Avatar. Creator/{{Nintendo}} gave the UsefulNotes/{{Wii}} its cute little UsefulNotes/{{Mii}}s first, which would continue to appear on their later systems. Sony introduced ''VideoGame/PlaystationHome'' to the UsefulNotes/{{Playstation 3}} UsefulNotes/PlayStation3 as one of many FollowTheLeader worlds being inspired by ''VideoGame/SecondLife'' at the time (but without most of the freedom) and the UsefulNotes/Xbox360 introduced Mii-like cartoon {{UsefulNotes/Xbox Avatars}} with its [=Xbox=] Live interface revamp. Also, there is a handful of games in on both the current Nintendo and Xbox consoles that allow the player to use their own avatar as a PC, most notably the Wii's eponymous series of games.

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%%(Because the DigitalAvatar is now rather ubiquitous, please restrict examples to the most prominent ones: in non-interactive works where they are a notable part of the story, and in VideoGames where their use is important and/or influential to others that came after them.)

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%%(Because the DigitalAvatar Digital Avatar is now rather ubiquitous, please restrict examples to the most prominent ones: in non-interactive works where they are a notable part of the story, and in VideoGames where their use is important and/or influential to others that came after them.)



* At the end of ''Fanfic/Plan7Of9FromOuterSpace'', Captain Proton realises that the President of Earth is actually just a [[ProjectedMan holographic]] DigitalAvatar of the [[MasterComputer Great Calculator]] that truly runs society. This is a MythologyGag to ''Film/TheAdventuresOfCaptainProton'' where the President of Earth is played by Voyager's Emergency Medical Hologram.

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* At the end of ''Fanfic/Plan7Of9FromOuterSpace'', Captain Proton realises that the President of Earth is actually just a [[ProjectedMan holographic]] DigitalAvatar Digital Avatar of the [[MasterComputer Great Calculator]] that truly runs society. This is a MythologyGag to ''Film/TheAdventuresOfCaptainProton'' where the President of Earth is played by Voyager's Emergency Medical Hologram.



* In ''VideoGame/UltimaIV: Quest of the Avatar'', the PlayerCharacter fits the model of the DigitalAvatar, with its complex morality system and all, but the story of the game is about the player seeking to become the Avatar by embracing virtue and questing for the Codex of Ultimate Wisdom.

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* In ''VideoGame/UltimaIV: Quest of the Avatar'', the PlayerCharacter fits the model of the DigitalAvatar, Digital Avatar, with its complex morality system and all, but the story of the game is about the player seeking to become the Avatar by embracing virtue and questing for the Codex of Ultimate Wisdom.



* Every current major game console, bar handhelds, now have some form of personal presence with a 3d DigitalAvatar as part of it. The UsefulNotes/{{Wii}} had its cute little UsefulNotes/{{Mii}}s first; they've now added similar functionality to the 3DS. Sony introduced ''VideoGame/PlaystationHome'' to the UsefulNotes/{{Playstation 3}} as one of many FollowTheLeader worlds being inspired by ''VideoGame/SecondLife'' at the time (but without most of the freedom) and the UsefulNotes/Xbox360 introduced Mii-like cartoon {{UsefulNotes/Xbox Avatars}} with its [=Xbox=] Live interface revamp. Also, there is a handful of games in both the current Nintendo and Xbox consoles that allow the player to use their own avatar as a PC, most notably the Wii's eponymous series of games.

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* Every current major game console, bar handhelds, now have now had some form of personal presence with a 3d DigitalAvatar 3D Digital Avatar as part of it. The Creator/{{Nintendo}} gave the UsefulNotes/{{Wii}} had its cute little UsefulNotes/{{Mii}}s first; they've now added similar functionality first, which would continue to the 3DS.appear on their later systems. Sony introduced ''VideoGame/PlaystationHome'' to the UsefulNotes/{{Playstation 3}} as one of many FollowTheLeader worlds being inspired by ''VideoGame/SecondLife'' at the time (but without most of the freedom) and the UsefulNotes/Xbox360 introduced Mii-like cartoon {{UsefulNotes/Xbox Avatars}} with its [=Xbox=] Live interface revamp. Also, there is a handful of games in both the current Nintendo and Xbox consoles that allow the player to use their own avatar as a PC, most notably the Wii's eponymous series of games.
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* ''Series/{{Avataro Sentai DonBrothers}}'' portrays the protagonists' superhero forms in this way, as opposed to just wearing a suit; especially as the avatars can have drastically different body types from their users -- the Blue Ranger's avatar is excessively muscular, the Pink Ranger's is inhumanly tall, and the Black Ranger's is a FunnyAnimal. The [=DonBrothers=] can also switch their personal avatars for ones of previous ''Franchise/SuperSentai'' heroes in order to [[PowerCopying use their powers]].
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While the {{Ur Example}}s can be found in old games -- the 1979 DungeonCrawler ''Avatar'', the use of the Avatar in ''VideoGame/UltimaIV'' in 1985, the first online social world ''VideoGame/{{Habitat}}'' in 1987 -- the TropeNamer and TropeCodifier is generally thought to be Creator/NealStephenson's ''Literature/SnowCrash''. Creator/WilliamGibson had written about 3D characters in {{Cyberspace}} roughly 6 years earlier, and Creator/VernorVinge even earlier, but ''Literature/SnowCrash'' used the name "avatar" for them and ultimately popularized the concept.

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While the {{Ur Example}}s can be found in old games -- the 1979 DungeonCrawler ''Avatar'', the use of the Avatar in ''VideoGame/UltimaIV'' in 1985, the first online social world ''VideoGame/{{Habitat}}'' ''Habitat'' in 1987 -- the TropeNamer and TropeCodifier is generally thought to be Creator/NealStephenson's ''Literature/SnowCrash''. Creator/WilliamGibson had written about 3D characters in {{Cyberspace}} roughly 6 years earlier, and Creator/VernorVinge even earlier, but ''Literature/SnowCrash'' used the name "avatar" for them and ultimately popularized the concept.



Compare DeepImmersionGaming. See also {{Virtual YouTuber}}s for a real life example of this trope.

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Compare DeepImmersionGaming. See also {{Virtual YouTuber}}s for a real life example examples of this trope.
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Compare DeepImmersionGaming. See also VirtualYouTubers for a real life example of this trope.

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Compare DeepImmersionGaming. See also VirtualYouTubers {{Virtual YouTuber}}s for a real life example of this trope.
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Compare DeepImmersionGaming.

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Compare DeepImmersionGaming.
DeepImmersionGaming. See also VirtualYouTubers for a real life example of this trope.
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* In ''Webcomic/ElGoonishShive'', a chat program is [[https://www.egscomics.com/comic/2005-03-30 used]] that seems to have static 2D graphical avatars which are portrayed as 3D animated interactive avatars for ArtisticLicense reasons.
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* In ''Literature/HoshiAndTheRedCityCircuit'', everyone in [[TheMetaverse memspace]] is legally required to have an avatar called a franca so people know who they are. Hoshi's looks just like her real self, but some people make alterations. For example, Martin Ho looks like a muscular superhero in a cape, and Luzzie Vai has programmed his emotive routines [[ExpressiveHair into his hair]].
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While the {{Ur Example}}s can be found in old games -- the 1979 DungeonCrawler ''Avatar'', the use of the Avatar in ''VideoGame/UltimaIV'' in 1985, the first online social world ''{{Habitat}}'' in 1987 -- the TropeNamer and TropeCodifier is generally thought to be Creator/NealStephenson's ''Literature/SnowCrash''. Creator/WilliamGibson had written about 3D characters in {{Cyberspace}} roughly 6 years earlier, and Creator/VernorVinge even earlier, but ''Literature/SnowCrash'' used the name "avatar" for them and ultimately popularized the concept.

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While the {{Ur Example}}s can be found in old games -- the 1979 DungeonCrawler ''Avatar'', the use of the Avatar in ''VideoGame/UltimaIV'' in 1985, the first online social world ''{{Habitat}}'' ''VideoGame/{{Habitat}}'' in 1987 -- the TropeNamer and TropeCodifier is generally thought to be Creator/NealStephenson's ''Literature/SnowCrash''. Creator/WilliamGibson had written about 3D characters in {{Cyberspace}} roughly 6 years earlier, and Creator/VernorVinge even earlier, but ''Literature/SnowCrash'' used the name "avatar" for them and ultimately popularized the concept.
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* In ''VideoGame/NetZone'', members of Cycorp, a virtual research facility in {{Cyberspace}} are depicted as hovering gray CGI busts with varying animations inside. Zel Winters', for instance, shows a SteamPunk-esque mechanism.
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* In ''Literature/SwordArtOnline'', players of SAO are initially able to design their own avatars, but are quickly forced to change to avatars that look like their real-world selves. ALO, meanwhile, only lets players choose their race, with the character's actual appearance initially being random.

to:

* In ''Literature/SwordArtOnline'', ''LightNovel/SwordArtOnline'', players of SAO are initially able to design their own avatars, but are quickly forced to change to avatars that look like their real-world selves. ALO, meanwhile, only lets players choose their race, with the character's actual appearance initially being random.
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* ''Anime/YuGiOhVRAINS'': While in LINK VRAINS, duelists can create a customized avatar form and can even duplicate avatars, as seen when multiple individuals copied "Playmaker's" appearance to impersonate him, and when Emma Bessho assumed "Blue Angel's" appearance to lure "Playmaker" into LINK VRAINS. Some take on non-human forms with the case of Frog, Pigeon, Eagle, the unnamed Penguins, and others even copied monster appearances.
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* In ''VideoGame/KingdomHeartsII'', [=DiZ=] uses an Avatar whenever interacting with Roxas [[spoiler: while inside the Data Traverse Town]].

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* In ''VideoGame/KingdomHeartsII'', [=DiZ=] uses an Avatar whenever interacting with Roxas [[spoiler: while inside the Data Traverse Twilight Town]].

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