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* In ''VideoGame/BanjoKazooie'', Bottles threatens to delete your save file if you talk to him too many times after claiming to know all of the game's basic moves. Gruntilda ''actually does'' erase your save if you overuse certain cheat codes.
to:
* In ''VideoGame/BanjoKazooie'', Bottles threatens to delete your save file if you talk to him too many times after claiming to know all of the game's basic moves. However, Gruntilda ''actually does'' erase erases your save file ''for real'' if you overuse certain cheat codes.
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* Fail to eject in time during a mission in ''VideoGame/SteelBattalion''? Kiss your save file goodbye!
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* Fail Did you fail to eject in time during a mission in ''VideoGame/SteelBattalion''? Kiss your save file goodbye!
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Resetting the game is not deleting the save file.
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* The ''Series/{{Alf}}'' game has a trap item that shows the game's backstory and then resets your game if you use it, although it's not sure if this is intentional or just major IdiotProgramming in action; the judging from the quality of the rest of the game suggests the latter option, but the taunting message you get after using said item suggests the former.
* An NPC in ''VideoGame/OracleOfSeasons'' '''really''' hates people who destroy signposts. [[RewardingVandalism This being]] [[KleptomaniacHero a Zelda game]], by the time you talk to him you've probably slaughtered signposts by the dozen, and he responds by sending the game back to the start screen (possibly giving the player a heart attack)... then it goes back to normal [[BraggingRightsReward and you get a ring for it]].
* An NPC in ''VideoGame/OracleOfSeasons'' '''really''' hates people who destroy signposts. [[RewardingVandalism This being]] [[KleptomaniacHero a Zelda game]], by the time you talk to him you've probably slaughtered signposts by the dozen, and he responds by sending the game back to the start screen (possibly giving the player a heart attack)... then it goes back to normal [[BraggingRightsReward and you get a ring for it]].
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* In ''VideoGame/BravelySecond'', [[spoiler:the False God Providence, after BreakingTheFourthWall, insulting the party as mere puppets to the player, and engaging in some InterfaceScrew, tries to do this. Yew manages to stop him, instead giving him a PatrickStewartSpeech for his trouble]].
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Mine craft example was Final death mode
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* Fail to eject in an emergency playing the mecha simulator ''VideoGame/SteelBattalion''? Enjoy your erased save file.
* Be wary playing Hardcore Mode in ''VideoGame/{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted. On a multiplayer Hardcore server, you get permanently banned from the server, which has the same effect on your end.
* Be wary playing Hardcore Mode in ''VideoGame/{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted. On a multiplayer Hardcore server, you get permanently banned from the server, which has the same effect on your end.
to:
* Fail to eject in an emergency playing the mecha simulator time during a mission in ''VideoGame/SteelBattalion''? Enjoy Kiss your erased save file.
* Be wary playing Hardcore Mode in ''VideoGame/{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted. On a multiplayer Hardcore server, you get permanently banned from the server, which has the same effect on your end.file goodbye!
* Be wary playing Hardcore Mode in ''VideoGame/{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted. On a multiplayer Hardcore server, you get permanently banned from the server, which has the same effect on your end.
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** After [[spoiler:defeating Asgore for the first time]], a major plot twist happens and you're forced to restart the game. When you do, the first thing you see is a save point... and interacting with it causes [[spoiler:Flowey, now hopped up on the six human [=SOULs=]]] to erase it right in front of your eyes. [[spoiler:He gives it back when you defeat him, though.]]
to:
** After [[spoiler:defeating Asgore for the first time]], a major plot twist happens and you're forced to restart the game. When you do, the first thing you see is a save point... and interacting with it causes [[spoiler:Flowey, now hopped up on the six human [=SOULs=]]] to erase it right in front of your eyes. eyes, saying: "Oh, and forget about escaping to your old SAVE FILE. It's gone FOREVER." [[spoiler:He gives it back when you defeat him, though.]]
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* Be wary playing Hardcore Mode in ''VideoGame/{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted.
to:
* Be wary playing Hardcore Mode in ''VideoGame/{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted. On a multiplayer Hardcore server, you get permanently banned from the server, which has the same effect on your end.
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Wrong trope.
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[[DidYouActuallyBelieve A lot of games likely won't follow through with it]], but would you, the player, actually take that chance?
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I recall the game does give you a message saying the game will be reset, so I think it was intentional (either that or the game was so shitty it happened unintentionally at first until they changed it into a trap)
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* The ''Series/{{Alf}}'' game has a trap item that shows the game's backstory and then resets your game if you use it, although it's not sure if this is intentional or just major IdiotProgramming in action, but judging from the quality of the rest of the game, the latter option seems infinitely more likely.
to:
* The ''Series/{{Alf}}'' game has a trap item that shows the game's backstory and then resets your game if you use it, although it's not sure if this is intentional or just major IdiotProgramming in action, but action; the judging from the quality of the rest of the game, game suggests the latter option seems infinitely more likely.option, but the taunting message you get after using said item suggests the former.
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* In ''VideoGame/{{Undertale}}'', after [[spoiler:defeating Asgore for the first time]], a major plot twist happens and you're forced to restart the game. When you do, the first thing you see is a save point... and interacting with it causes [[spoiler:Flowey, now hopped up on the six human [=SOULs=]]] to erase it right in front of your eyes. [[spoiler:He gives it back when you defeat him, though.]]
to:
* In ''VideoGame/{{Undertale}}'', after ''VideoGame/{{Undertale}}'':
** After [[spoiler:defeating Asgore for the first time]], a major plot twist happens and you're forced to restart the game. When you do, the first thing you see is a save point... and interacting with it causes [[spoiler:Flowey, now hopped up on the six human [=SOULs=]]] to erase it right in front of your eyes. [[spoiler:He gives it back when you defeat him, though.]]
** After [[spoiler:defeating Asgore for the first time]], a major plot twist happens and you're forced to restart the game. When you do, the first thing you see is a save point... and interacting with it causes [[spoiler:Flowey, now hopped up on the six human [=SOULs=]]] to erase it right in front of your eyes. [[spoiler:He gives it back when you defeat him, though.]]
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** At the end of a Genocide run, [[spoiler:[[OmnicidalManiac the first human]] shows up and destroys the game. Starting it back up yields a blank screen. After you wait several minutes, the first human shows up and [[DealWithTheDevil lets you back in,]] but [[YourSoulIsMine at a price.]]]]
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* In ''VideoGame/{{Nier}}'', to get the final ending where Kaine is saved, Nier must choose to have his existence erased, including everyone's memories of him. If you do choose this, the game erases all of your save data, and doesn't even allow you to choose the same ''name'' if you start a new game. It does give you three or four "AreYouSureYouWantToDoThat" warnings, first.
* The ''Series/{{Alf}}'' game has a trap item that resets your game if you use it (not sure whether the game actually has a save system, though).
* The ''Series/{{Alf}}'' game has a trap item that resets your game if you use it (not sure whether the game actually has a save system, though).
to:
* In ''VideoGame/{{Nier}}'', to get the final ending where Kaine is saved, Nier must choose to have his existence erased, including everyone's memories of him. If you do choose this, the game erases all of your save data, and doesn't even allow you to choose the same ''name'' if you start a new game. It does give you three or four "AreYouSureYouWantToDoThat" warnings, first.
first and asks you to input the name you gave him in the beginning, though.
* The ''Series/{{Alf}}'' game has a trap item that shows the game's backstory and then resets your game if you useit (not it, although it's not sure whether if this is intentional or just major IdiotProgramming in action, but judging from the game actually has a save system, though).quality of the rest of the game, the latter option seems infinitely more likely.
* The ''Series/{{Alf}}'' game has a trap item that shows the game's backstory and then resets your game if you use
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* In ''VideoGame/{{Undertale}}'', after [[spoiler:defeating Asgore for the first time]], a major plot twist happens and you're forced to restart the game. When you do, the first thing you see is a save point... and interacting with it causes [[spoiler:Flowey, now hopped up on the six human [=SOULs=]]] to erase it right in front of your eyes. [[spoiler:He gives it back when you defeat him, though.]]
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* ''VideoGame/LHXAttackChopper'' has one save file. If you die your savegame is deleted. Even when you abort the mission in enemy territory, there's a chance that you can be killed trying to escape or just plain wind up missing in action.
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* The website [[http://www.writeordie.com/ Write or Die]] has a mode that deletes your work if you don't write quickly enough.
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* In ''VideoGame/BanjoKazooie'', Bottles threatens to delete your save file if you talk to him too many times in a row. Gruntilda ''actually does'' erase your save if you overuse certain cheat codes.
to:
* In ''VideoGame/BanjoKazooie'', Bottles threatens to delete your save file if you talk to him too many times in a row.after claiming to know all of the game's basic moves. Gruntilda ''actually does'' erase your save if you overuse certain cheat codes.
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changed distinction between this and final death mode: in the latter, \"
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See also FinalDeathMode, where this trope may come into play should your PlayerCharacter bite it.
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Deleted Terraria (that\'s Final Death Mode)
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* Hardcore in ''{{Terraria}}'' does a similar idea except it deletes your character instead of the world after death. You can [[{{ContinuingIsPainful}} painfully continue]] by creating a new character but the items, mana, life are all lost.
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Add example: Vigil
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* Joke programming language [[https://github.com/munificent/vigil Vigil]] deletes parts of "misbehaving" source code.
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* Hardcore in ''{{Terraria}}'' does a similar idea except it deletes your character instead of the world after death. You can [[{{ContinuingIsPainful}} painfully continue]] by creating a new character but the items, mana, life are all lost.
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* Shows up in ''VideoGame/GunstarHeroes'' as the consequence to failing a certain AdvancingWallOfDoom section, but only in the Japanese version. It's a bluff, however.
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* Present in ''{{VideoGame/Earthbound}}'' as the final routine in the game's well-known CopyProtection. If you make it to the final boss, the game hangs. Resetting the game reveals that your saves are erased!
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* Present in ''{{VideoGame/Earthbound}}'' as the final routine in the game's well-known CopyProtection. If you make it to the final boss, the game hangs. Resetting the game reveals that your saves are erased!erased.
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* Present in {{VideoGame/Earthbound}} as the final routine in the game's well-known CopyProtection. If you make it to the final boss, the game hangs. Resetting the game reveals that your saves are erased!
to:
* Present in {{VideoGame/Earthbound}} ''{{VideoGame/Earthbound}}'' as the final routine in the game's well-known CopyProtection. If you make it to the final boss, the game hangs. Resetting the game reveals that your saves are erased!
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* Present in {{VideoGame/Earthbound}} as the final routine in the game's well-known CopyProtection. If you make it to the final boss, the game hangs. Resetting the game reveals that your saves are erased!
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Removed text referred to a rumor that has been proven false.
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* The Resettis from ''VideoGame/AnimalCrossing'' will show up to lecture you if you don't save your game properly before quitting and even threaten to delete your save file. They can't actually do it, except in the PAL version of ''City Folk'' if you reset your game 50 times.
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* The Resettis from ''VideoGame/AnimalCrossing'' will show up to lecture you if you don't save your game properly before quitting and even threaten to delete your save file. They can't actually do it, except in the PAL version of ''City Folk'' if you reset your game 50 times.it.
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* The Resettis from ''VideoGame/AnimalCrossing'' will show up to lecture you if you don't save your game properly before quitting and even threaten to delete your save file. They can't actually do it, though.
** Mr. Resetti actually can do it in the PAL version of Animal Crossing: City Folk if you reset your game 50 times.
** Mr. Resetti actually can do it in the PAL version of Animal Crossing: City Folk if you reset your game 50 times.
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* The Resettis from ''VideoGame/AnimalCrossing'' will show up to lecture you if you don't save your game properly before quitting and even threaten to delete your save file. They can't actually do it, though.
** Mr. Resetti actually can do itexcept in the PAL version of Animal Crossing: City Folk ''City Folk'' if you reset your game 50 times.
** Mr. Resetti actually can do it
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**Mr. Resetti actually can do it in the PAL version of Animal Crossing: City Folk if you reset your game 50 times.
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* In ''VideoGame/BanjoKazooie'', Bottles threatens to delete your save file if you talk to him too many times in a row.
** The game ''actually does'' erase your save if you overuse certain cheat codes.
** The game ''actually does'' erase your save if you overuse certain cheat codes.
to:
* In ''VideoGame/BanjoKazooie'', Bottles threatens to delete your save file if you talk to him too many times in a row.
** The gamerow. Gruntilda ''actually does'' erase your save if you overuse certain cheat codes.
** The game
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** The game ''actually does'' erase your save if you overuse certain cheat codes.
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* In ''{{VideoGame/Nier}}'', to get the final ending where Kaine is saved, Nier must choose to have his existence erased, including everyone's memories of him. If you do choose this, the game erases all of your save data, and doesn't even allow you to choose the same ''name'' if you start a new game. It does give you three or four "AreYouSureYouWantToDoThat" warnings, first.
* The {{Alf}} game has a trap item that resets your game if you use it (not sure whether the game actually has a save system though).
* An NPC in OracleOfSeasons ''really'' hates people who destroy signposts. [[RewardingVandalism This being]] [[KleptomaniacHero a Zelda game]], by the time you talk to him you've probably slaughtered signposts by the dozen, and he responds by sending the game back to the start screen (possibly giving the player a heart attack)... then it goes back to normal [[BraggingRightsReward and you get a ring for it]].
* The {{Alf}} game has a trap item that resets your game if you use it (not sure whether the game actually has a save system though).
* An NPC in OracleOfSeasons ''really'' hates people who destroy signposts. [[RewardingVandalism This being]] [[KleptomaniacHero a Zelda game]], by the time you talk to him you've probably slaughtered signposts by the dozen, and he responds by sending the game back to the start screen (possibly giving the player a heart attack)... then it goes back to normal [[BraggingRightsReward and you get a ring for it]].
to:
* In ''{{VideoGame/Nier}}'', ''VideoGame/{{Nier}}'', to get the final ending where Kaine is saved, Nier must choose to have his existence erased, including everyone's memories of him. If you do choose this, the game erases all of your save data, and doesn't even allow you to choose the same ''name'' if you start a new game. It does give you three or four "AreYouSureYouWantToDoThat" warnings, first.
* The{{Alf}} ''Series/{{Alf}}'' game has a trap item that resets your game if you use it (not sure whether the game actually has a save system system, though).
* An NPC inOracleOfSeasons ''really'' ''VideoGame/OracleOfSeasons'' '''really''' hates people who destroy signposts. [[RewardingVandalism This being]] [[KleptomaniacHero a Zelda game]], by the time you talk to him you've probably slaughtered signposts by the dozen, and he responds by sending the game back to the start screen (possibly giving the player a heart attack)... then it goes back to normal [[BraggingRightsReward and you get a ring for it]].
* The
* An NPC in
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* Be wary playing Hardcore Mode in ''{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted.
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* Be wary playing Hardcore Mode in ''{{Minecraft}}'', ''VideoGame/{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted.
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You know what the best thing about video games is? The freedom to do whatever you want. You're not necessarily bound to perform the task the game gives you; [[TakeYourTime nothing's stopping you from]] [[SidetrackedByTheGoldSaucer repeatedly playing that particular minigame over and over again]], [[LevelGrinding spending hours fighting irrelevant monsters]] or even [[VideoGameCrueltyPotential getting yourself into some mischief]]. While most games [[VideoGameCrueltyPunishment attempt to deter you from committing heinous acts by punishing your character in various ways]], for some players, it isn't enough. So what if the punishment ends up being that you lost some money, disbarred from a particular location, or even the game straight up killing you? You can regain that money, wait out your sentence, and [[DeathIsASlapOnTheWrist just restart your game]]--really, it's no big deal. Even if the punishment were to go further than that, it's nothing a little SaveScumming can't fix, right?
Well, what if the game had the ability to take ''that'' away as well?
Here is the last resort of a video game to set you straight: Threaten to delete your save data. It's most likely to catch even the most unaffected player's attention, as this particular punishment [[TheFourthWallWillNotProtectYou violates the secure barrier between game and player]]. Sure, it seems like a cardinal sin a game designer would put upon a player to actually go that far, but still--the player brought it upon himself.
This trope specifically applies to games that actually have (or fakes) the capacity to erase its own save data ([[{{Pun}} save]] actually going through the game options and deleting the data through there) as a result of the player's in-game actions.
[[DidYouActuallyBelieve A lot of games likely won't follow through with it]], but would you, the player, actually take that chance?
See also FinalDeathMode, where this trope may come into play should your PlayerCharacter bite it.
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!!Examples:
* In ''{{VideoGame/Nier}}'', to get the final ending where Kaine is saved, Nier must choose to have his existence erased, including everyone's memories of him. If you do choose this, the game erases all of your save data, and doesn't even allow you to choose the same ''name'' if you start a new game. It does give you three or four "AreYouSureYouWantToDoThat" warnings, first.
* The {{Alf}} game has a trap item that resets your game if you use it (not sure whether the game actually has a save system though).
* An NPC in OracleOfSeasons ''really'' hates people who destroy signposts. [[RewardingVandalism This being]] [[KleptomaniacHero a Zelda game]], by the time you talk to him you've probably slaughtered signposts by the dozen, and he responds by sending the game back to the start screen (possibly giving the player a heart attack)... then it goes back to normal [[BraggingRightsReward and you get a ring for it]].
* The Resettis from ''VideoGame/AnimalCrossing'' will show up to lecture you if you don't save your game properly before quitting and even threaten to delete your save file. They can't actually do it, though.
* One Sanity Effect in ''VideoGame/EternalDarkness'' makes it look like you've just accidentally deleted all your saves.
* Early versions of ''VideoGame/AnUntitledStory'' would delete save files whose data didn't correspond to their checksum. This was basically meant to prevent players from tampering with the save files.
* In ''VideoGame/BanjoKazooie'', Bottles threatens to delete your save file if you talk to him too many times in a row.
* In TheStinger of ''VideoGame/KidIcarusUprising'', [[spoiler:Hades]] pretends to erase your save file after telling you that the game is over.
* Fail to eject in an emergency playing the mecha simulator ''VideoGame/SteelBattalion''? Enjoy your erased save file.
* Be wary playing Hardcore Mode in ''{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted.
----
Well, what if the game had the ability to take ''that'' away as well?
Here is the last resort of a video game to set you straight: Threaten to delete your save data. It's most likely to catch even the most unaffected player's attention, as this particular punishment [[TheFourthWallWillNotProtectYou violates the secure barrier between game and player]]. Sure, it seems like a cardinal sin a game designer would put upon a player to actually go that far, but still--the player brought it upon himself.
This trope specifically applies to games that actually have (or fakes) the capacity to erase its own save data ([[{{Pun}} save]] actually going through the game options and deleting the data through there) as a result of the player's in-game actions.
[[DidYouActuallyBelieve A lot of games likely won't follow through with it]], but would you, the player, actually take that chance?
See also FinalDeathMode, where this trope may come into play should your PlayerCharacter bite it.
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!!Examples:
* In ''{{VideoGame/Nier}}'', to get the final ending where Kaine is saved, Nier must choose to have his existence erased, including everyone's memories of him. If you do choose this, the game erases all of your save data, and doesn't even allow you to choose the same ''name'' if you start a new game. It does give you three or four "AreYouSureYouWantToDoThat" warnings, first.
* The {{Alf}} game has a trap item that resets your game if you use it (not sure whether the game actually has a save system though).
* An NPC in OracleOfSeasons ''really'' hates people who destroy signposts. [[RewardingVandalism This being]] [[KleptomaniacHero a Zelda game]], by the time you talk to him you've probably slaughtered signposts by the dozen, and he responds by sending the game back to the start screen (possibly giving the player a heart attack)... then it goes back to normal [[BraggingRightsReward and you get a ring for it]].
* The Resettis from ''VideoGame/AnimalCrossing'' will show up to lecture you if you don't save your game properly before quitting and even threaten to delete your save file. They can't actually do it, though.
* One Sanity Effect in ''VideoGame/EternalDarkness'' makes it look like you've just accidentally deleted all your saves.
* Early versions of ''VideoGame/AnUntitledStory'' would delete save files whose data didn't correspond to their checksum. This was basically meant to prevent players from tampering with the save files.
* In ''VideoGame/BanjoKazooie'', Bottles threatens to delete your save file if you talk to him too many times in a row.
* In TheStinger of ''VideoGame/KidIcarusUprising'', [[spoiler:Hades]] pretends to erase your save file after telling you that the game is over.
* Fail to eject in an emergency playing the mecha simulator ''VideoGame/SteelBattalion''? Enjoy your erased save file.
* Be wary playing Hardcore Mode in ''{{Minecraft}}'', as dying in this HarderThanHard mode results in your entire map getting deleted.
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