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** Though with WestGermany's insistence on "forward defense", that their country be defended right up to the border with EastGermany it was really more like trading lives for NATO Army Groups to mobilize their corps and the mentioned REFORGER reinforcements to arrive.

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** Though with WestGermany's insistence on "forward defense", that their country be defended right up to the border with EastGermany EastGermany, it was really more like trading lives for NATO Army Groups to mobilize their corps and the mentioned REFORGER reinforcements to arrive.
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* The 3rd Terran mission in ''StarCraft'' involves this, where you must hold off the Zerg until rescue arrives.

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* The 3rd Terran mission in ''StarCraft'' ''VideoGame/{{StarCraft|I}}'' involves this, where you must hold off the Zerg until rescue arrives.



** Played with in the final Protoss mission in StarcraftII: Wings of Liberty. It takes place in the BadFuture, and defeat is unavoidable, you're simply trying to take as many Zerg with you. An optional objective plays it straight, in that other Protoss are trying to FlingALightIntoTheFuture, you need to hold out until they're done.

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** Played with in the final Protoss mission in StarcraftII: ''VideoGame/StarcraftII: Wings of Liberty.Liberty''. It takes place in the BadFuture, and defeat is unavoidable, you're simply trying to take as many Zerg with you. An optional objective plays it straight, in that other Protoss are trying to FlingALightIntoTheFuture, you need to hold out until they're done.

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[[folder:Real Life]]
* Hundreds of real-life examples, including:
** Part of the Battle of Gettysburg.
** Part of Dunkirk
** The battle of Thermopylae... which makes this one OlderThanFeudalism.
*** Twice at least. A second battle during WWII took place but it was a withdrawal instead of a sacrifice.
* This was a massive part of {{NATO}} plans for a WorldWarThree in Europe. The aim was to trade ground for time to allow US forces to arrive. One must feel sorry for the West Germans in all this...
** Though with WestGermany's insistence on "forward defense", that their country be defended right up to the border with EastGermany it was really more like trading lives for NATO Army Groups to mobilize their corps and the mentioned REFORGER reinforcements to arrive.
* A day or two before [[RememberTheAlamo the battle of the Alamo]], the commanding officer received a dispatch stating that reinforcements were on their way to him. Some historians now guess that the desperate defense of the fort there was not intended as a last stand, so much as a delaying action in hope that those reinforcements would arrive.

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[[folder:Real Life]]
[[folder:TabletopGames]]
* Hundreds of real-life examples, including:
** Part of
Pretty much the Battle of Gettysburg.
** Part of Dunkirk
** The battle of Thermopylae... which makes this one OlderThanFeudalism.
*** Twice at least. A second battle during WWII took place but it was
only way to defeat Tyranids in Warhammer40K is to send a withdrawal instead of a sacrifice.
* This was a massive part of {{NATO}} plans
call for a WorldWarThree in Europe. The aim was to trade ground for time to allow US forces to arrive. One must feel sorry for the West Germans in all this...
** Though with WestGermany's insistence on "forward defense", that their country be defended right up to the border with EastGermany it was really more like trading lives for NATO Army Groups to mobilize their corps and the mentioned REFORGER
reinforcements to arrive.
* A day or two before [[RememberTheAlamo the battle of the Alamo]], the commanding officer received
(they have a dispatch stating psychic power that blocks off all interstellar communication) and then resist until the reinforcements were on their way to him. Some historians now guess that the desperate defense of the fort there was not intended as a last stand, so much as a delaying action in hope that those reinforcements would arrive.



* Several times in ''WarcraftIII''. At least once you're stalling until the cavalry arrives. The climactic battle is you stalling until your trap is set.

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* Several times in ''WarcraftIII''. At least once you're stalling until the cavalry arrives. The climactic battle is you stalling until your trap is set. set ([[spoiler: until sufficient Wisps can accumulate around the World Tree. When the demon lord Archimonde reaches and climbs it, they surround him and explode, killing him]]).
** A BonusLevel of the Frozen Throne has you prevent the humans from destroying the portal the Blood Elves are escaping through (though it's more of a TowerDefense). If you succeed, you get an extra hero for the next level.


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** Played with in the final Protoss mission in StarcraftII: Wings of Liberty. It takes place in the BadFuture, and defeat is unavoidable, you're simply trying to take as many Zerg with you. An optional objective plays it straight, in that other Protoss are trying to FlingALightIntoTheFuture, you need to hold out until they're done.


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* DawnOfWar: Winter Assault has a mission where the Imperial Guard agrees to ally with an Eldar force. Which of course triggers waves upon waves of orks to attack you culminating in a Squiggoth. Fortunately, the reinforcements you're waiting for include a [[TankGoodness Baneblade]].
* The opening of {{Steambirds}} includes the line "You cannot save the city, but you can stall the armada long enough for London's citizens to evacuate."


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[[folder:Real Life]]
* Hundreds of real-life examples, including:
** Part of the Battle of Gettysburg.
** Part of Dunkirk.
** The battle of Thermopylae... which makes this one OlderThanFeudalism.
*** Twice at least. A second battle during WWII took place but it was a withdrawal instead of a sacrifice.
* This was a massive part of {{NATO}} plans for a WorldWarThree in Europe. The aim was to trade ground for time to allow US forces to arrive. One must feel sorry for the West Germans in all this...
** Though with WestGermany's insistence on "forward defense", that their country be defended right up to the border with EastGermany it was really more like trading lives for NATO Army Groups to mobilize their corps and the mentioned REFORGER reinforcements to arrive.
* A day or two before [[RememberTheAlamo the battle of the Alamo]], the commanding officer received a dispatch stating that reinforcements were on their way to him. Some historians now guess that the desperate defense of the fort there was not intended as a last stand, so much as a delaying action in hope that those reinforcements would arrive.
[[/folder]]

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* In the HonorHarrington novel ''In Enemy Hands'', the heavy cruiser that Honor is on (as flag officer) jumps into a system to discover that the Havenites have already taken it and destroyed the local forces. Honor orders her ship to distract the attention of the enemy and orders the convoy arriving behind her to jump back out. This done and the ship badly damaged, she orders the ship's captain to surrender the ship to the Peeps.
** In the earlier novel ''The Short Victorious War'', a large Manticoran fleet has been decoyed away from their home base at Hancock Station. A small task force left behind to protect the base has to delay the attacking Havenite fleet long enough to prevent them from either taking the station or retreating back over the hyper limit before the Manticoran fleet can return. Honor ends up [[YouAreInCommandNow in command of the task force]] durign the course of the battle.

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* ''Series/HonorHarrington'':
**
In the HonorHarrington novel ''In Enemy Hands'', the heavy cruiser that Honor is on (as flag officer) jumps into a system to discover that the Havenites have already taken it and destroyed the local forces. Honor orders her ship to distract the attention of the enemy and orders away from the point the convoy arriving behind her she was escorting would have jumped out of hyperspace, to give it the chance to jump back out. This done and the ship badly damaged, she orders the ship's captain to surrender the ship to the Peeps.
** In the earlier novel ''The Short Victorious War'', a large Manticoran fleet has been decoyed away from their home base at Hancock Station. A small task force left behind to protect the base has to delay the attacking Havenite fleet long enough to prevent them from either taking the station or retreating back over the hyper limit before the Manticoran fleet can return. Honor ends up [[YouAreInCommandNow in command of the task force]] durign during the course of the battle.
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** In the earlier novel ''The Short Victorious War'', a large Manticoran fleet has been decoyed away from their home base at Hancock Station. A small task force left behind to protect the base has to delay the attacking Havenite fleet long enough to prevent them from either taking the station or retreating back over the hyper limit before the Manticoran fleet can return. Honor ends up [[YouAreInCommandNow in command of the task force]] durign the course of the battle.
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* The Battle of the Line, in the BabylonFive prequel movie ''In The Beginning'':

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* The Battle of the Line, in the BabylonFive Series/BabylonFive prequel movie ''In The Beginning'':



<<|MilitaryAndWarfareTropes|>>

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<<|MilitaryAndWarfareTropes|>>
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* ''Film/WingCommander'' has a single carrier being asked to hold off an entire [[CatPeople Kilrathi]] fleet for 2 hours, while the main Confederate fleet gets into position.

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* ''Film/WingCommander'' has a single carrier being asked to hold off an entire [[CatPeople [[CatFolk Kilrathi]] fleet for 2 hours, while the main Confederate fleet gets into position.
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* More than once in ''FallingSkies''.

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* In the HonorHarrington novel ''In Enemy Hands'', the heavy cruiser that Honor is on (as flag officer) jumps into a system to discover that the Havenites have already taken it and destroyed the local forces. Honor orders her ship to distract the attention of the enemy and orders the convoy arriving behind her to jump back out. This done and the ship badly damaged, she orders the ship's captain to surrender the ship to the Peeps.



** Though with West Germany's insistence on "forward defense", that their country be defended right up to the border with East Germany it was really more like trading lives for NATO Army Groups to mobilize their corps and the mentioned REFORGER reinforcements to arrive.

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** Though with West Germany's WestGermany's insistence on "forward defense", that their country be defended right up to the border with East Germany EastGermany it was really more like trading lives for NATO Army Groups to mobilize their corps and the mentioned REFORGER reinforcements to arrive.
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* The entirety of ''MassEffect3'' is a delaying action meant to slow the Reaper assault long enough that the Crucible can be constructed.
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* ''Film/WingCommander'' has a single carrier being asked to hold off an entire [[CatPeople Kilrathi]] fleet for 2 hours, while the main Confederate fleet gets into position.


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*** It wasn't so much their resistance but the fact that they had a [[spoiler:psychic beacon]] with them.
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* ''[=~300~=]'', recounting the Spartans at Thermopylae (see Real Life below).

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* ''[=~300~=]'', ''Film/ThreeHundred'', recounting the Spartans at Thermopylae (see Real Life below).

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folder fix


[[folder:VideoGames]]
* The level "Revenge of the Empire" in ''RogueSquadron III: Rebel Strike''. Mirroring the Hoth example, Rogue Squadron is providing air cover to the evacuation of the base on Yavin IV.
[[/folder]]


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* The level "Revenge of the Empire" in ''RogueSquadron III: Rebel Strike''. Mirroring the Hoth example, Rogue Squadron is providing air cover to the evacuation of the base on Yavin IV.

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* The Battle of Hoth in ''TheEmpireStrikesBack''. The Rebels knew there was no way they could actually win: the Empire had better equipment (including heavy armor for which the Rebels had no viable counter) and too much of a numerical advantage. The ground forces and Rogue Squadron simply hoped to delay the Imps long enough to evacuate the base. The battle was considered an Imperial victory overall, though the Rebels technically achieved their objective.




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[[folder:VideoGames]]
* The level "Revenge of the Empire" in ''RogueSquadron III: Rebel Strike''. Mirroring the Hoth example, Rogue Squadron is providing air cover to the evacuation of the base on Yavin IV.
[[/folder]]

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* The 3rd Terran mission in ''StarCraft'' involves this, where you must hold off the Zerg until rescue arrives.

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* The 3rd Terran mission in ''StarCraft'' involves this, where you must hold off the Zerg until rescue arrives. arrives.
** The ExpandedUniverse novel ''Speed of Darkness'' stars a group of Confederate Marines who fought a separate delaying action that apparently drew a sizable quantity of Zerg away from the PlayerCharacter.

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* In ''TheSilmarillion'', the Men of the House of Hador delay the forces of Angband long enough for Turgon's Gondolindrim to escape unfollowed. All but one of them die, and it only gets worse for the [[AndIMustScream survivor...]]



* In ''TheSilmarillion'', the Men of the House of Hador delay the forces of Angband long enough for Turgon's Gondolindrim to escape unfollowed. All but one of them die, and it only gets worse for the [[AndIMustScream survivor...]]


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* In ''TheSilmarillion'', the Men of the House of Hador delay the forces of Angband long enough for Turgon's Gondolindrim to escape unfollowed. All but one of them die, and it only gets worse for the [[AndIMustScream survivor...]]

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\n* In ''TheSilmarillion'', the Men of the House of Hador delay the forces of Angband long enough for Turgon's Gondolindrim to escape unfollowed. All but one of them die, and it only gets worse for the [[AndIMustScream survivor...]]

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* Happens by event during some battles in HeartsOfIron II and III. It slows the attacker down a bit and helps the defenders.
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Thermopylai was fought after 500 BC.


** The battle of Thermopylae... which makes this one OlderThanDirt.

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** The battle of Thermopylae... which makes this one OlderThanDirt.OlderThanFeudalism.
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* [[XWingSeries Rogue Squadron]] did this in ''[[TheThrawnTrilogy Dark Force Rising]]'', trying to buy time for Luke and Han to get into their ships and let [[ividedWeFall Fey'lya]] escape with his force. Fortunately for them, Fey'lya was steered into an EngineeredPublicConfession and his people [[ChangedMyMindKid went back to help the Rogues]]. This wasn't enough. Karrde's smugglers showed up. This wasn't enough. Then [[BigDamnHeroes Bel Iblis showed up]]. [[HopeSpot This was enough]] until a second Star Destroyer appeared, and it took two counts of RammingAlwaysWorks before the day was saved.

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* [[XWingSeries Rogue Squadron]] did this in ''[[TheThrawnTrilogy Dark Force Rising]]'', trying to buy time for Luke and Han to get into their ships and let [[ividedWeFall [[DividedWeFall Fey'lya]] escape with his force. Fortunately for them, Fey'lya was steered into an EngineeredPublicConfession and his people [[ChangedMyMindKid went back to help the Rogues]]. This wasn't enough. Karrde's smugglers showed up. This wasn't enough. Then [[BigDamnHeroes Bel Iblis showed up]]. [[HopeSpot This was enough]] until a second Star Destroyer appeared, and it took two counts of RammingAlwaysWorks before the day was saved.
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* [[XWingSeries Rogue Squadron]] did this in ''[[TheThrawnTrilogy Dark Force Rising]]'', trying to buy time for Luke and Han to get into their ships and let [[HangingSeparately Fey'lya]] escape with his force. Fortunately for them, Fey'lya was steered into an EngineeredPublicConfession and his people [[ChangedMyMindKid went back to help the Rogues]]. This wasn't enough. Karrde's smugglers showed up. This wasn't enough. Then [[BigDamnHeroes Bel Iblis showed up]]. [[HopeSpot This was enough]] until a second Star Destroyer appeared, and it took two counts of RammingAlwaysWorks before the day was saved.

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* [[XWingSeries Rogue Squadron]] did this in ''[[TheThrawnTrilogy Dark Force Rising]]'', trying to buy time for Luke and Han to get into their ships and let [[HangingSeparately [[ividedWeFall Fey'lya]] escape with his force. Fortunately for them, Fey'lya was steered into an EngineeredPublicConfession and his people [[ChangedMyMindKid went back to help the Rogues]]. This wasn't enough. Karrde's smugglers showed up. This wasn't enough. Then [[BigDamnHeroes Bel Iblis showed up]]. [[HopeSpot This was enough]] until a second Star Destroyer appeared, and it took two counts of RammingAlwaysWorks before the day was saved.
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* An episode of ''LieToMe'' features [[spoiler:a CIA agent who'd went over to the Taliban redeeming himself by delaying them long enough for Lightman and the others to escape a bunker.]]

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* An episode of ''LieToMe'' ''Series/LieToMe'' features [[spoiler:a CIA agent who'd went over to the Taliban redeeming himself by delaying them long enough for Lightman and the others to escape a bunker.]]
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* The 3rd Terran mission in ''StarCraft'' involves this, where you must hold off the Zerg until rescue arrives.
Is there an issue? Send a MessageReason:
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* A day or two before the battle of the Alamo, the commanding officer received a dispatch stating that reinforcements were on their way to him. Some historians now guess that the desperate defense of the fort there was not intended as a last stand, so much as a delaying action in hope that those reinforcements would arrive.

to:

* A day or two before [[RememberTheAlamo the battle of the Alamo, Alamo]], the commanding officer received a dispatch stating that reinforcements were on their way to him. Some historians now guess that the desperate defense of the fort there was not intended as a last stand, so much as a delaying action in hope that those reinforcements would arrive.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* A day or two before the battle of the Alamo, the commanding officer received a dispatch stating that reinforcements were on their way to him. Some historians now guess that the desperate defense of the fort there was not intended as a last stand, so much as a delaying action in hope that those reinforcements would arrive.
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* The Battle of the Line, in the BabylonFive prequel movie ''In The Beginning'':
--> '''President of Earth:''' "We have continued to broadcast our surrender and a plea for mercy. And they have not responded. We therefore can only conclude... that we stand at the twilight of the Human race. In order to buy more time for our evacuation transports to leave Earth, we ask for the support of every ship capable of fighting to take part in a last defense of our homeworld. We will not lie to you. We do not believe that survival is a possibility. We believe that anyone who joins this battle... will never come home. But for every ten minutes we can delay the military advance several hundred civilians may have a chance to escape to neutral territory. Though Earth may fall, the Human race must have a chance to continue elsewhere. No greater sacrifice has ever been asked of a people than I ask you now... to step forward one last time... one last battle, to hold the line against the night. May God go with you all."
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[[folder:Film]]
* ''[=~300~=]'', recounting the Spartans at Thermopylae (see Real Life below).
[[/folder]]
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* Several times in ''WarcraftIII''. At least once you're stalling until the cavalry arrives. The climactic battle is you stalling until your trap is set.
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Added DiffLines:

** Though with West Germany's insistence on "forward defense", that their country be defended right up to the border with East Germany it was really more like trading lives for NATO Army Groups to mobilize their corps and the mentioned REFORGER reinforcements to arrive.
Is there an issue? Send a MessageReason:
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[[folder:VideoGames]]
*The climactic Battle of South Moundtop in SaGa Frontier II is all about stalling for time. Unlike most of the other battlefield campaigns where there is either parity or conditions heavily in the players favor, this battle is against an army vastly your superior. Everything must go perfect for you to survive the necessary turns and your allies to arrive to finish the battle off screen.
[[/folder]]

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