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While good demonstrators of the effect, airsoft and paintball are not good examples because they\'re not actually intended to eliminate things.


* BEHOLD! [[http://www.youtube.com/watch?v=ZsfY_4vWN5A THE AIRSOFT MINIGUN!]] it fires 6mm plastic [=BBs=] at 3,000 rounds a minute.
** Basically ANY minigun. From the A-10 ground attack plane (tanks LAUGH at 30mm slugs if they don't come by the 100's) at the high end, the 7.62mm minigun that beats the 12.7mm Browning at anything but range, and the .22G (a gatling using the cheap .22 LR ammo)
*** and last but not least the GatlingGood 8000-paint-rounds-per-minute Paingun (hint: that's not a typo) .

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* BEHOLD! [[http://www.youtube.com/watch?v=ZsfY_4vWN5A THE AIRSOFT MINIGUN!]] it fires 6mm plastic [=BBs=] at 3,000 The modern [[GatlingGood gatling gun]], sometimes known as a rotary cannon or minigun, is a good example of this trope, [[MoreDakka firing off hundreds of high-velocity rounds a minute.
minute]] to [[ImperialStormtrooperMarksmanshipAcademy eliminate a comparatively fewer number of targets]]. Largely forgotten during the first half of the 20th century, [[RetroUpgrade it was brought back in the 1950's]] when faster speeds made it increasingly difficult for most other forms of gun armament to reliably bring down aircraft, as they lacked sufficient stopping power or could not fire fast enough to ensure hits. The gatling gun's effectiveness against fast-moving targets has also led to it being used to [[ShootTheBullet shoot down missiles by slamming enough shells into them so that they either go off target, fall apart, or prematurely explode.
** Basically ANY minigun. From The ludicrously high rate of fire and [[{{Overheating}} the ability to sustain this without the barrels melting in less than a minute]] also makes gatling guns particularly useful for ground support: the sheer amount of [[MoreDakka dakka]] projected by a Minigun can be used to ''cut down trees and tear chunks out of concrete'', making for a very literal application of this trope in regards to firing at enemies in fortified positions. In the case of the massive 30mm GAU-8 Avenger mounted on the A-10 ground attack plane (tanks LAUGH at 30mm slugs if Thunderbolt II, they don't come by can even drill through [[AttackItsWeakPoint the 100's) at the high end, the 7.62mm minigun that beats the 12.7mm Browning at anything but range, and the .22G (a gatling using the cheap .22 LR ammo)
*** and last but not least the GatlingGood 8000-paint-rounds-per-minute Paingun (hint: that's not
top armour]] of [[TankGoodness a typo) .tank]].
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* Four words: ''Ready 2 Rumble Boxing''. Notable because not only is rapidly poking your opponents into submission possible, from the latter Silver Class matches it's ''necessary'' (unless you want to struggle horribly every match and sweat out tight decisions). The opponents simply become too durable and too tough on defense for slow punches to be of any use. The most blatant example is Damien Black, a huge demon with a pulverizing 5-hit combo and a simple right to the body that takes off a massive chunk of life. He has a grand total of ONE quick punch, a jab. Guess what he's going to be doing all the time once everything else stops connecting.

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* Four words: ''Ready 2 Rumble Boxing''. Notable because not ''VideoGame/Ready2RumbleBoxing''. Not only is rapidly poking your opponents into submission possible, from the latter Silver Class matches it's ''necessary'' (unless you want to struggle horribly every match and sweat out tight decisions). The opponents simply become too durable and too tough on defense for slow punches to be of any use. The most blatant example is Damien Black, a huge demon with a pulverizing 5-hit combo and a simple right to the body that takes off a massive chunk of life. He has a grand total of ONE quick punch, a jab. Guess what he's going to be doing all the time once everything else stops connecting.
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*** Having a TIE screen around was pretty much ''vital'' for most Imperial ships. Without their fighter screens, they were vulnerable to Trench Run Disease--the types of tactics that eventually destroyed the first Death Star. Granted, most Star Destroyers didn't have an exhaust port that led straight to the reactor core, but they did have exposed shield generators and the same type of turbolaser batteries. The tactics that win in the video game above? While not as effective in the EU, given enough time and the right conditions, they ''would'' eventually kill a Star Destroyer.

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** The ultimate example of it was done by the [[UsefulNotes/NewRomanLegions Royal Italian Army]] against the [[TheSoundOfMartialMusic Austro-Hungarian Empire]]: the Italians were woefully underequipped in spite of the efforts of their high command to procure the needed machine guns, gas masks, helmets and artillery (they never got enough gas masks and only barely enough machine guns and helmets. Artillery, on the other hand, became ludicrously numerous), but the Austro-Hungarians could afford much less combat losses, and the Italian commanders-in-chief (first Luigi Cadorna and, after Caporetto, Armando Diaz) banked on this, slowly destroying the Austro-Hungarians over three years before the offensive of Vittorio Veneto caused the collapse of the Austro-Hungarian Army ''and'' the Austro-Hungarian Empire itself.

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** The ultimate A major example of it was done by the [[UsefulNotes/NewRomanLegions Royal Italian Army]] against the [[TheSoundOfMartialMusic Austro-Hungarian Empire]]: the Italians were woefully underequipped in spite of the efforts of their high command to procure the needed machine guns, gas masks, helmets and artillery (they never got enough gas masks and only barely enough machine guns and helmets. Artillery, on the other hand, became ludicrously numerous), but the Austro-Hungarians could afford much less combat losses, and the Italian commanders-in-chief (first Luigi Cadorna and, after Caporetto, Armando Diaz) banked on this, slowly destroying the Austro-Hungarians over three years before the offensive of Vittorio Veneto caused the collapse of the Austro-Hungarian Army ''and'' the Austro-Hungarian Empire itself.itself.
*** Arguably, this was a deconstruction: Cadorna was a royal idiot whose strategy made some degree of sense when the Habsburgs were fighting on multiple fronts, but whose execution of it was still insanely incompetent and flawed to the point where they had made negligable progress by the time the Eastern allies collapsed and the Austro-Hungarian and German troops flooded their way and made this strategy unworkable. It got to the point where the Italian military more or less [[RefugeInAudacity protested his horrific treatment of them by refusing to fight a major battle,]] causing Cadorna to be sacked by [[FourStarBadass Diaz]]. Diaz then proceeded to get aid from the other Western Allies, rearm, reorganize, and resupply to form the Italian Military- and attached Allied forces- into a BadassArmy that was responsible for smashing the German and Habsburg armies on that front. So sometimes, this trope just isn't worth it.
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** Vulcans in the ''BattleNetwork'' series are probably some form of subversion. They dealt between 10 and 20 damage and hit 3-5 times, which is decent. The trick was that any attack-increasing chip attached to one powers up each bullet. Entire folders were created based on boosting up a Super Vulcan as high as it would go, resulting in a chip with an attack strength of around 150 - ''times twelve''. The same applies to any multiple-hitting chip, actually - Tornado, Twister, and even Bubbleman.

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** Vulcans in the ''BattleNetwork'' ''VideoGame/MegaManBattleNetwork'' series are probably some form of subversion. They dealt between 10 and 20 damage and hit 3-5 times, which is decent. The trick was that any attack-increasing chip attached to one powers up each bullet. Entire folders were created based on boosting up a Super Vulcan as high as it would go, resulting in a chip with an attack strength of around 150 - ''times twelve''. The same applies to any multiple-hitting chip, actually - Tornado, Twister, and even Bubbleman.
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*** This is a good tactic for any weak unit going through the arena with a sleep sword. To clarify, anything that falls asleep stays asleep for a set number of turns. Turns don't pass while in the arena. Do the math. On the flip side, your sword is guaranteed to break after the arena is done, but since you're making a ton of Arena money in a game where you can repair even completely broken weapons...the only thing preventing this from becoming a downright game breaker is the fact that you can only do the arena so many times.
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* In early WorldWarOne, Zeppelin [[UsefulNotes/{{Airships}} airships]] were an absolute ''[[ThisIsForEmphasisBitch bitch]]'' to take out, contrary to the [[RealityIsUnrealistic common]] [[MadeOfPlasticine misconception.]] Zeppelins could withstand thousands of bullets[[note]]provided they weren't incendiary bullets, which were later invented to exploit their Hydrogen AchillesHeel, though even them had to be spent lots of to get enough air mixed to the hydrogen to cause a fire[[/note]], and barely noticed heavy artillery and autocannon fire. This is because it has immense volume and size, but is under no pressure. A single bullet hole in one of the ''thirty'' gas cells is like a single straw sucking a swimming pool- one that's two football fields long and seven stories deep. However, if enough [[MoreDakka dakka]] was directed at it at, it could sink. This RasputinianDeath is how several Army Zeppelins met their fate- one was shot down by a pair of battleships and a ''[[NoodleImplements submarine,]]'' another was ambushed by two separate fullisades of anti-aircraft guns in the Ukraine, got its forward gondola blown up, and still made it all the way back to Germany, but imploded like a beached whale when the Hydrogen leaked so much it could no longer support its weight on the ground.

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* In early WorldWarOne, Zeppelin [[UsefulNotes/{{Airships}} airships]] were an absolute ''[[ThisIsForEmphasisBitch bitch]]'' ''bitch'' to take out, contrary to the [[RealityIsUnrealistic common]] [[MadeOfPlasticine misconception.]] Zeppelins could withstand thousands of bullets[[note]]provided they weren't incendiary bullets, which were later invented to exploit their Hydrogen AchillesHeel, though even them had to be spent lots of to get enough air mixed to the hydrogen to cause a fire[[/note]], and barely noticed heavy artillery and autocannon fire. This is because it has immense volume and size, but is under no pressure. A single bullet hole in one of the ''thirty'' gas cells is like a single straw sucking a swimming pool- one that's two football fields long and seven stories deep. However, if enough [[MoreDakka dakka]] was directed at it at, it could sink. This RasputinianDeath is how several Army Zeppelins met their fate- one was shot down by a pair of battleships and a ''[[NoodleImplements submarine,]]'' another was ambushed by two separate fullisades of anti-aircraft guns in the Ukraine, got its forward gondola blown up, and still made it all the way back to Germany, but imploded like a beached whale when the Hydrogen leaked so much it could no longer support its weight on the ground.
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** Smartphone apps make their money the same way. People often have a threshold where they start to become concerned with finances, most apps and other digital downloads (such as songs on iTunes) are often priced under it, making it much more likely to impulse buy them. If you're not careful, it can be easy to bleed your bank account 99 cents at a time.
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* In ''{{Half-Life}}'', you can shoot down helicopters using machine guns. In the PlayStation2-only ExpansionPack ''Half-Life: Decay'', you ''have'' to. ''Half-Life 2'' was much more sensible about this, with vehicular enemies only vulnerable to explosives.

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* In ''{{Half-Life}}'', ''VideoGame/HalfLife1'', you can shoot down helicopters using machine guns. In the PlayStation2-only ExpansionPack ''Half-Life: Decay'', you ''have'' to. ''Half-Life 2'' ''VideoGame/HalfLife2'' was much more sensible about this, with vehicular enemies only vulnerable to explosives.
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** And in the mother series HonorHarrington, that is how technically most Superdreadnoughts die. They are the biggest existing Ship Type (only non-Hyper capable and very slow moving mobile Fortresses are bigger) and are designed to exchange direct energy fire with other Superdreadnoughts. This means they are incredibly though armored, and unless you get really lucky and hit a reactor it takes a lot of hits to kill them. The only thing that changes is the amount of [[MacrossMissileMassacre hits generated by salvo.]]

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** And in * In the mother series HonorHarrington, that is how technically most ''Literature/HonorHarrington'' universe, Superdreadnoughts die. They are the biggest existing Ship Type (only non-Hyper capable and very slow moving mobile Fortresses are bigger) and are designed to exchange direct energy fire with other Superdreadnoughts. This means they are incredibly though armored, and unless you get really lucky and hit a reactor it takes a lot of hits to kill them. The only thing that changes is the amount of them... like those provided by [[MacrossMissileMassacre hits generated by salvo.]]the heavy missile salvos]] that characterize most engagements between the Manticore Alliance and the (People's) Republic of Haven during the series.
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** And in the mother series HonorHarrington, that is how technically most Superdreadnoughts die. They are the biggest extant Ship (only non-Hyper capable and very slow mobile Fortresses are bigger) and are designed to exchange direct energy fire with other Superdreadnoughts. This means they are incredibly though armored, and unless you get really lucky and hit a reactor it takes a lot of hits to kill them. The only thing that changes is the amount of [[MacrossMissileMassacre hits generated by salvo.]]

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** And in the mother series HonorHarrington, that is how technically most Superdreadnoughts die. They are the biggest extant existing Ship Type (only non-Hyper capable and very slow moving mobile Fortresses are bigger) and are designed to exchange direct energy fire with other Superdreadnoughts. This means they are incredibly though armored, and unless you get really lucky and hit a reactor it takes a lot of hits to kill them. The only thing that changes is the amount of [[MacrossMissileMassacre hits generated by salvo.]]
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** And in the mother series HonorHarrington, that is how technically most Superdreadnoughts die. They are the biggest extant Ship (only non-Hyper capable and very slow mobile Fortresses are bigger) and are designed to exchange direct energy fire with other Superdreadnoughts. This means they are incredibly though armored, and unless you get really lucky and hit a reactor it takes a lot of hits to kill them. The only thing that changes is the amount of [[MacrossMissileMassacre hits generated by salvo.]]
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** The ultimate example of it was done by the [[UsefulNotes/NewRomanLegions Royal Italian Army]] against the [[TheSoundOfMartialMusic Austro-Hungarian Empire]]: the Italians were woefully underequipped in spite of the efforts of their high command to procure the needed machine guns, gas masks, helmets and artillery (they never got enough gas masks and only barely enough machine guns and helmets. Artillery, on the other hand, became ludicrously numerous), but the Austro-Hungarians could afford much less combat losses, and the Italian commanders-in-chief (first Luigi Cadorna and, after Caporetto, Armando Diaz) banked on this, slowly destroying the Austro-Hungarians over three years before the offensive of Vittorio Veneto caused the collapse of the Austro-Hungarian Army ''and'' the Austro-Hungarian Empire itself.
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Added Xenonauts.

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* In VideoGame/{{Xenonauts}}, this trope is the default tactic used against stronger Sebillians, especially before advanced weaponry is researched.
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hottip cleanup / removal. Also, resist the urge to shoehorn in curse words when they aren\'t necessary.


* In ''StarWars: EmpireAtWar'' you can take down [=AT-ATs=][[hottip:*:The big, four-legged ones from Hoth.]] with squads of blaster-pistol-wielding infantry.

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* In ''StarWars: EmpireAtWar'' you can take down [=AT-ATs=][[hottip:*:The [=AT-ATs=][[note]]The big, four-legged ones from Hoth.]] [[/note]] with squads of blaster-pistol-wielding infantry.



* Time consuming as it may be, it is possible to kill a Cyberdemon in VideoGame/{{Doom}} with nothing but your bare fists (and without resorting to the Berserker pack). Very difficult due to the Cyberdemon's persistence combined with its HP. ''Doom II'' on the {{Xbox 360}} recognizes this feat and will actually award the player an [[BraggingRightsReward Achievement]] for doing so[[hottip:*:Though it actually doesn't care how you get there, just that the killing hit is scored by a punch.]].

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* Time consuming as it may be, it is possible to kill a Cyberdemon in VideoGame/{{Doom}} with nothing but your bare fists (and without resorting to the Berserker pack). Very difficult due to the Cyberdemon's persistence combined with its HP. ''Doom II'' on the {{Xbox 360}} recognizes this feat and will actually award the player an [[BraggingRightsReward Achievement]] for doing so[[hottip:*:Though so[[note]]Though it actually doesn't care how you get there, just that the killing hit is scored by a punch.]].[[/note]].



* In early WorldWarOne, Zeppelin [[UsefulNotes/{{Airships}} airships]] were an absolute ''[[ThisIsForEmphasisBitch bitch]]'' to take out, contrary to the [[RealityIsUnrealistic common]] [[MadeOfPlasticine misconception.]] Zeppelins could withstand thousands of bullets[[hottip:*: provided they weren't incindiary bullets, which were later invented to exploit their Hydrogen AchillesHeel, though even them had to be spent lots of to get enough air mixed to the hydrogen to cause a fire]], and barely noticed heavy artillery and autocannon fire. This is because it has immense volume and size, but is under no pressure. A single bullet hole in one of the ''thirty'' gas cells is like a single straw sucking a swimming pool- one that's two football fields long and seven stories deep. However, if enough [[MoreDakka dakka]] was directed at it at, it could sink. This RasputinianDeath is how several Army Zeppelins met their fate- one was shot down by a pair of battleships and a ''[[NoodleImplements submarine,]]'' another was ambushed by two separate fullisades of anti-aircraft guns in the Ukraine, got its forward gondola blown up, and still made it all the way back to Germany, but imploded like a beached whale when the Hydrogen leaked so much it could no longer support its weight on the ground.
* This can apply to finances as well. While the traditional saying is "penny wise pound foolish", it is possible for one to be cautious with large amounts but fritter away small amounts many times, such that at the end of the month you're wondering where the fuck your money went.

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* In early WorldWarOne, Zeppelin [[UsefulNotes/{{Airships}} airships]] were an absolute ''[[ThisIsForEmphasisBitch bitch]]'' to take out, contrary to the [[RealityIsUnrealistic common]] [[MadeOfPlasticine misconception.]] Zeppelins could withstand thousands of bullets[[hottip:*: provided bullets[[note]]provided they weren't incindiary incendiary bullets, which were later invented to exploit their Hydrogen AchillesHeel, though even them had to be spent lots of to get enough air mixed to the hydrogen to cause a fire]], fire[[/note]], and barely noticed heavy artillery and autocannon fire. This is because it has immense volume and size, but is under no pressure. A single bullet hole in one of the ''thirty'' gas cells is like a single straw sucking a swimming pool- one that's two football fields long and seven stories deep. However, if enough [[MoreDakka dakka]] was directed at it at, it could sink. This RasputinianDeath is how several Army Zeppelins met their fate- one was shot down by a pair of battleships and a ''[[NoodleImplements submarine,]]'' another was ambushed by two separate fullisades of anti-aircraft guns in the Ukraine, got its forward gondola blown up, and still made it all the way back to Germany, but imploded like a beached whale when the Hydrogen leaked so much it could no longer support its weight on the ground.
* This can apply to finances as well. While the traditional saying is "penny wise pound foolish", it is possible for one to be cautious with large amounts but fritter away small amounts many times, such that at the end of the month you're wondering where the fuck your money went.
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** Played more literally by the [[SpaceElves Eldar]]. Their anti-infantry weapons fire molecule-thin shuriken discs at an extremely high velocity and rate of fire. As you'd expect, they kill things ''[[LudicrousGibs very]]'' [[TheresNoKillLikeOverkill thoroughly]].
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** This applies to most bosses on Unknown Mode. Arietta, Dist [[spoiler: all three times]], Abaddon, and many more can only have their tens of thousands of health slowly whittled down, one hit point at a time, even if you use 10x experience on NewGamePlus to be at a much higher level than normal.
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** To clarify just how many cuts we're talking here, the attack ''[[ThereIsNoKillLikeOverkill every cell in the target's body individually.]]''
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* In ''MassEffect2'' on Haestrom, Kal'Reegar mentions that standard procedure for fighting a geth colossus is to "kill it with bug bites".

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* In ''MassEffect2'' ''VideoGame/MassEffect2'' on Haestrom, Kal'Reegar mentions that standard procedure for fighting a geth colossus is to "kill it with bug bites".

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As the riddle of ''Literature/TheHobbit'' said of Time: "''This thing all things devours: Birds, beasts, trees, flowers; Gnaws iron, bites steel, Grinds hard stones to meal; Slays king, ruins town, and beats high mountain down.''" Which means that, if you hit ''anything'' enough times with ''anything'', the thing being hit will go apart. Unless the thing doing the hitting blunts or [[BreakableWeapons breaks first]].

There are two ways to defend against such a tactic: [[HealingFactor healing faster than the opponent can damage]] and [[NoSell reducing each hit to zero.]]

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As the riddle of ''Literature/TheHobbit'' said of Time: "''This thing all things devours: Birds, beasts, trees, flowers; Gnaws iron, bites steel, Grinds hard stones to meal; Slays king, ruins town, and beats high mountain down.''" Which means that, if you hit ''anything'' enough times with ''anything'', the thing being hit will go come apart. Unless the thing doing the hitting blunts or [[BreakableWeapons breaks first]].

There are two ways to defend against such a tactic: [[HealingFactor healing faster than the opponent can damage]] and [[NoSell reducing each hit to zero.]]
]] Well, there is a third -- as somebody famous once said, the best defense is a good offense; if the would-be victim is effective enough at fighting back, and their attacker is too poor at evading, the former will probably live to tell the story.



Generally speaking, any game with a straightforward HP system allows for this, unless the enemy is simply too effective at fighting back to pull off the technique with your own HP intact.



** The experience mechanic on the other hand serves to partially counter this. Trying to nickle and dime a tough enemy unit to death can backfire because the target gets a small amount of experience for each attacker engaging it, potentially resulting in a LevelUpFillUp undoing all the previous effort.

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** The experience mechanic on the other hand serves to partially counter this. Trying to nickle nickel and dime a tough enemy unit to death can backfire because the target gets a small amount of experience for each attacker engaging it, potentially resulting in a LevelUpFillUp undoing all the previous effort.
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* A few years ago, emerging superstar boxer Manny Pacquiao faced fading but seemingly still serviceable legend Oscar De La Hoya in a DavidVersusGoliath match. Being as De La Hoya was twice Pacquiao's size and possessed a formidable jab and left hook, it was nearly unanimous that De La Hoya would use the jab to control the bout and probably KO Pacquiao with his killer hook. Instead Pacquiao effortlessly crushed De La Hoya, beating him repeatedly for round after round, but not being able to knock out De La Hoya due to the size difference and De La Hoya's iron jaw. During the fight commentator Larry Merchant explicitly referenced this trope, calling the bout "Death by a thousand left hands".

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* A few years ago, In 2008, emerging superstar boxer Manny Pacquiao faced fading but seemingly still serviceable legend Oscar De La Hoya in a DavidVersusGoliath match. Being as De La Hoya was twice Pacquiao's size and possessed a formidable jab and left hook, it was nearly unanimous that De La Hoya would use the jab to control the bout and probably KO Pacquiao with his killer hook. Instead Pacquiao effortlessly crushed De La Hoya, beating him repeatedly for round after round, but not being able to knock out De La Hoya due to the size difference and De La Hoya's iron jaw. During the fight commentator Larry Merchant explicitly referenced this trope, calling the bout "Death by a thousand left hands".
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In Soviet Russia Trope Mocks You was renamed to Russian Reversal. Misuse and bad examples are being deleted.


** In ''VideoGame/CrisisCore'', not only will you fight with and against Cactuars, some enemies just plain have ridiculous amounts of health and/or defence. [[InSovietRussiaTropeMocksYou So the one doing the thousand(s of) cuts is YOU!]]

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** In ''VideoGame/CrisisCore'', not only will you fight with and against Cactuars, some enemies just plain have ridiculous amounts of health and/or defence. [[InSovietRussiaTropeMocksYou So the one doing the thousand(s of) cuts is YOU!]]
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Namespace stuff


* ''{{Ginormo Sword}}''. While the object (sorta) of the game is to boost your weapon of choice to levels at which it covers the entire screen, the strongest monsters can still take hundreds upon hundreds upon hundreds of hits to suffer any sort of dent in their HP -- even when your strength stat is in the thousands.
* ''RagnarokOnline'''s battle system takes into account how many enemies are attacking you at a given time. If the number of enemies you are fighting goes above a certain threshold, your DEF and FLEE get reduced by a certain amount per enemy. Therefore, it is possible to have a sufficient number of Porings handily trounce a level 99 knight.

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* ''{{Ginormo Sword}}''.''VideoGame/GinormoSword''. While the object (sorta) of the game is to boost your weapon of choice to levels at which it covers the entire screen, the strongest monsters can still take hundreds upon hundreds upon hundreds of hits to suffer any sort of dent in their HP -- even when your strength stat is in the thousands.
* ''RagnarokOnline'''s ''VideoGame/RagnarokOnline'''s battle system takes into account how many enemies are attacking you at a given time. If the number of enemies you are fighting goes above a certain threshold, your DEF and FLEE get reduced by a certain amount per enemy. Therefore, it is possible to have a sufficient number of Porings handily trounce a level 99 knight.
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This sword here at my side don\'t act the way it should... tidying


* In MichaelMoorcock's ''ElricSaga'', the hero is confronted with an unkillable Big Bad. The sentient dark sword Stormbringer recognises his need, and summons the help of a ''million'' multiversal manifestations of itself. All the alternate selves of Stormbringer lay into the Big Bad and subject it to this death.

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* In MichaelMoorcock's ''ElricSaga'', ''TheElricSaga'', the hero is confronted with an unkillable Big Bad. The sentient [[EvilWeapon dark sword Stormbringer Stormbringer]] recognises his need, and summons the help of a ''million'' multiversal manifestations of itself. All the alternate selves of Stormbringer lay into the Big Bad and subject it to this death.

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This sword here at my side ain\'t acting like it should...


* The Treecats of Sphinx use this tactic to handle much larger predators like hexapumas in the ''Literature/StephanieHarrington'' series

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* The Treecats of Sphinx use this tactic to handle much larger predators like hexapumas in the ''Literature/StephanieHarrington'' seriesseries.
* In MichaelMoorcock's ''ElricSaga'', the hero is confronted with an unkillable Big Bad. The sentient dark sword Stormbringer recognises his need, and summons the help of a ''million'' multiversal manifestations of itself. All the alternate selves of Stormbringer lay into the Big Bad and subject it to this death.
** Elsewhere, Elric finally catches up with his nemesis Yyrkoon, who grovels and begs for a quick clean death. Elric grins, and then lets Stormbringer take his soul - over a protracted period, a tiny little bit at a time...
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** Replacing the knives with bees and bacteria, [[http://en.wikipedia.org/wiki/Scaphism Persian Scaphism]] was reserved for the most grievous reason.

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** * The Persians were generally a merciful lot as imperial powers go, usually letting you run things the way you always had so long as you didn't rebel and paid your taxes on time. Even if you did rebel, only a select few leaders would be executed, usually by beheading, and they would generally give you something you wanted. However, they could be nasty when they had to be, and they had their own form of death by a thousand cuts: Scaphism. Replacing the knives with bees and bacteria, [[http://en.wikipedia.org/wiki/Scaphism Persian Scaphism]] (or "the boats") was reserved for the most grievous reason.traitors--not mere rebels, but those who had personally betrayed the Shah for venal motives.
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* The name "Death of/by a Thousand Cuts" originally referred to a [[http://en.wikipedia.org/wiki/Slow_slicing Chinese method of execution better translated as "slow slicing']] for the most treasonous of traitors to the state, eg. the leaders of rebellions against the Emperor. The condemned man was tied up and had strips of flesh slowly removed before being decapitated. The longest execution of this kind took 3 days and 3,357 cuts.

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* The name "Death of/by a Thousand Cuts" originally referred to a [[http://en.wikipedia.org/wiki/Slow_slicing Chinese method of execution better translated as "slow slicing']] slicing"]] for the most treasonous of traitors to the state, eg. the leaders of rebellions against the Emperor. The condemned man was tied up and had strips of flesh slowly removed before being decapitated. The longest execution of this kind took 3 days and 3,357 cuts.
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* The name "Death of/by a Thousand Cuts" originally referred to a [[http://en.wikipedia.org/wiki/Slow_slicing Chinese method of execution]] for the most treasonous of traitors to the state, eg. the leaders of rebellions against the Emperor. The condemned man was tied up and had strips of flesh slowly removed before being decapitated. The longest execution of this kind took 3 days and 3,357 cuts.

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* The name "Death of/by a Thousand Cuts" originally referred to a [[http://en.wikipedia.org/wiki/Slow_slicing Chinese method of execution]] execution better translated as "slow slicing']] for the most treasonous of traitors to the state, eg. the leaders of rebellions against the Emperor. The condemned man was tied up and had strips of flesh slowly removed before being decapitated. The longest execution of this kind took 3 days and 3,357 cuts.
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ALL miniguns, really

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**Basically ANY minigun. From the A-10 ground attack plane (tanks LAUGH at 30mm slugs if they don't come by the 100's) at the high end, the 7.62mm minigun that beats the 12.7mm Browning at anything but range, and the .22G (a gatling using the cheap .22 LR ammo)
***and last but not least the GatlingGood 8000-paint-rounds-per-minute Paingun (hint: that's not a typo) .
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None


* In early WorldWarOne, Zeppelin [[UsefulNotes/{{Airships}} airships]] were an absolute ''[[ThisIsForEmphasisBitch bitch]]'' to take out, contrary to the [[RealityIsUnrealistic common]] [[MadeOfPlasticine misconception.]] Zeppelins could withstand thousands of bullets[[hottip:*: provided they weren't incindiary bullets, which were later invented to exploit their Hydrogen AchillesHeel]], and barely noticed heavy artillery and autocannon fire. This is because it has immense volume and size, but is under no pressure. A single bullet hole in one of the ''thirty'' gas cells is like a single straw sucking a swimming pool- one that's two football fields long and seven stories deep. However, if enough [[MoreDakka dakka]] was directed at it at, it could sink. This RasputinianDeath is how several Army Zeppelins met their fate- one was shot down by a pair of battleships and a ''[[NoodleImplements submarine,]]'' another was ambushed by two separate fullisades of anti-aircraft guns in the Ukraine, got its forward gondola blown up, and still made it all the way back to Germany, but imploded like a beached whale when the Hydrogen leaked so much it could no longer support its weight on the ground.

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* In early WorldWarOne, Zeppelin [[UsefulNotes/{{Airships}} airships]] were an absolute ''[[ThisIsForEmphasisBitch bitch]]'' to take out, contrary to the [[RealityIsUnrealistic common]] [[MadeOfPlasticine misconception.]] Zeppelins could withstand thousands of bullets[[hottip:*: provided they weren't incindiary bullets, which were later invented to exploit their Hydrogen AchillesHeel]], AchillesHeel, though even them had to be spent lots of to get enough air mixed to the hydrogen to cause a fire]], and barely noticed heavy artillery and autocannon fire. This is because it has immense volume and size, but is under no pressure. A single bullet hole in one of the ''thirty'' gas cells is like a single straw sucking a swimming pool- one that's two football fields long and seven stories deep. However, if enough [[MoreDakka dakka]] was directed at it at, it could sink. This RasputinianDeath is how several Army Zeppelins met their fate- one was shot down by a pair of battleships and a ''[[NoodleImplements submarine,]]'' another was ambushed by two separate fullisades of anti-aircraft guns in the Ukraine, got its forward gondola blown up, and still made it all the way back to Germany, but imploded like a beached whale when the Hydrogen leaked so much it could no longer support its weight on the ground.

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