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Changed line(s) 48 (click to see context) from:
** It also happens twice in ''[[Film/FridayThe13thTheFinalChapter The Final Chapter]]'' when Jason tries it on Tommy. Trish decides to DropTheHammer on him as a result.
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** It also happens twice in ''[[Film/FridayThe13thTheFinalChapter The Final Chapter]]'' when Jason tries it on Tommy. Trish decides to DropTheHammer on bludgeon him as a result.
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Changed line(s) 52,53 (click to see context) from:
* Subverted in ''Film/IndependenceDay'': the monster smashes into the window but it doesn't break. And then promptly Inverted.
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* Invoked in ''Film/TheGame'' in a dramatic cut when Nicholas Van Orton [[BrokenMasquerade confronts Christine at her "apartment"]] about her involvement with [[TheConspiracy CRS]], before several CRS goons who had been monitoring the situation exit a nearby van and unload a few clips of SMG rounds into the apartment.
to:
* Invoked in ''Film/TheGame'' ''Film/{{The Game|1997}}'' in a dramatic cut when Nicholas Van Orton [[BrokenMasquerade confronts Christine at her "apartment"]] about her involvement with [[TheConspiracy CRS]], before several CRS goons who had been monitoring the situation exit a nearby van and unload a few clips of SMG rounds into the apartment.
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* The Rail Tracer from ''LightNovel/{{Baccano}}'' kills several mooks by pulling them out the windows of the train.
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* The Rail Tracer from ''LightNovel/{{Baccano}}'' ''Literature/{{Baccano}}'' kills several mooks by pulling them out the windows of the train.
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Changed line(s) 21,22 (click to see context) from:
Compare SuperWindowJump and DestinationDefenestration, in which windows are used for improvised entrances, deliveries and exits, rather than monsters using them. See also HelplessWindowDeath, when a character witnesses a murder occurring on the other side of the glass.
to:
Compare SuperWindowJump and DestinationDefenestration, in which windows are used for improvised entrances, deliveries and exits, rather than monsters using them. See also HelplessWindowDeath, when a character witnesses a murder occurring on the other side of the glass.
glass. May overlap with BackingIntoDanger.
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Changed line(s) 51,52 (click to see context) from:
-->'''Christine''': Get away from the windows.
to:
-->'''Christine''': [[ExploitedTrope Get away from the windows.
windows.]]
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Added example 'The Game' (1997)
Added DiffLines:
* Invoked in ''Film/TheGame'' in a dramatic cut when Nicholas Van Orton [[BrokenMasquerade confronts Christine at her "apartment"]] about her involvement with [[TheConspiracy CRS]], before several CRS goons who had been monitoring the situation exit a nearby van and unload a few clips of SMG rounds into the apartment.
-->'''Christine''': Get away from the windows.
-->'''Christine''': Get away from the windows.
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Changed line(s) 21,22 (click to see context) from:
Compare SuperWindowJump and DestinationDefenestration, in which windows are used for improvised entrances, deliveries and exits, rather than monsters using them.
to:
Compare SuperWindowJump and DestinationDefenestration, in which windows are used for improvised entrances, deliveries and exits, rather than monsters using them.
them. See also HelplessWindowDeath, when a character witnesses a murder occurring on the other side of the glass.
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Changed line(s) 19,20 (click to see context) from:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' {{UsefulNotes/Tornadoes}}, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtremePrejudice impale]] an unfortunate sap on the other side. And if the piece of debris doesn’t do you in, the flying glass shards probably will.
to:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' {{UsefulNotes/Tornadoes}}, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtremePrejudice impale]] an unfortunate sap on the other side. And if the piece of debris doesn’t do you in, the flying glass shards [[DeathOfAThousandCuts probably will.
will.]]
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Changed line(s) 19,20 (click to see context) from:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' {{UsefulNotes/Tornadoes}}, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtremePrejudice impale]] an unfortunate sap on the other side. Or if it misses, you’ll end up sliced to ribbons by the glass shards.
to:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' {{UsefulNotes/Tornadoes}}, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtremePrejudice impale]] an unfortunate sap on the other side. Or And if it misses, you’ll end up sliced to ribbons by the piece of debris doesn’t do you in, the flying glass shards.
shards probably will.
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Changed line(s) 19,20 (click to see context) from:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' {{UsefulNotes/Tornadoes}}, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtremePrejudice impale]] an unfortunate sap on the other side. That or the window itself can shatter and slice you to ribbons with the glass shards.
to:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' {{UsefulNotes/Tornadoes}}, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtremePrejudice impale]] an unfortunate sap on the other side. That or the window itself can shatter and slice you Or if it misses, you’ll end up sliced to ribbons with by the glass shards.
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Changed line(s) 19,20 (click to see context) from:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' {{UsefulNotes/Tornadoes}}, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtremePrejudice impale]] an unfortunate sap on the other side.
to:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' {{UsefulNotes/Tornadoes}}, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtremePrejudice impale]] an unfortunate sap on the other side.
side. That or the window itself can shatter and slice you to ribbons with the glass shards.
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Changed line(s) 19,20 (click to see context) from:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' UsefulNotes/Tornadoes, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtreamPrejudice impale]] an unfortunate sap on the other side.
to:
There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' UsefulNotes/Tornadoes, {{UsefulNotes/Tornadoes}}, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtreamPrejudice [[ImpaledWithExtremePrejudice impale]] an unfortunate sap on the other side.
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There is some TruthInTelevision to this, during severe storms, such as hurricanes and ''especially'' UsefulNotes/Tornadoes, it is a bad idea to even be in the same room as a window, since they are giant weak spots that allow pieces of debris to blast in and [[ImpaledWithExtreamPrejudice impale]] an unfortunate sap on the other side.
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Changed line(s) 78 (click to see context) from:
** In ''VideoGame/ResidentEvil2'', zombies and zombified crows will smash through windows. You have the option to seal the windows by using a cable to hotwire the switchbox... but it doesn't last long. A Licker also does a SuperWindowJump through a one-way mirror in the interrogation room.
to:
** In ''VideoGame/ResidentEvil2'', zombies and zombified crows will smash through windows. You have the option to seal the windows by using a cable to hotwire the switchbox... but it doesn't last long. A Licker also does a SuperWindowJump through a one-way mirror in the interrogation room. [[VideoGame/ResidentEvil2Remake The remake]] also allows you to use loose boards to block off certain windows.
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** In ''VideoGame/ResidentEvil2'', zombies will smash through windows. A Licker also does a SuperWindowJump through a one-way mirror in the interrogation room.
to:
** In ''VideoGame/ResidentEvil2'', zombies and zombified crows will smash through windows. You have the option to seal the windows by using a cable to hotwire the switchbox... but it doesn't last long. A Licker also does a SuperWindowJump through a one-way mirror in the interrogation room.room.
** Subverted in ''VideoGame/ResidentEvil3Nemesis'' when zombies ''attempt'' to break through the windows, but are stopped by the boards put up by previous survivors: they can grab at Jill but, while it scares the bejesus out of you, it doesn't actually do any harm. Played straight when ''Nemesis'' smashes right through a window to chase after you, and [[ItCanThink now he has a rocket launcher]] ([[Film/DieHard ho ho ho]]).
** Subverted in ''VideoGame/ResidentEvil3Nemesis'' when zombies ''attempt'' to break through the windows, but are stopped by the boards put up by previous survivors: they can grab at Jill but, while it scares the bejesus out of you, it doesn't actually do any harm. Played straight when ''Nemesis'' smashes right through a window to chase after you, and [[ItCanThink now he has a rocket launcher]] ([[Film/DieHard ho ho ho]]).
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Changed line(s) 42 (click to see context) from:
* In ''Film/FiendWithoutAFace'', after Sergeant Kasper is killed by one of the "fiends" breaking in through the patio windows during TheSiege, the other survivors hurriedly board the windows up. This holds them off for a while, allowing the armed Air Force officers to shoot at them through the gaps the boards, but eventually the fiends just use their prehensile spinal cord "tails" to pry enough of the boards loose so they can get in.
to:
* In ''Film/FiendWithoutAFace'', after Sergeant Kasper is killed by one of the "fiends" breaking in through the patio windows during TheSiege, the other survivors hurriedly board the windows up. This holds them off for a while, allowing the armed Air Force officers to shoot at them through the gaps in the boards, but eventually the fiends just use their prehensile spinal cord "tails" to pry enough of the boards loose so they can get in.
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** Jason tries to grab Rennie in ''[[Film/FridayThe13thPartVIIIJasonTakesManhattan Jason Takes Manhattan]]'' through a cabin window, but she manages to deter him by stabbing him the eye with an ink pen.
to:
** Jason tries to grab Rennie in ''[[Film/FridayThe13thPartVIIIJasonTakesManhattan Jason Takes Manhattan]]'' through a cabin window, but she manages to deter him by stabbing him in the eye with an ink pen.
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* Lampshaded in ''Film/TheMist''; everyone is inside a supermarket, and once they realize that there actually ''is'' something God-awfully horrible out there, someone points out that the entire front side of the building is a row of windows. The next few minutes consists of the hold-outs piling up everything they can to block the windows off, with only a relatively small bit of the tops exposed.
to:
* Lampshaded in ''Film/TheMist''; everyone is inside a supermarket, and once they realize that there actually ''is'' something God-awfully horrible out there, someone points out that the entire front side of the building is a row of windows. The next few minutes consists consist of the hold-outs piling up everything they can to block the windows off, with only a relatively small bit of the tops exposed.
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* In one level of ''VideoGame/Metro2033'', there is a incredibly tense sequence where you are walking through a ruined library on the surface and are ambushed and trapped within a small room by one of the strongest monsters in the game, the Librarian. When you try and break down a rotting door to get out, the thing attacks.
to:
* In one level of ''VideoGame/Metro2033'', there is a an incredibly tense sequence where you are walking through a ruined library on the surface and are ambushed and trapped within a small room by one of the strongest monsters in the game, the Librarian. When you try and break down a rotting door to get out, the thing attacks.
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** In "The Deadly Pyramid", one of the giant mummies climbs up the side of City Hall and reaches in through the window to try and grab Mayor Manx, who does his best to hold it back with a [[ImprovisedWeapon golf cub]].
to:
** In "The Deadly Pyramid", one of the giant mummies climbs up the side of City Hall and reaches in through the window to try and grab Mayor Manx, who does his best to hold it back with a [[ImprovisedWeapon golf cub]].club]].
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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1405072118082692600
%% Please do not change or remove without starting a new thread.
%% Please do not change or remove without starting a new thread.
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%% The examples have been alphabetized. Please put any new example in its proper place in the folder rather than at the end.
%%
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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1405072118082692600
%% Please do not change or remove without starting a new thread.
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%% The examples have been alphabetized. Please put any new example in its proper place in the folder rather than at the end.
%%
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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1405072118082692600
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Changed line(s) 7,8 (click to see context) from:
'''Tubby:''' ''(turning away from window)'' My name...is Lawrence!\\
'''Marshal Martin:''' All right. Lawrence...Larry...please, ''for the love of God!'' GET AWAY FROM THE GODDAMN WINDOW!\\
'''Marshal Martin:''' All right. Lawrence...Larry...please, ''for the love of God!'' GET AWAY FROM THE GODDAMN WINDOW!\\
to:
'''Tubby:''' ''(turning ''[turning away from window)'' window]'' My name...name... is Lawrence!\\
'''Marshal Martin:''' All right. Lawrence...Larry... Larry... please, ''for the love of God!'' GET AWAY FROM THE GODDAMN WINDOW!\\
'''Marshal Martin:''' All right. Lawrence...
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In the horror genre, windows are not the safest thing. They're mostly [[SoftGlass thin breakable glass]], often big enough to let monsters and crazed madmen use it as an improvised entrance and make for a nice spot to grab unsuspecting victims to their doom. SoftGlass trope seems to be in effect as such monsters or madmen are rarely harmed by breaking them with their bare hands. Barricading windows can be hard work if there are too many of them and more often than not whatever is trying to get through, will.
Compare SuperWindowJump and DestinationDefenestration, in which windows are used for for improvised entrances, deliveries and exits, rather than monsters using them.
Compare SuperWindowJump and DestinationDefenestration, in which windows are used for for improvised entrances, deliveries and exits, rather than monsters using them.
to:
In the horror genre, windows are not the safest thing. They're mostly [[SoftGlass thin breakable glass]], glass, often big enough to let monsters and crazed madmen use it as an improvised entrance and make for a nice spot to grab unsuspecting victims to their doom. SoftGlass trope seems to be in effect as such monsters or madmen are rarely harmed by breaking them with their bare hands. Barricading windows can be hard work if there are too many of them and more often than not whatever is trying to get through, will.
Compare SuperWindowJump and DestinationDefenestration, in which windows are used forfor improvised entrances, deliveries and exits, rather than monsters using them.
Compare SuperWindowJump and DestinationDefenestration, in which windows are used for
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[[folder:{{Anime}} and {{Manga}}]]
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[[folder:ComicBooks]]
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[[folder:{{Film}}]]
%%* ''[[Film/FourteenOhEight 1408]]'' has way too much fun with this trope.
%%* ''[[Film/FourteenOhEight 1408]]'' has way too much fun with this trope.
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%%*
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* The final act in ''Film/{{Alien 3}}'' has a bait-and-chase plan to lure the xenomorph into a lead mould by having it chase the inmates, who then close doors behind them to corral it where they need it... until the xeno takes advantage of the glass windows set into the doors to smash through and pick off the unlucky prisoner. The next inmate to try this is understandably [[OhCrap rather nervous]].
to:
* The final act in ''Film/{{Alien 3}}'' ''Film/Alien3'' has a bait-and-chase plan to lure the xenomorph into a lead mould by having it chase the inmates, who then close doors behind them to corral it where they need it... until the xeno takes advantage of the glass windows set into the doors to smash through and pick off the unlucky prisoner. The next inmate to try this is understandably [[OhCrap rather nervous]].
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* ''Film/TheFog1980''. Zombies break through stained glass windows in a church to attack the protagonists.
* ''Franchise/FridayThe13th''
* ''Franchise/FridayThe13th''
to:
* ''Film/TheFog1980''.''Film/{{The Fog|1980}}''. Zombies break through stained glass windows in a church to attack the protagonists.
*''Franchise/FridayThe13th''''Franchise/FridayThe13th'':
*
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* In the original ''[[Film/ANightmareOnElmStreet1984 A Nightmare on Elm Street]]'', [[spoiler:the last scare of the movie has Freddy snag the heroine's mother through the front door window.]]
* In the original ''[[Film/NightOfTheLivingDead1968 Night of the Living Dead]]'', the hero is trying desperately to board them up while zombies reach through the broken glass for him. Great tension and suspense builder.
* In the original ''[[Film/NightOfTheLivingDead1968 Night of the Living Dead]]'', the hero is trying desperately to board them up while zombies reach through the broken glass for him. Great tension and suspense builder.
to:
* In the original ''[[Film/ANightmareOnElmStreet1984 A ''Film/{{A Nightmare on Elm Street]]'', Street|1984}}'', [[spoiler:the last scare of the movie has Freddy snag the heroine's mother through the front door window.]]
* In the original''[[Film/NightOfTheLivingDead1968 Night ''Film/{{Night of the Living Dead]]'', Dead|1968}}'', the hero is trying desperately to board them up while zombies reach through the broken glass for him. Great tension and suspense builder.
* In the original
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%%* The killer in ''TheToolboxMurders'' gets to do this.
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%%* The killer in ''TheToolboxMurders'' ''Film/TheToolboxMurders'' gets to do this.
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* In the ''Series/BuffyTheVampireSlayer'' episode where they throw a coming-home party for Buffy, they end up getting attacked by various monsters (of course), many of whom attack through the windows.
to:
* ''Series/BuffyTheVampireSlayer'':
** In the''Series/BuffyTheVampireSlayer'' episode where they throw a coming-home party for Buffy, they end up getting attacked by various monsters (of course), many of whom attack through the windows.
** In the
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* In the ''VideoGame/{{Action 52}}'' game City of Doom, touching windows kills you instantly.
to:
* In the ''VideoGame/{{Action 52}}'' ''VideoGame/Action52'' game City of Doom, touching windows kills you instantly.
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* The most common death in ''VideoGame/Die2Nite'' has zombies break into your house through a poorly barricated window and eat you alive.
to:
* The most common death in ''VideoGame/Die2Nite'' has zombies break into your house through a poorly barricated barricaded window and eat you alive.alive.
* In ''VideoGame/DinoCrisis'', the Tyrannosaurus smashes his head in through a big window in the administrator's office, eats the dead body of the man Regina just got done talking to, and then tries to do the same to her. Cue BossFight!
* In ''VideoGame/DinoCrisis'', the Tyrannosaurus smashes his head in through a big window in the administrator's office, eats the dead body of the man Regina just got done talking to, and then tries to do the same to her. Cue BossFight!
Changed line(s) 68 (click to see context) from:
* In one level of ''VideoGame/{{Metro 2033}}'', there is a incredibly tense sequence where you are walking through a ruined library on the surface and are ambushed and trapped within a small room by one of the strongest monsters in the game, the Librarian. When you try and break down a rotting door to get out, the thing attacks.
to:
* In one level of ''VideoGame/{{Metro 2033}}'', ''VideoGame/Metro2033'', there is a incredibly tense sequence where you are walking through a ruined library on the surface and are ambushed and trapped within a small room by one of the strongest monsters in the game, the Librarian. When you try and break down a rotting door to get out, the thing attacks.
Deleted line(s) 72 (click to see context) :
** In ''VideoGame/DinoCrisis'', the Tyrannosaurus smashes his head in through a big window in the administrator's office, eats the dead body of the man Regina just got done talking to, and then tries to do the same to her. Cue BossFight!
Changed line(s) 81 (click to see context) from:
* ''WesternAnimation/StarWarsTheCloneWars'': In [[Recap/StarWarsTheCloneWarsS2E10TheDeserter "The Deserter"]], while his house is under attack by damaged commando droids, Cut Lawquane makes the mistake of backing up to a window, and of course one of the droids smashes through and grabs at him. So he headbutts the droid to make it release him.
to:
* ''WesternAnimation/StarWarsTheCloneWars'': In [[Recap/StarWarsTheCloneWarsS2E10TheDeserter "The Deserter"]], "[[Recap/StarWarsTheCloneWarsS2E10TheDeserter The Deserter]]", while his house is under attack by damaged commando droids, Cut Lawquane makes the mistake of backing up to a window, and of course one of the droids smashes through and grabs at him. So he headbutts the droid to make it release him.
Changed line(s) 83,85 (click to see context) from:
** In "The Giant Bacteria," Dr. Zyme boasts that the huge windows in Megakat Biochemical Labs are "[[TemptingFate practically indestructible]]." Cue one of the bacteria monsters to smash the glass and reach inside...
** In "Enter the Madkat," Madkat, in the form of a giant octopus, uses his CombatTentacles to smash through the window of Commander Feral's office and grab "the queen" (Callie).
** In "The Deadly Pyramid," one of the giant mummies climbs up the side of City Hall and reaches in through the window to try and grab Mayor Manx, who does his best to hold it back with a [[ImprovisedWeapon golf cub]].
** In "Enter the Madkat," Madkat, in the form of a giant octopus, uses his CombatTentacles to smash through the window of Commander Feral's office and grab "the queen" (Callie).
** In "The Deadly Pyramid," one of the giant mummies climbs up the side of City Hall and reaches in through the window to try and grab Mayor Manx, who does his best to hold it back with a [[ImprovisedWeapon golf cub]].
to:
** In "The Giant Bacteria," Bacteria", Dr. Zyme boasts that the huge windows in Megakat Biochemical Labs are "[[TemptingFate practically indestructible]]." Cue one of the bacteria monsters to smash the glass and reach inside...
** In "Enter theMadkat," Madkat", Madkat, in the form of a giant octopus, uses his CombatTentacles to smash through the window of Commander Feral's office and grab "the queen" (Callie).
** In "The DeadlyPyramid," Pyramid", one of the giant mummies climbs up the side of City Hall and reaches in through the window to try and grab Mayor Manx, who does his best to hold it back with a [[ImprovisedWeapon golf cub]].
** In "Enter the
** In "The Deadly
Deleted line(s) 87 (click to see context) :
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* ''Film/TheFog'' (1980). Zombies break through stained glass windows in a church to attack the protagonists.
to:
* ''Film/TheFog'' (1980).''Film/TheFog1980''. Zombies break through stained glass windows in a church to attack the protagonists.
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-->-- ''In A Valley of Violence'' (2016)
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-->-- ''In A Valley of Violence'' ''Film/InAValleyOfViolence'' (2016)
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* ''[[Film/{{Phantasm}} Phantasm III: Lord of the Dead]]'' ends with [[spoiler: Tim being dragged through a shattered window by one of the Tall Man's minions.]]
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Changed line(s) 6,11 (click to see context) from:
->'''Marshal Martin:''' Get away from the window. How many times I got to tell you? Tubby!
->'''Tubby:''' ''(turning away from window)'' My name...is Lawrence!
->'''Marshal Martin:''' All right. Lawrence...Larry...please, ''for the love of God!'' GET AWAY FROM THE GODDAMN WINDOW!
->''[[TooDumbToLive Tubby gets shot through the window.]]''
-->-- ''In A Valley of Violence'' (2016).
->'''Tubby:''' ''(turning away from window)'' My name...is Lawrence!
->'''Marshal Martin:''' All right. Lawrence...Larry...please, ''for the love of God!'' GET AWAY FROM THE GODDAMN WINDOW!
->''[[TooDumbToLive Tubby gets shot through the window.]]''
-->-- ''In A Valley of Violence'' (2016).
to:
->'''Marshal Martin:''' Get away from the window. How many times I got to tell you? Tubby!
->'''Tubby:'''Tubby!\\
'''Tubby:''' ''(turning away from window)'' My name...isLawrence!
->'''MarshalLawrence!\\
'''Marshal Martin:''' All right. Lawrence...Larry...please, ''for the love of God!'' GET AWAY FROM THE GODDAMNWINDOW!
->''[[TooDumbToLive TubbyWINDOW!\\
''[Tubby gets shot through thewindow.]]''
window]''
-->-- ''In A Valley of Violence''(2016).
(2016)
->'''Tubby:'''
'''Tubby:''' ''(turning away from window)'' My name...is
->'''Marshal
'''Marshal Martin:''' All right. Lawrence...Larry...please, ''for the love of God!'' GET AWAY FROM THE GODDAMN
->''[[TooDumbToLive Tubby
''[Tubby gets shot through the
-->-- ''In A Valley of Violence''
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->'''Marshal Martin:''' Get away from the window. How many times I got to tell you? Tubby!
->'''Tubby:''' ''(turning away from window)'' My name...is Lawrence!
->'''Marshal Martin:''' All right. Lawrence...Larry...please, ''for the love of God!'' GET AWAY FROM THE GODDAMN WINDOW!
->''[[TooDumbToLive Tubby gets shot through the window.]]''
-->-- ''In A Valley of Violence'' (2016).
->'''Tubby:''' ''(turning away from window)'' My name...is Lawrence!
->'''Marshal Martin:''' All right. Lawrence...Larry...please, ''for the love of God!'' GET AWAY FROM THE GODDAMN WINDOW!
->''[[TooDumbToLive Tubby gets shot through the window.]]''
-->-- ''In A Valley of Violence'' (2016).
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* ''VideoGame/UntilDawn'' has one of its monsters punch through the window, grab Jessica, and ''pull her back out through the window''. If she survives, she ''is'' scratched up, but not nearly as much as you'd expect given the situation, and it's ambiguous if it came from the window or from the monster.
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Compare SuperWindowJump, DestinationDefenestration and WindowPain, in which windows are used for for improvised entrances, deliveries and exits, rather than monsters using them.
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Compare SuperWindowJump, DestinationDefenestration SuperWindowJump and WindowPain, DestinationDefenestration, in which windows are used for for improvised entrances, deliveries and exits, rather than monsters using them.
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* ''Franchise/ResidentEvil'', and {{Capcom}} horror games in general have things breaking in from windows.
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* ''Franchise/ResidentEvil'', and {{Capcom}} Creator/{{Capcom}} horror games in general have things breaking in from windows.