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[[folder:Comic Books]]
* Marvel hero ComicBook/BlackKnight carries the Ebony Blade, a powerful sword that was created in Arthurian times. To say this item is cursed is an {{understatement}}: [[spoiler:The Ebony Blade, along with three other items, were forged from the Starstone, which was the Stone in which Excalibur was stuck in. However, releasing Excalibur from the stone revealed that it was actually a CosmicKeystone that was keeping a demonic universe from invading. Merlin wanted his perfect Camelot, however, so he had the Starstone turned into four items and activated a barrier around Earth that other Sorcerer Supremes (yes, that also includes ComicBook/DoctorStrange) maintains. The Ebony items, including the Sword, work on the inverse of OnlyThePureOfHeart and drives its users into a bloodlust]].
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* ''WesternAnimation/JackieChanAdventures'': In the episode "[[Recap/JackieChanAdventuresS2E31ToughLuck Tough Luck]]", a battered looking guy enters Uncle's shop and offers to sell Jade a cursed emerald. When Jade says that she may not give him a good price, ''he'' pays her to take the emerald away and when she accepts the guy happily runs pout of the shop, and the rest of the episode centers on Jackie having to deal with the misfortune of the Jade until it can be returned to Ireland.

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* ''VideoGame/TheAethraChronicles'': Cursed items typically give penalties, instead of bonuses, such as a "Greatsword[=--=]", so they're easy enough to spot -- ''if'' you take the time to identify gear first, and have a high enough level of the Identify skill. Once equipped, they can only be removed with the aid of a high level spell. There are also harmful potions, so it's generally a bad idea to drink anything unidentified.

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* ''VideoGame/TheAethraChronicles'': ''VideoGame/TheAethraChronicles'':
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Cursed items equipment typically give gives penalties, instead of bonuses, such as a "Greatsword[=--=]", so they're it's easy enough to spot -- ''if'' you take the time to identify gear first, and have a high enough level of the Identify skill. Once equipped, they cursed gear can only be removed with the aid of a high level spell. spell.
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There are also harmful potions, so it's generally a bad idea to drink anything unidentified.unidentified. However, the potion color can give you a clue, and there's a risk of breaking the potion if identification fails, so some players might choose to live dangerously.
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* ''VideoGame/TheAethraChronicles'': Cursed items typically give penalties, instead of bonuses, such as a "Greatsword[=--=]", so they're easy enough to spot -- ''if'' you take the time to identify gear first, and have a high enough level of the Identify skill. Once equipped, they can only be removed with the aid of a high level spell.

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* ''VideoGame/TheAethraChronicles'': Cursed items typically give penalties, instead of bonuses, such as a "Greatsword[=--=]", so they're easy enough to spot -- ''if'' you take the time to identify gear first, and have a high enough level of the Identify skill. Once equipped, they can only be removed with the aid of a high level spell. There are also harmful potions, so it's generally a bad idea to drink anything unidentified.
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* ''VideoGame/TheAethraChronicles'': Cursed items typically give penalties, instead of bonuses, such as a "Greatsword[=--=]", so they're easy enough to spot -- ''if'' you take the time to identify gear first, and have a high enough level of the Identify skill. Once equipped, they can only be removed with the aid of a high level spell.
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* ''Literature/RiseOfTheLivingForge'': Arwin's class often bestows magical effects on the items he forges, but the effects are somewhat random and often negative, like being brittle or even explosive if struck too hard.
--> '''[Hungry]: This item hungers for power, and will consume more magical energy than necessary in order to function.'''
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* ''Literature/SaintessSummonsSkeletons'': Sofia gets a good discount on her [[BagOfHolding storage amulet]] because it has an inconvenient side effect. It constantly fills up with a trickle of yellow sand, which will spill over if it gets full, so it has to be regularly emptied. Alith actually finds it intriguing, and wants to keep it even after they come across more powerful and uncursed storage items. [[spoiler:Ihuarah eventually takes it, because as an animist who can make sticks and feathers and leaves gain life and fight for him, he finds the sand very useful.]]

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