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* ''VideoGame/{{Rimworld}}'': Pawns with a low skill level have a chance of completely botching a job that requires proficiency in said skill, wasting time and resources in the process, although at higher skill levels this chance can no longer occur. The exception is surgery, where "catastrophic failure" can always occur, no matter the skill level of the doctor, the quality of the medicine used, and the impressiveness of the hospital its being performed. This can potentially lead to a "Legendary Master" doctor with utopian "glitterworld" medicine in a "wondrously impressive" hospital room somehow decapitating their patient trying to install a peg leg.

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* ''VideoGame/{{Rimworld}}'': Pawns with a low skill level have a chance of completely botching a job that requires proficiency in said skill, wasting time and resources in the process, although at higher skill levels this chance can no longer occur. The exception is surgery, where "catastrophic failure" can always occur, no matter the skill level of the doctor, the quality of the medicine used, and the impressiveness of the hospital its being performed. This can potentially lead to a "Legendary Master" doctor with utopian "glitterworld" medicine in a "wondrously impressive" hospital room [[ComicallyIneptHealing somehow decapitating their patient trying to install a peg leg.leg]].
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* ''VideoGame/{{Rimworld}}'': Pawns with a low skill level have a chance of completely botching a job that requires proficiency in said skill, wasting time and resources in the process, although at higher skill levels this chance can no longer occur. The exception is surgery, where "catastrophic failure" can always occur, no matter the skill level of the doctor, the quality of the medicine used, and the impressiveness of the hospital its being performed. This can potentially lead to a "Legendary Master" doctor with utopian "glitterworld" medicine in a "wondrously impressive" hospital room somehow decapitating their patient trying to install a peg leg.

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