Follow TV Tropes

Following

History Main / Counterspell

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/MageTheAwakening'', with its rather complex system of magic, has a fairly simple mechanism for counterspells. The counter obvious spells, a mage merely needs basic knowledge of one of the Arcanum used in its casting (e.g., a spell using Forces 3, Space 2 can be countered with Forces 1 or Space 1). If the mage knows none of those Arcana, he can still disrupt it with sufficient knowledge of the Prime Arcanum, which focuses on the basic pattern of magic.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Webcomic/TheFarSideOfUtopia'' there is mana interferance, which seems to be pretty much exactly this - when its used the InstantRunes get broken and the spell being caster falls. Seen most recently [[http://pastutopia.com/?comic=comic-for-monday-february-16th here]].
Is there an issue? Send a MessageReason:


** The granddaddy of all countermagic is the iconic [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=185820 Counterspell]], the card upon which so many others are based. The thing proved to be too overpowered; thus, it is no longer printed. We have a selection of weaker, fairer replacements like [[http://ww2.wizards.com/gatherer/CardDetails.aspx?id=113523 Cancel]] and [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=153966 Counterbore]]. However, development teams have occasionally misjudged a card, giving us ''more'' powerful variants like [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=383006 Mana Drain]] and [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=130701 Pact of Negation]].

to:

** The granddaddy of all countermagic is the iconic [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=185820 Counterspell]], the card upon which so many others are based. The thing proved to be too overpowered; thus, it is no longer printed. We have a selection of weaker, fairer replacements like [[http://ww2.wizards.com/gatherer/CardDetails.aspx?id=113523 Cancel]] and [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=153966 Counterbore]]. However, development teams have occasionally misjudged a card, giving us ''more'' powerful variants like [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=383006 Mana Drain]] and [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=130701 Pact of Negation]].

Added: 3601

Changed: 1129

Is there an issue? Send a MessageReason:
Some examples moved from Anti Magic.


** The granddaddy of all countermagic is the iconic [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=185820 Counterspell]], the card upon which so many others are based. The thing proved to be too overpowered; thus, it is no longer printed. We have a selection of weaker, fairer replacements like [[http://ww2.wizards.com/gatherer/CardDetails.aspx?id=113523 Cancel]] and [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=153966 Counterbore]]. However, development teams have occasionally misjudged a card, giving us ''more'' powerful variants like [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=383006 Mana Drain]] and [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=130701 Pact of Negation]].
** Because of the tendency for counterspells to be countered (and those spells to be countered, and those...) a favorite is [[http://ww2.wizards.com/gatherer/CardDetails.aspx?name=Last%20Word Last Word]]. That can, amusingly, be countered by [[http://ww2.wizards.com/gatherer/CardDetails.aspx?name=Time%20Stop Time Stop]]. Which can itself be countered....
* ''TabletopGame/YuGiOh'':
** Several Monster Cards, such as "[[http://yugioh.wikia.com/wiki/Spell_Canceller Spell Canceller]]" and "[[http://yugioh.wikia.com/wiki/Horus_the_Black_Flame_Dragon_LV8 Horus the Black Flame Dragon [=LV8=]]]", have the ability to negate the activation or effect of any Spell Cards. Several Trap Cards, such as "[[http://yugioh.wikia.com/wiki/Imperial_Order Imperial Order"]], also fulfill this role.
** Trap and Monster Card effects are just as easily negated with similar effects; "[[http://yugioh.wikia.com/wiki/Royal_Decree Royal Decree]]" is a Trap that renders other Traps useless, and "[[http://yugioh.wikia.com/wiki/Skill_Drain Skill Drain]]" is crucial in [[BroughtDownToNormal bringing down to normal]] both some [[http://yugioh.wikia.com/wiki/Vennominaga_the_Deity_of_Poisonous_Snakes troublesome powerhouses]][[note]]"Skill Drain" must already be active when Vennominaga hits the field, however,[[/note]] and a [[http://yugioh.wikia.com/wiki/Spirit_Reaper certain variety]] of [[http://yugioh.wikia.com/wiki/Marshmallon defensive walls]].



** In ''Literature/TurnCoat'', [[MagicalNativeAmerican Listens-to-Wind]] does a rain dance as a counterspell--this time, instead of negating the blasts coming at him, he just causes them to miss their marks.
** The swords of the Wardens of the White Council are also noted as being able to cut through and undo any enchantment. We see it in action a couple times, once negating one of Harry's defensive shields, and another time destroying some magical armor.

to:

** More than a few badguys -- particularly powerful Sidhe, grendelkin, and the Fallen -- are adept at countering magic, to the point that Dresden himself is rendered unable to use his magic against them. Fortunately, he's adept at adaptation and dirty fighting. For example, when faced with a cavalry charge of Sidhe nobility, rather than bring his will into direct conflict with 20-odd counterspells, he just trips their horses.
** In ''Literature/TurnCoat'', [[MagicalNativeAmerican Listens-to-Wind]] does a rain dance as a counterspell--this counterspell -- this time, instead of negating the blasts coming at him, he just causes them to miss their marks.
** The swords of the Wardens of the White Council are also noted as being able to cut through and undo any enchantment. We see it in action a couple times, once negating one of Harry's defensive shields, and another time destroying some magical armor.
marks.



* One of the low-grade magician types in ''TabletopGame/{{Shadowrun}}'' is the nega-mage, who can counterspell other magicians' sorcery but otherwise lacks paranatural power.
* ''TabletopGame/{{Exalted}}'': The sorcerous Emerald/Sapphire/Adamant Countermagic series, listed in order of increasing strength. They even have necromantic counterparts, called (again, in order of increasing strength) Iron/Onyx/Obsidian Countermagic. Spells targeted by these counters have a tendency to... [[StuffBlowingUp explode.]]



* ''VideoGame/DragonQuest'': Stopspell/Fizzle, in the series from the beginning, keeps your opponent from casting spells. It can be a lifesaver when facing spellcasting monsters, particularly those who can put you to sleep, heal themselves, put serious hurt on you or try to block ''your'' spells.



* The page image shows Vaarsuvius from ''Webcomic/TheOrderOfTheStick'' making good use of ''[[TabletopGame/DungeonsAndDragons D&D]]'''s counterspell rules when [[http://www.giantitp.com/comics/oots0166.html battling]] Samantha the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely used, means of disabling a spellcaster.

to:

* The page image shows ''Webcomic/TheOrderOfTheStick'':
**
Vaarsuvius from ''Webcomic/TheOrderOfTheStick'' is making good use of ''[[TabletopGame/DungeonsAndDragons D&D]]'''s counterspell rules when [[http://www.giantitp.com/comics/oots0166.html battling]] Samantha the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely used, means of disabling a spellcaster.spellcaster.
** [[http://www.giantitp.com/comics/oots0830.html When Tsukiko is restrained by her own wights]], she tries using a "Shout" spell (one of the few options left to her, as it can be cast by voice alone) against Redcloak, who just counterspells it (likely with Dispel Magic, since Shout isn't a cleric spell).
Is there an issue? Send a MessageReason:
None


Subtrope of AntiMagic. The key distinction between this and AntiMagic is that this is stopping a spell ''while'' it's being cast, rather than removing its effects after it already has been. And keep in mind that simply having the opposite ''effect'' of a given spell (e.g. positive vs. negative StatusBuff; inflict/heal poison) is not enough to qualify as a counterspell. Compare CurseEscapeClause.

to:

Subtrope of AntiMagic. The key distinction between this and AntiMagic DispelMagic is that this is stopping a spell ''while'' it's being cast, rather than removing its effects after it already has been. And keep in mind that simply having the opposite ''effect'' of a given spell (e.g. positive vs. negative StatusBuff; inflict/heal poison) is not enough to qualify as a counterspell. Compare CurseEscapeClause.



** The [[TabletopGame/TheDresdenFiles RPG]] goes into a little more detail on how it's done--first, the mage has to do a Lore check to assess the strength of the spell he wants to counter, then he casts the counterspell equal to that amount of power. It's noted this ''usually'' takes too long to do as a defensive move, but it can be houseruled in as one.

to:

** The [[TabletopGame/TheDresdenFiles RPG]] goes into a little more detail on how it's done--first, done -- first, the mage has to do a Lore check to assess the strength of the spell he wants to counter, then he casts the counterspell equal to that amount of power. It's noted this ''usually'' takes too long to do as a defensive move, but it can be houseruled in as one.



* The page image shows Vaarsuvius from ''Webcomic/TheOrderOfTheStick'' making good use of ''[[TabletopGame/DungeonsAndDragons D&D]]'''s counterspell rules when [[http://www.giantitp.com/comics/oots0166.html battling]] [[VainSorceress Samantha]] the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely used, means of disabling a spellcaster.

to:

* The page image shows Vaarsuvius from ''Webcomic/TheOrderOfTheStick'' making good use of ''[[TabletopGame/DungeonsAndDragons D&D]]'''s counterspell rules when [[http://www.giantitp.com/comics/oots0166.html battling]] [[VainSorceress Samantha]] Samantha the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely used, means of disabling a spellcaster.
Is there an issue? Send a MessageReason:
Ellipses are your friends!


-->''"I could think of nothing to do but to try and put a shutting-spell on the door. [snip] Then something came into the chamber [snip] and then it perceived me and my spell.\\

to:

-->''"I could think of nothing to do but to try and put a shutting-spell on the door. [snip] door... Then something came into the chamber [snip] chamber.. and then it perceived me and my spell.\\

Added: 1060

Changed: 301

Removed: 379

Is there an issue? Send a MessageReason:
Spellstrike is a powerful Anti Magic, not this trope.


-->-- [[http://magiccards.info/jvc/en/24.html Counterspell]] FlavorText, ''TabletopGame/MagicTheGathering''

to:

-->-- [[http://magiccards.'''[[http://magiccards.info/jvc/en/24.html Counterspell]] Counterspell]]''' FlavorText, ''TabletopGame/MagicTheGathering''



!!Examples

to:

!!Examples
!!Examples:



[[folder: Literature ]]

to:

[[folder: Literature ]][[folder:Card Games]]
* [[http://magiccards.info/query?q=o%3A%22counter+target%22+o%3Aspell+t%3A%22instant%22&v=card&s=cname Loads and loads of examples]] in ''TabletopGame/MagicTheGathering'', including the TropeNamer. Each card in a player's deck is considered a spell, cards such as Counterspell may be cast in response to "counter" the spell, sending it to the graveyard without having any effect.
[[/folder]]

[[folder:Films -- Animation]]
* ''WesternAnimation/MyLittlePonyEquestriaGirlsRainbowRocks'': Twilight Sparkle's strategy to counter the Dazzlings is to write a counterspell song against their siren voices; this is what motivate the Rainbooms to participate in the BattleOfTheBands. [[spoiler:However, this proves a daunting task even for a magic prodigy like Twilight (for a variety of reasons, including the need to be a song, that she's not in her usual form, in a magic-deprived world and without access to her spellbooks). In the end, they use a song written by Fluttershy and resort to raw Magic of Friendship to counter the Sirens.]]
[[/folder]]

[[folder:Literature]]



* An explicit spell and counterspell appear in Kelson's coronation duel against Charissa in ''[[{{Deryni}} Deryni Rising]]''. Charissa begins:

to:

* An explicit spell and counterspell appear in Kelson's coronation duel against Charissa in ''[[{{Deryni}} ''[[Literature/{{Deryni}} Deryni Rising]]''. Charissa begins:



* ''TabletopGame/DungeonsAndDragons''
** 2nd Edition, ''TabletopGame/ForgottenRealms'' setting. The ''spellstrike'' spell can negate an opponent's spell as it is being cast.

to:

* ''TabletopGame/DungeonsAndDragons''
''TabletopGame/DungeonsAndDragons'':
** 2nd Edition, ''TabletopGame/ForgottenRealms'' setting. The ''spellstrike'' spell can negate an opponent's spell as it is being cast.''The Complete Bard's Handbook''. Dwarven Chanters and Halfling Whistlers cannot cast spells, but they nonetheless study magic and learn how to counter spells they know with their MagicMusic (dwarves by chanting, halflings by whistling or humming).



*** Taken up to 11 in 3.5 where the mechanic was given a short feat chain and a prestige class focused entirely on standing around and just countering every spell as it's cast.
* [[http://magiccards.info/query?q=o%3A%22counter+target%22+o%3Aspell+t%3A%22instant%22&v=card&s=cname Loads and loads of examples]] in ''TabletopGame/MagicTheGathering'', including the TropeNamer. Each card in a player's deck is considered a spell, cards such as Counterspell may be cast in response to "counter" the spell, sending it to the graveyard without having any effect.

to:

*** ** Taken up to 11 in 3.5 where the mechanic was given a short feat chain and a prestige class focused entirely on standing around and just countering every spell as it's cast.
* [[http://magiccards.info/query?q=o%3A%22counter+target%22+o%3Aspell+t%3A%22instant%22&v=card&s=cname Loads and loads of examples]] in ''TabletopGame/MagicTheGathering'', including the TropeNamer. Each card in a player's deck is considered a spell, cards such as Counterspell may be cast in response to "counter" the spell, sending it to the graveyard without having any effect.
cast.



* The page image shows Vaarsuvius from ''Webcomic/TheOrderOfTheStick'' making good use of ''[[TabletopGame/DungeonsAndDragons D&D]]'''s counterspell rules when [[http://www.giantitp.com/comics/oots0166.html battling]] [[VainSorceress Samantha]] the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely-used, means of disabling a spellcaster.

to:

* The page image shows Vaarsuvius from ''Webcomic/TheOrderOfTheStick'' making good use of ''[[TabletopGame/DungeonsAndDragons D&D]]'''s counterspell rules when [[http://www.giantitp.com/comics/oots0166.html battling]] [[VainSorceress Samantha]] the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely-used, rarely used, means of disabling a spellcaster.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/WorldOfWarcraft'': Every class has an ability that does this in one form or another, usually also preventing other spells from the same school from being cast for a few seconds. They only work on spells with a cast or channel time however, and some spells (mostly those used by monsters) are immune to them.
Is there an issue? Send a MessageReason:
None


* The page image shows Vaarsuvius from ''Webcomic/TheOrderOfTheStick'' making good use of ''[[TabletopGame/DungeonsAndDragons D&D]]'''s counterspell rules when battling Samantha the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely-used, means of disabling a spellcaster.

to:

* The page image shows Vaarsuvius from ''Webcomic/TheOrderOfTheStick'' making good use of ''[[TabletopGame/DungeonsAndDragons D&D]]'''s counterspell rules when battling Samantha [[http://www.giantitp.com/comics/oots0166.html battling]] [[VainSorceress Samantha]] the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely-used, means of disabling a spellcaster.
Is there an issue? Send a MessageReason:
None


* [[http://magiccards.info/query?q=o%3A%22counter+target%22+o%3Aspell+t%3A%22instant%22&v=card&s=cname Loads and loads of examples]] in ''TabletopGame/MagicTheGathering'', including the TropeNamer. Each card in a player's deck is considered a spell, and cards with the types "Interrupt" or "Instant" may be played in response to other spells -- such as those your opponent tries to play. The modern standard for counterspells in ''Magic'' is Cancel -- as in, "I cancel your spell."

to:

* [[http://magiccards.info/query?q=o%3A%22counter+target%22+o%3Aspell+t%3A%22instant%22&v=card&s=cname Loads and loads of examples]] in ''TabletopGame/MagicTheGathering'', including the TropeNamer. Each card in a player's deck is considered a spell, and cards with the types "Interrupt" or "Instant" such as Counterspell may be played cast in response to other spells -- such as those your opponent tries "counter" the spell, sending it to play. The modern standard for counterspells in ''Magic'' is Cancel -- as in, "I cancel your spell."the graveyard without having any effect.
Is there an issue? Send a MessageReason:
None


Subtrope of AntiMagic. The key distinction between this and AntiMagic is that this is stopping a spell ''while'' it's being cast, rather than removing its effects after it already has been. And keep in mind that simply having the opposite ''effect'' of a given spell (e.g. positive vs. negative StatusBuff; inflict/heal poison) is not enough to qualify as a counterspell.

to:

Subtrope of AntiMagic. The key distinction between this and AntiMagic is that this is stopping a spell ''while'' it's being cast, rather than removing its effects after it already has been. And keep in mind that simply having the opposite ''effect'' of a given spell (e.g. positive vs. negative StatusBuff; inflict/heal poison) is not enough to qualify as a counterspell.
counterspell. Compare CurseEscapeClause.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''TabletopGame/{{Ironclaw}}'' Holy and Unholy spells counter each other, "Create Element" spells can counter spells of the opposite Element while "Move Element" spells counter the same Element, and the Misfortune, Repudiation, and Silence spells counter magic in general.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Taken up to 11 in 3.5 where the mechanic was given a short feat chain and a prestige class focused entirely on standing around and just countering every spell as it's cast.
Is there an issue? Send a MessageReason:
moderator restored to earlier version
Is there an issue? Send a MessageReason:
None


[[folder:Web Comics]]

to:

[[folder:Web Comics]][[folder:Webcomics]]
Is there an issue? Send a MessageReason:
None


[[quoteright:167:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/OotS166Counter_668.png]]]]

-> ''"The pyromancer summoned up her mightiest onslaught of fire and rage. Jace feigned interest."''
--> -- [[http://magiccards.info/jvc/en/24.html Counterspell]] FlavorText, ''TabletopGame/MagicTheGathering''

to:

[[quoteright:167:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/OotS166Counter_668.png]]]]

-> ''"The ->''"The pyromancer summoned up her mightiest onslaught of fire and rage. Jace feigned interest."''
--> -- -->-- [[http://magiccards.info/jvc/en/24.html Counterspell]] FlavorText, ''TabletopGame/MagicTheGathering''



* ''{{The Fellowship of the Ring}}''. While the Fellowship is in Moria being pursued by orcs (and worse), Gandalf stays behind to hold a door closed. The opposition breaks through anyway. A few moments later Gandalf tells the rest of the Fellowship what happened.
-->I could think of nothing to do but to try and put a shutting-spell on the door. [snip] Then something came into the chamber [snip] and then it perceived me and my spell.
-->What it was I cannot guess, but I have never felt such a challenge. The counter-spell was terrible. It nearly broke me. For an instant the door left my control and began to open! I had to speak a word of Command. That proved too great a strain. The door burst in pieces.

to:

* ''{{The ''[[Literature/TheLordOfTheRings The Fellowship of the Ring}}''.Ring]]''. While the Fellowship is in Moria being pursued by orcs (and worse), Gandalf stays behind to hold a door closed. The opposition breaks through anyway. A few moments later Gandalf tells the rest of the Fellowship what happened.
-->I -->''"I could think of nothing to do but to try and put a shutting-spell on the door. [snip] Then something came into the chamber [snip] and then it perceived me and my spell.
-->What
spell.\\
What
it was I cannot guess, but I have never felt such a challenge. The counter-spell was terrible. It nearly broke me. For an instant the door left my control and began to open! I had to speak a word of Command. That proved too great a strain. The door burst in pieces."''



-->"Drathon tall,
-->Power come.
-->Conquer all,
-->Senses numb."
::The shape of a dragon begins to coalesce from mist, and Kelson interrupts with the counter:
-->"Drathon kill,
-->Power fade.
-->Senses still,
-->Conquer shade!"

to:

-->"Drathon tall,
-->Power come.
-->Conquer all,
-->Senses
tall,\\
Power come.\\
Conquer all,\\
Senses
numb."
::The shape of a dragon begins to coalesce from mist, and Kelson interrupts with the counter:
counter.
-->"Drathon kill,
-->Power fade.
-->Senses still,
-->Conquer
kill,\\
Power fade.\\
Senses still,\\
Conquer
shade!"



[[folder:Webcomics]]

to:

[[folder:Webcomics]][[folder:Web Comics]]
Is there an issue? Send a MessageReason:
None


[[folder:Web Comics]]

to:

[[folder:Web Comics]][[folder:Webcomics]]

Changed: 325

Removed: 293

Is there an issue? Send a MessageReason:
None





!!Examples:

to:

!!Examples:
!!Examples









[[folder: Tabletop Games ]]

to:

[[folder: Tabletop Games ]]
[[folder:Tabletop Games]]






[[folder: Video Games ]]

to:

[[folder: Video Games ]]
[[folder:Video Games]]



* Can be done in ''HeroesOfMightAndMagic V'' if a hero learns the counterspell ability. When used, the hero forgoes their current action, and if an enemy uses a spell between now and their next action, the counterspelling hero spends twice the spell's cost in mana to stop the spell taking effect.

to:

* Can be done in ''HeroesOfMightAndMagic ''VideoGame/HeroesOfMightAndMagic V'' if a hero learns the counterspell ability. When used, the hero forgoes their current action, and if an enemy uses a spell between now and their next action, the counterspelling hero spends twice the spell's cost in mana to stop the spell taking effect.
effect.



[[folder: Webcomics]]

* The page image shows Vaarsuvius from ''TheOrderOfTheStick'' making good use of [[TabletopGame/DungeonsAndDragons D&D's]] counterspell rules when battling Samantha the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely-used, means of disabling a spellcaster.

to:

[[folder: Webcomics]]

[[folder:Web Comics]]
* The page image shows Vaarsuvius from ''TheOrderOfTheStick'' ''Webcomic/TheOrderOfTheStick'' making good use of [[TabletopGame/DungeonsAndDragons D&D's]] ''[[TabletopGame/DungeonsAndDragons D&D]]'''s counterspell rules when battling Samantha the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely-used, means of disabling a spellcaster.


Added DiffLines:

Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[folder: Webcomics]]

* The page image shows Vaarsuvius from ''TheOrderOfTheStick'' making good use of [[TabletopGame/DungeonsAndDragons D&D's]] counterspell rules when battling Samantha the bandit sorceress. V notes that counter-spelling is a perfectly legitimate, if rarely-used, means of disabling a spellcaster.
[[/folder]]
Is there an issue? Send a MessageReason:
None



to:

* Can be done in ''HeroesOfMightAndMagic V'' if a hero learns the counterspell ability. When used, the hero forgoes their current action, and if an enemy uses a spell between now and their next action, the counterspelling hero spends twice the spell's cost in mana to stop the spell taking effect.

Added: 680

Changed: 5179

Is there an issue? Send a MessageReason:
None


[[quoteright:167:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/OotS166Counter_668.png]]]]

-> ''"The pyromancer summoned up her mightiest onslaught of fire and rage. Jace feigned interest."''
--> -- [[http://magiccards.info/jvc/en/24.html Counterspell]] FlavorText, ''TabletopGame/MagicTheGathering''

A counterspell is a spell that is used in response to an opponent casting their spell, which prevents that spell from doing its thing. Typically, a counterspell has to be specified in the same way that the spell is, so the one casting it has to know the caster and spell that they're trying to counter. In video games with a "casting speed" mechanic, counterspells are typically cast very fast so that they can finish casting while the other guy is still casting theirs. In card games with a last-in, first-out "stack" for responding to opponents, that isn't needed.

Subtrope of AntiMagic. The key distinction between this and AntiMagic is that this is stopping a spell ''while'' it's being cast, rather than removing its effects after it already has been. And keep in mind that simply having the opposite ''effect'' of a given spell (e.g. positive vs. negative StatusBuff; inflict/heal poison) is not enough to qualify as a counterspell.
----

to:

[[quoteright:167:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/OotS166Counter_668.png]]]]

png]]]]

-> ''"The pyromancer summoned up her mightiest onslaught of fire and rage. Jace feigned interest."''
"''
--> -- [[http://magiccards.info/jvc/en/24.html Counterspell]] FlavorText, ''TabletopGame/MagicTheGathering''

''TabletopGame/MagicTheGathering''

A counterspell is a spell that is used in response to an opponent casting their spell, which prevents that spell from doing its thing. Typically, a counterspell has to be specified in the same way that the spell is, so the one casting it has to know the caster and spell that they're trying to counter. In video games with a "casting speed" mechanic, counterspells are typically cast very fast so that they can finish casting while the other guy is still casting theirs. In card games with a last-in, first-out "stack" for responding to opponents, that isn't needed.

needed.

Subtrope of AntiMagic. The key distinction between this and AntiMagic is that this is stopping a spell ''while'' it's being cast, rather than removing its effects after it already has been. And keep in mind that simply having the opposite ''effect'' of a given spell (e.g. positive vs. negative StatusBuff; inflict/heal poison) is not enough to qualify as a counterspell.
----
counterspell.
----



[[AC:{{Literature}}]]
* ''{{The Fellowship of the Ring}}''. While the Fellowship is in Moria being pursued by orcs (and worse), Gandalf stays behind to hold a door closed. The opposition breaks through anyway. A few moments later Gandalf tells the rest of the Fellowship what happened.
-->I could think of nothing to do but to try and put a shutting-spell on the door. [snip] Then something came into the chamber [snip] and then it perceived me and my spell.
-->What it was I cannot guess, but I have never felt such a challenge. The counter-spell was terrible. It nearly broke me. For an instant the door left my control and began to open! I had to speak a word of Command. That proved too great a strain. The door burst in pieces.
* An explicit spell and counterspell appear in Kelson's coronation duel against Charissa in ''[[{{Deryni}} Deryni Rising]]''. Charissa begins:
-->"Drathon tall,
-->Power come.
-->Conquer all,
-->Senses numb."
::The shape of a dragon begins to coalesce from mist, and Kelson interrupts with the counter:
-->"Drathon kill,
-->Power fade.
-->Senses still,
-->Conquer shade!"

to:

[[AC:{{Literature}}]]
[[foldercontrol]]

[[folder: Literature ]]

* ''{{The Fellowship of the Ring}}''. While the Fellowship is in Moria being pursued by orcs (and worse), Gandalf stays behind to hold a door closed. The opposition breaks through anyway. A few moments later Gandalf tells the rest of the Fellowship what happened.
happened.
-->I could think of nothing to do but to try and put a shutting-spell on the door. [snip] Then something came into the chamber [snip] and then it perceived me and my spell.
spell.
-->What it was I cannot guess, but I have never felt such a challenge. The counter-spell was terrible. It nearly broke me. For an instant the door left my control and began to open! I had to speak a word of Command. That proved too great a strain. The door burst in pieces.
pieces.
* An explicit spell and counterspell appear in Kelson's coronation duel against Charissa in ''[[{{Deryni}} Deryni Rising]]''. Charissa begins:
begins:
-->"Drathon tall,
tall,
-->Power come.
come.
-->Conquer all,
all,
-->Senses numb."
"
::The shape of a dragon begins to coalesce from mist, and Kelson interrupts with the counter:
counter:
-->"Drathon kill,
kill,
-->Power fade.
fade.
-->Senses still,
still,
-->Conquer shade!" shade!"



[[AC:TabletopGames]]
* ''TabletopGame/DungeonsAndDragons''
** 2nd Edition, ''TabletopGame/ForgottenRealms'' setting. The ''spellstrike'' spell can negate an opponent's spell as it is being cast.
** 3rd Edition has a Counterspell mechanic. A prepared spell may be cast to nullify another caster's attempt to use the same spell. For example, a ''fireball'' can counter another ''fireball'' (but not ''delayed blast fireball'', which is a different spell). Some spells are specifically opposed to and counter other spells (''haste'' and ''slow'' may counter each other as well as themselves). Finally, ''dispel magic'' can be used as a universal counterspell but requires a unique "dispel check" to make the attempt.
* [[http://magiccards.info/query?q=o%3A%22counter+target%22+o%3Aspell+t%3A%22instant%22&v=card&s=cname Loads and loads of examples]] in ''TabletopGame/MagicTheGathering'', including the TropeNamer. Each card in a player's deck is considered a spell, and cards with the types "Interrupt" or "Instant" may be played in response to other spells -- such as those your opponent tries to play. The modern standard for counterspells in ''Magic'' is Cancel -- as in, "I cancel your spell."
* ''TabletopGame/{{Warhammer}}'''s dispel dice are an example of this, being used solely to counter enemy spells. There are also various abilities and pieces of wargear that allow instant dispels (the ubiquitous Dispel Scroll), or increase the power of your dispel attempts, either through modifying the result or granting extra dispel dice.

[[AC:Video Games]]
* In ''VideoGame/GuildWars'', the Mesmer profession has a number of "interrupt" spells that only work on spells and [[WordsCanBreakMyBones chants]], which are given this kind of flavour (as opposed to the interrupt skills available to physical attacker professions, which can usually interrupt actions of all sorts and are given a flavour of hitting you so hard you stop what you're doing).
* The FinalBoss of ''VideoGame/{{Okamiden}}'' has its own version of the Celestial Brush and often nullifies your brushstrokes by crossing them out with his own. (Fortunately, this rule works both ways.)
----

to:

[[AC:TabletopGames]]
[[/folder]]

[[folder: Tabletop Games ]]

* ''TabletopGame/DungeonsAndDragons''
''TabletopGame/DungeonsAndDragons''
** 2nd Edition, ''TabletopGame/ForgottenRealms'' setting. The ''spellstrike'' spell can negate an opponent's spell as it is being cast.
cast.
** 3rd Edition has a Counterspell mechanic. A prepared spell may be cast to nullify another caster's attempt to use the same spell. For example, a ''fireball'' can counter another ''fireball'' (but not ''delayed blast fireball'', which is a different spell). Some spells are specifically opposed to and counter other spells (''haste'' and ''slow'' may counter each other as well as themselves). Finally, ''dispel magic'' can be used as a universal counterspell but requires a unique "dispel check" to make the attempt.
attempt.
* [[http://magiccards.info/query?q=o%3A%22counter+target%22+o%3Aspell+t%3A%22instant%22&v=card&s=cname Loads and loads of examples]] in ''TabletopGame/MagicTheGathering'', including the TropeNamer. Each card in a player's deck is considered a spell, and cards with the types "Interrupt" or "Instant" may be played in response to other spells -- such as those your opponent tries to play. The modern standard for counterspells in ''Magic'' is Cancel -- as in, "I cancel your spell."
"
* ''TabletopGame/{{Warhammer}}'''s dispel dice are an example of this, being used solely to counter enemy spells. There are also various abilities and pieces of wargear that allow instant dispels (the ubiquitous Dispel Scroll), or increase the power of your dispel attempts, either through modifying the result or granting extra dispel dice.

[[AC:Video Games]]
dice.

[[/folder]]

[[folder: Video Games ]]

* In ''VideoGame/GuildWars'', the Mesmer profession has a number of "interrupt" spells that only work on spells and [[WordsCanBreakMyBones chants]], which are given this kind of flavour (as opposed to the interrupt skills available to physical attacker professions, which can usually interrupt actions of all sorts and are given a flavour of hitting you so hard you stop what you're doing).
doing).
* The FinalBoss of ''VideoGame/{{Okamiden}}'' has its own version of the Celestial Brush and often nullifies your brushstrokes by crossing them out with his own. (Fortunately, this rule works both ways.)
----
)

[[/folder]]
----
Is there an issue? Send a MessageReason:
None


* ''HarryPotter'' has these on at least a theoretical basis, most directly seen in ''HarryPotterAndThePhilosophersStone'' when a teacher tries to curse Harry off his broom while another tries to counter it. The countercurse was not entirely effective, even though the latter teacher was more skilled than the former, suggesting that counterspells are imperfect as a defense. More common practice is to use shield charms, which block or deflect weak spells, or just use similar spell of equal power so that the two cancel out.

to:

* ''HarryPotter'' ''Literature/HarryPotter'' has these on at least a theoretical basis, most directly seen in ''HarryPotterAndThePhilosophersStone'' ''Literature/HarryPotterAndThePhilosophersStone'' when a teacher tries to curse Harry off his broom while another tries to counter it. The countercurse was not entirely effective, even though the latter teacher was more skilled than the former, suggesting that counterspells are imperfect as a defense. More common practice is to use shield charms, which block or deflect weak spells, or just use similar spell of equal power so that the two cancel out.

Added: 1226

Changed: 95

Is there an issue? Send a MessageReason:
None


* ''HarryPotter'' has these on at least a theoretical basis, most directly seen in ''HarryPotterAndThePhilosophersStone'' when a teacher tries to curse Harry off his broom while another tries to counter it. The countercurse was not entirely effective, even though the latter teacher was more skilled than the former, suggesting that counterspells are imperfect as a defense. More common practice is to use shield charms, which block or deflect weak spells, or just use similar spell of equal power so that the two cancel out.

to:

* ''HarryPotter'' has these on at least a theoretical basis, most directly seen in ''HarryPotterAndThePhilosophersStone'' when a teacher tries to curse Harry off his broom while another tries to counter it. The countercurse was not entirely effective, even though the latter teacher was more skilled than the former, suggesting that counterspells are imperfect as a defense. More common practice is to use shield charms, which block or deflect weak spells, or just use similar spell of equal power so that the two cancel out.
out.
* This is one of the defensive tricks a practitioner can do in ''Literature/TheDresdenFiles''.
** In ''Literature/DeathMasks'', when one of the Knights of the Blackened Denarius casts a spell conjuring up a bunch of snakes to attack his love interest, Harry Dresden performs a quick counterspell to get rid of them.
** In one of the short stories, a [[Literature/{{Beowulf}} Grendelkin]] displays and boasts of his knowledge of countering magic, making it so Harry's hardest hits just flow off it like water.
** In ''Literature/TurnCoat'', [[MagicalNativeAmerican Listens-to-Wind]] does a rain dance as a counterspell--this time, instead of negating the blasts coming at him, he just causes them to miss their marks.
** The swords of the Wardens of the White Council are also noted as being able to cut through and undo any enchantment. We see it in action a couple times, once negating one of Harry's defensive shields, and another time destroying some magical armor.
** The [[TabletopGame/TheDresdenFiles RPG]] goes into a little more detail on how it's done--first, the mage has to do a Lore check to assess the strength of the spell he wants to counter, then he casts the counterspell equal to that amount of power. It's noted this ''usually'' takes too long to do as a defensive move, but it can be houseruled in as one.

Added: 4

Changed: 5

Is there an issue? Send a MessageReason:
None





!Examples

to:

!Examples !!Examples:



->I could think of nothing to do but to try and put a shutting-spell on the door. [snip] Then something came into the chamber [snip] and then it perceived me and my spell.
->What it was I cannot guess, but I have never felt such a challenge. The counter-spell was terrible. It nearly broke me. For an instant the door left my control and began to open! I had to speak a word of Command. That proved too great a strain. The door burst in pieces.

to:

->I -->I could think of nothing to do but to try and put a shutting-spell on the door. [snip] Then something came into the chamber [snip] and then it perceived me and my spell.
->What -->What it was I cannot guess, but I have never felt such a challenge. The counter-spell was terrible. It nearly broke me. For an instant the door left my control and began to open! I had to speak a word of Command. That proved too great a strain. The door burst in pieces.


Added DiffLines:

----
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


The shape of a dragon begins to coalesce from mist, and Kelson interrupts with the counter:

to:

The ::The shape of a dragon begins to coalesce from mist, and Kelson interrupts with the counter:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:167:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/OotS166Counter_668.png]]]]

-> ''"The pyromancer summoned up her mightiest onslaught of fire and rage. Jace feigned interest."''
--> -- [[http://magiccards.info/jvc/en/24.html Counterspell]] FlavorText, ''TabletopGame/MagicTheGathering''

A counterspell is a spell that is used in response to an opponent casting their spell, which prevents that spell from doing its thing. Typically, a counterspell has to be specified in the same way that the spell is, so the one casting it has to know the caster and spell that they're trying to counter. In video games with a "casting speed" mechanic, counterspells are typically cast very fast so that they can finish casting while the other guy is still casting theirs. In card games with a last-in, first-out "stack" for responding to opponents, that isn't needed.

Subtrope of AntiMagic. The key distinction between this and AntiMagic is that this is stopping a spell ''while'' it's being cast, rather than removing its effects after it already has been. And keep in mind that simply having the opposite ''effect'' of a given spell (e.g. positive vs. negative StatusBuff; inflict/heal poison) is not enough to qualify as a counterspell.

----
!Examples
[[AC:{{Literature}}]]
* ''{{The Fellowship of the Ring}}''. While the Fellowship is in Moria being pursued by orcs (and worse), Gandalf stays behind to hold a door closed. The opposition breaks through anyway. A few moments later Gandalf tells the rest of the Fellowship what happened.
->I could think of nothing to do but to try and put a shutting-spell on the door. [snip] Then something came into the chamber [snip] and then it perceived me and my spell.
->What it was I cannot guess, but I have never felt such a challenge. The counter-spell was terrible. It nearly broke me. For an instant the door left my control and began to open! I had to speak a word of Command. That proved too great a strain. The door burst in pieces.
* An explicit spell and counterspell appear in Kelson's coronation duel against Charissa in ''[[{{Deryni}} Deryni Rising]]''. Charissa begins:
-->"Drathon tall,
-->Power come.
-->Conquer all,
-->Senses numb."
The shape of a dragon begins to coalesce from mist, and Kelson interrupts with the counter:
-->"Drathon kill,
-->Power fade.
-->Senses still,
-->Conquer shade!"
* ''HarryPotter'' has these on at least a theoretical basis, most directly seen in ''HarryPotterAndThePhilosophersStone'' when a teacher tries to curse Harry off his broom while another tries to counter it. The countercurse was not entirely effective, even though the latter teacher was more skilled than the former, suggesting that counterspells are imperfect as a defense. More common practice is to use shield charms, which block or deflect weak spells, or just use similar spell of equal power so that the two cancel out.

[[AC:TabletopGames]]
* ''TabletopGame/DungeonsAndDragons''
** 2nd Edition, ''TabletopGame/ForgottenRealms'' setting. The ''spellstrike'' spell can negate an opponent's spell as it is being cast.
** 3rd Edition has a Counterspell mechanic. A prepared spell may be cast to nullify another caster's attempt to use the same spell. For example, a ''fireball'' can counter another ''fireball'' (but not ''delayed blast fireball'', which is a different spell). Some spells are specifically opposed to and counter other spells (''haste'' and ''slow'' may counter each other as well as themselves). Finally, ''dispel magic'' can be used as a universal counterspell but requires a unique "dispel check" to make the attempt.
* [[http://magiccards.info/query?q=o%3A%22counter+target%22+o%3Aspell+t%3A%22instant%22&v=card&s=cname Loads and loads of examples]] in ''TabletopGame/MagicTheGathering'', including the TropeNamer. Each card in a player's deck is considered a spell, and cards with the types "Interrupt" or "Instant" may be played in response to other spells -- such as those your opponent tries to play. The modern standard for counterspells in ''Magic'' is Cancel -- as in, "I cancel your spell."
* ''TabletopGame/{{Warhammer}}'''s dispel dice are an example of this, being used solely to counter enemy spells. There are also various abilities and pieces of wargear that allow instant dispels (the ubiquitous Dispel Scroll), or increase the power of your dispel attempts, either through modifying the result or granting extra dispel dice.

[[AC:Video Games]]
* In ''VideoGame/GuildWars'', the Mesmer profession has a number of "interrupt" spells that only work on spells and [[WordsCanBreakMyBones chants]], which are given this kind of flavour (as opposed to the interrupt skills available to physical attacker professions, which can usually interrupt actions of all sorts and are given a flavour of hitting you so hard you stop what you're doing).
* The FinalBoss of ''VideoGame/{{Okamiden}}'' has its own version of the Celestial Brush and often nullifies your brushstrokes by crossing them out with his own. (Fortunately, this rule works both ways.)

Top