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* One cutscene in ''MetalGearSolid: TheTwinSnakes'' shows a computer screen with complicated code showing up on it; [[http://multimedia.cx/eggs/mgs-vp3-easter-egg/ it's a hexdump of a gzip file]].

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* One cutscene in ''MetalGearSolid: TheTwinSnakes'' ''[[VideoGame/MetalGearSolid Metal Gear Solid: The Twin Snakes]]'' shows a computer screen with complicated code showing up on it; [[http://multimedia.cx/eggs/mgs-vp3-easter-egg/ it's a hexdump of a gzip file]].
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* In one ''GundamWing'' episode, a screen displays part of the Photoshop 6 manual as a purported readout from a medical scanner.

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* In one ''GundamWing'' ''Anime/MobileSuitGundamWing'' episode, a screen displays part of the Photoshop 6 manual as a purported readout from a medical scanner.
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* An episode of ''{{CSINY}}'' involved someone using a hack to cheat in a ''GearsOfWar 3'' tournament. At one point we see the hack's source code. Apparently, it's coded in... HTML. [[http://pccode.pl/hakowanie-gry-gears-of-war-3-wedlug-csi-ny/ The author of this article]] (in Polish) even tracked down the original website from which the HTML code was taken for the show.
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* Some text editors for programmers provide a way to easily scroll from the use of a particular method or variable to the point in the program where it was defined. When trying to understand exactly what a large method does, a programmer may chase down plenty of such hyperlinks.

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* Reading a long file often ends up looking like this. Some text IDE's (text editors optimized for programmers provide a way to easily scroll from the use of a particular method or variable language) have hyperlinks to the point various points in the program a link where it a variable, method, function, class, macro, type, etc. was defined. When trying to understand exactly what a large method does, a programmer may chase down plenty of such hyperlinks.created or defined, which accentuates the effect.
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* The ''{{Clear and Present Danger}}'' movie has a moment where a CIA hacker writes a "special program" to crack into Ritter's encrypted files. Unfortunately, it's a fake language.

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* The ''{{Clear and Present Danger}}'' movie has a moment where a CIA hacker CIAcrhacker writes a "special program" to crack into Ritter's encrypted files. Unfortunately, it's a fake language.



* ''{{Dollhouse}}'' uses the HTML source from the Web site for Wolfram Research in a hacking scene during the episode "Briar Rose". [[http://www.wolfram.com/company/background.html Wolfram Research]] is a real company that makes Mathematica software, but it shares a name with an evil corporation on Whedon's series ''Angel'', making it a particularly nerdy hidden reference.

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* ''{{Dollhouse}}'' uses the HTML source from (which isn't code (it's markup))from the Web site for Wolfram Research in a hacking cracking scene during the episode "Briar Rose". [[http://www.wolfram.com/company/background.html Wolfram Research]] is a real company that makes Mathematica software, but it shares a name with an evil corporation on Whedon's series ''Angel'', making it a particularly nerdy hidden reference.
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* In the ''SuzumiyaHaruhi'' episode "The Day of Saggitarius", Nagato with the help of a macro program reconfigures the entire steering method of a video game to the point where the graphics don't exist anymore - she's just churning out lines of code at top speed while typing at a pace that looks like it'll break the laptop. She even uses this to directly edit the source code and hack into the game itself in order to get rid of the cheating edge the other team was using. A fan actually checked the code she was using - ''and it was valid''.

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* In the ''SuzumiyaHaruhi'' episode "The Day of Saggitarius", Nagato with the help of a macro program reconfigures the entire steering method of a video game to the point where the graphics don't exist anymore - she's just churning out lines of code at top speed while typing at a pace that looks like it'll break the laptop. She even uses this to directly edit the source code and hack into the game itself in order to get rid of the cheating edge the other team was using. A fan actually checked the code she was using - ''and it was valid''.C.

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** C (or C++ written entirely in the style of C).

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** C (or C++ written entirely in the style of C).C.



* [[SerialExperimentsLain Lain]] apparently does all her hackery in Lisp.

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* [[SerialExperimentsLain Lain]] apparently does all her hackery in Lisp. Specifically, she's implementing Conway's Game of Life, with code from the CMU AI repository.


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** Apparently, she's hacking Lisp while not paying attention to a lecture about C.
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* The ''CodeLyoko'' supercomputer screens apparently display a PHP image gallery script.

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* The ''CodeLyoko'' ''WesternAnimation/CodeLyoko'' supercomputer screens apparently display a PHP image gallery script.
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* In ''{{Portal}}'', once you get backstage there are monitors that are basically scrolling code, except really they're scrolling distorted cake recipes.

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* In ''{{Portal}}'', ''VideoGame/{{Portal}}'', once you get backstage there are monitors that are basically scrolling code, except really they're scrolling distorted cake recipes.
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** She also does C++ in the artbook.
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[[folder:Music Videos]]
* Mi-Sex's "[[http://www.youtube.com/watch?v=-m8IOD-wk9g Computer Games]]" uses BASIC code that looks like it's for a game, since it has the line PRINT "WHEN YOU SEE AN (@) TO THE LEFT OF [...] YOUR TURN."
[[/folder]]

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* In {{Portal}}, once you get backstage there are monitors that are basically scrolling code, except really they're scrolling distorted cake recipes.

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* In {{Portal}}, ''{{Portal}}'', once you get backstage there are monitors that are basically scrolling code, except really they're scrolling distorted cake recipes.recipes.
* One cutscene in ''MetalGearSolid: TheTwinSnakes'' shows a computer screen with complicated code showing up on it; [[http://multimedia.cx/eggs/mgs-vp3-easter-egg/ it's a hexdump of a gzip file]].


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* In the process of making any very large program, the programmers will eventually have to write a program to help them compile their own program. It's a common enough problem that there are a number of popular "build automation" tools that write that stuff ''for'' you (once you configure them right). The code output by [http://www.gnu.org/software/automake/ automake] and the like can be quite long, and while you wouldn't ordinarily watch it scroll past while it's being generated, you could if you wanted to.

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* In the process of making any very large program, the programmers will eventually have to write a program to help them compile their own program. It's a common enough problem that there are a number of popular "build automation" tools that write that stuff ''for'' you (once you configure them right). The code output by [http://www.[[http://www.gnu.org/software/automake/ automake] automake]] and the like can be quite long, and while you wouldn't ordinarily watch it scroll past while it's being generated, you could if you wanted to.
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* In the process of making any very large program, the programmers will eventually have to write a program to help them compile their own program. It's a common enough problem that there are a number of popular "build automation" tools that write that stuff ''for'' you (once you configure them right). The code output by [http://www.gnu.org/software/automake/ automake] and the like can be quite long, and while you wouldn't ordinarily watch it scroll past while it's being generated, you could if you wanted to.
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** Their environmental control system also seems to make heavy use of some XML dialect, as seen when [[Alpha uses it]].

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** Their environmental control system also seems to make heavy use of some XML dialect, as seen when [[Alpha [[spoiler:Alpha uses it]].
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* Compiling a program (i.e. translating human-readable source code into a form that the computer can run faster) often prints lots of diagnostic information derived from the source code.

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* Compiling a program (i.e. translating human-readable source code into a form that the computer can run faster) often prints lots of diagnostic information derived from the source code.code, if you enable "verbose" output or have really poorly-written code that generates a lot of warnings.

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* Meta-example: when [[HollywoodHacking computer network intrusion isn't portrayed Hollywood-style]], chances are there will be [[http://nmap.org/movies.html nmap output somewhere on the screen]] (though strictly speaking, this is not source code).


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* Meta-example: when [[HollywoodHacking computer network intrusion isn't portrayed Hollywood-style]], chances are there will be [[http://nmap.org/movies.html nmap output somewhere on the screen]] (though strictly speaking, this is not source code).
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** Their environmental control system also seems to make heavy use of some XML dialect, as seen when [[Alpha uses it]].
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right click > Find Definition

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* Some text editors for programmers provide a way to easily scroll from the use of a particular method or variable to the point in the program where it was defined. When trying to understand exactly what a large method does, a programmer may chase down plenty of such hyperlinks.

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\"Cracking\" can refer to network intrusion or to software intrusion.


* Meta-example: when [[HollywoodHacking cracking isn't portrayed Hollywood-style]], chances are there will be [[http://nmap.org/movies.html nmap output somewhere on the screen]] (though strictly speaking, this is not source code).

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* Meta-example: when [[HollywoodHacking cracking computer network intrusion isn't portrayed Hollywood-style]], chances are there will be [[http://nmap.org/movies.html nmap output somewhere on the screen]] (though strictly speaking, this is not source code).



* I remember hearing that in one ''GundamWing'' episode, a screen displays either the documentation, config or code for TWAIN scanner drivers.
** It was documentation from Photoshop 6, I believe. The scene presented it as a readout from a medical scanner.

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* I remember hearing that in In one ''GundamWing'' episode, a screen displays either part of the documentation, config or code for TWAIN scanner drivers.
** It was documentation from
Photoshop 6, I believe. The scene presented it 6 manual as a purported readout from a medical scanner.



* The T-800 in ''{{Terminator}}'' has AppleII assembly code scrolling on the RoboCam. 6502 Assembly code, generally acknowledged as [[http://www.pagetable.com/?p=64 AppleII code originally taken from Nibble Magazine]].

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* The T-800 in ''{{Terminator}}'' has AppleII 6502 assembly code scrolling on the RoboCam. 6502 Assembly code, generally acknowledged as [[http://www.pagetable.com/?p=64 AppleII code originally taken from Nibble Magazine]].



* ''{{Dollhouse}}'' uses the HTML source from the Web site for Wolfram research in a hacking scene during the episode "Briar Rose". Wolfram Research is a real company, but the name is also the name of an evil corporation on Whedon's series ''Angel'', making it a particularly nerdy hidden reference.

to:

* ''{{Dollhouse}}'' uses the HTML source from the Web site for Wolfram research Research in a hacking scene during the episode "Briar Rose". [[http://www.wolfram.com/company/background.html Wolfram Research Research]] is a real company, company that makes Mathematica software, but the it shares a name is also the name of with an evil corporation on Whedon's series ''Angel'', making it a particularly nerdy hidden reference.



* Compiling a program (i.e. translating human-readable source code into a form that the computer can run faster) often prints lots of information (though not the source code).

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* Compiling a program (i.e. translating human-readable source code into a form that the computer can run faster) often prints lots of diagnostic information (though not derived from the source code).code.



* Assembly language code, which consists of primitive instructions usually written one per line, tends to be quite verbose. Reading a longer assembly listing may resemble this trope. Though these days one rarely ever needs to read (or write) assembly code.

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* Assembly language code, which consists of primitive instructions usually written one per line, tends to be quite verbose. Reading a longer assembly listing may resemble this trope. Though these days one rarely ever needs to read (or write) assembly code.
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* Meta-example: when [[HollywoodHacking cracking isn't portrayed Hollywood-style]], chances are there will be [[http://nmap.org/movies.html nmap output somewhere on the screen]] (though strictly speaking, this is not source code).
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None

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* Assembly language code, which consists of primitive instructions usually written one per line, tends to be quite verbose. Reading a longer assembly listing may resemble this trope. Though these days one rarely ever needs to read (or write) assembly code.
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* In {{Portal}}, once you get backstage there are monitors that are basically scrolling code, except really they're scrolling distorted cake recipes.
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* The first ''Wangan Midnight Maximum Tune'' would briefly show some faint scrolling text in the background of its AttractMode video. Closer inspection shows that it's a bunch of random characters from the middle row of a QWERTY keyboard. Apparently, the person who made it couldn't even be bothered to mash keys on a different row.
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no need for "apparently," they're real, they make Mathematica and Wolfram|Alpha


* ''{{Dollhouse}}'' uses the HTML source from the Web site for Wolfram research in a hacking scene during the episode "Briar Rose". Wolfram is apparently a real company, but the name is also the name of an evil corporation on Whedon's series ''Angel'', making it a particularly nerdy hidden reference.

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* ''{{Dollhouse}}'' uses the HTML source from the Web site for Wolfram research in a hacking scene during the episode "Briar Rose". Wolfram Research is apparently a real company, but the name is also the name of an evil corporation on Whedon's series ''Angel'', making it a particularly nerdy hidden reference.

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* The code seen in [[DotHack .hack//Liminality]] is from the source code of the .hack games.



* The code seen in [[DotHack .hack//Liminality]] is from the source code of the .hack games.

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* The code seen in [[DotHack .hack//Liminality]] is from the source code of the .hack games.
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* The code seen in [[DotHack .hack//Liminality]] is from the source code of the .hack games.
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sorry bro but this Self Demonstrating Article can't survive one edit without breaking so off you go


---->[+ @@global _start@@+ ]
---->[+ @@ @@+ ]
---->[+ @@section .text@@+ ]
---->[+ @@ @@+ ]
---->[+ @@_start:@@+ ]
---->[+ @@ @@+ ]
------>[+ @@mov eax, 4@@+ ]
------>[+ @@mov ebx, 1@@+ ]
------>[+ @@mov ecx, content@@+ ]
------>[+ @@mov edx, content.length@@+ ]
------>[+ @@int 0x80@@+ ]
---->[+ @@ @@+ ]
---->[+ @@section .data@@+ ]
---->[+ @@ @@+ ]
---->[+ @@content:@@+ ]




---->[+ @@.length equ $ - content@@+ ]
---->[+ @@ @@+ ]
---->[+ @@section .text@@+ ]
------>[+ @@mov eax, 1@@+ ]
------>[+ @@xor ebx, ebx@@+ ]
------>[+ @@int 0x80@@+ ]
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not an acronym, and why the hell is this a spoiler?


* [[SerialExperimentsLain Lain]] apparently does all her hackery in [[spoiler:LISP]].

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* [[SerialExperimentsLain Lain]] apparently does all her hackery in [[spoiler:LISP]].Lisp.

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Self Demonstrating Article; it's x86 assembly, NASM syntax, for Linux. almost ready to compile.


---->[+@@global _start@@+]
---->[+@@ @@+]
---->[+@@section .text@@+]
---->[+@@ @@+]
---->[+@@_start:@@+]
---->[+@@ @@+]
------>[+@@mov eax, 4@@+]
------>[+@@mov ebx, 1@@+]
------>[+@@mov ecx, content@@+]
------>[+@@mov edx, content.length@@+]
------>[+@@int 0x80@@+]
---->[+@@ @@+]
---->[+@@section .data@@+]
---->[+@@ @@+]
---->[+@@content:@@+]



----

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-------->[+@@.length equ $ - content@@+]
---->[+@@ @@+]
---->[+@@section .text@@+]
------>[+@@mov eax, 1@@+]
------>[+@@xor ebx, ebx@@+]
------>[+@@int 0x80@@+]

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