Follow TV Tropes

Following

History Main / ConvenientColorChange

Go To

OR

Is there an issue? Send a MessageReason:
None


** [[VideoGame/BioShock 2 The sequel]]'s multiplayer uses red, white, and blue in a similar way; red machines have been hacked by the enemy team, and blue ones by your own. White is unhacked (vending machines) or inactive (turrets).

to:

** [[VideoGame/BioShock 2 [[VideoGame/BioShock2 The sequel]]'s multiplayer uses red, white, and blue in a similar way; red machines have been hacked by the enemy team, and blue ones by your own. White is unhacked (vending machines) or inactive (turrets).
Is there an issue? Send a MessageReason:
None


* In the ''Film/{{Tron}}'' universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}. [[note]] {{Exaggerated}} and {{Justified}} in the franchise, as a Program's [[TronLines circuitry patterns]] are identify their function and loyalties. [[/note]]

to:

* In the ''Film/{{Tron}}'' universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}. [[note]] {{Exaggerated}} and {{Justified}} in the franchise, as a Program's [[TronLines circuitry patterns]] are identify their function and loyalties. [[/note]]
Is there an issue? Send a MessageReason:
None


* In the ''Film/{{Tron}}'' universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}.

to:

* In the ''Film/{{Tron}}'' universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}. [[note]] {{Exaggerated}} and {{Justified}} in the franchise, as a Program's [[TronLines circuitry patterns]] are identify their function and loyalties. [[/note]]

Added: 232

Changed: 518

Is there an issue? Send a MessageReason:
None


* The security bots in ''Franchise/{{Bioshock}}'' change from red-light to green-light when you hack them. Likewise, Big Daddies' helmet lights will turn green when hypnotized and red when aggro'd.
** The sequel's multiplayer uses red, white, and blue in a similar way; red machines have been hacked by the enemy team, and blue ones by your own. White is unhacked (vending machines) or inactive (turrets).

to:

* ''VideoGame/BioShock''
**
The security bots in ''Franchise/{{Bioshock}}'' ''VideoGame/BioShock1'' change from red-light to green-light when you hack them. Likewise, Big Daddies' helmet lights will turn green when hypnotized and red when aggro'd.
** [[VideoGame/BioShock 2 The sequel's sequel]]'s multiplayer uses red, white, and blue in a similar way; red machines have been hacked by the enemy team, and blue ones by your own. White is unhacked (vending machines) or inactive (turrets).



* In ''{{Dune II}}'', when an Ordos Deviator tank hit an opposing unit and put it under Ordos control, the unit's color changed to Ordos green.

to:

* In ''{{Dune ''VideoGame/{{Dune II}}'', when an Ordos Deviator tank hit hits an opposing unit and put it under Ordos control, the unit's color changed changes to Ordos green.
Is there an issue? Send a MessageReason:
None


* Magic weapons in ''{{Goblins}}'' are explicitly said to glow with the [[AuraVision aura color]] of their wielder and change depending on who is wielding them.

to:

* Magic weapons in ''{{Goblins}}'' ''Webcomic/{{Goblins}}'' are explicitly said to glow with the [[AuraVision aura color]] of their wielder and change depending on who is wielding them.
Is there an issue? Send a MessageReason:
None


* In ''ErfWorld'', raiment has similar properties. It changes color and even ''symbol'' depending on who a unit serves. So when Wanda [[TheUndead uncroacks]] or [[BackFromTheDead Decrypts]] a unit, its raiment immediately changes to her or Parson's symbol.

to:

* In ''ErfWorld'', ''{{Webcomic/Erfworld}}'', raiment has similar properties. It changes color and even ''symbol'' depending on who a unit serves. So when Wanda [[TheUndead uncroacks]] or [[BackFromTheDead Decrypts]] a unit, its raiment immediately changes to her or Parson's symbol.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/ShinmegamiTenseiIIINocturne'', the main characters tattoo's will change color from blue to red when health is critically low.

to:

* In ''VideoGame/ShinmegamiTenseiIIINocturne'', ''VideoGame/ShinMegamiTenseiIIINocturne'', the main characters tattoo's will change color from blue to red when health is critically low.
Is there an issue? Send a MessageReason:
None


* In an early draft of ''StarWars'', lightsabers worked like this.

to:

* In an early draft of ''StarWars'', ''Franchise/StarWars'', lightsabers worked like this.



* In ''StarWarsBattlefront'', any command posts you/the enemy captures will change colour.

to:

* In ''StarWarsBattlefront'', ''VideoGame/StarWarsBattlefront'', any command posts you/the enemy captures will change colour.
Is there an issue? Send a MessageReason:
None


* When buildings are captured in ''CommandAndConquer'' games (or when soldiers are mind-controlled), they change to the color of the team that captured them. GarrisonableStructures also get instant sandbags, flags, and color-coded paint jobs.

to:

* When buildings are captured in ''CommandAndConquer'' ''VideoGame/CommandAndConquer'' games (or when soldiers are mind-controlled), they change to the color of the team that captured them. GarrisonableStructures also get instant sandbags, flags, and color-coded paint jobs.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/ShinmegamiTenseiIIINocturne'', the main characters tattoo's will change color from blue to red when health is critically low.
Is there an issue? Send a MessageReason:
None


** We see this not only in the movies, but in the video games ([[VideoGame/TronEvolution Abarax]] turns an awful greenish color), and the AlternateContinuity of ''VideoGame/TronTwoPointOh'' shows a hapless infected Program transforming from blue circuitry to SicklyGreenGlow as well as an EvilCostumeSwitch for [[spoiler: Ma3a]] when she compiles with some malicious code.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:330:[-Well, at least no one can accuse Flynn of [[IncrediblyLamePun turning]] [[DirtyCoward yellow]]! [[note]](His [[EvilTwin evil]] [[NinjaPirateZombieRobot cyber]] [[EnemyWithin duplicate]], on [[Film/TronLegacy the other hand...)[[/note]] ]]-] ]]

to:

[[caption-width-right:330:[-Well, at least no one can accuse Flynn of [[IncrediblyLamePun turning]] [[DirtyCoward yellow]]! [[note]](His [[EvilTwin evil]] [[NinjaPirateZombieRobot cyber]] [[EnemyWithin duplicate]], on [[Film/TronLegacy the other hand...)[[/note]] ]]-] turning yellow]]!-] ]]



* In the Film/{{Tron}} universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}. {{Justified|Trope}} in that a Program's circuitry indicates its alignment and job within the system.

to:

* In the Film/{{Tron}} ''Film/{{Tron}}'' universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}. {{Justified|Trope}} in that a Program's circuitry indicates its alignment and job within the system.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The sequel's multiplayer uses red, white, and blue in a similar way; red machines have been hacked by the enemy team, and blue ones by your own. White is unhacked (vending machines) or inactive (turrets).
Is there an issue? Send a MessageReason:
Hottip Cleanup


There's a lot of variations on this. MechaMooks that get [[HackingMinigame hacked]] will spontaneously change the color of any lights on their chassis, as if they were built with multiple colored bulbs just in case they were ever hacked[[hottip:*:(or the owner wants to mod them)]]. Characters under MindControl or the effects of TheVirus may have this happen to them as well.

to:

There's a lot of variations on this. MechaMooks that get [[HackingMinigame hacked]] will spontaneously change the color of any lights on their chassis, as if they were built with multiple colored bulbs just in case they were ever hacked[[hottip:*:(or hacked[[note]](or the owner wants to mod them)]].them)[[/note]]. Characters under MindControl or the effects of TheVirus may have this happen to them as well.

Added: 598

Changed: 156

Is there an issue? Send a MessageReason:
None


* In ''TransformersAnimated'', when Mixmaster and Scrapper [[FaceHeelTurn change their allegiance to the Decepticons]], their [[UnusualEuphemism optics]] go from yellow to red, as Autobots have blue eyes, Decepticons have red ones.

to:

* In ''TransformersAnimated'', when Mixmaster and Scrapper [[FaceHeelTurn change their allegiance to the Decepticons]], their [[UnusualEuphemism [[CallARabbitASmeerp optics]] go from yellow to red, as Autobots have blue eyes, eyes and Decepticons have red ones.ones. They also go from the colors of the vehicles they were made from to the bright yellow and purple of the G1 Constructicons.


Added DiffLines:

*In ''Ben10AlienForce,'' Albedo is an alien who created a knockoff [[TransformationTrinket Omnitrix]] that has synced with Ben's, rendering him stuck with Ben's normal human form as his default. Eventually, the two Omnitrixes react to each other, and Albedo becomes a color-inverted Ben - dark hair becomes white, green clothes become red. Eventually, he creates another, better one called the Ultimatrix. It's red, like his jacket. So is the flash created when Albedo transforms with it. Then Ben gets it... and when he puts it on, it becomes green, as is the flash when ''he'' transforms with it.
Is there an issue? Send a MessageReason:
None


* The [[FamilyFriendlyFirearms laser guns]] of ''GIJoe'' act like this.

to:

* The [[FamilyFriendlyFirearms laser guns]] of ''GIJoe'' act like this. The beams are ColorCodedForYourConvenience, good guys and bad guys having different-colored laser blasts, and infamously, in one episode, a Cobra weapon is picked up and used by a Joe, and the color of its fire ''changed to match its user.'' It is joked by fans that the guns have a "good" and "evil" setting.
Is there an issue? Send a MessageReason:
None


* The security bots in ''VideoGame/{{Bioshock}}'' change from red-light to green-light when you hack them. Likewise, Big Daddies' helmet lights will turn green when hypnotized and red when aggro'd.

to:

* The security bots in ''VideoGame/{{Bioshock}}'' ''Franchise/{{Bioshock}}'' change from red-light to green-light when you hack them. Likewise, Big Daddies' helmet lights will turn green when hypnotized and red when aggro'd.
Is there an issue? Send a MessageReason:
None


PaintItBlack is a subtrope of this.

to:

PaintItBlack is a subtrope of this. See also EyeColourChange.
Is there an issue? Send a MessageReason:
None


!Examples

to:

!Examples
!!Examples



----

to:

----
Is there an issue? Send a MessageReason:


Video games, movies, and other media action can be fast paced and potentially confusing. Telling apart TheCavalry from the EliteMooks they're engaging is complicated by the camera moving and lack of good lighting; this is why factions are DressCodedForYourConvenience and everyone on the SuperTeam is ColorCodedForYourConvenience. If there's energy attacks, so are they. {{Ray Gun}}s will have the color of the faction, and even normal guns' [[EveryBulletIsATracer tracer rounds]] will be the same color.

to:

Video games, movies, and other media action can be fast paced and potentially confusing. Telling apart TheCavalry from the EliteMooks they're engaging is complicated by the camera moving and lack of good lighting; this is why factions are DressCodedForYourConvenience and everyone on the members of SuperTeam is ColorCodedForYourConvenience.are ColorCodedCharacters. If there's energy attacks, so are they. {{Ray Gun}}s will have the color of the faction, and even normal guns' [[EveryBulletIsATracer tracer rounds]] will be the same color.
Is there an issue? Send a MessageReason:
None


* The security bots in ''{{Bioshock}}'' change from red-light to green-light when you hack them. Likewise, Big Daddies' helmet lights will turn green when hypnotized and red when aggro'd.

to:

* The security bots in ''{{Bioshock}}'' ''VideoGame/{{Bioshock}}'' change from red-light to green-light when you hack them. Likewise, Big Daddies' helmet lights will turn green when hypnotized and red when aggro'd.

Added: 256

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Campaign or custom map triggers that change unit control will also change the color accordingly. E.g. One early mission has you bring your hero unit to a beacon, which sets off a script to turn the whole base to your control, along with a new paint job.
Is there an issue? Send a MessageReason:
None


* In the Film/{{Tron}} universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}. {{Justified}} in that a Program's circuitry indicates its alignment and job within the system.

to:

* In the Film/{{Tron}} universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}. {{Justified}} {{Justified|Trope}} in that a Program's circuitry indicates its alignment and job within the system.
Is there an issue? Send a MessageReason:
None


* In ''TransformersAnimated'', when Mixmaster and Scrapper [[FaceHeelTurn change their allegiance to the Decepticons]], their [[UnusualEuphemism optics]] go from blue to red, as Autobots have blue eyes while Decepticons have red ones.

to:

* In ''TransformersAnimated'', when Mixmaster and Scrapper [[FaceHeelTurn change their allegiance to the Decepticons]], their [[UnusualEuphemism optics]] go from blue yellow to red, as Autobots have blue eyes while eyes, Decepticons have red ones.
Is there an issue? Send a MessageReason:
None


* ''GearsOfWar'': The light on guns change to either blue or red depending upon which side picks them up.
* ''StarCraft'' has it for mind-controlled units in the ''Brood War'' extension, but averts it for "rescuable" units in missions (usually heroes).

to:

* ''GearsOfWar'': ''VideoGame/GearsOfWar'': The light on guns change to either blue or red depending upon which side picks them up.
* ''StarCraft'' ''VideoGame/StarCraft'' has it for mind-controlled units in the ''Brood War'' extension, but averts it for "rescuable" units in missions (usually heroes).



* Though not universally true, ''FireEmblem'' characters will often switch their outfits to blue instead of green (NPC) or red (enemy) upon joining the player's army.
* In ''TheLegendOfZeldaSpiritTracks'', Phantoms being controlled by Zelda turn pink.
* ''ElShaddaiAscensionOfTheMetatron'' has the weapons change color from black to white as soon as you steal (and purify) them from enemies.

to:

* Though not universally true, ''FireEmblem'' ''VideoGame/FireEmblem'' characters will often switch their outfits to blue instead of green (NPC) or red (enemy) upon joining the player's army.
* In ''TheLegendOfZeldaSpiritTracks'', ''VideoGame/TheLegendOfZeldaSpiritTracks'', Phantoms being controlled by Zelda turn pink.
* ''ElShaddaiAscensionOfTheMetatron'' ''VideoGame/ElShaddaiAscensionOfTheMetatron'' has the weapons change color from black to white as soon as you steal (and purify) them from enemies.

Added: 284

Changed: 1

Is there an issue? Send a MessageReason:
None


* In ''StarWarsBattlefront'', any command posts you/the enemy captures will change colour.

to:

* In ''StarWarsBattlefront'', any command posts you/the enemy captures will change colour.colour.
* At one point in ''TransformersWarForCybertron'', an Autobot [[EliteMook Brute]] picks up the hammer weapon dropped by the Decepticon Brute he just killed. The weapon immediately switches from the purple-tinted Decepticon version to the red-tinted Autobot version of the same weapon.
Is there an issue? Send a MessageReason:
namespace migration


[[quoteright:330:[[{{Tron}} http://static.tvtropes.org/pmwiki/pub/images/TronFlynnChangesColor_9882.jpg]]]]

to:

[[quoteright:330:[[{{Tron}} [[quoteright:330:[[Film/{{Tron}} http://static.tvtropes.org/pmwiki/pub/images/TronFlynnChangesColor_9882.jpg]]]]



* In the {{Tron}} universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}. {{Justified}} in that a Program's circuitry indicates its alignment and job within the system.
** We see this not only in the movies, but in the video games ([[TronEvolution Abarax]] turns an awful greenish color), and the AlternateContinuity of ''[[{{Tron20}} Tron 2.0]]'' shows a hapless infected Program transforming from blue circuitry to SicklyGreenGlow as well as an EvilCostumeSwitch for [[spoiler: Ma3a]] when she compiles with some malicious code.

to:

* In the {{Tron}} Film/{{Tron}} universe, vehicles change to the color of whatever program is piloting it. Also, programs that are [[{{Brainwashing}} reprogrammed]] (or {{deprogram}}med) may change color. The page picture is Flynn [[InvokedTrope invoking the trope]] in order to pass himself off as a {{Mook}}. {{Justified}} in that a Program's circuitry indicates its alignment and job within the system.
** We see this not only in the movies, but in the video games ([[TronEvolution ([[VideoGame/TronEvolution Abarax]] turns an awful greenish color), and the AlternateContinuity of ''[[{{Tron20}} Tron 2.0]]'' ''VideoGame/TronTwoPointOh'' shows a hapless infected Program transforming from blue circuitry to SicklyGreenGlow as well as an EvilCostumeSwitch for [[spoiler: Ma3a]] when she compiles with some malicious code.
Is there an issue? Send a MessageReason:


[[caption-width-right:330:[-Well, at least no one can accuse Flynn of [[WorldwidePunomenon turning]] [[DirtyCoward yellow!]] [[note]](His [[EvilTwin evil]] [[NinjaPirateZombieRobot cyber]] [[EnemyWithin duplicate]], on [[Film/TronLegacy the other hand...)[[/note]] ]]-] ]]

to:

[[caption-width-right:330:[-Well, at least no one can accuse Flynn of [[WorldwidePunomenon [[IncrediblyLamePun turning]] [[DirtyCoward yellow!]] yellow]]! [[note]](His [[EvilTwin evil]] [[NinjaPirateZombieRobot cyber]] [[EnemyWithin duplicate]], on [[Film/TronLegacy the other hand...)[[/note]] ]]-] ]]
Is there an issue? Send a MessageReason:
None


[[caption-width-right:330:[-Well, at least no one can accuse Flynn of [[WorldwidePunomenon turning]] [[DirtyCoward yellow!]] [[hottip:*:(His [[EvilTwin evil]] [[NinjaPirateZombieRobot cyber]] [[EnemyWithin duplicate]], on [[Film/TronLegacy the other hand...)]] ]]-] ]]

to:

[[caption-width-right:330:[-Well, at least no one can accuse Flynn of [[WorldwidePunomenon turning]] [[DirtyCoward yellow!]] [[hottip:*:(His [[note]](His [[EvilTwin evil]] [[NinjaPirateZombieRobot cyber]] [[EnemyWithin duplicate]], on [[Film/TronLegacy the other hand...)]] )[[/note]] ]]-] ]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**The franchise also has many, many, maaaany characters over the years get a repaint from a powerup, sometimes temporary and sometimes permanent, because it lets them [[MerchandiseDriven sell the same toy again]].

Top