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** ''VideoGame/SuperMarioSunshine takes a vastly different approach. Now, rather than a castle, the game takes place on the tropical island of Isle Delfino. The hub world, Delfino Plaza, couldn't be more different from Peach's Castle. It is a bustling city filled to the brim with Piantas to talk and interact with. It is more wide open with more areas to explore, and plenty of secrets to find, including blue coins, Shine Sprites, and even more secret levels. The entire area is available to you from the start, unlike Peach's Castle, which would require beating Bowser's levels in order to access more of it. Delfino Plaza also has a 100 coin shine unlike Peach's Castle.

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** ''VideoGame/SuperMarioSunshine ''VideoGame/SuperMarioSunshine'' takes a vastly different approach. Now, rather than a castle, the game takes place on the tropical island of Isle Delfino. The hub world, Delfino Plaza, couldn't be more different from Peach's Castle. It is a bustling city filled to the brim with Piantas to talk and interact with. It is more wide open with more areas to explore, and plenty of secrets to find, including blue coins, Shine Sprites, and even more secret levels. The entire area is available to you from the start, unlike Peach's Castle, which would require beating Bowser's levels in order to access more of it. Delfino Plaza also has a 100 coin shine unlike Peach's Castle.
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* ''Film/BackToTheFuture'' was largely set in [[The50s 1955]], ''Film/BackToTheFuturePartII'' went to [[{{Zeerust}} 2015]] and an [[BadPresent alternate 1985]] before going back to 1955 and ''Film/BackToTheFuturePartIII'' was largely set in [[TheWildWest 1885]]. While all three take place in Hill Valley, California, each time period makes the town feel different in tone.

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* ''Film/BackToTheFuture'' was largely set in [[The50s [[TheFifties 1955]], ''Film/BackToTheFuturePartII'' went to [[{{Zeerust}} 2015]] and an [[BadPresent alternate 1985]] before going back to 1955 and ''Film/BackToTheFuturePartIII'' was largely set in [[TheWildWest 1885]]. While all three take place in Hill Valley, California, each time period makes the town feel different in tone.
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* The first ''WesternAnimation/Frozen2013'' is known for icy and snowy landscapes, as the characters try to break Elsa's eternal winter curse. The [[WesternAnimation/Frozen2 sequel]] takes place during the colorful autumn months.

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* The first ''WesternAnimation/Frozen2013'' is known for icy and snowy landscapes, as the characters try to break Elsa's eternal winter curse. curse in a setting where magic is uncommon. The [[WesternAnimation/Frozen2 sequel]] takes place during the colorful autumn months.months in a setting where magic is common.
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* ''Film/BackToTheFuture'' was largely set in 1955, ''Film/BackToTheFuturePartII'' went to 2015 and an alternate 1985 before going back to 1955 and ''Film/BackToTheFuturePartIII'' was largely set in 1885. While all three take place in Hill Valley, California, each time period makes the town feel different in tone.

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* ''Film/BackToTheFuture'' was largely set in 1955, [[The50s 1955]], ''Film/BackToTheFuturePartII'' went to 2015 [[{{Zeerust}} 2015]] and an [[BadPresent alternate 1985 1985]] before going back to 1955 and ''Film/BackToTheFuturePartIII'' was largely set in 1885.[[TheWildWest 1885]]. While all three take place in Hill Valley, California, each time period makes the town feel different in tone.
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* ''Film/BackToTheFuture'' was largely set in 1955, ''Film/BackToTheFuturePartII'' went to 2015 and an alternate 1985 before going back to 1955 and ''Film/BackToTheFuturePartIII'' was largely set in 1885.

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* ''Film/BackToTheFuture'' was largely set in 1955, ''Film/BackToTheFuturePartII'' went to 2015 and an alternate 1985 before going back to 1955 and ''Film/BackToTheFuturePartIII'' was largely set in 1885. While all three take place in Hill Valley, California, each time period makes the town feel different in tone.
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** ''VideoGame/SuperMarioGalaxy2'' has an even smaller hub world. Starship Mario takes advantage of the gravity mechanic unlike its predecessor, and completing certain stars will invite NPCs from other galaxies to board the ship, but actually exploring the ship is optional. While the previous hubs required exploring the area until they reach a point in which Mario can access a level, Starship Mario gives access to the world map with all the levels available just by stepping onto a button in front of the ship's steering wheel.

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** ''VideoGame/SuperMarioGalaxy2'' has an even smaller hub world. Starship Mario takes advantage of the gravity mechanic unlike its predecessor, and completing certain stars will invite NPCs [=NPCs=] from other galaxies to board the ship, but actually exploring the ship is optional. While the previous hubs required exploring the area until they reach a point in which Mario can access a level, Starship Mario gives access to the world map with all the levels available just by stepping onto a button in front of the ship's steering wheel.

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** ''VideoGame/SuperMarioGalaxy2'' has an even smaller hub world. Starship Mario takes advantage of the gravity mechanic unlike its predecessor, and completing certain stars will invite NPCs from other galaxies to board the ship, but actually exploring the ship is optional. While the previous hubs required exploring the area until they reach a point in which Mario can access a level, Starship Mario gives access to all the levels available just by stepping onto a button in front of the ship's steering wheel.

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** ''VideoGame/SuperMarioGalaxy2'' has an even smaller hub world. Starship Mario takes advantage of the gravity mechanic unlike its predecessor, and completing certain stars will invite NPCs from other galaxies to board the ship, but actually exploring the ship is optional. While the previous hubs required exploring the area until they reach a point in which Mario can access a level, Starship Mario gives access to the world map with all the levels available just by stepping onto a button in front of the ship's steering wheel.wheel.
** ''VideoGame/SuperMario3DLand'' has no hub world. Instead offering a world map to access all the levels much like ''Galaxy 2''. It contrasts the previous games by taking place in... the Mushroom Kingdom itself rather than an entirely new location.
** ''VideoGame/SuperMario3DWorld'' is still in a world map, but a more freely explorable one. It takes place in the Sprixie Kingdom, with its main inhabitants being fairy-like creatures rather than Toads.
*** ''Bowser's Fury'' takes place in Lake Lapcat, a series of islands within an unknown location populated by cats and cat-like creatures.
** ''VideoGame/SuperMarioOdyssey'''s means of transportation, and the closest thing it has to a hub, is the Odyssey. A red hat-like ship powered by Power Moons which must be gathered throughout the kingdoms to progress. There's not much to do inside other than change Mario's outfit and decorate it with souvenirs from the kingdoms.
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** ''VideoGame/SuperMarioGalaxy'' takes it UpToEleven by taking place all the way [[RecycledInSpace IN SPAAAAAACE!]] The Comet Observatory is significantly smaller than the previous hub worlds, and doesn't have any secrets to discover other than Hungry Lumas you unlock throughout the game. Levels are also accessed differently. Instead of going through paintings, Mario must enter a dome, go up a Pull Star, and then select a galaxy from a selection of what can be viewed from that dome.
** ''VideoGame/SuperMarioGalaxy2'' has an even smaller hub world. Starship Mario takes advantage of the gravity mechanic unlike its predecessor, and completing certain stars will invite NPCs from other galaxies to board the ship, but actually exploring the ship is optional. While the previous hubs required exploring the area until they reach a point in which Mario can access a level, Starship Mario gives access to all the levels available just by stepping onto a button in front of the ship's steering wheel.
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* ''VideoGame/JakAndDaxterThePrecursorLegacy'' takes place in a jovial HighFantasy setting with some {{Steam Punk}} elements. ''VideoGame/JakIIRenegade'' takes place in a gritty {{Cyberpunk}} WretchedHive. There is a big [[WhamEpisode wham moment]] in the last mission of the first act, where Jak and Daxter are given a mission to travel to the ruins on the edge of the city to clear some Metal Heads away from a sacred site, and then they go there and see the sacred site themselves: [[spoiler:It's Samos' hut from the first game, run-down and forgotten. This is the moment where the heroes realise that they are in a BadFuture.]]
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* The 3D ''VideoGame/SuperMarioBros'' games often do this for its general locations.
** In ''VideoGame/SuperMario64'', the game takes place in Peach's Castle, a large royal palace where Princess Peach resides. Mario accesses each of the levels by jumping through various paintings, and can learn his moves through practicing on both the castle grounds and the courtyard, as well as having various toads to talk to throughout the castle halls.
** ''VideoGame/SuperMarioSunshine takes a vastly different approach. Now, rather than a castle, the game takes place on the tropical island of Isle Delfino. The hub world, Delfino Plaza, couldn't be more different from Peach's Castle. It is a bustling city filled to the brim with Piantas to talk and interact with. It is more wide open with more areas to explore, and plenty of secrets to find, including blue coins, Shine Sprites, and even more secret levels. The entire area is available to you from the start, unlike Peach's Castle, which would require beating Bowser's levels in order to access more of it. Delfino Plaza also has a 100 coin shine unlike Peach's Castle.
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One of the reasons why sequels often fail to reach the same level of acclaim as their predecessors is that they simply retread the same ground. Many writers are aware of this, and therefore try to shake things up when writing the sequel.

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One of the reasons why sequels often fail to reach the same level of acclaim as their predecessors is that [[ItsTheSameNowItSucks they simply retread the same ground.ground]]. Many writers are aware of this, and therefore try to shake things up when writing the sequel.

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* The first parts of ''Film/TheEmpireStrikesBack'' take place on the icy planet of Hoth, as opposed to the desert-covered Tatooine where ''Film/ANewHope'' begins.

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* ''Franchise/StarWars'':
**
The first parts of ''Film/TheEmpireStrikesBack'' take place on the icy planet of Hoth, as opposed to the desert-covered Tatooine where ''Film/ANewHope'' begins.


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* ''Film/DieHard'' takes place on Christmas Eve in sunny Los Angeles, while ''Film/DieHard2'' takes place on Christmas Eve in Dulles International Airport during a blizzard. ''Film/DieHardWithAVengeance'' takes place in New York during the summer.
* ''Film/HomeAlone'' was largely set in the Chicago suburbs, while ''Film/HomeAlone2LostInNewYork'' takes place in New York City.
* The ''Franchise/{{Alien}}'' films go for dank and murky settings with differences - ''Film/{{Alien}}'' was confined to entirely to spaceship, ''Film/{{Aliens}}'' took place on a colony, ''Film/Alien3'' took place on a prison planet and ''Film/AlienResurrection'' took place on a space station.
* ''Film/BackToTheFuture'' was largely set in 1955, ''Film/BackToTheFuturePartII'' went to 2015 and an alternate 1985 before going back to 1955 and ''Film/BackToTheFuturePartIII'' was largely set in 1885.
* ''Film/{{Gremlins}}'' took place in a small American town, while ''Film/Gremlins2TheNewBatch'' took place in a New York skyscraper.
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[[folder:Web Video]]
* The first campaign of WebVideo/CriticalRole takes place primarily in Tal'Dorei, a continent drawing heavily from traditional Western European HighFantasy tropes. The second campaign takes place in Wildemount, a continent drawing from different cultures and folklores (for example, the Dwendalian Empire is very German, the Menagerie Coast has a mediterranean coast feel to it, and the Kryn Dynasty has a Romanian feel). The third campaign takes place in Marquet, a continent loosely drawing inspiration from the Middle East and northern Africa.
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* The first ''WesternAnimation/{{Frozen}}'' is known for icy and snowy landscapes, as the characters try to break Elsa's eternal winter curse. The [[WesternAnimation/Frozen2 sequel]] takes place during the colorful autumn months.

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* The first ''WesternAnimation/{{Frozen}}'' ''WesternAnimation/Frozen2013'' is known for icy and snowy landscapes, as the characters try to break Elsa's eternal winter curse. The [[WesternAnimation/Frozen2 sequel]] takes place during the colorful autumn months.
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* Franchise/HarryPotter:

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* Franchise/HarryPotter:''Franchise/HarryPotter'':



** The ''Film/FantasticBeasts'' prequel series opens in New York City over half a century prior to the events of the original series, taking the films out of Great Britain and for the first time.

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** The ''Film/FantasticBeasts'' prequel series opens in New York City over half a century prior to the events of the original series, taking the films out of Great Britain and for the first time.time, and focusing on adult wizards rather than adolescent students.
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** The original film series takes place mostly at Hogwarts, except for ''Film/HarryPotterAndTheDeathlyHallowsPart1'', which covers the first half of the final book where the trio are [[spoiler: hunting horcruxes]] throughout the British countryside. The bleak, meandering nature of these travels highlights how overwhelmed the trio is as they face the wartown Wizarding World as adults with no guidance.
** The ''Film/FantasticBeasts'' prequel series opens in New York over half a century prior to the events of the original series, taking the films out of Great Britain and for the first time.

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** The original film series takes place mostly at Hogwarts, except for ''Film/HarryPotterAndTheDeathlyHallowsPart1'', which covers the first half of the final book where the trio are [[spoiler: hunting horcruxes]] throughout the British countryside. The bleak, meandering nature of these travels highlights how overwhelmed the trio is as they face the wartown wartorn Wizarding World as adults with no guidance.
** The ''Film/FantasticBeasts'' prequel series opens in New York City over half a century prior to the events of the original series, taking the films out of Great Britain and for the first time.
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* Franchise/HarryPotter:
** The original film series takes place mostly at Hogwarts, except for ''Film/HarryPotterAndTheDeathlyHallowsPart1'', which covers the first half of the final book where the trio are [[spoiler: hunting horcruxes]] throughout the British countryside. The bleak, meandering nature of these travels highlights how overwhelmed the trio is as they face the wartown Wizarding World as adults with no guidance.
** The ''Film/FantasticBeasts'' prequel series opens in New York over half a century prior to the events of the original series, taking the films out of Great Britain and for the first time.
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* The first ''WesternAnimation/{{Frozen}}'' is known for icy and snowy landscapes, as the characters try to break Elsa's eternal winter curse. The [[WesternAnimation/Frozen2 sequel]] takes place during the colorful autumn months.


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** In addition, ''Film/ReturnOfTheJedi'' spends much of its time on the forest moon of Endor, contrasting both the barren wastelands of Tatooine and Hoth.
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** ''VideoGame/AssassinsCreedII'' takes place in various north Italian cities during the night of the Renaissance. The colour palette and atmosphere are now bright and warm, the cities are full of life and so are the people living in them, and the world design feels open completely unlike the overly crowded and claustrophobic feeling of the previous entry. The modern-day section is in a warehouse, which likewise now has a warm colour palette, large open spaces and various people full of personality. The fact that Ezio and now Desmond are surrounded by allies only helps this.

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** ''VideoGame/AssassinsCreedII'' takes place in various north Italian cities during the night of the Renaissance. The colour palette and atmosphere are now bright and warm, the cities are full of life and so are the people living in them, and the world design feels open completely unlike the overly crowded and claustrophobic feeling of the previous entry. The modern-day section is in a warehouse, which likewise now has a warm colour palette, large open spaces and various people full of personality. The fact that Ezio and now Desmond are surrounded by allies only helps this.

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** ''[[VideoGame/AssassinsCreedOdyssey Odyssey]]'' takes place in Greece during UsefulNotes/ThePoleponnesianWar. Unlike ''Origins'', the landscape is dominated by greenery, seas, mountains and islands, creating a stark visual contrast to all the previous games since ''nothing'' had this level of irregularity in the landscape. The massive monuments and the small, friendly and open cities give off a sense of awe and comfort simultaneously. The modern day section on the other hand takes place in a warehouse much like the one in ''II'', though there are no warm colours here to make you feel comfy - instead everything his dark and cold to give a distant feeling.

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** ''[[VideoGame/AssassinsCreedOdyssey Odyssey]]'' takes place in Greece during UsefulNotes/ThePoleponnesianWar.UsefulNotes/ThePeloponnesianWar. Unlike ''Origins'', the landscape is dominated by greenery, seas, mountains and islands, creating a stark visual contrast to all the previous games since ''nothing'' had this level of irregularity in the landscape. The massive monuments and the small, friendly and open cities give off a sense of awe and comfort simultaneously. The modern day section on the other hand takes place in a warehouse much like the one in ''II'', though there are no warm colours here to make you feel comfy - instead everything his dark and cold to give a distant feeling.


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* ''VideoGame/CallOfDuty4ModernWarfare'' takes place in the modern day as the title suggests. This was a huge departure from the original VideoGame/CallOfDuty triology, which took place in UsefulNotes/WorldWar2. This change happened after the world war 2 setting was starting to be seen as stale.

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!!Examples
[[folder: Anime & Manga]]

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!!Examples
[[folder: Anime
!!Examples:
[[folder:Anime
& Manga]]



[[folder:Film -- Animated]]
* The original ''{{WesternAnimation/Trolls}}'' sees the main Troll characters and their friends going outside their home to travel to Bergen Town, the home of the Trolls' longtime non-Troll rivals (the Bergens), and stop the BigBad Chef. The second movie ''WesternAnimation/TrollsWorldTour'' has them travel through the homes of the other [[ThereIsAnother newly-revealed Troll Tribes]] under a similar goal.

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[[folder:Film [[folder:Films -- Animated]]
* The original ''{{WesternAnimation/Trolls}}'' first ''WesternAnimation/{{Trolls}}'' movie sees the main Troll characters and their friends going outside their home to travel to Bergen Town, the home of the Trolls' longtime non-Troll rivals (the Bergens), and stop the BigBad Chef. The second movie ''WesternAnimation/TrollsWorldTour'' has them travel through the homes of the other [[ThereIsAnother newly-revealed Troll Tribes]] under a similar goal.



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* ''Literature/AlicesAdventuresInWonderland'' takes place in the titular WorldGoneMad. The setting is mid-Spring (May 4th); Alice accesses Wonderland through a rabbit hole; the story is largely a RandomEventsPlot as Alice attempts to get inside a beautiful garden behind a locked door; there is a heavy emphasis on vertical movement (best emphasized by Alice constantly changing size); and Wonderland is ruled by a suit of living cards. The sequel ''Through the Looking-Glass, and What Alice Found There'', while also featuring a world of chaotic characters and language games, is ''Wonderland's'' polar opposite. The setting is exactly sixth months after the first story (November 4th); Alice reaches Looking-Glass World by traveling through a mirror; there is a clearly-defined goal in the story (Alice must cross the entire country to become a Queen); the movement is almost entirely lateral; and the world is ruled by living chess pieces.

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* ''Literature/AlicesAdventuresInWonderland'' takes place in the titular WorldGoneMad. The setting is mid-Spring (May 4th); Alice accesses Wonderland through a rabbit hole; the story is largely a RandomEventsPlot as Alice attempts to get inside a beautiful garden behind a locked door; there is a heavy emphasis on vertical movement (best emphasized by Alice constantly changing size); and Wonderland is ruled by a suit of living cards. The sequel ''Through the Looking-Glass, and What Alice Found There'', while also featuring a world of chaotic characters and language games, is ''Wonderland's'' polar opposite. The setting is exactly sixth months after the first story (November 4th); Alice reaches Looking-Glass World by traveling through a mirror; there is a clearly-defined goal in the story (Alice must cross the entire country to become a Queen); the movement is almost entirely lateral; lateral (Alice stays the same size throughout but constantly changes position); and the world is ruled by living chess pieces.
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* ''Literature/AlicesAdventuresInWonderland'' takes place in the titular WorldGoneMad. The setting is mid-Spring (May 4th); Alice accesses Wonderland through a rabbit hole; the story is largely a RandomEventsPlot as Alice attempts to get inside a beautiful garden behind a locked door; there is a heavy emphasis on vertical movement (best emphasized by Alice constantly changing size); and Wonderland is ruled by a suit of living cards. The sequel ''Through the Looking-Glass, and What Alice Found There'', while also featuring a world of chaotic characters and language games, is ''Wonderland's'' polar opposite. The setting is exactly sixth months after the first story (November 4th); Alice reaches Looking-Glass World by traveling through a mirror; there is a clearly-defined goal in the story (Alice must cross the entire country to become a Queen); the movement is almost entirely lateral; and the world is ruled by living chess pieces.
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[[quoteright:400:[[VideoGame/JakAndDaxter https://static.tvtropes.org/pmwiki/pub/images/ff41e626_cd1c_4fb5_8063_d00abed843b1.png]]]]
[[caption-width-right:400:Being comatose does so much to a man's world...]]

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[[caption-width-right:400:Being [[caption-width-right:500:Being comatose does so much to a man's world...]]
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[[quoteright:350:[[VideoGame/JakAndDaxter https://static.tvtropes.org/pmwiki/pub/images/ff41e626_cd1c_4fb5_8063_d00abed843b1.png]]]]
[[caption-width-right:350:Being comatose does so much to a man's world...]]

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[[quoteright:350:[[VideoGame/JakAndDaxter [[quoteright:400:[[VideoGame/JakAndDaxter https://static.tvtropes.org/pmwiki/pub/images/ff41e626_cd1c_4fb5_8063_d00abed843b1.png]]]]
[[caption-width-right:350:Being [[caption-width-right:400:Being comatose does so much to a man's world...]]
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[[caption-width-right:350:Being comatose does so much to a man's world...]]
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One of the reasons why sequels often fail to reach the same level of acclaim as their predecessors is that they simply retread the same ground. Many writers are aware of this, and therefore try to shake things up when writing the sequel.

One common way to do this is to create a ContrastingSequelMainCharacter or ContrastingSequelAntagonist. Another thing they can do to shake things up is by creating a radically different setting.

This can have several advantages from a writing point of view. It allows for better world building, by showing off parts of the world that were previously unseen. It can make for compelling FishOutOfWater scenarios, either comedic or dramatic. Or it can be an excuse to change up even more aspects for the sequel, such as the aforementioned characters.

To qualify for this trope, a sequel has to have a setting that is not only different from its predecessor in name, but also in concept and themes. For example, this trope may or may not overlap with SequelGoesForeign. For instance, if a sequel goes from taking place in a big city in one country to a big city in another without playing up or demonstrating any major contrasts or differences between the two settings, then it's not this trope. If, on the other hand, the setting changes from the city to the countryside regardless of nation, and those differences are obvious or affect the story, then this trope is in play. A good test as to whether this trope is in play is how quickly or easily you can identify the change in setting; the more you have to rely on smaller details to identify the change, the less likely it is to be this trope.

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!!Examples
[[folder: Anime & Manga]]
* One of the more distinctive traits of ''Franchise/JojosBizarreAdventure'' is how different each part is.
** ''[[Manga/JojosBizarreAdventurePhantomBlood Phantom Blood]]'' takes place in Victorian England.
** ''[[Manga/JojosBizarreAdventureBattleTendency Battle Tendency]]'' takes place in 1930's New York, followed by Venice.
** ''[[Manga/JojosBizarreAdventureStardustCrusaders Stardust Crusaders]]'' is an epic journey from Japan to Egypt, crossing Hong Kong, Shanghai, India and Israel in the process.
** ''[[Manga/JojosBizarreAdventureDiamondIsUnbreakable Diamond is Unbreakable]]'' takes place in the small, ordinary town of Morioh (residents not withstanding).
** ''[[Manga/JojosBizarreAdventureVentoAureo Vento Aureo]]'' takes place in Italy again, but this time it's in the early 2000's making the trip from Napoli to Rome.
** ''[[Manga/JojosBizarreAdventureStoneOcean Stone Ocean]]'', as Jolyne calls it in an early chapter, is a [[GirlsBehindBars women's prison]] in Florida.
** The titular ''[[Manga/JojosBizarreAdventureSteelBallRun Steel Ball Run]]'' is a horse race from America's west coast to the east coast, which takes place in an alternative 1880's.
** ''[[Manga/JojosBizarreAdventureJojolion Jojolion]]'' takes place in an alternative Morioh, except that ''this'' town is much weirder; a mysterious earthquake has formed strange stone formations around the town, [[spoiler:the ground itself has FusionDance properties]] and there's not a single common location.
* ''Franchise/YuGiOh'' uses this trope quite a lot.
** [[Manga/YuGiOh The original series]] took place in Domino City, which is quite realistic, with the occasional trip abroad.
** ''Anime/YuGiOhGX'' takes place in an AcademyOfAdventure and [[spoiler:a number of other dimensions, including a desert one and a DarkFantasy one]].
** ''Anime/YuGiOh5Ds'' takes place in New Domino City, which is a futuristic metropolis... except that almost all the action occurs in the [[CrapsaccharineWorld less than stellar parts of it]].
** ''Anime/YuGiOhZEXAL'''s Heartland City is a much, ''much'' brighter place than New Domino, and we get to see various parts of it like the school (which is ''not'' an AcademyOfAdventure), studios, churches, construction sites and so on and forth.
** [[SubvertedTrope Subverted]] with ''Anime/YuGiOhARCV'', as it combines the settings of all the other series while giving them a [[DarkerAndEdgier more twisted spin]].
*** ''GX'''s AcademyOfAdventure is now an AcademyOfEvil under heavy surveillance.
*** The CrapsaccharineWorld qualities of New Domino (now called "the City") are taken UpToEleven, creating a much more disturbing image.
*** The previously cheerful Heartland is now a ruined warzone.
** ''Anime/YuGiOhVRAINS'' once again uses a large city as its setting, but most of the series take place in a VirtualReality, and the abundance of corporate corruption - among other things - give the setting a distinct CyberPunk feeling.
[[/folder]]

[[folder:Film -- Animated]]
* The original ''{{WesternAnimation/Trolls}}'' sees the main Troll characters and their friends going outside their home to travel to Bergen Town, the home of the Trolls' longtime non-Troll rivals (the Bergens), and stop the BigBad Chef. The second movie ''WesternAnimation/TrollsWorldTour'' has them travel through the homes of the other [[ThereIsAnother newly-revealed Troll Tribes]] under a similar goal.
[[/folder]]

[[folder:Film -- Live-Action]]
* The first parts of ''Film/TheEmpireStrikesBack'' take place on the icy planet of Hoth, as opposed to the desert-covered Tatooine where ''Film/ANewHope'' begins.
* ''Film/Predator2'': This movie swaps out the Central American jungle of [[Film/{{Predator}} the first film]] for the [[WretchedHive crime-ridden streets]] of 1990's Los Angeles. Not only does this change the setting's aesthetics, but it also changes the role of the protagonist (from an elite commando with a bodybuilder physique to a fairly average cop), the secondary human antagonists (from ''guerrilla'' fighters to drug gangs embroiled in a turf war), as well as raising the stakes for the final showdown: [[spoiler:now, when the Predator threatens to use its SelfDestructMechanism, it's in the middle of a densely-populated city]].
[[/folder]]

[[folder:Literature]]
* Each of the ''Literature/VenusPrime'' books takes place on a different planet in the Solar System. The first book takes place on Venus, or rather a commercial space station in orbit around Venus. The second book takes place on the Moon, now a mining facility. The third book takes place on a Mars that has been colonized by holdovers from the Soviet Union and Communist China. The fourth book takes place in orbit around Jupiter. The fifth book takes place on a Ganymede that has been colonized by Southeast Asians. And the final book takes place on Amalthea, which is revealed to actually be a world-sized spaceship, before moving back to Earth.
[[/folder]]

[[folder:Live-Action TV]]
* ''Franchise/PowerRangers'':
** For the first six seasons, the main setting of the show was the Californian city of Angel Grove. The seventh season, ''Series/PowerRangersLostGalaxy'', marked the first departure from Earth, being set in the travelling space colony Terra Venture.
** ''Series/PowerRangersLightspeedRescue'' is the season immediately following ''Lost Galaxy'' and returns to Earth by setting the story in Mariner Bay, a city which was once ruled by demons.
** ''Series/PowerRangersSPD'' takes place in a city where [[TheUnmasquedWorld aliens live alongside humans]] TwentyMinutesIntoTheFuture, while ''Series/PowerRangersMysticForce'' takes place in ThePresentDay and revolves around a forest where magical beings live under a {{Masquerade}}.
** ''Series/PowerRangersJungleFury'' was set in the normal city of Ocean Bluff. ''Series/PowerRangersRPM'' is set in a post-apocalyptic world where the majority of the planet has been conquered by the villain Venjix and the only safe haven for humanity is the domed city of Corinth.
[[/folder]]

[[folder:Video Games]]
* ''Franchise/AssassinsCreed'' uses this as part of its appeal - particularly to the part of its fanbase that is most interested in historical tourism.
** ''VideoGame/AssassinsCreedI'' took place in the Holy Lands during the Crusades, which are dominated by a particularly bleak atmosphere with that seems to have an ever-present grey hue. The modern day section is in a sterile lab in an unknown location that's overwhelmingly white. The cold colour palette and bleak setting combined with the almost total animosity Desmond and Altair face make for a rather claustrophobic, foreboding and almost hopeless atmosphere.
** ''VideoGame/AssassinsCreedII'' takes place in various north Italian cities during the night of the Renaissance. The colour palette and atmosphere are now bright and warm, the cities are full of life and so are the people living in them, and the world design feels open completely unlike the overly crowded and claustrophobic feeling of the previous entry. The modern-day section is in a warehouse, which likewise now has a warm colour palette, large open spaces and various people full of personality. The fact that Ezio and now Desmond are surrounded by allies only helps this.
** ''[[VideoGame/AssassinsCreedBrotherhood Brotherhood]]'', the direct sequel to the previous title, takes place in Renaissance Rome, while the modern day section moves to the basement of the manor visited in the "past" section of the previous game. While for the most part the overall feeling hasn't changed, the comparatively more archaic setting - seeing as Rome has ancient ruins everywhere and the location of the modern setting isn't modern at all - gives a somewhat colder and more mysterious feeling.
** ''[[VideoGame/AssassinsCreedRevelations Revelations]]'' takes place in the recently conquered and renamed Istanbul. Despite everything the city has gone through in the last several years - including said conquest and a recent destructive earthquake - Istanbul/Constantinople is full of life, with a very similar sensation to ''II'' - while the underlying tensions in the city and the mysterious ruins everywhere have that same mystery as ''Brotherhood'', aided by the fact that Ezio is completely unfamiliar with this land. However, unlike the oddly similar old setting, the modern day section sees its biggest change yet: it's a [[spoiler:VirtualReality space that consists of an island and some paleolithic-looking structures that are all clearly CGI InUniverse, and goes straight back to the frosty palette of the first game. The structures are gates that lead to surreal-looking and abstract representations of the settings of a the previous games, maintaining basic shapes with the occasional realistic addition that makes it even ''more'' unsettling.]]
** ''VideoGame/AssassinsCreedIII'' takes place during the UsefulNotes/AmericanRevolution. Unlike the busy cities of all the previous entries, the setting here is the entire east coast of the American continent and then some, where nature is still clearly the ruler of this world, the "cities" are barely established - even the largest one give a port-town kind of feeling, and you can go for literal hours in the game barely seeing any signs of civilization. The modern day section is startingly different. It takes place inside a cave with advanced [[{{Precursors}} Precursor]] tech, giving it a look like ''Film/{{Tron}}'' - complete with TronLines - while simultaneously having the mystery and foreboding feeling the franchise associates with the ancient.
*** The DLC, ''The Tyranny of King Washington''' takes the same physical location, and turns it into a horror setting. It's the dead of the winter, all the cities and other inhabitable location are dead and ruined, there are corpses hanging ''everywhere'' and EverythingIsTryingToKillYou. To top it all off, there is Mason symbolism everywhere, and THE most important elements of the franchise - aka the Assassins and the Templars are ''completely absent''. It's dark, foreboding, and creepy as hell. Oh, and did we mention that there are random trinkets all over the place that look like they came straight out of [[spoiler:the VirtualReality]] mentioned in ''Revelations''?
*** ''[[VideoGame/AssassinsCreedIIILiberation Liberation]]'' is presented as a side-story to ''III'', and takes place in the French colonies in the same time period. This time the atmosphere is much brighter and the cities are somewhat better established, somewhat resembling the "Ezio" entries. Interestingly, the game tries to {{Lampshade|Hanging}} the difference between ''Liberation'' and ''III'' by having the protagonist Aveline visit Connor, the protagonist of ''III''. That part of the game takes place in the middle of winter, with the only signs of civilization being the occasional bridge or outpost, in near-complete isolation.
** ''[[VideoGame/AssassinsCreedIVBlackFlag Black Flag]]'' takes place in the West Indies during UsefulNotes/TheGoldenAgeOfPiracy. It's a world where it's perpetually summer and dominates by pirate towns, jungles, and the occasional ancient ruin, and everything is clearly in disarray. The game hilariously {{Lampshade|Hanging}}s this trope when the Italian ambassador - who [[ActorAllusion has the same voice actor as Ezio]] - goes on a long rant complaining about how different, uncivilized and barbaric this place is compared to Italy. The modern section is in a fancy office building, which only ''looks'' happy and inviting - until [[spoiler:you get to the deeper parts of the building and suddenly it's the first game and ''III'' all over again]].
** ''[[VideoGame/AssassinsCreedRogue Rogue]]'' takes place during the French-Indian War. A good chunk of it is identical to ''III'', taking place during that game's timeskip, but a very large part of the game is located in the Arctic circle, and is almost entirely naval, leaning heavily on the MysteriousAntarctica trope. The modern section is mostly unseen, but it once again happens in a fancy office building similar to the previous - this time in another country.
** ''[[VideoGame/AssassinsCreedUnity Unity]]'' takes place in Paris during the UsefulNotes/FrenchRevolution, and the city goes from beautiful to absolute anarchy and chaos extremely fast. It's jarring to see a place that was at first so similar to the Italy of the previous entries go straight into the chaos and grey despair reminiscent of the first. The modern section is well... the player stand-in playing from the comfort of their own home. The player is also forced to see Paris in other time periods when running away from the massive glitches, and the differences are also highlighted, as one moment you are outside a medieval castle, and another trying to dodge Nazi patrols while climbing the Eiffel Tower.
** ''[[VideoGame/AssassinsCreedSyndicate Syndicate]]'' uses UsefulNotes/VictorianBritain London as its setting. While it's certainly busy and full of its own charm, any hints of nature present in the previous entries are completely absent, and overtaken by the pollution and industrialization. The dystopian elements of the era are visible everywhere, with rampant crime, poverty and disease that were mostly absent in previous entries.
** ''[[VideoGame/AssassinsCreedOrigins Origins]]'' uses Ancient Egypt during [[UsefulNotes/CleopatraVII Cleopatra's]] reign. The setting is an open world with an architectural and cultural mashup of ancient Egypt, Greece, and Rome, which stands out on its own accord from the other settings, with its huge monuments and endless desert. The modern section is in the grave site of the protagonist, which is an ancient Egyptian burial site, which is a stark contrast from every previous modern day setting which was in the middle of modern civilization.
** ''[[VideoGame/AssassinsCreedOdyssey Odyssey]]'' takes place in Greece during UsefulNotes/ThePoleponnesianWar. Unlike ''Origins'', the landscape is dominated by greenery, seas, mountains and islands, creating a stark visual contrast to all the previous games since ''nothing'' had this level of irregularity in the landscape. The massive monuments and the small, friendly and open cities give off a sense of awe and comfort simultaneously. The modern day section on the other hand takes place in a warehouse much like the one in ''II'', though there are no warm colours here to make you feel comfy - instead everything his dark and cold to give a distant feeling.
* ''VideoGame/BioshockInfinite'': Columbia is a bright and sunny city floating in the sky, as opposed to the dark, gloomy, and underwater city of Rapture from the previous games.
* The original ''VideoGame/DeadSpace'' is set on the USG Ishimura, a planet cracker class vessel. ''VideoGame/DeadSpace2'' takes place on Titan Station, also known as "The Sprawl", a space station located on what's left of one of Saturn's moons.
* ''Franchise/DragonAge'':
** ''VideoGame/DragonAgeOrigins'' and its [[VideoGame/DragonAgeOriginsAwakening expansion]] are set in Ferelden, a FantasyCounterpartCulture of Medieval England, with its cold climate, temperate forests, and a political balance of power between restricted monarchy and powerful baronies.
** ''VideoGame/DragonAgeII'' is set largely within [[CityOfAdventure Kirkwall]], which contrasts Ferelden in two ways: firstly, it is a single large city, rather than a vast, partially unexplored country; secondly, as a independent city-state, Kirkwall's politics are much more localized and petty than Ferelden's.
** ''VideoGame/DragonAgeInquisition'', while being partly set in Ferelden, places its main action in Orlais, a vast, yet centralized Francophone empire whose lands include anything from sand deserts to jungles.
* In contrast to the starkly geometric military/industrial settings of ''1'' and ''2'', ''VideoGame/MetalGearSolid3'' is largely set in a sprawling jungle environment.
* ''Franchise/{{Pokemon}}'' does this a lot when creating new regions each generation.
** Johto from ''VideoGame/PokemonGoldAndSilver'' is said to be more traditional and cultured than the Kanto region from ''VideoGame/PokemonRedAndBlue'', which is said to be more modern. While Kanto is a center of business, technology and science, Johto features more cultural and historic sites. This distinction largely derives from their respective real-world inspirations, the Kansai and Kanto regions of Japan.
** Hoenn from ''VideoGame/PokemonRubyAndSapphire'' is said to be to the south of the previous regions, and thus has a warmer, even tropical, climate. Sinnoh from ''VideoGame/PokemonDiamondAndPearl'' is to the north of the other regions and thus features a much colder climate. This also matches up with their real world counterparts, Kyushu and Hokkaido, which are the respectively the southernmost and northernmost of Japan's major islands respectively.
** ''VideoGame/PokemonBlackAndWhite'' takes place in Unova, which contrasts all of the previous main series regions: it's based on New York instead of a region of Japan. As a result, it's more urbanised than Kanto, and the series' oft-parodied use of FreeRangeChildren is addressed; the player characters look like teenagers, and Bianca's father is hesitant to let her go on a journey.
** The sparsely-populated, tropical Alola of ''VideoGame/PokemonSunAndMoon'' is followed by the industrialised, temperate Galar of ''VideoGame/PokemonSwordAndShield''.
* The first three main entries in the ''Franchise/ResidentEvil'' series were set in or around Raccoon City, a fictional American metropolis. ''VideoGame/ResidentEvil4'', by contrast, is set in an unnamed European country, and opens in a rustic village.
* ''Franchise/ShinMegamiTenseiPersona'' utilities this trope quite a bit.
** The [[VideoGame/Persona1 first game]] takes place in the town of Mikage-cho, where the only notable thing is [[MegaCorp SEBEC]]'s division.
** Sumaru City in ''VideoGame/Persona2'' is a full-blown 90's CityOfWeirdoes where [[ClapYourHandsIfYouBelieve rumours become reality]], filled to the brim with celebrities and foreigners from all over the world, and high crime rates.
** ''VideoGame/Persona3'' focuses solely on Gekkougan High School and the surrounding area, the modern and high-tech Tatsumi Port Island.
** ''VideoGame/Persona4'' takes place in a small rural town that seems to be a ShoutOut to [[Manga/JojosBizarreAdventureDiamondIsUnbreakable Morioh]], and is a stark contrast to Tatsumi.
** ''VideoGame/Persona5'' takes place in modern-day Tokyo, a real location as opposed to the fictional ones of previous games.
* ''VideoGame/QuestForGlory'':
** First game: Spielburg. Northern Europe. Mountains and forests.
** Second game: Shapier and Rasier. Middle East. Deserts and so forth.
** Third game: Tarna and Fricana. Africa. Jungles and savannas.
** Fourth game: Mordavia. Central Europe edging into Russia. Similar to Spielburg except fewer mountains and more swamps.
** Fifth game: Silmaria. Ancient Greece and the Mediterranean. Boating is required and the islands allow for wider variety.
* The first four expansions of ''VideoGame/WorldOfWarcraft'' all set themselves in distinctly different locations than the last.
** ''The Burning Crusade'', is set in the wholly alien and mostly desolate world of Outland, contrasting the base game's more grounded fantasy-earth setting.
** ''Wrath of the Lich King'' follows that up by being set in the GrimUpNorth realm of Northrend, which primarily consisted of tundras, glaciers, and at best a snowy forest and even the underground zones were primarily blue.
** ''Cataclysm'' is set all across the now-changed continents of the base game, culminating in a set of zones with a strong fire/earth thematic to contrast it's predecessor's cold blues.
** ''Mists of Pandaria'' is set in the lost world of Pandaria, which is the first to be dominated by a mostly friendly race, the Pandaren, and much of the game, especially the early areas, are set in lush jungles and fertile green farmlands in opposition to the ravaged terrain of ''Cataclysm''.
[[/folder]]

[[folder:Visual Novels]]
* ''VisualNovel/DanganronpaTriggerHappyHavoc'' had the students trapped inside a school, unable to go outside due to the sheer excessiveness of the blockades on the windows and doors. In ''VisualNovel/Danganronpa2GoodbyeDespair'', the class is stuck on a cluster of islands where, as they unlock more areas, obtain access to a myriad of locations, such as restaurants, a military base, an amusement park, hotels and even a hospital.
* ''Franchise/AceAttorney'':
** ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice'' has Phoenix travel to a foreign country that despises lawyers and has practically outlawed them.
** ''VisualNovel/TheGreatAceAttorneyChronicles'' is set a century before the main games and explicitly takes place in epoch Japan and England as opposed to modern "Japanifornia".
** ''VideoGame/ProfessorLaytonVsPhoenixWrightAceAttorney'' takes place in a medieval city plagued by witchcraft.
[[/folder]]

[[folder:Western Animation]]
* In ''WesternAnimation/AvatarTheLastAirbender'', the Gaang travelled around the world constantly and rarely stayed in the same place for long. The first book of the sequel series ''WesternAnimation/TheLegendOfKorra'' takes place almost entirely in Republic City, a cosmopolitan metropolis that features all of the latest cultural and technological developments, in order to showcase how much the world has changed since the previous show ended. The other books avert this however, with the cast traveling around the world much like the bulk of the previous show.
* ''Franchise/MyLittlePony'':
** ''WesternAnimation/MyLittlePonyAndFriends'' takes place in a medieval-ish fantasy world populated by LoadsAndLoadsOfRaces, while ''WesternAnimation/MyLittlePonyTales'' takes place in a [=90s=] suburbia and almost all of the characters are Earth ponies.
** ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' takes place in a world where the three kinds of ponies have lived together in harmony for generations. Hundreds if not thousands of years later in ''WesternAnimation/MyLittlePonyANewGeneration'', the three kinds of ponies have separated and live in fear of each other.
* ''Franchise/{{Transformers}}'':
** ''WesternAnimation/TheTransformers'' started out on Earth set during the 80s and ends in the far-flung future of 2005. After the failed attempt at reviving the franchise with Generation 2 (using edited versions of select episodes of the G1 cartoon), the next sequel series ''WesternAnimation/BeastWars'' sets the action completely on a prehistoric Earth with the only sources of technology being the Transformers themselves. The sequel to ''Beast Wars'', ''WesternAnimation/BeastMachines'', took place on the dark and dreary Transformer homeworld of Cybertron.
** ''WesternAnimation/TransformersAnimated'' took place in an urban setting of Detroit in the future. ''[[WesternAnimation/TransformersPrime Prime]]'' generally takes place in a rural setting around Nevada in the then-present.
[[/folder]]

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