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* Downplayed in ''VideoGame/{{Nier}}'', where some of the sidequest rewards are practically useless and Weiss will criticize you for wasting your time if you take too many. [[spoiler:Played straight for the final ending, however; completing the game after acquiring all weapons and seeing all previous endings is rewarded with ''having your save file erased'', the only remaining evidence that you ever even played the game being [[EvolvingTitleScreen a single white flower on the title screen]].]]
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* Downplayed in ''VideoGame/{{Nier}}'', where some of the sidequest rewards are practically useless and Weiss will criticize you for wasting your time if you take too many. [[spoiler:Played Played straight for the final ending, however; completing the game after acquiring all weapons and seeing all previous endings is rewarded with ''having your save file erased'', the only remaining evidence that you ever even played the game being [[EvolvingTitleScreen a single white flower on the title screen]].]]
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[[quoteright:300:[[VideoGame/TheLegendOfZeldaBreathOfTheWild https://static.tvtropes.org/pmwiki/pub/images/zelda_botw_hestus_gift_8.png]]]][[caption-width-right:300:Well, they say friendship is golden...]]
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[[quoteright:350:[[VideoGame/TheLegendOfZeldaBreathOfTheWild https://static.tvtropes.org/pmwiki/pub/images/zelda_botw_hestus_gift_8.png]]]][[caption-width-right:350:Well, they say friendship is golden...]]
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* Downplayed in ''VideoGame/{{Nier}}'', where some of the sidequest rewards are practically useless and Weiss will criticize you for wasting your time if you take too many. [[spoiler:Played straight for the final ending, however; completing the game after acquiring all weapons and seeing all previous endings is rewarded with ''having your save file erased'', the only remaining evidence that you ever even played the game being [[EvolvingTitleScreen a single white flower on the title screen]].]]
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'''Due to the nature of this trope, spoilers will not be marked.'''
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'''Due to the nature of this trope, spoilers will not be marked.'''
[[Administrivia/YouHaveBeenWarned This is your only warning.]]'''
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* The ''only'' purpose of ''VideoGame/AchievementUnlocked'' is to get all the achievements, but when you do so the game, while impressed by the effort you put in, is also swift to remind you there was no point to any of it.
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* In ''VideoGame/JadeEmpire'', there's a FlunkyBoss battle with a Jade Golem and an endless wave of {{mooks}}. Killing the golem ends the fight, but if you keep killing mooks, the announcer gives you an impressive title every 20 kills...until the 100th kill, where he goes "[[BreakingTheFourthWall Just kill the golem already!]]"
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* ''VideoGame/{{Undertale}}'' does this in multiple ways. The most famous is the fact that completing the Pacifist Run after the Genocide Run results in a spoiled version of the ending. The character Flowey also mocks the player for going back to get missed content, and after the GoldenEnding he warns the player that resetting the game to play again and get different endings would just undo everything they worked towards. He also says "Don't you have anything better to do?" if you keep hassling him to uncover all dialogue. The [=PS4=] version crosses this with AchievementMockery. Most of the trophies already make fun of the trophy system. Even the platinum trophy, which is awarded by getting all the other trophies, is called "Don't You Have Anything Better To Do?"
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* ''VideoGame/{{Undertale}}'' does this in multiple ways. The most famous is the fact that completing the Pacifist Run after the Genocide Run results in a spoiled version of the ending. The character Flowey also mocks the player for going back to get missed content, and after the GoldenEnding he warns the player that resetting the game to play again and get different endings would just undo everything they worked towards. He also says "Don't you have anything better to do?" if you keep hassling him to uncover all dialogue. The [=PS4=] version crosses this with AchievementMockery. Most of the trophies already make fun of the trophy system. Even the platinum trophy, which is awarded by getting all the other trophies, is called "Don't You Have Anything Better To Do?"
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-> ''"This certifies that you have gathered no less than ten thousand carp. Please spend your time in a manner more beneficial to society. Your achievement is noteworthy for its utter lack of meaning." With heartfelt disapproval, Gallijaux & Joulet''
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* In ''VideoGame/TheStanleyParable'', the most difficult-to-get ending is the Art Ending. This requires you spend four hours pressing the same button to prevent a cardboard cutout of a baby from "crawling" towards a fire. Halfway through, a puppy falling into piranhas is added. If you save both after a full four hours, the Narrator congratulates you and declares that the game is a work of art.
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[[/folder]]
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----
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Example Indentation. Do not "reply" to examples, the wiki is not a message board or comment section; if you're adding more info for an example, actually add it to the example.
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** Simply beating the game's predecessor has Peter Parker's last bit of ending narration urging you to go outside and play.
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* In ''VideoGame/FinalFantasyXI'', one of the things you can do is fishing. Among the quests that you can work on is one that has you fish for ten thousand carp.[[note]]You can also buy them from other players.[[/note]] Do this and you are awarded with a new fishing rod and a certificate of mockery, as shown for the page quote.
** The quest is also ''repeatable''.
** The quest is also ''repeatable''.
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* In ''VideoGame/FinalFantasyXI'', one of the things you can do is fishing. Among the quests that you can work on is one that has you fish for ten thousand carp.[[note]]You can also buy them from other players.[[/note]] Do this and you are awarded with a new fishing rod and a certificate of mockery, as shown for the page quote.
**quote. The quest is also ''repeatable''.
**
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* VideoGame/AHatInTime: 100% completing Death Wish mode by completing all 111/114[[note]]without/with the Nyakuza Metro DLC[[/note]] objectives only earns [[WhyWontYouDie the ire of The Snatcher]], who at least takes joy in denying you any kind of reward outside of personal achievement.
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* VideoGame/AHatInTime: ''VideoGame/AHatInTime'': 100% completing Death Wish mode by completing all 111/114[[note]]without/with the Nyakuza Metro DLC[[/note]] objectives only earns [[WhyWontYouDie the ire of The Snatcher]], who at least takes joy in denying you any kind of reward outside of personal achievement.
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* VideoGame/AHatInTime: 100% completing Death Wish mode by completing all 111/114[[note]]without/with the Nyakuza Metro DLC[[/note]] objectives only earns [[WhyWontYouDie the ire of The Snatcher]], who at least takes joy in denying you any kind of reward outside of personal achievement.
-->''...Huh? You want a reward? Look, kid. We've done this before. [[DidntThinkThisThrough You really need to learn to negotiate up-front]].''
-->''...Huh? You want a reward? Look, kid. We've done this before. [[DidntThinkThisThrough You really need to learn to negotiate up-front]].''
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redirect to first game page
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* ''Film/{{Jarhead}}'': A group of soldiers wonder what happens after reaching the last level of ''VideoGame/{{Metroid}}''. One of them already knows: "Nothing. You just start all over again." Subverted though because it's inaccurate: The Metroid series doesn't actually have game levels as any area can be visited at any point in the game with appropriate upgrades, and the first Metroid game had a legitimate, if short, ending.
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* ''Film/{{Jarhead}}'': A group of soldiers wonder what happens after reaching the last level of ''VideoGame/{{Metroid}}''.''VideoGame/Metroid1''. One of them already knows: "Nothing. You just start all over again." Subverted though [[PacManFever because it's inaccurate: inaccurate]]: The Metroid ''Metroid'' series doesn't actually have game levels as any area can be visited at any point in the game with appropriate upgrades, and the first Metroid ''Metroid'' game had a legitimate, if short, ending.
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[[folder:Eastern RPG]]
* The first ''VideoGame/ArcTheLad'' game includes an arena that, after its role in the plot is finished, lets you grind for rewards. The last set of rewards is given to you after a total of one thousand victories: the arena announcer gives you several of the game's best accessories [[OldSaveBonus to take with you into the sequel]], then tells you to turn off the console and get a life!
[[/folder]]
* The first ''VideoGame/ArcTheLad'' game includes an arena that, after its role in the plot is finished, lets you grind for rewards. The last set of rewards is given to you after a total of one thousand victories: the arena announcer gives you several of the game's best accessories [[OldSaveBonus to take with you into the sequel]], then tells you to turn off the console and get a life!
[[/folder]]
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* In ''VideoGame/FinalFantasyXI'', one of the things you can do is fishing. Among the quests that you can work on is one that has you fish for ten thousand carp. Do this and you are awarded with a new fishing rod and a certificate of mockery, as shown for the page quote.
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* In ''VideoGame/FinalFantasyXI'', one of the things you can do is fishing. Among the quests that you can work on is one that has you fish for ten thousand carp. [[note]]You can also buy them from other players.[[/note]] Do this and you are awarded with a new fishing rod and a certificate of mockery, as shown for the page quote.quote.
** The quest is also ''repeatable''.
** The quest is also ''repeatable''.
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': One of the many sidequests in the game is collecting Korok seeds, with there being a total of 900 in the game. You only need about half of these to unlock every single reward from the quest, but if you actually take the time to collect all 900 and bring them to Hestu, you are awarded with Hestu's Gift, which is [[SolidGoldPoop a shining golden piece of Korok poop]]. The in-game description even says "It smells pretty bad".
** This joke carries over into ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' where you are awarded a slightly bigger poo after collecting 1000 Korok seeds.
** This joke carries over into ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' where you are awarded a slightly bigger poo after collecting 1000 Korok seeds.
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': One of the many sidequests in the game is collecting Korok seeds, with there being a total of 900 in the game. You only need about half of these to unlock every single reward from the quest, but if you actually take the time to collect all 900 and bring them to Hestu, you are awarded with Hestu's Gift, which is [[SolidGoldPoop a shining golden piece of Korok poop]]. The in-game description even says "It smells pretty bad".
**bad". This joke carries over into ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' where you are awarded a slightly bigger poo after collecting 1000 Korok seeds.
**
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': One of the many sidequests in the game is collecting Korok seeds, with there being a total of 900 in the game. If you actually take the time to collect all 900 and bring them to Hestu, you are awarded with Hestu's Gift, which is [[SolidGoldPoop a shining golden piece of Korok poop]]. The in-game description even says "It smells pretty bad".
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': One of the many sidequests in the game is collecting Korok seeds, with there being a total of 900 in the game. If You only need about half of these to unlock every single reward from the quest, but if you actually take the time to collect all 900 and bring them to Hestu, you are awarded with Hestu's Gift, which is [[SolidGoldPoop a shining golden piece of Korok poop]]. The in-game description even says "It smells pretty bad".
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': One of the many sidequests in the game is collecting Korok seeds, with there being a total of 900 in the game. If you actually take the time to collect all 900 and bring them to Hestu, you are awarded with Hestu's gift, which is [[SolidGoldPoop a shining golden piece of Korok poop]]. The in-game description even says "It smells pretty bad".
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': One of the many sidequests in the game is collecting Korok seeds, with there being a total of 900 in the game. If you actually take the time to collect all 900 and bring them to Hestu, you are awarded with Hestu's gift, Gift, which is [[SolidGoldPoop a shining golden piece of Korok poop]]. The in-game description even says "It smells pretty bad".
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** This joke carries over into ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' where you are awarded the poo after collecting 1000 Korok seeds.
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** This joke carries over into ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' where you are awarded the a slightly bigger poo after collecting 1000 Korok seeds.
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** This joke carries over into ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' where you are awarded the poo after collecting 1000 Korok seeds.
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Due to the nature of this trope, spoilers will not be marked.
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In a lot of games, there are a lot of players who strive for HundredPercentCompletion. In some cases, they do it simply for bragging rights. Others do it in hopes of some big fancy reward. These games reward alright. Their rewards, however, will most definitely feel like [[TakeThatAudience a slap in the face]].
In moments like this, rather than congratulating you on completing the game in full, the game decides to instead mock you for putting so many hours into beating it 100%, either with [[CosmeticAward an item]] or [[AndYourRewardIsClothes a wearable]] that is only to serve as a symbol of mockery, or text that outright tells you to get a life.
Not all of these examples need to complete the whole game itself. Sometimes, the mockery comes from taking the time to completing a needlessly long sidequest.
Compare AchievementMockery, for achievements in games that serve as signs of humiliation. and DoWellButNotPerfect, for games that have moments that require you not to go for a perfect run. Related to AWinnerIsYou, when you receive a simple "congratulations" as reward and that's all. Not to be confused with EasyModeMockery, which is when the game makes fun of you for playing on the easiest difficulty. Related to AntiPoopSocking.
In moments like this, rather than congratulating you on completing the game in full, the game decides to instead mock you for putting so many hours into beating it 100%, either with [[CosmeticAward an item]] or [[AndYourRewardIsClothes a wearable]] that is only to serve as a symbol of mockery, or text that outright tells you to get a life.
Not all of these examples need to complete the whole game itself. Sometimes, the mockery comes from taking the time to completing a needlessly long sidequest.
Compare AchievementMockery, for achievements in games that serve as signs of humiliation. and DoWellButNotPerfect, for games that have moments that require you not to go for a perfect run. Related to AWinnerIsYou, when you receive a simple "congratulations" as reward and that's all. Not to be confused with EasyModeMockery, which is when the game makes fun of you for playing on the easiest difficulty. Related to AntiPoopSocking.
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In a lot of many games, there are a lot of some players who strive for HundredPercentCompletion. In some cases, they A few of these dedicated players do it simply for bragging rights. Others do it in hopes of some big fancy reward. These games reward, alright... but that reward alright. Their rewards, however, will most definitely feel like [[TakeThatAudience a slap in the face]].
In moments like this, rather than congratulating you on completing the game in full, the game decides to instead mock you for putting so many hours into beating it 100%, eitherwith by giving you [[CosmeticAward an item]] or [[AndYourRewardIsClothes a wearable]] that is only to serve serves as a symbol of mockery, humiliation, or text that by outright tells telling you to [[AntiPoopSocking get a life.
life]].
Not all of these examples need to complete the whole game itself. Sometimes, the mockery comes from taking the time to completing aneedlessly long sidequest.
needlessly-long {{Sidequest}}.
Compare AchievementMockery, for achievements in games that serve as signs ofhumiliation. humiliation, and DoWellButNotPerfect, for games that have moments that require you not to go strive for a perfect run. Related to AWinnerIsYou, completion. Compare EarnYourBadEnding, when you receive the result of extra effort is a simple "congratulations" as reward and that's all.bad ending. Not to be confused with EasyModeMockery, which is when the game makes fun of you for playing on the easiest difficulty. Related to AntiPoopSocking.
AWinnerIsYou, when you receive a simple "congratulations" as reward and that's all.
In moments like this, rather than congratulating you on completing the game in full, the game decides to instead mock you for putting so many hours into beating it 100%, either
Not all of these examples need to complete the whole game itself. Sometimes, the mockery comes from taking the time to completing a
Compare AchievementMockery, for achievements in games that serve as signs of
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-->''Delsin:'' You know what, buddy? You and I have been through a lot, but I gotta tell ya. Officially... we're done.
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* ''VideoGame/InfamousSecondSon'' combines this with AchievementMockery. Upon getting the platinum trophy, Delsin essentially breaks up with you.
-->''Delsin:'' You know what, buddy? You and I have been through a lot, but I gotta tell ya. Officially... we're done.
-->''Delsin:'' You know what, buddy? You and I have been through a lot, but I gotta tell ya. Officially... we're done.