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** The Targetmaster-Micromasters from Siege are also somewhere along this concept. They are issued in pairs, and both are triple changers, each with robot, vehicle, and weapon modes. The weapon modes can then plug into each other to form larger, more impressive weapons.

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** The Targetmaster-Micromasters from Siege are also somewhere along this concept. They are issued in pairs, and both are triple changers, each with robot, vehicle, and weapon modes. The weapon modes can then plug into each other to form larger, more impressive weapons. This was also true of most of the weapons that larger figures came with in Siege- they were generally engineered to combine together into one big weapon. Astrotrain took the cake with this, coming with four rifles and a missile pod that could combine into a single large, three-barreled rifle with an under-slung grenade launcher.
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* Beckett from ''VideoGame/{{Gigantic}}'' wields dual machine pistols that can combine into a handheld cannon.

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* Beckett from in ''VideoGame/{{Gigantic}}'' wields dual machine pistols that can combine into a handheld cannon.
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* Beckett from ''VideoGame/Gigantic'' wields dual machine pistols that can combine into a handheld cannon.

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* Beckett from ''VideoGame/Gigantic'' ''VideoGame/{{Gigantic}}'' wields dual machine pistols that can combine into a handheld cannon.
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* Beckett from ''VideoGame/Gigantic'' wields dual machine pistols that can combine into a handheld cannon.
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Explained similar tropes; minor fixes


Compare BifurcatedWeapon, GunAccessories, IKEAWeaponry and SwissArmyGun.

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Compare BifurcatedWeapon, which is about melee weapons that can be combined and separated, GunAccessories, IKEAWeaponry which is about things that are added to a gun to improve its efficiency or add certain effects, IKEAWeaponry, which is weapons that ''must'' be put together in order to function, and SwissArmyGun.SwissArmyGun, which is a gun that has multiple functions available at all times.



* The Arkham Knight in ''VideoGame/BatmanArkhamKnight'' has two handguns that connect into a sniper rifle, which he uses to shoot Batman from longer ranges. It also serves as this page's trope page.

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* The Arkham Knight in ''VideoGame/BatmanArkhamKnight'' has two handguns that connect into a sniper rifle, which he uses to shoot Batman from longer ranges. It also serves as this page's trope page.image.



* ''VideoGame/GunslingerStratos'' is a series of arcade games that let the player do this themselves; The controllers are a pair of light guns with magnets letting them clip to each other in two orientations, which is how you switch weapons. The characters you play as follows suit, all having dual handguns that they combine into different forms.

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* ''VideoGame/GunslingerStratos'' is a series of arcade games that let the player do this themselves; The themselves: the controllers are a pair of light guns with magnets magnets, letting them clip to each other in two orientations, which is how you switch weapons. The All the player characters you play as follows suit, all having wield dual handguns that they combine into different forms.
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* ''VideoGame/GunslingerStratos'' is a series of arcade games that let the player do this themselves; The controllers are a pair of light guns with magnets letting them clip to each other in two orientations, which is how you switch weapons. The characters you play as follows suit, all having dual handguns that they combine into different forms.

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