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Crosswicking.

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** ''Film/AntManAndTheWaspQuantumania'':
*** As in the previous ''Ant-Man'' movie, the Pym super-suits includes collapsing helmets (including Cassie's). They use it any time there's a pause in the action to show their faces.
*** Kang the Conqueror also has a PowerArmor including an helmet that comes and goes, with a face shield that give his face the comic-accurate blue color.
*** As well as M.O.D.O.K., who has a large helmet instantly covering or revealing his giant head. (Well, it ain't like he could remove it with his tiny arms anyway.)
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* In the ''Series/{{Arrowverse}}'' crossover ''Series/CrisisOnEarthX'', Dark Arrow, Overgirl and Reverse-Flash's facemasks can dematerialize with the push of a button, as if they were holographic. This comes in handy for a DramaticUnmask when they reveal their faces to their {{Good Counterpart}}s.

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* In the ''Series/{{Arrowverse}}'' crossover ''Series/CrisisOnEarthX'', Dark Arrow, Overgirl and Reverse-Flash's facemasks can dematerialize with the push of a button, as if they were holographic. This comes in handy for a DramaticUnmask when they reveal their faces to their {{Good Counterpart}}s.Counterpart}}s, because they can put them up again quickly for the ensuing fight.
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** In ''Film/GuardiansOfTheGalaxy2014'', Peter Quill a.k.a. Star-Lord has a facemask which assembles bit by bit and disappears into a device behind his ear when he isn't using it.

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** In ''Film/GuardiansOfTheGalaxy2014'', ''Film/{{Guardians of the Galaxy|2014}}'', Peter Quill a.k.a. Star-Lord has a facemask which assembles bit by bit and disappears into a device behind his ear when he isn't using it.



** Rather downplayed in ''VideoGame/RatchetAndClank2002'': Ratchet's O2 Mask will automatically equip when needed, but it's not given bespoke animations and is more of an auto-equip.

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** Rather downplayed in ''VideoGame/RatchetAndClank2002'': [[VideoGame/RatchetAndClank2002 the first game]]: Ratchet's O2 Mask will automatically equip when needed, but it's not given bespoke animations and is more of an auto-equip.
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** In ''Film/GuardiansOfTheGalaxy'', Peter Quill a.k.a. Star-Lord has a facemask which assembles bit by bit and disappears into a device behind his ear when he isn't using it.

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** In ''Film/GuardiansOfTheGalaxy'', ''Film/GuardiansOfTheGalaxy2014'', Peter Quill a.k.a. Star-Lord has a facemask which assembles bit by bit and disappears into a device behind his ear when he isn't using it.



** Isaac Clarke of ''VideoGame/DeadSpace2'' has various versions of his Resource Integration Gear ([[FunwithAcronyms RIG]]), all of which have one of these helmets that can fold away and be stored in his suit. Often however, the helmet appears to unfold at points where it would not necessarily be a good idea, for example, when Stross attacks Isaac. It's left ambiguous as to whether this is the result of a design flaw, [[DeathSeeker Isaac's own suicidal urges]], or a little bit of both.

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** Isaac Clarke of ''VideoGame/DeadSpace2'' has various versions of his Resource Integration Gear ([[FunwithAcronyms ([[FunWithAcronyms RIG]]), all of which have one of these helmets that can fold away and be stored in his suit. Often however, the helmet appears to unfold at points where it would not necessarily be a good idea, for example, when Stross attacks Isaac. It's left ambiguous as to whether this is the result of a design flaw, [[DeathSeeker Isaac's own suicidal urges]], or a little bit of both.



** Rather downplayed in ''VideoGame/RatchetAndClank'': Ratchet's O2 Mask will automatically equip when needed, but it's not given bespoke animations and is more of an auto-equip.

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** Rather downplayed in ''VideoGame/RatchetAndClank'': ''VideoGame/RatchetAndClank2002'': Ratchet's O2 Mask will automatically equip when needed, but it's not given bespoke animations and is more of an auto-equip.
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** ''Film/SpiderManNoWayHome'': The collapsible nature of the Iron Spider nanotech armor becomes a plot point during the fight against Doctor Octopus. After ripping off the nanomachines covering Spider-Man's chest and integrating them in his tentacles, Doc Ock goes for a deadly strike to the heart. The Iron Spider armor reconfigures to provides protection, taking away the nanomachines constituting Spidey's mask in the process. This ends up as a DramaticUnmask for Octavius, who thus realizes that the superhero he's fighting is not "''his''" Peter Parker.

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** ''Film/SpiderManNoWayHome'': The collapsible nature of the Iron Spider nanotech armor suit becomes a plot point during the fight against Doctor Octopus. After ripping off the nanomachines nanobots covering Spider-Man's chest and integrating them in his tentacles, Doc Ock goes for a deadly strike to the heart. The Iron Spider armor reconfigures to provides protection, taking away the but it's clearly low on nanomachines at this point and thus take away those that were constituting Spidey's mask in the process. This ends up as a DramaticUnmask for Octavius, who thus now realizes that the superhero he's fighting is not "''his''" Peter Parker.
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** ''Film/SpiderManNoWayHome'': The collapsible nature of the Iron Spider nanotech armor becomes a plot point during the fight against Doctor Octopus. After ripping off the nanomachines covering Spider-Man's chest and integrating them in his tentacles, Doc Ock goes for a deadly strike to the heart. The Iron Spider armor reconfigures to provides protection, taking away the nanomachines constituting Spidey's mask in the process. This ends up as a DramaticUnmask for Octavius, who thus realizes that the superhero he's fighting is not "''his''" Peter Parker.
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** Isaac Clarke of ''VideoGame/DeadSpace2'' has various versions of his Resource Integration Gear, all of which have one of these helmets that can fold away and be stored in his suit. Often however, the helmet appears to unfold at points where it would not necessarily be a good idea, for example, when Stross attacks Isaac. It's left ambiguous as to whether this is the result of a design flaw, [[DeathSeeker Isaac's own suicidal urges]], or a little bit of both.

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** Isaac Clarke of ''VideoGame/DeadSpace2'' has various versions of his Resource Integration Gear, Gear ([[FunwithAcronyms RIG]]), all of which have one of these helmets that can fold away and be stored in his suit. Often however, the helmet appears to unfold at points where it would not necessarily be a good idea, for example, when Stross attacks Isaac. It's left ambiguous as to whether this is the result of a design flaw, [[DeathSeeker Isaac's own suicidal urges]], or a little bit of both.

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Picture the scene, the hero (or villain) is wearing their PoweredArmor or other such suit. And then they reveal themselves with an unbelievably cool helmet that just slides, clicks, folds and does all manner of other mechanical origami.

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Picture the scene, scene: the hero (or villain) character is wearing their PoweredArmor or other such suit. And then they reveal themselves with an unbelievably cool helmet that just slides, clicks, folds and does all manner of other mechanical origami.



* ''Anime/GargantiaOnTheVerdurousPlanet'': Downplayed with main character Ledo's helmet which folds backwards becoming slightly more compact but still highly visible when not in use.

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* ''Anime/GargantiaOnTheVerdurousPlanet'': Downplayed with main character Ledo's helmet helmet, which folds backwards backwards, becoming slightly more compact but still highly visible when not in use.



* ''VideoGame/ImmortalsFenyxRising'' uses a magical variant that's used for cutscenes. It's notably timed so it feels like it was always a part of the scene, such as Fenyx equipping it as she braces for the start of a battle well before the scene has actually ended.



* ''VideoGame/ImmortalsFenyxRising'' uses a magical variant that's used for cutscenes. It's notably timed so it feels like it was always a part of the scene, such as Fenyx equipping it as she braces for the start of a battle well before the scene has actually ended.
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* ''Anime/GargantiaOnTheVerdurousPlanet'': Downplayed with main character Ledo's helmet which folds backwards becoming slightly more compact but still highly visible when not in use.
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* In the ''WesternAnimation/{{Wakfu}}'' [=OVAs=], Count Harebourg's Xelor mask folds open or closes automatically when he wishes so, along with a block of ice encasing it that he removes or forms with his cold powers.

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* In the first ''WesternAnimation/{{Wakfu}}'' [=OVAs=], OVA, ''[[Recap/WakfuOVA1TheThroneOfIce The Throne of Ice]]'', Count Harebourg's Xelor mask folds open or closes automatically when he wishes so, along with a block of ice encasing it that he removes or forms with his cold powers.
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** ''Film/ThorLoveAndThunder'': Jane Foster as the Mighty Thor has an Asgardian helmet that comes and goes as part of her costume. In this case, though, it isn't through technology but thank to Mjölnir's magic.
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[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]



%%* The version of [[Comicbook/AntMan Hank Pym]] from ''WesternAnimation/TheAvengersEarthsMightiestHeroes'' has one of these.

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%%* The version of [[Comicbook/AntMan [[ComicBook/AntMan Hank Pym]] from ''WesternAnimation/TheAvengersEarthsMightiestHeroes'' has one of these.
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* Aron's space helmet in ''Anime/DoraemonNobitaAndTheSpaceHeroes'', which appears as a metal collar before it's activated, unfolding into an astronaut's helmet in seconds.

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* ''VideoGame/MassEffect'' has helmets like this on all armor. Mostly it's noticeable for having it only seal when entering hostile environments while still having a faceplate that stays up, but if you want to more easily see characters' faces you can set it to fully retract during dialog.

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* ''VideoGame/MassEffect'' ''Franchise/MassEffect'' has helmets like this on all armor. Mostly it's noticeable for having it only seal when entering hostile environments while still having a faceplate that stays up, but if you want to more easily see characters' faces you can set it to fully retract during dialog. Notably, this only applies from a gameplay perspective: in cutscenes helmets don't visibly animate to showcase this trope, outside of characters handling their breather masks momentarily, such as during the Mars level in the third game.



** Downplayed in ''VideoGame/RatchetAndClankGoingCommando'', where Ratchet's Commando helmet has a retractable oxygen mask that extends in certain locations ingame where breathable air isn't abundant, such as in the vaccum of space, underwater, and at high altitudes.
** In ''VideoGame/RatchetDeadlocked'', the helmet on Ratchet's suit will collapse during cutscenes when he's not actively shooting something. When the shooting is about to begin again, it goes right back on.
** ''VideoGame/RatchetAndClankIntoTheNexus'' features the return of this feature, this time transforming during gameplay rather than cutscenes.

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** Rather downplayed in ''VideoGame/RatchetAndClank'': Ratchet's O2 Mask will automatically equip when needed, but it's not given bespoke animations and is more of an auto-equip.
** Downplayed to a lesser extent in ''VideoGame/RatchetAndClankGoingCommando'', where Ratchet's Commando helmet has a retractable oxygen mask that extends in certain locations ingame where breathable air isn't abundant, such as in the vaccum vaccuim of space, underwater, and at high altitudes.
altitudes. Similar to the Mass Effect example, it's more through story as there's no bespoke animation for this.
** In ''VideoGame/RatchetDeadlocked'', the helmet on Ratchet's suit will collapse during cutscenes when he's not actively shooting something. When the shooting is about to begin again, it goes right back on.
on. For the first time, it's given visible animations in certain cutscenes.
** ''VideoGame/RatchetAndClankIntoTheNexus'' features the return of this feature, this time transforming during gameplay rather than cutscenes. This is most visible in the opening level, where the helmet appears and disappears when Ratchet exits / enters the vacuum of space.
** In ''VideoGame/RatchetAndClankRiftApart'', both Ratchet and Rivet's helmets do this by dissolving into light at the start of every cutscene and then back at the end. Since they're both in-engine, this often occurs in the seamless transition from cutscene to gameplay. This is especially helpful if the player has equipped a helmet that obscures part of the face, so they can be fully visibly during story scenes. [[DevelopersForesight If the helmet covers their mouth, it briefly keeps the radio filter for the brief moment the helmet covers their face]]!


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* ''VideoGame/ImmortalsFenyxRising'' uses a magical variant that's used for cutscenes. It's notably timed so it feels like it was always a part of the scene, such as Fenyx equipping it as she braces for the start of a battle well before the scene has actually ended.
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It operates by using AppliedPhlebotinum, FunctionalMagic, storing components in {{Hammerspace}}, through ImpossiblyCompactFolding, or maybe just a HandWave. However it works, this helmet can fold or vanish into the armor as if it no longer existed. When needed again, it can be summoned back in the blink of the eye.

The helmet often seems to activate without any apparent interaction or input from the wearer, it just extends or collapses with minimal fuss whenever the situation demands. Very handy for a DramaticUnmask.

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It operates by using AppliedPhlebotinum, FunctionalMagic, storing components in {{Hammerspace}}, through ImpossiblyCompactFolding, or maybe just a HandWave. However it works, this helmet can fold or vanish into the armor as if it no longer existed.exists. When needed again, it can be summoned back in the blink of the eye.

The helmet often seems to activate without any apparent interaction or input from the wearer, wearer; it just extends or collapses with minimal fuss whenever the situation demands. Very handy for a DramaticUnmask.
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* ''Manga/FireForce'': Vulcan Joseph is a GadgeteerGenius who, among his many animal-themed inventions, has a penguin-inspired helmet coming out of his firefighter uniform. It is also equipped with propellers allowing him to make [[UseYourHead ramming attacks]].
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Picture the scene, the hero (or indeed villain) is wearing their PoweredArmor or other such suit. And then they reveal themselves with an unbelievably cool helmet that just slides, clicks, folds and does all manner of other mechanical origami.

Through some AppliedPhlebotinum, this helmet can usually fold into the armor as if no longer existing. When needed again, it can be summoned back in the blink of the eye.

The helmets often appear to not need any human interaction, and they usually just fold open with the minimum of fuss. Very handy for a DramaticUnmask.

Even if possible in RealLife, this would probably be a bad idea. The multiple moving parts would certainly weaken the helmet and compromise its protectiveness in a fight or a crash -- breaking into pieces is exactly what you want a helmet ''not'' to do. Also, you wouldn't want to accidentally hit the switch at the wrong time. Nor catch your hair in the closing mechanism -- or your nose. Thus, this trope is AwesomeButImpractical, with its impracticality overlooked in fiction thanks to the RuleOfCool.

A subtrope of CoolHelmet and CoolMask. Also a minor form of InstantArmor and TechnologyPorn. Compare with RetractableWeapon.

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Picture the scene, the hero (or indeed villain) is wearing their PoweredArmor or other such suit. And then they reveal themselves with an unbelievably cool helmet that just slides, clicks, folds and does all manner of other mechanical origami.

Through some
origami.

It operates by using
AppliedPhlebotinum, FunctionalMagic, storing components in {{Hammerspace}}, through ImpossiblyCompactFolding, or maybe just a HandWave. However it works, this helmet can usually fold or vanish into the armor as if it no longer existing.existed. When needed again, it can be summoned back in the blink of the eye.

The helmets helmet often appear seems to not need activate without any human interaction, and they usually apparent interaction or input from the wearer, it just fold open extends or collapses with minimal fuss whenever the minimum of fuss.situation demands. Very handy for a DramaticUnmask.

Even if possible in RealLife, this would probably be a bad idea. The multiple moving parts would certainly weaken the helmet and compromise its protectiveness in a fight or a crash -- breaking into pieces is exactly ''exactly'' what you want a your helmet ''not'' to do. Also, you wouldn't want to accidentally hit the switch at the wrong time. Nor time, nor catch your hair or nose in the closing mechanism -- or your nose.mechanism. Thus, this trope is AwesomeButImpractical, with its impracticality overlooked in fiction thanks to the RuleOfCool.

A subtrope Subtrope of CoolHelmet and CoolMask. Also a minor form of InstantArmor and TechnologyPorn. Compare with RetractableWeapon.
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* In the ''Series/{{Arrowverse}}'' crossover ''Series/CrisisOnEarthX'', Dark Arrow, Overgirl and Reverse-Flash's facemasks can dematerialize with the push of a button, as if they were holographic. This come handy for a DramaticUnmask when they reveal their faces to their {{Good Counterpart}}s.

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* In the ''Series/{{Arrowverse}}'' crossover ''Series/CrisisOnEarthX'', Dark Arrow, Overgirl and Reverse-Flash's facemasks can dematerialize with the push of a button, as if they were holographic. This come comes in handy for a DramaticUnmask when they reveal their faces to their {{Good Counterpart}}s.
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*** Cyborg can fully cover his head, specially when he flies to high altitudes, likely in order to protect what's left of organic in his face.

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*** Cyborg can fully cover his head, specially especially when he flies to high altitudes, likely in order to protect what's left of organic in his face.
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* In the ''Series/{{Arrowverse}}'' crossover ''Series/CrisisOnEarthX'', Dark Arrow, Overgirl and Reverse-Flash's facemasks can dematerialize with the push of a button, as if they were holographic. This come handy for a DramaticUnmask when they reveals their faces to their {{Good Counterpart}}s.

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* In the ''Series/{{Arrowverse}}'' crossover ''Series/CrisisOnEarthX'', Dark Arrow, Overgirl and Reverse-Flash's facemasks can dematerialize with the push of a button, as if they were holographic. This come handy for a DramaticUnmask when they reveals reveal their faces to their {{Good Counterpart}}s.

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* ''WesternAnimation/TheLEGOMovie2TheSecondPart'': Rex Dangervest's spacesuit helmet splits in half and folds away when he introduces himself.

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* ''WesternAnimation/TheLEGOMovie2TheSecondPart'': ''Anime/HarlockSpacePirate'': The space pirates' hardsuit have helmets that retracts in the armor; Kei and Yataran use them for their first face reveal to the audience.
* ''WesternAnimation/TheLegoMovie2TheSecondPart'':
Rex Dangervest's spacesuit helmet splits in half and folds away when he introduces himself.

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*** Cyborg can fully cover his face, specially when he flies to high altitudes, likely in order to protect what's left of organic in his face.

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*** Cyborg can fully cover his face, head, specially when he flies to high altitudes, likely in order to protect what's left of organic in his face.face.
** ''Film/TheSuicideSquad'': Bloodsport's black helmet with a skull motif uses the same technology as the rest of his IKEAWeaponry and can fully collapse, although it doesn't disappear in his collar: he puts it on or remove it by hand before storing the very compact item in his UtilityBelt.



* The {{Powered Armor}}s used by the protagonists of ''Webcomic/SchlockMercenary'' have collapsible helmets. Of course the armors themselves look like normal SpaceClothes. Especially good soldiers deploy their helmets instinctually or reflexively at [[https://www.schlockmercenary.com/2012-10-14 the first sign of enemy action]]. Especially good or expensive armor deploys a helmet automatically upon sensing common signifiers of enemy action, but against some kinds of enemy action, that [[https://www.schlockmercenary.com/2012-06-01 might not be fast enough]]...

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* The {{Powered Armor}}s used by the protagonists of ''Webcomic/SchlockMercenary'' have collapsible helmets. Of course the armors themselves look like normal SpaceClothes. Especially good soldiers deploy their helmets instinctually instinctively or reflexively at [[https://www.schlockmercenary.com/2012-10-14 the first sign of enemy action]]. Especially good or expensive armor deploys a helmet automatically upon sensing common signifiers of enemy action, but against some kinds of enemy action, that [[https://www.schlockmercenary.com/2012-06-01 might not be fast enough]]...

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[[folder:Animation]]
* ''Animation/IronKid'': Violeta encases her face in a collapsible mask when fighting in order to protect her facial components and look cool.
[[/folder]]



[[folder:Eastern Animation]]
* ''Animation/IronKid'': Violeta encases her face in a collapsible mask when fighting in order to protect her facial components and look cool.
[[/folder]]
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Examples shouldn't reference other examples. If things are changed, the reference is left hanging. For instance, the Nova example is now below the iron man one, likely due to alphabetisation.


* ComicBook/IronMan's helmet, like the rest of his armor, can be collapsed in different ways. Traditionally, it could be depolarized, becoming like cloth (much like Nova's helmet above) for storage in his briefcase. Since implementing a facemask with his first red-and-gold armor, it can usually be flipped up over his head as well (or, in the case of the Silver Centurion armor, flipped up and ''into'' the helmet). And, of course, more recent developments have allowed the helmet (and the rest of the armor) to collapse into ''himself'' when not in use.

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* ComicBook/IronMan's helmet, like the rest of his armor, can be collapsed in different ways. Traditionally, it could be depolarized, becoming like cloth (much like Nova's helmet above) for storage in his briefcase. Since implementing a facemask with his first red-and-gold armor, it can usually be flipped up over his head as well (or, in the case of the Silver Centurion armor, flipped up and ''into'' the helmet). And, of course, more recent developments have allowed the helmet (and the rest of the armor) to collapse into ''himself'' when not in use.
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* Nagoriyuki from ''VideoGame/GuiltyGear Strive'' wears a demonic-looking helmet, with horns and an eyeless face. In battle, it comes off when he needs to [[OurVampiresAreDifferent bear his fangs]].
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Even if possible in RealLife, this would probably be a bad idea. The multiple moving parts would certainly weaken the helmet and compromise its protectiveness in a fight or a crash -- breaking into pieces is exactly what you want a helmet ''not'' to do. Also, you wouldn't want to accidentally hit the switch at the wrong time and catch your hair in the closing mechanism. Or your nose. Thus, this trope is AwesomeButImpractical, with its impracticality overlooked thanks to RuleOfCool.

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Even if possible in RealLife, this would probably be a bad idea. The multiple moving parts would certainly weaken the helmet and compromise its protectiveness in a fight or a crash -- breaking into pieces is exactly what you want a helmet ''not'' to do. Also, you wouldn't want to accidentally hit the switch at the wrong time and time. Nor catch your hair in the closing mechanism. Or mechanism -- or your nose. Thus, this trope is AwesomeButImpractical, with its impracticality overlooked in fiction thanks to the RuleOfCool.
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Even if it could be done in RealLife, this would probably still be a bad idea. The multiple moving parts would certainly weaken the helmet and compromise its protective value in a fight or a crash. Not to mention you wouldn't want to accidentally hit the switch at the wrong time. Or for some stray hair to get caught between two pieces. Thus, this trope falls fully under AwesomeButImpractical.

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Even if it could be done possible in RealLife, this would probably still be a bad idea. The multiple moving parts would certainly weaken the helmet and compromise its protective value protectiveness in a fight or a crash. Not crash -- breaking into pieces is exactly what you want a helmet ''not'' to mention do. Also, you wouldn't want to accidentally hit the switch at the wrong time. Or for some stray time and catch your hair to get caught between two pieces. in the closing mechanism. Or your nose. Thus, this trope falls fully under AwesomeButImpractical.
is AwesomeButImpractical, with its impracticality overlooked thanks to RuleOfCool.
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Removed a redundancy in the Real Life examples


* While a full-head helmet is still beyond RealLife, folding bike helmets are beginning to hit the market (mostly in Europe). These are mostly three piece designs with sides that fold or slid into the larger center piece making up the Front, top, and back of the helmet. [[http://www.dahon.com/accessories/2010/pango-folding-helmet A four-piece design can be found here.]]

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* While a full-head helmet is still beyond considered AwesomeButImpractical in RealLife, folding bike helmets are beginning to hit the market (mostly in Europe). These are mostly three piece designs with sides that fold or slid into the larger center piece making up the Front, top, and back of the helmet. [[http://www.dahon.com/accessories/2010/pango-folding-helmet A four-piece design can be found here.]]



* While a full-realization of this trope in RealLife is generally regarded as too AwesomeButImpractical to do, {{downplayed|Trope}} versions of this trope have been historically common. Many feudal cultures have developed military helmets with lower-able visors, removable masks, or attachable chain-mail so the warrior wearing it could adjust their degree of protection, visibility, and intimation depending on the needs of the particular situation.

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* While a full-realization of this trope in RealLife is generally regarded as too AwesomeButImpractical to do, {{downplayed|Trope}} {{Downplayed|Trope}} versions of this trope have been historically common. Many feudal cultures have developed military helmets with lower-able visors, removable masks, or attachable chain-mail so the warrior wearing it could adjust their degree of protection, visibility, and intimation depending on the needs of the particular situation.



* [[https://youtu.be/UgTxwDmbvMo Ollie's Things]] made a 3D printed collapsible helmet inspired by ''Film/LostInSpace'', and [[https://www.thingiverse.com/thing:4840980 the model files are available to download]].

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* [[https://youtu.be/UgTxwDmbvMo Ollie's Things]] made a 3D printed collapsible helmet inspired by ''Film/LostInSpace'', and [[https://www.thingiverse.com/thing:4840980 the model files are available to download]]. Though its own maker considers the shown model to be CoolButInefficient, as the 3D printed plastic panels are too thin to actually be protective, and it has to be manually held to the user's head in order to extend properly.
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* [[https://youtu.be/UgTxwDmbvMo Ollie's Things]] made a 3D printed collapsible helmet inspired by ''Film/LostInSpace'', and [[https://www.thingiverse.com/thing:4840980 the model files are available to download]].

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