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** '''[[AC:[[https://www.youtube.com/watch?v=x3UyVylP7AI ENGAGE RIDLEY MOTHER FUCKER]]]]'''. Depending on the method used to play the game, it will cause negative effects of varying severity, with the most minor of them freezing the game, up to hardlocking the entire system it's being played on with the potential to cause some damage to the system itself in case of the 3DS Ambassador version at its worst. The reason why the password is so destructive is because it not only has an invalid starting location, but it also changes the total ingame time value (which is used to determine the ending you get) to ''2.86'' billion, which comes out to ''314.5'' years of total playtime.

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** '''[[AC:[[https://www.youtube.com/watch?v=x3UyVylP7AI ENGAGE RIDLEY MOTHER FUCKER]]]]'''. Depending on the method used to play the game, it will cause negative effects of varying severity, with the most minor of them freezing resetting the game, game back to the title screen, up to hardlocking the entire system it's being played on with the potential to cause some damage to the system itself in case of the 3DS Ambassador version at its worst. The reason why the password is so destructive is because it not only has an invalid starting location, but it also changes the total ingame time value (which is used to determine the ending you get) to ''2.86'' billion, which comes out to ''314.5'' years 5 years'' of total playtime.
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** '''[[AC:[[https://www.youtube.com/watch?v=x3UyVylP7AI ENGAGE RIDLEY MOTHER FUCKER]]]]'''. Sadly, that code has now become a system-killer in the 3DS port. Using it on a NES emulator will also crash the game on the spot.

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** '''[[AC:[[https://www.youtube.com/watch?v=x3UyVylP7AI ENGAGE RIDLEY MOTHER FUCKER]]]]'''. Sadly, that code has now become a system-killer Depending on the method used to play the game, it will cause negative effects of varying severity, with the most minor of them freezing the game, up to hardlocking the entire system it's being played on with the potential to cause some damage to the system itself in case of the 3DS port. Using Ambassador version at its worst. The reason why the password is so destructive is because it on a NES emulator will not only has an invalid starting location, but it also crash changes the game on total ingame time value (which is used to determine the spot.ending you get) to ''2.86'' billion, which comes out to ''314.5'' years of total playtime.
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** In ''VideoGame/Sonic3DFlickiesIsland'', press B, A, right, A, C, up, down, A ("BARACUDA") to unlock level select. This is also a common sequence in Mega Drive games.

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** In ''VideoGame/Sonic3DFlickiesIsland'', press B, A, right, A, C, up, down, A ("BARACUDA") to unlock level select. This is also a common sequence in Mega Drive games. Alternatively...[[PercussiveMaintenance you can just slap your cartridge while it’s in the slot]] since the level select also acts as a failsafe when the game has an untrappable error.[[note]]Not recommended[[/note]]

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** [[AC:'''JUSTIN BAILEY''']] - A password beginning with this sequence lets a player start ''VideoGame/{{Metroid 1}}'' with an unarmored Samus and much of the game completed. Various hypotheses arose as to who or what "Justin Bailey" was, [[note]]One which was submitted to ''Magazine/NintendoPower'' claimed that the phrase is actually three words, "Just In Bailey", as "bailey" is allegedly outdated slang for a bathing suit. [[UrbanLegendOfZelda It isn't]].[[/note]] but it was later proven to be a coincidence -- the password system is coded so that many English word combinations produce valid results.

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** [[AC:'''JUSTIN BAILEY''']] - A password beginning with this sequence lets a player start ''VideoGame/{{Metroid 1}}'' ''VideoGame/Metroid1'' with an unarmored Samus and much of the game completed. Various hypotheses arose as to who or what "Justin Bailey" was, [[note]]One which was submitted to ''Magazine/NintendoPower'' claimed that the phrase is actually three words, "Just In Bailey", as "bailey" is allegedly outdated slang for a bathing suit. [[UrbanLegendOfZelda It isn't]].[[/note]] but it was later proven to be a coincidence -- the password system is coded so that many English word combinations produce valid results.


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** '''[[AC:[[https://www.youtube.com/watch?v=x3UyVylP7AI ENGAGE RIDLEY MOTHER FUCKER]]]]'''. Sadly, that code has now become a system-killer in the 3DS port. Using it on a NES emulator will also crash the game on the spot.
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** In the online text adventure game ''Grueslayer'' on Uncyclopedia, there will usually be an option to either pronounce or say "xyzzy" or a variant with a different number of X's and Z's. Doing this at any time will kill you horribly.

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** In the online text adventure game ''Grueslayer'' on Uncyclopedia, Wiki/{{Uncyclopedia}}, there will usually be an option to either pronounce or say "xyzzy" or a variant with a different number of X's and Z's. Doing this at any time will kill you horribly.
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So TN doesn't have an official name for Luck Mode, it wasn't called Thief Mode until Circle of the Moon.


* ''VideoGame/CastlevaniaRondoOfBlood'' had [=X-X!V''Q=] as the level select code. In ''VideoGame/CastlevaniaSymphonyOfTheNight'', entering the same name allowed beginning with Alucard in Thief Mode, with 99 Luck and a Lapis Lazuli.

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* ''VideoGame/CastlevaniaRondoOfBlood'' had [=X-X!V''Q=] as the level select code. In ''VideoGame/CastlevaniaSymphonyOfTheNight'', entering the same name allowed beginning with Alucard in Thief Luck Mode, with 99 Luck and a Lapis Lazuli.Lazuli which further increases his Luck.
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* The BigBad of ''Disney/WreckItRalph'' uses the KonamiCode to unlock the source code to ''Sugar Rush''.

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* The BigBad of ''Disney/WreckItRalph'' ''WesternAnimation/WreckItRalph'' uses the KonamiCode to unlock the source code to ''Sugar Rush''.

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* In every ''Franchise/TheLegendOfZelda'' game, the player can [[HelloInsertNameHere choose a name for the main character]]. Entering the name ZELDA (all caps) in the original ''VideoGame/{{The Legend of Zelda|I}}'' immediately starts the player on [[NewGamePlus the second quest]]. In ''VideoGame/TheLegendOfZeldaLinksAwakening'', entering ZELDA treats you to a catchy remix of the series theme song. The one for the first game is often joked by fans as being a TakeThat to fans who [[IAmNotShazam think Link's name is Zelda.]]
* [[AC:'''JUSTIN BAILEY''']] - A password beginning with this sequence lets a player start ''VideoGame/{{Metroid 1}}'' with an unarmored Samus and much of the game completed. Various hypotheses arose as to who or what "Justin Bailey" was, [[note]]One which was submitted to ''Magazine/NintendoPower'' claimed that the phrase is actually three words, "Just In Bailey", as "bailey" is allegedly outdated slang for a bathing suit. [[UrbanLegendOfZelda It isn't]].[[/note]] but it was later proven to be a coincidence -- the password system is coded so that many English word combinations produce valid results.
** ''VideoGame/{{Catherine}}'' features a ShoutOut to the code, with a character whose full name is Justin Bailey.
** ''VideoGame/ShadowComplex'', another {{Metroidvania}}, also includes a reference: completing the Master Level Challenge of collecting 100% of its items in under 2 hours gives you the title "Jason Bailey".
** In ''VideoGame/AxiomVerge'', you can enter "JUSTIN-BAILEY" on the password screen and activate it for an EasterEgg.
* A ''Metroid'' cheat code that is not a coincidence but which remained undetected for years is [[AC:[=NARPASSWORD=]]]. It's hardcoded to bypass the usual password logic and checksums, and grants Samus infinite health and missiles, the Ice Beam, and every power-up in the game with the exception of Energy Tanks and missile expansions. There are several hypotheses regarding the code's name. Some say the first three letters stand for Tohru Narihito, who converted the game to cartridge format from the original Famicom Disk System version (which used battery backup instead of passwords). Others say the code is short for '''N'''orth '''A'''merican '''R'''elease Password, inserted into the American version for debug purposes. Nintendo themselves claim it stands for '''N'''ot '''A R'''eal Password (the joke being it ''is'' a real password). Still others have searched the game far and wide for the elusive [[TheProblemWithPenIsland Narpas Sword]]...

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* ''Franchise/TheLegendOfZelda'':
**
In every ''Franchise/TheLegendOfZelda'' game, the player can [[HelloInsertNameHere choose a name for the main character]]. Entering the name ZELDA (all caps) in character]].
** In
the original ''VideoGame/{{The Legend of Zelda|I}}'' immediately ''VideoGame/TheLegendOfZeldaI'':
*** Naming your saved game ZELDA (or at least starting the name with ZELDA, so ZELDARA would trigger this too)
starts the player you off on [[NewGamePlus the second quest]]. In ''VideoGame/TheLegendOfZeldaLinksAwakening'', entering ZELDA treats you to a catchy remix of the series theme song. The one for the first game quest. It is often joked by fans as being a TakeThat to fans who [[IAmNotShazam think Link's name is Zelda.]]
*** Pressing Up+ A on the player 2 controller takes you to the Continue/Save/Retry screen immediately, so you can save without having to die. In rereleases on platforms where you can't plug in a second controller, substitute commands are used, such as Up+Select on the GBA version.
** In ''VideoGame/TheLegendOfZeldaLinksAwakening'', entering ZELDA treats you to a catchy remix of the series theme song.
* ''Franchise/{{Metroid}}'':
**
[[AC:'''JUSTIN BAILEY''']] - A password beginning with this sequence lets a player start ''VideoGame/{{Metroid 1}}'' with an unarmored Samus and much of the game completed. Various hypotheses arose as to who or what "Justin Bailey" was, [[note]]One which was submitted to ''Magazine/NintendoPower'' claimed that the phrase is actually three words, "Just In Bailey", as "bailey" is allegedly outdated slang for a bathing suit. [[UrbanLegendOfZelda It isn't]].[[/note]] but it was later proven to be a coincidence -- the password system is coded so that many English word combinations produce valid results.
** ''VideoGame/{{Catherine}}'' features a ShoutOut to the code, with a character whose full name is Justin Bailey.
** ''VideoGame/ShadowComplex'', another {{Metroidvania}}, also includes a reference: completing the Master Level Challenge of collecting 100% of its items in under 2 hours gives you the title "Jason Bailey".
** In ''VideoGame/AxiomVerge'', you can enter "JUSTIN-BAILEY" on the password screen and activate it for an EasterEgg.
*
A ''Metroid'' cheat code that is not a coincidence but which remained undetected for years is [[AC:[=NARPASSWORD=]]]. It's hardcoded to bypass the usual password logic and checksums, and grants Samus infinite health and missiles, the Ice Beam, and every power-up in the game with the exception of Energy Tanks and missile expansions. There are several hypotheses regarding the code's name. Some say the first three letters stand for Tohru Narihito, who converted the game to cartridge format from the original Famicom Disk System version (which used battery backup instead of passwords). Others say the code is short for '''N'''orth '''A'''merican '''R'''elease Password, inserted into the American version for debug purposes. Nintendo themselves claim it stands for '''N'''ot '''A R'''eal Password (the joke being it ''is'' a real password). Still others have searched the game far and wide for the elusive [[TheProblemWithPenIsland Narpas Sword]]...Sword]]...
* ''VideoGame/{{Catherine}}'' features a ShoutOut to the "Justin Bailey" code, with a character whose full name is Justin Bailey.
* ''VideoGame/ShadowComplex'', another {{Metroidvania}}, also includes a reference: completing the Master Level Challenge of collecting 100% of its items in under 2 hours gives you the title "Jason Bailey".
* In ''VideoGame/AxiomVerge'', you can enter "JUSTIN-BAILEY" on the password screen and activate it for an EasterEgg.
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* The ''VideoGame/DarkForcesSaga'' is consistent across the years with cheats unlocked by entering either "devmapall" or "helpusobi 1" and featuring a godmode (god) all weapons, ammo and full health/shields (give [blank] or give all) level jumps, noclip mode and the latter two games letting you set Force powers as high as you like and spawn both friendly and hostile {{Non Player Character}}s. Also present in the last game is a punching mechanic, unlocked with the code "iknowkungfu."

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* The ''VideoGame/DarkForcesSaga'' is consistent across the years with cheats unlocked by entering either "devmapall" or "helpusobi 1" and featuring a godmode (god) all weapons, ammo and full health/shields (give [blank] or give all) level jumps, noclip mode and the latter two games letting you set Force powers as high as you like and spawn both friendly and hostile {{Non Player Character}}s. Also present in the last game is a punching mechanic, unlocked with the code "iknowkungfu."" The [=PS4=] port of ''Jedi Outcast'' allows for cheats by pausing the game and inputting up, down, up, down [=L3=], [=R3=], [=L3=]. Each of the cheats is accompanied by a MythologyGag and, while most achievements are disabled, there is an achievement for completing a level with a cheat code active.
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* ''Franchise/SonicTheHedgehog''

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* ''Franchise/SonicTheHedgehog''''VideoGame/SonicTheHedgehog''
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* ''VideoGame/DonkeyKongCountry1'': At the save file menu:
** B, A, R, R, A, L (Barrel) — Grants 50 lives upon starting or loading a file.
** Down, Y, Down, Down, Y (DYDDY -> Diddy) — Instant access to the animal bonus stages.
** Down, A, R, B, Y, Down, A, Y (Darby Day) — SoundTest.
** B, A, Down, B, A, Down, Down, Y (Bad Buddy) — Allows either player to switch in two-player co-op, not just the active player.
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** This is referenced in the [[WebAnimation/HomestarRunner Strong Bad Email]] "keep cool" as the last thing lifeguard Strong Bad recommends doing before getting in the pool after eating.
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** In ''VideoGame/SonicTheHedgehog2'', the level select code is "19, 65, 09, 17" on the Sound Test. It's the birthday of Yuji Naka!
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* Some Creator/HudsonSoft games allow to continue from the last stage you got GameOver (instead of going back to 1-1) by using [[spoiler: hold LEFT and press START]] cheat code. Works in ''VideoGame/AdventureIsland'' and ''VideoGame/MilonsSecretCastle''.

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* Some Creator/HudsonSoft games allow to continue from the last stage you got GameOver (instead of going back to 1-1) by using [[spoiler: hold [[spoiler:hold LEFT and press START]] cheat code. Works in ''VideoGame/AdventureIsland'' and ''VideoGame/MilonsSecretCastle''.
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Will be cut for not having any valid examples.


!!Example subpages:

[[index]]
* ClassicCheatCode/SpyroTheDragon
[[/index]]

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Removing non-examples. Classic Cheat Code is for codes referenced by other works. Cleanup Thread: https://tvtropes.org/pmwiki/posts.php?discussion=15433382170A38116800&page=1


** And since we're on the topic, ''Metroid''[='=]s loose password system produces some interesting combinations, such as "[[Anime/DragonBallZ DRAGON BALL Z Dragon Ball z]]" and "[[https://www.youtube.com/watch?v=x3UyVylP7AI ENGAGE RIDLEY MOTHER FUCKER]]."



* The ''VideoGame/{{Crusader}}'' games' cheat codes requires an activation code to be entered. In the first, this is [=JASSICA16=]. In the second game, ''No Regret'', entering this results in a message popping up saying, "Of course we changed the cheats...duh." And then you're teleported to an open room with no cover to face down ten of the game's [[BigBad boss fight]] at once. The real activation code here is [=LOOSECANNON16=], the game being the brainchild of... Loose Cannon.
* ''[[VideoGame/GrandTheftAutoIII Grand Theft Auto 3]]'' on the Playstation 2 had a number of codes, including some (like making the pedestrians fight each other, or hate and attack you) that could not be disabled; if you saved, the cheat was restored/re-enabled when the game was reloaded. The only way to undo them was to restart the game, either from scratch or from a save game in which the cheat had not been enabled. The PC version had memorable codes, too. gunsgunsguns gave you every weapon (repeating "guns" over and over gave you more ammo), giveusatank made the Rhino fall out of the sky, tortoise gave you 100 armor, gesundheit gave you 100 health, ilikedressingup made you look like a random pedestrian. And the eternally entertaining BANGBANGBANG, which [[StuffBlowingUp blew up every single car on your screen]]. Like gunsgunsguns, every new entry of bang blew up all the cars again, meaning a skilled typist could send all the vehicles on screen into orbit, only to have them come crashing down several minutes later provided the player didn't leave their current location.
** Such "undoable" cheat codes also exist in the other games. ''Grand Theft Auto: San Andreas'' had a particularly nasty attitude towards the use of cheat codes, with many causing AI characters in the game to act strangely and, if one saves a game with a cheat code active, or too many cheat codes are entered, some missions become impossible to complete, rendering it impossible to complete the game.
* The password system in the NES version of ''[[VideoGame/MetalGear1 Metal Gear]]'' is coded in a way that it recognizes actual names and words. One of the most infamous passwords in the game is [=FUCKM E1111 11111 11111 11111=], which takes the player directly to the final boss battle with no weapons in their equipment. The PAL version censored this by revamping the Password system so that it no longer featured vowels and certain consonants.



* The game ''[[VideoGame/GoldenEye1997 GoldenEye]]'' for N64 actually featured unlockable cheat codes that could be activated individually for Campaign Mode missions after completing an unspecified challenge within the game. Although, one could simply bypass the Challenge system and use a cheat code to unlock the cheat codes.
* In the ''Film/HomeAlone'' PC game, you can press Insert, F1, F2, F3 to make Kevin fly. While using that, if you go to the top left or top right corners of the screen, you can end up ''warping to a different room''.



* In the NES version of ''VideoGame/IkariWarriors'', [[Music/{{ABBA}} A, B, B, A]] was the code to continue after a GameOver or join as second player.
** There was also a level select code that you could input with the controller, but it was...slightly difficult to pull off: up, down, A, A, B, left, right, A, B, up, A, down, right, right, left, B, up, left, A, right, B, left, right, A, left, up, A, down, A, right, left, B, and finally Start, ''all needing to be entered at the title screen, before the game demo started.''
* ''VideoGame/BanjoKazooie'' had a very frustrating cheat code system. To unlock it, you had to collect the Jiggy from the underwater castle in Treasure Trove Cove and then re-enter it. You could then enter the cheat codes... the letters of which were all on the floor and you had to use the Beak Buster power to spell out what you wanted. This could usually take a while, since you ''also'' had to begin the cheat with the word [[AC:'''CHEAT''']], and the cheats themselves were hideously long. As an example, in order to get infinite blue eggs, you needed to enter [[AC:'''CHEATBANJOBEGSFORPLENTYOFEGGS''']]. And if you enter too many, your current save data will be erased.
* ''VideoGame/MadStalkerFullMetalForce'' has cheats across its different versions and remake.
** Entering "MISEROYO" in the Options screen of the original UsefulNotes/SharpX68000 version unlocks the ability to play as the bosses in Story Mode by pressing F5-10 during gameplay and the enemies in VS. Mode. You can also change the game speed, kill everything on screen, or yourself to end a session.
** In the PC Engine CD version, setting the difficulty Hard, SE 7, BGM to 13, and pressing the I button while highlighting difficulty setting in the Options menu unlocks a secret menu where you can select any stage, play as the bosses in Story Mode, and adjust the sound volume (the difficulty can be changed with cheat options active). Entering VS. Mode while holding the Select also unlocks the lesser enemies. There are other cheats available, but it requires either a second controller or the multi-tap.
** The UsefulNotes/PlayStation [[VideoGameRemake remake]] has a code that unlocks all of the characters in Story Mode (Up, Down, Left, Right, X, Circle at the Press Start screen) and the enemies in VS. Mode (Up, Down, Left, Right, Up, Down, Left, Right, X, Circle as with the other code).



* ''VideoGame/HypeTheTimeQuest'' has a bunch of these: thereyougo= all magic, houdini= infinite arrows, druidik= infinite magic, along with a bunch more.
* VideoGame/NeverwinterNights had the memorable command "dm_cowsfromhell", which sent a swarm of cows flying around dealing 50 damage and exploding every time they hit anyone.
* ''VideoGame/EccoTheDolphin'': Pause with Ecco facing you mid-turn, and punch in RIGHT,B,C,B,C,DOWN,C,UP, then press 'start', and you'll get the 'debug menu'. Although you did have to be careful with the level select, due to the way it would glitch on some levels. The unlimited life came in handy. Ecco also had a couple of password-type cheats, namely LIFEFISH and SHARKFIN, for unlimited life and invulnerability. The sequels also had cheats. 'The Tides of Time' had a debug menu and Defender of the Future had cheat codes for level unlock. And yes, you can still access these codes on the UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole and Apple apps of the game.
* In ''VideoGame/RetroGameChallenge'', your gamer friend will occasionally bring in magazines that contain cheat codes and other [[UrbanLegendOfZelda weird gaming rumors]]. These can even be used when the games are made available to you in Free-Play mode. Most of the cheats you get from the magazines are okay to use on challenges, unless stated otherwise. Though, in a meta-sense, are they actually cheating, or are they part of the game on account of being incorporated in its setting?
* In ''VideoGame/SpaceQuestVI'', the ABBACAB cheat is used to activate a secret weapon in the ''Stooge Fighter'' game. You have to learn this by buying a cheat sheet. Unless the cheat is used, the game is rigged against you (because your opponent is already using the secret weapon on you).



* For layers of awesome, it's hard to beat ''VideoGame/MortalKombat'''s cheat code on the UsefulNotes/SegaGenesis to unlock actual blood. The code was [[AC:ABACABB]], which is likely a reference to the album ''[=ABACAB=]'' by TheEighties rock band... wait for it... Music/{{Genesis}}! The Genesis version of ''TabletopGame/{{Shadowrun}}'' has a variation: [[AC:[=ABBACAB=]]], which could be a reference to the same and/or TheSeventies band Music/{{ABBA}}.
* The Amiga game ''VideoGame/BodyBlows Galactic'', to activate the cheat mode, required you to pull the player 2 joystick simultaneously right and left. This being obviously mechanically impossible, required actually dismantling the joystick and holding the "right" and "left" microswitches depressed simultaneously.
* The master cheat for the UsefulNotes/SegaSaturn version of ''Ultimate VideoGame/MortalKombat3'' is CRAZYCYRAX, where R corresponds to the right shoulder button, not right on the D-pad.
* In the ''VideoGame/VirtuaFighter'' series, Dural was always selectable on the home consoles by pressing Down, Up, Right, A + Left on certain characters (usually the one on the furthest right or left), or D.U.R.A.L. However after 4, you either had to purchase Dural, or attain a certain rank to be able to fight as her.



* ''VideoGame/{{Skullgirls}}'' has codes that can be entered during the opening logos on the PC version:
** "gottatypefast!" (exclamation point included) activates "Typing of the Skullgirls" mode. All normal and special attacks have severely reduced damage, and Dramatic Tension is earned automatically and at a much faster rate. Using a blockbuster move pauses the game and displays a phrase. Typing the phrase within a time limit without making mistakes will grant increased damage to the attack, making a few mistakes gives normal damage, and running out of time or making too many mistakes reduces the damage.
** "ifearchange" replaces the music on the Glass Canopy stage with the credits theme, "In Just A Moment's Time". This was done because until the stage's final background music was finished, the credits theme was used instead, and Lab Zero wanted to avoid people who preferred the placeholder saying that TheyChangedItNowItSucks.



* The "Supreme Cheat" from the first ''VideoGame/{{Turok}}'' game is a vowel-less version of a specific phrase: [[AC:[=NTHGHTHDGDCRTDTRK=]]] stands for "O'''N''' '''TH'''E EI'''GHTH''' '''D'''AY '''G'''O'''D''' '''CR'''EA'''T'''E'''D''' '''T'''U'''R'''O'''K'''". The sequel has a cheat that also functions as a SequelHook: "bewareoblivionisathand". For the PC port which came out '''after''' ''Turok 3'', the code became "oblivionisamongus".



[[folder:Pinball]]
* Entering a cheat code in ''VideoGame/LastGladiator'' gives access to a secret "Victors" table.
[[/folder]]



* ''VideoGame/DonkeyKongCountry''
** The first ''VideoGame/DonkeyKongCountry1'' has "BARRAL", the 50 lives cheat. There is also "DYDDY" for accessing the bonus stages ("Diddy" being the name of Donkey Kong's sidekick, of course!) Entering "B-A-down-B-up-down-down-Y" (BAD BUDDY) after selecting "Erase Game" on the file select screen allows players to swap out in co-op mode by just one person pressing the 'A' button, and pressing "down-A-R-B-Y-down-A-Y", then Select in the same manner changes the music on the screen.
** ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' features two cheats on the game select screen that spell words. "BARRALAX" removes the DK barrels [[note]]Barrel Ax[[/note]], and "YASADLAD" gives you 50 lives (because if you need 50 lives to beat the game, YA have to be a SAD LAD).
** ''DonkeyKongCountry3DixieKongsDoubleTrouble'' has a code menu you can access with a key combination, but then you'll have to input letters to create the code, and it has quite a few codes to play around with. Where's the fun in that?
* ''VideoGame/MegaMan2'': A5 B2 B4 C1 C3 C5 D4 D5 E2. Many gamers fondly remember this password that brought them to Wily's Castle with 4 E-Tanks. You may not remember those exact coordinates, but odds are you'll recognize it [[http://www.mmhp.net/GameHints/MM2.html#Pass once you see it]].



* Sega Genesis [[note]]Mega Drive, outside of North America[[/note]] ''VideoGame/PitfallTheMayanAdventure'': the level select cheat was B, Right, A, Down, Right, Up, B, Left, A, Up, Right, A. Which, of course, makes one wonder just who Brad and Laura are...



** The sequel, ''VideoGame/JetSetWilly'', in its original release had a similar teleport system if you typed in the word "typewriter". A later re-release when the author moved from Bug Byte to Software Projects changed it to "writetyper".
* In ''VideoGame/YoshisIsland'', you could access several mini-games by holding Select and pressing XXYBA. Not in vain, since you could keep the items you won. Happy farming!

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** The sequel, * ''VideoGame/JetSetWilly'', in its original release had a similar teleport system if you typed in the word "typewriter". A later re-release when the author moved from Bug Byte to Software Projects changed it to "writetyper".
* In ''VideoGame/YoshisIsland'', you could access several mini-games by holding Select and pressing XXYBA. Not in vain, since you could keep the items you won. Happy farming!
"writetyper".



* ''VideoGame/KnightmareIITheMazeOfGalious'' had one that was more of a secret move than a cheat code: if you had the Dagger, typing "UMBRELLA" on the keyboard would kill all the GoddamnedBats on screen. There was also "ZEUS", which let you continue after a GameOver.
* ''VideoGame/TheLionKing'' had a level select menu that also allowed you to listen to level music. Unfortunately, you would [[NoFairCheating always get bounced back to level 2 after finishing a level]].
* In ''[[VideoGame/MontyMole Monty on the Run]]'', the way to get the infinite lives cheat began with getting a high score and typing in "I WANT TO CHEAT".
* ''VideoGame/CastlevaniaIIIDraculasCurse'' had a seemingly superfluous [[HelloInsertNameHere name entry]] feature, until you discovered that naming yourself "HELP ME" changed your [[VideoGameLives life count]] from 3 to 11. [[NintendoHard Which you will find yourself in desperate need of.]]
* ''VideoGame/MarioAdventure'' has several, among them being a SoundTest.



* ''VideoGame/WarioLandSuperMarioLand3'': Pause, press select 16 times, hold B, and go nuts. The only downside is that you have to [[BlessedWithSuck wait a whole minute while your 999 coins are slowly added to your treasury at the end of the level.]]
* In ''VideoGame/WarioLand4'', to unlock Karaoke mode in the Sound Room, which normally requires getting a gold crown in every level, highlight "Exit" and hold Select + Start, + Up + L + R.



[[folder:Racing Game]]
* ''VideoGame/{{Skitchin}}'' has the code B, A, Down, A, Start, Start (Badass), which unlocks the ability to put in secret passwords. These include starting on later levels (PIZZA to start on Chicago, for example), changing your character's head (MOHAWK to get... [[ExactlyWhatItSaysOnTheTin you can guess]]), and getting items to use during races (THRASH for the most powerful weapons).
* ''VideoGame/{{Carmageddon}}'' has the family unfriendly [[spoiler:IBETYOUCANTPRINTCUNT]] code, which enables Cheat Mode and also gives the player debug access.
* In ''VideoGame/StarWarsEpisodeIRacer'' for the UsefulNotes/{{Nintendo 64}}, holding down the Z button and using the L Button to set RRTANGENTABACUS as your file name gave you access to the debug menu when you paused. In this menu you could change things like your acceleration and top speed, invulnerability, enabling zero gravity on the whole track, and enabling an otherwise unavailable control scheme with [[DualWielding two N64 joypads]].
[[/folder]]



* The first ''VideoGame/{{Age of Empires|I}}'', despite being set in ancient times, can give you a Film/JamesBond-style car with hidden rocket launchers ("BIGDADDY"), or futuristic soldiers that can fire powerful (nuclear) missiles across the map ("[=E=MC2=] TROOPER") or that wield laser-[=SMGs=] ("PHOTON MAN"). The game also has codes like "FLYING DUTCHMAN" which enables your ships to travel over land, "JACK BE NIMBLE" which gives you a powerful catapult that fires villagers and cows, and "MEDUSA" which reincarnates every peasant as a more powerful unit every time they die. "DARK RAIN" makes your archers turn into trees when not moving, which is very effective for multiplayer games.
* ''VideoGame/AgeOfEmpiresIII'' has "[[WebAnimation/TeenGirlSquad Sooo Good]]" which shows kill messages like "Musketeer'd!", "tuck tuck tuck" which gives you a highly invincible monster truck (or "Tommynator", if you will) that rolls over enemy units and buildings, and "Where's that axe?" which unleashes a giant UsefulNotes/GeorgeWashington bust on your enemies (going by the name of "George Crushington" and [[IncendiaryExponent breathing fire]]).
* In addition to the above, all of the [[VideoGame/AgeOfEmpires Age]] [[VideoGame/AgeOfMythology Of]] games have stock cheats that devious players (or campaign schemers) will know off by heart, ready to Ctrl+V and double-Enter into oblivion. The resource ones are arguably the most well-known, for Food[[note]]Pepperoni Pizza, Cheese Steak Jimmy's, Junk Food Night, Medium Rare Please[[/note]], Wood[[note]]Woodstock, Lumberjack, Trojan Horse For Sale, <censored>[[/note]], Stone[[note]]Quarry, Rock On, [[/note]] and Gold[[note]]Coinage, Robin Hood, ATM of Erebus, Give Me Liberty or Give Me Coin[[/note]], as well as instant units and research.[[note]]Steroids, Aegis, [=L33T=] SUPA [=H4X0R=], Speed Always Wins[[/note]]

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* The first ''VideoGame/{{Age of Empires|I}}'', despite being set in ancient times, can give you a Film/JamesBond-style car with hidden rocket launchers ("BIGDADDY"), or futuristic soldiers that can fire powerful (nuclear) missiles across the map ("[=E=MC2=] TROOPER") or that wield laser-[=SMGs=] ("PHOTON MAN"). The game also has codes like "FLYING DUTCHMAN" which enables your ships to travel over land, "JACK BE NIMBLE" which gives you a powerful catapult that fires villagers and cows, and "MEDUSA" which reincarnates every peasant as a more powerful unit every time they die. "DARK RAIN" makes your archers turn into trees when not moving, which is very effective for multiplayer games.
* ''VideoGame/AgeOfEmpiresIII'' has "[[WebAnimation/TeenGirlSquad Sooo Good]]" which shows kill messages like "Musketeer'd!", "tuck tuck tuck" which gives you a highly invincible monster truck (or "Tommynator", if you will) that rolls over enemy units and buildings, and "Where's that axe?" which unleashes a giant UsefulNotes/GeorgeWashington bust on your enemies (going by the name of "George Crushington" and [[IncendiaryExponent breathing fire]]).
* In addition to the above, all
All of the [[VideoGame/AgeOfEmpires Age]] [[VideoGame/AgeOfMythology Of]] games have stock cheats that devious players (or campaign schemers) will know off by heart, ready to Ctrl+V and double-Enter into oblivion. The resource ones are arguably the most well-known, for Food[[note]]Pepperoni Pizza, Cheese Steak Jimmy's, Junk Food Night, Medium Rare Please[[/note]], Wood[[note]]Woodstock, Lumberjack, Trojan Horse For Sale, <censored>[[/note]], Stone[[note]]Quarry, Rock On, [[/note]] and Gold[[note]]Coinage, Robin Hood, ATM of Erebus, Give Me Liberty or Give Me Coin[[/note]], as well as instant units and research.[[note]]Steroids, Aegis, [=L33T=] SUPA [=H4X0R=], Speed Always Wins[[/note]]



[[folder:Role-playing Games]]
* In ''VideoGame/UltimaVI'', speaking to Iolo and saying "SPAM SPAM SPAM HUMBUG" brought up the cheat menu.
* ''VideoGame/{{Faria}}'' allows you to begin the game with every stat maxed out by [[HelloInsertNameHere entering your name]] as "[=GaoGao=]" (which is what the LizardFolk say when you don't know their language).
[[/folder]]



* ''VideoGame/{{Gleylancer}}'' for Mega Drive had a cheat code that spelled out a phrase on the controller...''in Japanese''! And it's an entirely appropriate phrase, at that: "BACA DACARA BURUBURU DA" ("I'm trembling because I'm stupid").



* To cheat your way through ''VideoGame/ShiningForce II'': at the title screen, press up, down, up, down, left, right, left, right, up, right, down, left, up, B, then hold Start and press C to select your game. You'll know you've done it right if you hear the ItemGet theme. Now you can fool the game into thinking you've completed it already, speed up the cursor on the map, and decide whether to assign full control of all characters to the computer or yourself.



* ''VideoGame/{{Populous}}'' normally has 500 levels, with the level names working as a password system. Entering "killuspal" (kill us, pal) as the password warps you to level 999, which is basically suicidal.
* ''VideoGame/{{Deadlock}}'' had several that could be entered in single player by using the multiplayer talk prompt.



* ''WebComic/KidRadd'' had an infinite Rocketboard cheat activated by Right, Up, Right, A, Down, Down, Start (RURADD).



* The BigBad of ''Disney/WreckItRalph'' uses the Konami code to unlock the source code to ''Sugar Rush''.

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* The BigBad of ''Disney/WreckItRalph'' uses the Konami code KonamiCode to unlock the source code to ''Sugar Rush''.
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!!Example subpages:

[[index]]
* ClassicCheatCode/SpyroTheDragon
[[/index]]

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* [[VideoGame/SpyroTheDragon The]] [[VideoGame/Spyro2RiptosRage original]] [[VideoGame/SpyroYearOfTheDragon Spyro]] games on [=PS1=] featured cheat codes for 99 lives, Big Head Mode, Flat Spyro, colour changing and level warps (although not all at once in the same game).


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* [[VideoGame/SpyroTheDragon The]] [[VideoGame/Spyro2RiptosRage original]] [[VideoGame/SpyroYearOfTheDragon Spyro]] games on [=PS1=] featured cheat codes for 99 lives, Big Head Mode, Flat Spyro, colour changing and level warps (although not all at once in the same game).
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* [[VideoGame/SpyroTheDragon The]] [[VideoGame/Spyro2RiptosRage original]] [[VideoGame/SpyroYearOfTheDragon Spyro]] games on [=PS1=] featured cheat codes for 99 lives, Big Head Mode, Flat Spyro, colour changing and level warps (although not all at once in the same game).


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** For ''VideoGame/SpyroReignitedTrilogy'', only the 99 Lives code from 1, the colour-changing codes and the Big Head/Flat Spyro codes from 3 were used. This is because they're the only ones that don't use the Circle button (unless it's the last input), as that cancels out of the remake's pause menu.
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spispopd, the game, has a tvtropes page


* The no-clip code for ''VideoGame/{{Doom}}'' is "IDSPISPOPD". It's both a code and an in-joke: an acronym for "[[Music/TheSmashingPumpkins Smashing pumpkins]] into small piles of putrid debris." [[note]]The phrase comes from Usenet discussions related to ''Doom'' prior to its release. [[http://www.giantbomb.com/smashing-pumpkins-into-small-piles-of-putrid-debris/61-7336/ A game]] based around the concept was also released.[[/note]] {{Lampshade|Hanging}}d in the novel for ''Doom'', where the Cacodemons are called Pumpkins by the hero(es) and, after a particularly gruesome encounter, the ActionGirl shouts, "OOH-RAH! Smashing pumpkins into small piles of putrid debris!"

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* The no-clip code for ''VideoGame/{{Doom}}'' is "IDSPISPOPD". It's both a code and an in-joke: an acronym for "[[Music/TheSmashingPumpkins Smashing smashing pumpkins]] into small piles of putrid debris." [[note]]The phrase comes from Usenet discussions related to ''Doom'' prior to its release. [[http://www.giantbomb.com/smashing-pumpkins-into-small-piles-of-putrid-debris/61-7336/ [[VideoGame/{{SPISPOPD}} A game]] based around the concept was also released.[[/note]] {{Lampshade|Hanging}}d in the novel for ''Doom'', where the Cacodemons are called Pumpkins by the hero(es) and, after a particularly gruesome encounter, the ActionGirl shouts, "OOH-RAH! Smashing pumpkins into small piles of putrid debris!"
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Now a duplicate


** Speaking of "noclip", the now-generic term originated as a debugging cheat in ''VideoGame/QuakeI''.
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* In ''VideoGame/WarioLand4'', to unlock Karyoke mode in the Sound Room, which normally requires getting a gold crown in every level, highlight "Exit" and hold Select + Start, + Up + L + R.

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* In ''VideoGame/WarioLand4'', to unlock Karyoke Karaoke mode in the Sound Room, which normally requires getting a gold crown in every level, highlight "Exit" and hold Select + Start, + Up + L + R.
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* ''VideoGame/BanjoKazooie'' had a very frustrating cheat code system. To unlock it, you had to collect the Jiggy from the underwater castle in Treasure Trove Cove and then re-enter it. You could then enter the cheat codes... the letters of which were all on the floor and you had to use the Beak Buster power to spell out what you wanted. This could usually take a while, since you ''also'' had to begin the cheat with the word [[AC:'''CHEAT''']], and the cheats themselves were hideously long. As an example, in order to get infinite blue eggs, you needed to enter [[AC:'''CHEATBANJOBEGSFORPLENTYOFEGGS''']].

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* ''VideoGame/BanjoKazooie'' had a very frustrating cheat code system. To unlock it, you had to collect the Jiggy from the underwater castle in Treasure Trove Cove and then re-enter it. You could then enter the cheat codes... the letters of which were all on the floor and you had to use the Beak Buster power to spell out what you wanted. This could usually take a while, since you ''also'' had to begin the cheat with the word [[AC:'''CHEAT''']], and the cheats themselves were hideously long. As an example, in order to get infinite blue eggs, you needed to enter [[AC:'''CHEATBANJOBEGSFORPLENTYOFEGGS''']]. And if you enter too many, your current save data will be erased.
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* In addition to the above, all of the [[VideoGame/AgeOfEmpires Age]] [[VideoGame/AgeOfMythology Of]] games have stock cheats that devious players (or campaign schemers) will know off by heart, ready to Ctrl+V and double-Enter into oblivion. The resource ones are arguably the most well-known, for Food[[note]]Pepperoni Pizza, Cheese Steak Jimmy's, Junk Food Night, Medium Rare Please[[/note]], Wood[[note]]Woodstock, Lumberjack, Trojan Horse For Sale, <censored>[[/note]], Stone[[note]]Quarry, Rock On, [[/note]] and Gold[[note]]Coinage, Robin Hood, ATM of Erebus, Give Me Liberty or Give Me Coin[[/note]], as well as instant units and research.[[note]]Steroids, Aegis, [=L33T=] SUPA [=H4X0R=], Speed Always Wins[[/note]]
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* In the [[TurboGrafx16 PC Engine]] version of the Irem game ''Mr. Heli no Daibouken'', the code for up to 99 continues was I, II, II, I, Select. Entering the same code in ''VideoGame/NinjaSpirit'' would just display the message "Do you play Mr. Heli?" (This confused some American players, since ''Mr. Heli'' was released in the U.S. only as an UsefulNotes/ArcadeGame under the MarketBasedTitle ''Battle Chopper''.)

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* In the [[TurboGrafx16 PC Engine]] UsefulNotes/PCEngine version of the Irem game ''Mr. Heli no Daibouken'', the code for up to 99 continues was I, II, II, I, Select. Entering the same code in ''VideoGame/NinjaSpirit'' would just display the message "Do you play Mr. Heli?" (This confused some American players, since ''Mr. Heli'' was released in the U.S. only as an UsefulNotes/ArcadeGame under the MarketBasedTitle ''Battle Chopper''.)
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* Most first-person shooter games whose game engines can have their origins traced all the way back to ''VideoGame/QuakeI'' (such as games developed by Creator/ValveSoftware) tend to share a lot of cheat codes for their developer consoles. Some shared cheat codes are:
** [[GodMode "god"]], which gives the player invulnerability.
** "noclip", which lets the player move through walls and enemies, and lets them ignore water.
** "notarget", which [[{{Invisibility}} prevents enemies from noticing the player]]. Interestingly, in ''Quake'' itself, it only worked as long as the player didn't attack them, similarly to the Ring of Shadows powerup.
** "impulse <number>", a debug command that triggers the action that is identified by the chosen number - for example, "impulse 2" in ''Quake'' makes the Shotgun the active weapon while "impulse 255" activates a QuadDamage. However, all ''Quake''-derived games have an "impulse" that gives the player all weapons and maximum ammo. In ''Quake'', it's "impulse 9" (which also gives the player both the Silver and Gold Key, but they are lost upon changing levels. It's also the only way to use the Thunderbolt in the demo), while in ''Half-Life''-derived games it's "impulse 101".
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* In ''[=SimCity=] 3000'', "[[MyCousinVinny Call cousin Vinnie]]" causes a shady-looking character to offer a large sum of money, though this works only once per game. If you reject it, a cop congratulates you for passing a SecretTestOfCharacter and gives you another code to build a castle.

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* In ''[=SimCity=] 3000'', "[[MyCousinVinny "[[Film/MyCousinVinny Call cousin Vinnie]]" causes a shady-looking character to offer a large sum of money, though this works only once per game. If you reject it, a cop congratulates you for passing a SecretTestOfCharacter and gives you another code to build a castle.
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* ''MazeOfGalious'' had one that was more of a secret move than a cheat code: if you had the Dagger, typing "UMBRELLA" on the keyboard would kill all the GoddamnedBats on screen. There was also "ZEUS", which let you continue after a GameOver.

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* ''MazeOfGalious'' ''VideoGame/KnightmareIITheMazeOfGalious'' had one that was more of a secret move than a cheat code: if you had the Dagger, typing "UMBRELLA" on the keyboard would kill all the GoddamnedBats on screen. There was also "ZEUS", which let you continue after a GameOver.
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* The Amiga game ''Body Blows Galactic'', to activate the cheat mode, required you to pull the player 2 joystick simultaneously right and left. This being obviously mechanically impossible, required actually dismantling the joystick and holding the "right" and "left" microswitches depressed simultaneously.

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* The Amiga game ''Body Blows ''VideoGame/BodyBlows Galactic'', to activate the cheat mode, required you to pull the player 2 joystick simultaneously right and left. This being obviously mechanically impossible, required actually dismantling the joystick and holding the "right" and "left" microswitches depressed simultaneously.
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* ''VideoGame/AgeOfEmpiresIII'', set in TheColonialPeriod, has "[[WebAnimation/TeenGirlSquad Sooo Good]]" which shows kill messages like "Musketeer'd!", "tuck tuck tuck" which gives you a highly invincible monster truck (or "Tommynator", if you will) that rolls over enemy units and buildings, and "Where's that axe?" which unleashes a giant UsefulNotes/GeorgeWashington bust on your enemies (going by the name of "George Crushington" and [[IncendiaryExponent breathing fire]]).

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* ''VideoGame/AgeOfEmpiresIII'', set in TheColonialPeriod, ''VideoGame/AgeOfEmpiresIII'' has "[[WebAnimation/TeenGirlSquad Sooo Good]]" which shows kill messages like "Musketeer'd!", "tuck tuck tuck" which gives you a highly invincible monster truck (or "Tommynator", if you will) that rolls over enemy units and buildings, and "Where's that axe?" which unleashes a giant UsefulNotes/GeorgeWashington bust on your enemies (going by the name of "George Crushington" and [[IncendiaryExponent breathing fire]]).

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