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* A common occurrence in ''{{Anime/Pokemon}}''.

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* A common occurrence in ''{{Anime/Pokemon}}''.''Anime/PokemonTheSeries'' as trainers often shown on their side profile during Pokémon battles, expressing their faces or shouting commands.
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I wouldn't say "strongly discouraged" considering it's in the page quote for the strip in question that it does have a use in animation when it comes to budget constraints.


* Referred to as "Flounderface Disorder", and ''strongly'' discouraged, in this ''Webcomic/{{Lackadaisy}}'' [[http://lackadaisy.foxprints.com/exhibit.php?exhibitid=333 Expressions Tutorial]].

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* Referred to as "Flounderface Disorder", and ''strongly'' discouraged, is pointed out that it's largely used when [[NoBudget animating on the cheap]], and shouldn't be considered a style when drawn in a different art medium such as comics where animating isn't a concern, in this ''Webcomic/{{Lackadaisy}}'' [[http://lackadaisy.foxprints.com/exhibit.php?exhibitid=333 Expressions Tutorial]].
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* In ''Webcomic/{{Rain|2010}}'', characters' mouths can often move to their cheeks. This is largely due to the comic's {{animesque}} style.
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->''"Like the majestic flounder, some characters have features that drift to the side of their head. Side-mouth is how to avoid lip and chin motion when animating on the cheap. It's not a ''style'' or a good excuse to avoid learning to draw expressions in profile.''''

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->''"Like the majestic flounder, some characters have features that drift to the side of their head. Side-mouth is how to avoid lip and chin motion when animating on the cheap. It's not a ''style'' or a good excuse to avoid learning to draw expressions in profile.''''"''



* Look closely and you'll notice ''WesternAnimation/ThePJs'' does this. ''And it's done in {{claymation}}.''

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* Look closely and you'll notice ''WesternAnimation/ThePJs'' does this. ''And it's done in {{claymation}}.''{{claymation}}''.



* In WesternAnimation/StevenUniverse, Pearl almost always has her mouth drawn like this. Other characters are more likely to have normal-looking mouths in profile view.

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* In WesternAnimation/StevenUniverse, ''WesternAnimation/StevenUniverse'', Pearl almost always has her mouth drawn like this. Other characters are more likely to have normal-looking mouths in profile view.
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* ''Anime/CapRevolutionBottleman'' uses this trope.
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[[caption-width-right:350:[[Film/{{Deliverance}} You got a purty mouth]]]]

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[[caption-width-right:350:[[Film/{{Deliverance}} You got a purty mouth]]]]
mouth...]]]]
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** With the exception of Axel, all elephant villagers in ''Animal Crossing'' games have their mouths permanently on one side of their faces. Cyd is the only elephant villager whose mouth is on the right side, while all other elephants' mouths beside Axel's are on the left.

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** With the exception of Axel, all elephant villagers in ''Animal Crossing'' games have their mouths permanently on one side of their faces. Cyd is the only elephant villager whose mouth is on the right side, while all other elephants' mouths beside Axel's are on the left. Some non-elephant villagers, such as the mouse Dora and the pig Hugh, also have this.
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Up To Eleven is a defunct trope


* Taken UpToEleven sometimes in ''Webcomic/PennyArcade'', where characters' mouths reach past the edge of the face when they shout ([[http://www.penny-arcade.com/comic/2009/05/11 like, here for instance]]).

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* Taken UpToEleven sometimes in ''Webcomic/PennyArcade'', where ''Webcomic/PennyArcade'': Sometimes characters' mouths reach past the edge of the face when they shout ([[http://www.penny-arcade.com/comic/2009/05/11 like, here for instance]]).

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* Creator/RumikoTakahashi used it in the manga and anime versions of ''Manga/UruseiYatsura'' and ''Manga/RanmaOneHalf''. Less so in ''Manga/MaisonIkkoku''.

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* Creator/RumikoTakahashi used it in the manga and anime versions of ''Manga/UruseiYatsura'' and ''Manga/RanmaOneHalf''. Less so in ''Manga/MaisonIkkoku''.''Manga/MaisonIkkoku'' though it's not completely absent even there.


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* It's virtually the default character design for the title character in ''Anime/LittlePollon'', which despite being made in 1982 often looks stylistically something out of the '60s.
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* Really, one would be hard-pressed to name an anime that ''doesn't'' feature Cheeky Mouth. It's been a staple of anime as far back as ''Manga/AstroBoy'' in the early '60s. It's more noticeable in shows aimed at children, especially those with lower budgets, and less prevalent in series like the Creator/NipponAnimation ''Anime/WorldMasterpieceTheater'' that feature more fluid, detailed animation in general.

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* Really, one would be hard-pressed to name an anime that ''doesn't'' feature Cheeky Mouth. It's been a staple of anime as far back as ''Manga/AstroBoy'' in the early '60s. It's also more noticeable in shows aimed at children, especially those with lower budgets, and less prevalent TV anime than in theatrical features, since TV series like the Creator/NipponAnimation ''Anime/WorldMasterpieceTheater'' that feature more fluid, detailed animation tend to have smaller budgets. For comparison: while you're likely to see much less of it in general.Creator/StudioGhibli movies, Creator/HayaoMiyazaki used it a lot on his first TV series, ''Anime/FutureBoyConan''.
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* Jingle the reindeer in ''VideoGame/AnimalCrossing'' has his mouth texture permanently on one side of his face. When you talk to him, he will often ask you specifically to make sure to only look at his "good side."

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* Jingle the reindeer in ''VideoGame/AnimalCrossing'' has his mouth texture permanently on one side of his face. When you talk to him, he will often ask you specifically to make sure to only look at his "good side." side".









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** Sonic is usually depicted with a side-mouth, along with much of his supporting cast such as Knuckles who is almost never seen any ''other'' way. However, most characters in ''VideoGame/SonicAdventure'' and [[VideoGame/SonicAdventure2 its sequel]] were modeled with their mouths dead-center in the front of their faces, which looked awkward enough that [[VideoGame/SonicUnleashed subsequent games]] made it a deliberate art design choice that Sonic's mouth should always be at the side. This gets really noticeable with the ''WebAnimation/SonicNightOfTheWerehog'' animated short they did. Sonic walks past a mirror, mouth facing camera, but on the mirror, he looks as if he has no mouth at all.

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** Originally, Sonic is usually depicted with a side-mouth, along with much and some of his supporting cast such as Knuckles who is almost never seen any ''other'' way. friends would, most of the time, only have the side-mouth if they were being viewed from a profile angle, to appear more natural. However, most around the period ''VideoGame/SonicColors'' released, side-mouths were almost always what Sonic and other characters in ''VideoGame/SonicAdventure'' and [[VideoGame/SonicAdventure2 its sequel]] were modeled with their mouths dead-center in the front of their faces, which looked awkward enough that [[VideoGame/SonicUnleashed subsequent games]] made it a deliberate art design choice that Sonic's mouth should always be at the side. This gets really noticeable with the ''WebAnimation/SonicNightOfTheWerehog'' animated short they did. Sonic walks past a mirror, mouth facing camera, but on the mirror, he looks as if he has no mouth at all.depicted with. The ''VideoGame/MarioAndSonicAtTheOlympicGames'' games, however, had front-mouths appearing much more frequently.



** ''VideoGame/SonicUnleashed'' and ''VideoGame/SonicGenerations'' actually have Cheeky Mouth programed into the rendering engine so that Sonic's mouth is always closest to the camera. [[GoodBadBugs If you're able to get him at the right camera angle,]] you can get [[https://www.youtube.com/watch?v=Fua3bguHyQc this]].

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** ''VideoGame/SonicUnleashed'' and ''VideoGame/SonicGenerations'' actually have Cheeky Mouth programed programmed into the rendering engine so that Sonic's mouth is always closest to the camera. [[GoodBadBugs If you're able to get him at the right camera angle,]] you can get [[https://www.youtube.com/watch?v=Fua3bguHyQc this]].
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* In ''Animation/SweetsFairy'', the characters' mouths often shift to one of their cheeks when they're being seen from a side angle to make the mouth more visible. The characters with beaks don't utilize this.
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* Extremely common in ''Anime/IlSolePenetraLeIllusioni''. It appears to be an actual artistic choice.

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* Extremely common in ''Anime/IlSolePenetraLeIllusioni''.''Anime/DayBreakIllusion''. It appears to be an actual artistic choice.
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* Princess Peach's sprite in ''VideoGame/SuperMarioBros1'' features her face in profile with an open smile and a row of pixels closing off the outer smile, creating this effect.

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* All of the characters in ''WesternAnimation/CodenameKidsNextDoor'' has them.

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* All of the characters in ''WesternAnimation/CodenameKidsNextDoor'' have them.
* While this trope is prevalent in ''WesternAnimation/TUFFPuppy'', special mention
has them.to go to [[https://i.imgur.com/hp282Ly.png Becky]], whose mouth sits just below her eyes and above her ''nose''.
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The problem occurs when you see characters in profile (that is, when they're facing to the side of the camera, so you see half of their face), since the face should be animated. Lower budget cartoon (especially anime) artists tend to actually show the (already small) mouth from a 3/4ths viewpoint, even if the face and lips are ''still in profile''. Since small noses often require drawing them to a point, this creates a weird flounder/Picasso effect or 'snout' as the character's mouth is no longer centered but completely on the side of the face.

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The problem occurs when you see characters in profile (that is, when they're facing to the side of the camera, so you see half of their face), since the face should be animated. Lower budget cartoon (especially anime) artists sometimes tend to actually show the (already small) mouth from a 3/4ths viewpoint, even if the face and lips are ''still in profile''. Since small noses often require drawing them to a point, this creates a weird flounder/Picasso effect or 'snout' as the character's mouth is no longer centered but completely on the side of the face.
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* ''WesternAnimation/ShaunTheSheep'': Whenever the titular character and the other sheep open their [[NoMouth usually invisible mouths]], they're usually on the sides of their heads, though when they make an O shape with their mouths, they're in the center.

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* ''WesternAnimation/ShaunTheSheep'': Whenever the titular character and the other sheep open show their [[NoMouth usually invisible mouths]], they're usually on the sides of their heads, though when they make an O shape with their mouths, they're in the center.
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* ''WesternAnimation/ShaunTheSheep'': Whenever the titular character and the other sheep open their [[NoMouth usually invisible mouths]], they're usually on the sides of their heads, though when they make an O shape with their mouths, they're in the center.
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** With the exception of Axel, all elephant villagers in ''Animal Crossing'' games have their mouths permanently on one side of their faces. Cyd is the only elephant villager whose mouth is on the right side, while all other elephants' mouths beside Axel's are on the left.
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This is understandable for animation, as it's a budget saver and makes production go faster. This trope becomes artifactual in other media, specifically comics. Despite the fact this trick is really necessary only in a moving picture medium, a fair number of amateur artists do this, either due to inexperience, [[LazyArtist laziness]], or adherence to the visual trope. This effect can be averted by simply avoiding profile altogether and doing 3/4 points of view instead. When it comes to time savers, some artists will cite preference for this kind of drawing with other shortcuts such as the VideoGame/PacMan mouth.

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This is understandable for animation, as it's a budget saver and makes production go faster. This trope becomes artifactual in other media, specifically comics. Despite the fact this trick is really necessary only in a moving picture medium, a fair number of amateur artists do this, either due to inexperience, [[LazyArtist laziness]], or adherence to the visual trope.trope (in which case it's no longer a sign of sloppiness, but rather part of the style). This effect can be averted by simply avoiding profile altogether and doing 3/4 points of view instead. When it comes to time savers, some artists will cite preference for this kind of drawing with other shortcuts such as the VideoGame/PacMan mouth.
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** Sonic in ''WesternAnimation/RalphBreaksTheInternet'' takes the Cheek Mouth to [[https://youtu.be/_u3Wd3Z1Zas?t=17 its most flexible manner, moving the mouth side-to-side physically]].

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** Sonic in ''WesternAnimation/RalphBreaksTheInternet'' takes the Cheek Mouth to [[https://youtu.be/_u3Wd3Z1Zas?t=17 its most flexible manner, new extremes, moving the mouth side-to-side physically]].
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** Sonic in ''WesternAnimation/RalphBreaksTheInternet'' takes the Cheek Mouth to [[https://www.youtube.com/watch?v=x_6PGsebyZA its most flexible manner, moving the mouth side-to-side physically]].

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** Sonic in ''WesternAnimation/RalphBreaksTheInternet'' takes the Cheek Mouth to [[https://www.youtube.com/watch?v=x_6PGsebyZA [[https://youtu.be/_u3Wd3Z1Zas?t=17 its most flexible manner, moving the mouth side-to-side physically]].
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* It's a rare occasion when the Manga/KamisamaNoIutoori and its sequel ''don't'' do this.

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* It's a rare occasion when the Manga/KamisamaNoIutoori ''Manga/AsTheGodsWill'' and its sequel ''don't'' do this.
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[[folder:Literature]]
* The controversial children's book ''Maggie Goes on a Diet'' (aka ''Maggie Eats Healthier'' in international releases) features this in its illustrations. Although the book is American, the illustrator (Mari Kuwayama) is Japanese and uses a very {{Animesque}} style.

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* Really, one would be hard-pressed to name an anime that ''doesn't'' feature Cheeky Mouth. It's been a staple of anime as far back as ''Manga/AstroBoy'' in the early '60s.

to:

* Really, one would be hard-pressed to name an anime that ''doesn't'' feature Cheeky Mouth. It's been a staple of anime as far back as ''Manga/AstroBoy'' in the early '60s. It's more noticeable in shows aimed at children, especially those with lower budgets, and less prevalent in series like the Creator/NipponAnimation ''Anime/WorldMasterpieceTheater'' that feature more fluid, detailed animation in general.


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* Creator/RumikoTakahashi used it in the manga and anime versions of ''Manga/UruseiYatsura'' and ''Manga/RanmaOneHalf''. Less so in ''Manga/MaisonIkkoku''.
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* ''ComicStrip/CalvinAndHobbes'' used it occasionally, especially in the first few years of the strip.
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* It's used quite frequently in ''WesternAnimation/{{Doug}}'' as well.

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* It's used quite frequently in ''WesternAnimation/{{Doug}}'' as well.well, beginning with Season 2 when Ellipse Programme took over as animation studio.
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* Really, one would be hard-pressed to name an anime that ''doesn't'' feature Cheeky Mouth. It's been a staple of anime as far back as ''Manga/AstroBoy'' in the early '60s.

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