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** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' has the Skyview Towers scattered across Hyrule. Like the Sheikah Towers in the previous game, they provide map data and fast-travel locations, and are also optional save for the first one. Unlike in the previous games, the Skyview Towers have the additional function of giving Link a quick way to [[JourneyToTheSky get into the sky regions of the game]].
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** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' has the Skyview Towers scattered across Hyrule. Like the Sheikah Towers in the previous game, they provide map data and fast-travel locations, and are also optional save for the first one. Unlike in the previous games, the Skyview Towers have the additional function of giving Link a quick way to [[JourneyToTheSky get into the sky regions of the game]]. Meanwhile in the Depths, Light Roots fill in a portion of the map as well as brightening the surrounding area and serving as a fast-travel point, and finding all of them gives Link a BraggingRightsAward.
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* This is the whole point of the UsefulNotes/DSiWare dungeon crawler ''Picdun''. The layouts of each floor create little pixel images when they're completely mapped out, and a floor isn't considered "complete" until you've explored every space on it.
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* This is the whole point of the UsefulNotes/DSiWare Platform/DSiWare dungeon crawler ''Picdun''. The layouts of each floor create little pixel images when they're completely mapped out, and a floor isn't considered "complete" until you've explored every space on it.
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* ''VideoGame/HarvestMoonTheWindsOfAnthos'' has the map be black to begin with, only being filled in once the town's harvest sprite has awoken (for towns) or the small harvest goddess statues get interacted with.