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* One episode of ''Series/TheAmazingRace'' had a contestant explaining Call It Karma to a cabdriver in Cambodia, who was probably laughing inside when comparing it with the real concept of Karma that he was probably raised with.
** ''Series/TheAmazingRace'' runs on Call It Karma. In Season 15, one racer even stated his opinion that the race is a game of who can collect the most Karma Points
** ''Series/TheAmazingRace'' runs on Call It Karma. In Season 15, one racer even stated his opinion that the race is a game of who can collect the most Karma Points
to:
* One episode of ''Series/TheAmazingRace'' had a contestant explaining runs on Call It Karma. In Season 15 of ''Series/TheAmazingRace'', Zev & Justin explained Call It Karma to a cabdriver in Cambodia, who was probably laughing inside when comparing it with the real concept of Karma that he was probably raised with.
** ''Series/TheAmazingRace'' runs on Call It Karma. In Season 15, one racerwith. Later in that same season, Brian even stated his opinion that the race is a game of who can collect the most Karma Points
Points.
** ''Series/TheAmazingRace'' runs on Call It Karma. In Season 15, one racer
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* The ''TabletopGame/MagicTheGathering'' card [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=49011 Karma]]. The flavor appears to be that because your enemy draws dark power from the swamp, they are cursed to be strangled to death by branches in the swamp. Which is less karma and more JackassGenie.
to:
* The ''TabletopGame/MagicTheGathering'' card [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=49011 Karma]]. The flavor appears to be that because your enemy draws dark power from the swamp, they are cursed to be strangled to death by branches in the swamp. Which is less karma and more JackassGenie.
It's probably just best to think of it as a slow-acting BoltOfDivineRetribution.
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%% Please see thread to discuss a new image.
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%% Please see start a new thread if you'd like to discuss suggest a new image.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/order_karma_3304.jpg]]
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* The ''MagicTheGathering'' card [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=49011 Karma]]. The flavor appears to be that because your enemy draws dark power from the swamp, they are cursed to be strangled to death by branches in the swamp. Which is less karma and more JackassGenie.
to:
* The ''MagicTheGathering'' ''TabletopGame/MagicTheGathering'' card [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=49011 Karma]]. The flavor appears to be that because your enemy draws dark power from the swamp, they are cursed to be strangled to death by branches in the swamp. Which is less karma and more JackassGenie.JackassGenie.
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To illustrate, CallItKarma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly, ala classic Greek {{Tragedy}}. Therein lies the problem, the former is easier to be inserted in a narrative, but the latter needs longer narratives for it to be pulled off (thus taking time). For examples of the latter, see PyrrhicVillainy.
On [[RepeatedlyUsedOnThisVeryWiki this very wiki]], the term "karma" is used for several tropes of this nature:
On [[RepeatedlyUsedOnThisVeryWiki this very wiki]], the term "karma" is used for several tropes of this nature:
to:
To illustrate, CallItKarma Call It Karma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly, ala classic Greek {{Tragedy}}. Therein lies the problem, the former is easier to be inserted in a narrative, but the latter needs longer narratives for it to be pulled off (thus taking time). For examples of the latter, see PyrrhicVillainy.
On[[RepeatedlyUsedOnThisVeryWiki [[RunningGag this very wiki]], the term "karma" is used for several tropes of this nature:
On
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* The TropeNamer is ''Film/{{Ghostbusters}}'', where Peter Venkman is saying these 3 words when he, Ray, and Egon are booted out of Weaver Hall after the dean claims that their research is nonsensical.
to:
* The TropeNamer [[TropeNamers Trope Namer]] is ''Film/{{Ghostbusters}}'', where Peter Venkman is saying these 3 words when he, Ray, and Egon are booted out of Weaver Hall after the dean claims that their research is nonsensical.
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* One episode of ''Series/TheAmazingRace'' had a contestant explaining CallItKarma to a cabdriver in Cambodia, who was probably laughing inside when comparing it with the real concept of Karma that he was probably raised with.
** ''Series/TheAmazingRace'' runs on CallItKarma. In Season 15, one racer even stated his opinion that the race is a game of who can collect the most Karma Points
** ''Series/TheAmazingRace'' runs on CallItKarma. In Season 15, one racer even stated his opinion that the race is a game of who can collect the most Karma Points
to:
* One episode of ''Series/TheAmazingRace'' had a contestant explaining CallItKarma Call It Karma to a cabdriver in Cambodia, who was probably laughing inside when comparing it with the real concept of Karma that he was probably raised with.
** ''Series/TheAmazingRace'' runs onCallItKarma.Call It Karma. In Season 15, one racer even stated his opinion that the race is a game of who can collect the most Karma Points
** ''Series/TheAmazingRace'' runs on
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-->'''Venkman''': For whatever reasons, Ray...call it fate, call it luck, call it karma, I believe everything happens for a reason.
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** IdiotHoudini: A character gets away for doing incompetent things.
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* NeutralityBacklash: Choosing to be neither good nor evil will bite the character in the arse.
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* One episode of ''TheAmazingRace'' had a contestant explaining CallItKarma to a cabdriver in Cambodia, who was probably laughing inside when comparing it with the real concept of Karma that he was probably raised with.
** ''TheAmazingRace'' runs on CallItKarma. In Season 15, one racer even stated his opinion that the race is a game of who can collect the most Karma Points
** ''TheAmazingRace'' runs on CallItKarma. In Season 15, one racer even stated his opinion that the race is a game of who can collect the most Karma Points
to:
* One episode of ''TheAmazingRace'' ''Series/TheAmazingRace'' had a contestant explaining CallItKarma to a cabdriver in Cambodia, who was probably laughing inside when comparing it with the real concept of Karma that he was probably raised with.
**''TheAmazingRace'' ''Series/TheAmazingRace'' runs on CallItKarma. In Season 15, one racer even stated his opinion that the race is a game of who can collect the most Karma Points
**
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Removing wick to Did Not Do The Research per rename at TRS.
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More generally, much like a sufficiently clever IceCreamKoan can seem like a perfectly executed {{Koan}}, the use of the word "karma" to describe something that isn't really karma as understood by spiritual teachings outside a work can look and seem like actual in-universe {{Karma}}, especially if done subtly rather than {{Anvilicious}}ly. While this may sometimes be a case of oversimplification because ViewersAreMorons or the author simply DidNotDoTheResearch, it can also be the result of the author looking for a term to borrow to use for their own concept, much as the authors of this site, seeing phenomena in fiction, seek to provide a terminology for it.
to:
More generally, much like a sufficiently clever IceCreamKoan can seem like a perfectly executed {{Koan}}, the use of the word "karma" to describe something that isn't really karma as understood by spiritual teachings outside a work can look and seem like actual in-universe {{Karma}}, especially if done subtly rather than {{Anvilicious}}ly. While this may sometimes be a case of oversimplification because ViewersAreMorons or the author simply DidNotDoTheResearch, didn't know better, it can also be the result of the author looking for a term to borrow to use for their own concept, much as the authors of this site, seeing phenomena in fiction, seek to provide a terminology for it.
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the namespace.
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* The TropeNamer is ''{{Ghostbusters}}'', where Peter Venkman is saying these 3 words when he, Ray, and Egon are booted out of Weaver Hall after the dean claims that their research is nonsensical.
to:
* The TropeNamer is ''{{Ghostbusters}}'', ''Film/{{Ghostbusters}}'', where Peter Venkman is saying these 3 words when he, Ray, and Egon are booted out of Weaver Hall after the dean claims that their research is nonsensical.
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Changed Namespace stuff, yeah+ - also, sorted a bit
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Originally, the term ''[[http://en.wikipedia.org/wiki/Karma Karma]]'' was a [[http://en.wikipedia.org/wiki/Sanskrit Sanskrit]] word for a rather specific spiritual concept, but over the centuries the word has been borrowed by countless languages, cultures, subcultures, religions, works of fiction, and even video games. Over time the word has [[{{flanderized}} evolved]] to such an extent that many who consider it to be part of their everyday vocabulary are unfamiliar with its original definition. In everyday terms, Karma has often been simplified as a direct cause-effect {{equivalent exchange}} reaction to a characters actions, both good and bad.
to:
Originally, the term ''[[http://en.wikipedia.org/wiki/Karma Karma]]'' was a [[http://en.wikipedia.org/wiki/Sanskrit Sanskrit]] word for a rather specific spiritual concept, but over the centuries the word has been borrowed by countless languages, cultures, subcultures, religions, works of fiction, and even video games. Over time the word has [[{{flanderized}} evolved]] to such an extent that many who consider it to be part of their everyday vocabulary are unfamiliar with its original definition. In everyday terms, Karma has often been simplified as a direct cause-effect {{equivalent exchange}} EquivalentExchange reaction to a characters actions, both good and bad.
bad.
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* KarmicTransformation: Detesting a group or species means you will turn into one of them.
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* KarmicTransformation: Detesting a group or species means you will turn into one of them.
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[[AC: Film]]
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* ''MyNameIsEarl'' is all about Karma, a concept developed by ''Carson Daly'', where every action is dictated by Karma which provides instant gratification to good deeds and equally opposite effects.
** Lampshaded in "The Professor", where the titular college professor briefly explains ''genuine'' Karma to Earl, before admitting that she prefers his version.
** Lampshaded in "The Professor", where the titular college professor briefly explains ''genuine'' Karma to Earl, before admitting that she prefers his version.
* ''MyNameIsEarl'' is all about Karma, a concept developed by ''Carson Daly'', where every action is dictated by Karma which provides instant gratification to good deeds and equally opposite effects.
** Lampshaded in "The Professor", where the titular college professor briefly explains ''genuine'' Karma to Earl, before admitting that she prefers his version.
** Lampshaded in "The Professor", where the titular college professor briefly explains ''genuine'' Karma to Earl, before admitting that she prefers his version.
* In ''TheAdventuresOfShanShan'', [[http://shanshan.upperrealms.com/view.php?pageid=037&chapterid=1 they speak of the balance between virtue and karma.]]
* ''{{DDG}}'' has Off World, which is where you go to work off Karmic debt if you weren't outright good or bad enough for heaven or hell.
* ''{{DDG}}'' has Off World, which is where you go to work off Karmic debt if you weren't outright good or bad enough for heaven or hell.
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* ''{{DDG}}'' has Off World, which is where you go to work off Karmic debt if you weren't outright good or bad enough for heaven or hell.
* In ''TheAdventuresOfShanShan'', [[http://shanshan.upperrealms.com/view.php?pageid=037&chapterid=1 they speak of the balance between virtue and karma.]]
* In ''OrderOfTheStick'', [[http://www.giantitp.com/comics/oots0848.html in a discussion of a death, and a scolding.]]
* In ''TheAdventuresOfShanShan'', [[http://shanshan.upperrealms.com/view.php?pageid=037&chapterid=1 they speak of the balance between virtue and karma.]]
* In ''OrderOfTheStick'', [[http://www.giantitp.com/comics/oots0848.html in a discussion of a death, and a scolding.]]
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* In ''OrderOfTheStick'',
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* Lampshaded in one episode of ''TheSimpsons''. After Homer causes Apu to be fired from the Kwik-E-Mart for selling tainted meat, Apu goes to his house. Initially Homer thinks he's there to sell something, but Apu replies that the only thing he's selling is "karmic realignment".
-->'''Homer''': [[CrowningMomentOfFunny "You can't sell that! Karma can only be portioned out by the cosmos!"]] ''[slams the door]''
--><[[BeatPanel beat]]>
-->'''Apu''': "He's got me there."
-->'''Homer''': [[CrowningMomentOfFunny "You can't sell that! Karma can only be portioned out by the cosmos!"]] ''[slams the door]''
--><[[BeatPanel beat]]>
-->'''Apu''': "He's got me there."
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[[AC:Tabletop Games]]
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-->'''Homer''': [[CrowningMomentOfFunny "You can't sell that! Karma can only be portioned out by the cosmos!"]] ''[slams the door]''
--><[[BeatPanel beat]]>
-->'''Apu''': "He's got me there."
[[AC:TabletopGames]]
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----
<<|ReligionTropes|>>
<<|ReligionTropes|>>
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<<|ReligionTropes|>>
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* KarmaHoudini: An evil character shrugs off any bad karma he has and gets away mostly scott free with all the bastardly deeds he's done.
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* KarmaHoudini: An evil character shrugs off any bad karma he has and gets away mostly scott scot free with all the bastardly deeds he's done.
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* SexualKarma: When being good gets you goodies, and being bad gets you... [[RapeAsComedy boned.]]
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* SexualKarma: When being good gets you goodies, and being bad gets you... [[RapeAsComedy [[BlackComedyRape boned.]]
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* In ''OrderOfTheStick'', [[http://www.giantitp.com/comics/oots0848.html in a discussion of a death, and a scolding.]]
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''This trope covers cases where the word or concept of "karma" is used "incorrectly" compared to the original meaning of the term; see {{Karma}} for the more traditional religious use of the term. Frequently paired with {{Reincarnation}}.''
to:
''This trope covers cases where the word or concept of "karma" is used "incorrectly" incorrectly compared to the original meaning of the term; see {{Karma}} for the more traditional religious use of the term. Frequently paired with {{Reincarnation}}.''
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To illustrate, CallItKarma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly, ala classic Greek {{Tragedy}}. Therein lies the problem, the former lends itself well to a narrative, but the latter is much harder to pull off in a limited timeframe that the audience can appreciate. For examples of the latter, see PyrrhicVillainy.
to:
To illustrate, CallItKarma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly, ala classic Greek {{Tragedy}}. Therein lies the problem, the former lends itself well is easier to be inserted in a narrative, but the latter is much harder needs longer narratives for it to pull be pulled off in a limited timeframe that the audience can appreciate.(thus taking time). For examples of the latter, see PyrrhicVillainy.
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Originally, the term ''[[http://en.wikipedia.org/wiki/Karma Karma]]'' was a [[http://en.wikipedia.org/wiki/Sanskrit Sanskrit]] word for a rather specific spiritual concept, but over the centuries the word has been borrowed by countless languages, cultures, subcultures, religions, works of fiction, and even video games. Over time the word has [[{{flanderized}} evolved]] to such an extent that many who consider it to be part of their everyday vocabulary are unfamiliar with its original definition.
Over time, Karma has often been misinterpreted as a direct cause-effect reaction to a characters actions, both good and bad. More generally, much like a sufficiently clever IceCreamKoan can seem like a perfectly executed {{Koan}}, the use of the word "karma" to describe something that isn't really karma as understood by spiritual teachings outside a work can look and seem like actual in-universe {{Karma}}, especially if done subtly rather than {{Anvilicious}}ly. While this may sometimes be a case of oversimplification because ViewersAreMorons or the author simply DidNotDoTheResearch, it can also be the result of the author looking for a term to borrow to use for their own concept, much as the authors of this site, seeing phenomena in fiction, seek to provide a terminology for it.
To illustrate, CallItKarma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly, or, even more strictly, that he's now died and come back as a rock rather than a person. Therein lies the problem, the former lends itself well to a narrative, but the latter is much harder to pull off in a limited timeframe that the audience can appreciate. For examples of the latter, see PyrrhicVillainy.
Over time, Karma has often been misinterpreted as a direct cause-effect reaction to a characters actions, both good and bad. More generally, much like a sufficiently clever IceCreamKoan can seem like a perfectly executed {{Koan}}, the use of the word "karma" to describe something that isn't really karma as understood by spiritual teachings outside a work can look and seem like actual in-universe {{Karma}}, especially if done subtly rather than {{Anvilicious}}ly. While this may sometimes be a case of oversimplification because ViewersAreMorons or the author simply DidNotDoTheResearch, it can also be the result of the author looking for a term to borrow to use for their own concept, much as the authors of this site, seeing phenomena in fiction, seek to provide a terminology for it.
To illustrate, CallItKarma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly, or, even more strictly, that he's now died and come back as a rock rather than a person. Therein lies the problem, the former lends itself well to a narrative, but the latter is much harder to pull off in a limited timeframe that the audience can appreciate. For examples of the latter, see PyrrhicVillainy.
to:
Originally, the term ''[[http://en.wikipedia.org/wiki/Karma Karma]]'' was a [[http://en.wikipedia.org/wiki/Sanskrit Sanskrit]] word for a rather specific spiritual concept, but over the centuries the word has been borrowed by countless languages, cultures, subcultures, religions, works of fiction, and even video games. Over time the word has [[{{flanderized}} evolved]] to such an extent that many who consider it to be part of their everyday vocabulary are unfamiliar with its original definition.
Over time,definition. In everyday terms, Karma has often been misinterpreted simplified as a direct cause-effect {{equivalent exchange}} reaction to a characters actions, both good and bad. bad.
More generally, much like a sufficiently clever IceCreamKoan can seem like a perfectly executed {{Koan}}, the use of the word "karma" to describe something that isn't really karma as understood by spiritual teachings outside a work can look and seem like actual in-universe {{Karma}}, especially if done subtly rather than {{Anvilicious}}ly. While this may sometimes be a case of oversimplification because ViewersAreMorons or the author simply DidNotDoTheResearch, it can also be the result of the author looking for a term to borrow to use for their own concept, much as the authors of this site, seeing phenomena in fiction, seek to provide a terminology for it.
To illustrate, CallItKarma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly,or, even more strictly, that he's now died and come back as a rock rather than a person.ala classic Greek {{Tragedy}}. Therein lies the problem, the former lends itself well to a narrative, but the latter is much harder to pull off in a limited timeframe that the audience can appreciate. For examples of the latter, see PyrrhicVillainy.
Over time,
More generally, much like a sufficiently clever IceCreamKoan can seem like a perfectly executed {{Koan}}, the use of the word "karma" to describe something that isn't really karma as understood by spiritual teachings outside a work can look and seem like actual in-universe {{Karma}}, especially if done subtly rather than {{Anvilicious}}ly. While this may sometimes be a case of oversimplification because ViewersAreMorons or the author simply DidNotDoTheResearch, it can also be the result of the author looking for a term to borrow to use for their own concept, much as the authors of this site, seeing phenomena in fiction, seek to provide a terminology for it.
To illustrate, CallItKarma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly,
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* In ''TheAdventuresOfShanShan'', [[http://shanshan.upperrealms.com/view.php?pageid=037&chapterid=1 they speak of the balance between virtue and karma.]]
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* The TropeNamer is ''{{Ghostbusters}}'' has Peter Venkman saying these 3 words when he, Ray, and Egon are booted out of Weaver Hall after the dean claims that their research is nonsensical.
to:
* The TropeNamer is ''{{Ghostbusters}}'' has ''{{Ghostbusters}}'', where Peter Venkman is saying these 3 words when he, Ray, and Egon are booted out of Weaver Hall after the dean claims that their research is nonsensical.
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[[AC: Film]]
* The TropeNamer is ''{{Ghostbusters}}'' has Peter Venkman saying these 3 words when he, Ray, and Egon are booted out of Weaver Hall after the dean claims that their research is nonsensical.
* The TropeNamer is ''{{Ghostbusters}}'' has Peter Venkman saying these 3 words when he, Ray, and Egon are booted out of Weaver Hall after the dean claims that their research is nonsensical.
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[[AC:Tabletop Games]]
*The ''MagicTheGathering'' card [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=49011 Karma]]. The flavor appears to be that because your enemy draws dark power from the swamp, they are cursed to be strangled to death by branches in the swamp. Which is less karma and more JackassGenie.
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{{Karma}} is a complex spiritual concept whose [[http://en.wikipedia.org/wiki/Karma disambiguation]] is perhaps best left not to TVTropes or ThatOtherWiki, but to actual religious study.
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{{Karma}} is a complex spiritual concept whose [[http://en.wikipedia.org/wiki/Karma disambiguation]] is perhaps best left not to TVTropes or ThatOtherWiki, {{Wikipedia}}, but to actual religious study.
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This trope covers cases where the word, or concept of, "karma", is used "incorrectly" per its "original" meaning. For the more traditional religious use of the term, see "{{karma}}''. Frequently paired with {{Reincarnation}}.
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* KarmaHoudini: An evil character shrugs off any bad karma he has and gets away mostly scott free with all the bastardly deeds he's done
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* KarmaHoudini: An evil character shrugs off any bad karma he has and gets away mostly scott free with all the bastardly deeds he's donedone.
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To illustrate, CallItKarma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly, or, even more strictly, that he's now died and come back as a rock rather than a person. Therein lies the problem, the former lends itself well to a narrative, but the latter is much harder to pull off in a limited timeframe that the audience can appreciate.
to:
To illustrate, CallItKarma will have a beautifully poetic ironic death where a killer dies at the hands of a "victim" wielding his own knife... while capital K {{Karma}} would have him look around and notice that the [[MoralityPet few]] things he cared about have been destroyed by his own actions, both directly and indirectly, or, even more strictly, that he's now died and come back as a rock rather than a person. Therein lies the problem, the former lends itself well to a narrative, but the latter is much harder to pull off in a limited timeframe that the audience can appreciate.
appreciate. For examples of the latter, see PyrrhicVillainy.
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* From the ''DanVs'' episode "New Mexico":
-->'''Dan''': Hey, you date a married woman, [[DisproportionateRetribution you get hit by a bus]]. Karma.\\
'''Chris''': I'm not sure that's how karma works.
-->'''Dan''': Hey, you date a married woman, [[DisproportionateRetribution you get hit by a bus]]. Karma.\\
'''Chris''': I'm not sure that's how karma works.