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* ''VideoGame/SuperMarioBrosWonder'': The first part of Fungi Mines has a few swamp levels like "Beware of the Rifts" and "Taily's Toxic Pond". The biggest danger is the luminous green fluids, as they can kill Mario and his friends upon contact. Later levels combine the trope with UndergroundLevel, as they delve into the mining caverns where the local inhabitants usually work.

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* ** ''VideoGame/SuperMarioBrosWonder'': The first part of Fungi Mines has a few swamp levels like "Beware of the Rifts" and "Taily's Toxic Pond". The biggest danger is the luminous green fluids, as they can kill Mario and his friends upon contact. Later levels combine the trope with UndergroundLevel, as they delve into the mining caverns where the local inhabitants usually work.
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* ''VideoGame/SandsOfDestruction'' has Fallenmire, visited by the party to fulfill Felix Rex's first request. Its waters are full of skeletons, left from people who mined toxic ore here, and the latter half of the level is a rather creepy undercroft full of coffins. However, there aren't any specific swamp-related puzzles or gameplay elements here.
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* ''VideoGame/StardewValley'':
** The sewer has a small cave dungeon in it, consisting of islands with insect enemies which are surrounded by stagnant water.
** The Witch's hut is on a peninsula in a swampy cave with equally dead water.

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