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* ''GoldenSun'' plays with this. There's no instances of actually making a bridge, but there is one tree you knock over to make a platform.

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* ''GoldenSun'' ''VideoGame/GoldenSun'' plays with this. There's no instances of actually making a bridge, but there is one tree you knock over to make a platform.
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* In ''{{Quest for Glory}} 4'' the player knocks down a statue of an EldritchAbomination to cross a swamp.

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* In ''{{Quest for Glory}} 4'' Glory IV}}'' the player knocks down a statue of an EldritchAbomination to cross a swamp.
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[[AcceptableBreaksFromReality Nobody ever wonders]] how remarkable it is that said tree just happened to be about the same height as the chasm's width.

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[[AcceptableBreaksFromReality Nobody ever wonders]] how remarkable it is that said tree just happened to be about the same height as the chasm's width.
width or placed right next to it.
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* The Legend Entertainment adaption of [[HeecheeSaga Frederik Pohl's Gateway]] has a puzzle that can be solved in this manner, if you don't want the [[MultipleEndings good ending]] (you're trying to impress an environmentalist, so he'll return with you. Chopping down a tree is the ''opposite'' of that, even if it ''is'' exactly the right length for crossing the chasm you're trying to cross.)
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* Many Sorcerer's Ring-related gimmicks in ''{{Tales of Hearts}}'' revolve around knocking down a pillar or tree over a chasm.
** ''{{Tales of the Abyss}}'' does similar things with Mieu Fire.
** It pops up a couple times in ''{{Tales of Vesperia}}'' as well.
** Way back in the first one, ''TalesOfPhantasia'', you use the sorceror's ring in a similar manner. Except you down pillars and walk across their widths, not lengths.

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* Many Sorcerer's Ring-related gimmicks in ''{{Tales ''VideoGame/{{Tales of Hearts}}'' revolve around knocking down a pillar or tree over a chasm.
** ''{{Tales ''VideoGame/{{Tales of the Abyss}}'' does similar things with Mieu Fire.
** It pops up a couple times in ''{{Tales ''VideoGame/{{Tales of Vesperia}}'' as well.
** Way back in the first one, ''TalesOfPhantasia'', ''VideoGame/TalesOfPhantasia'', you use the sorceror's ring in a similar manner. Except you down pillars and walk across their widths, not lengths.
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* Happens with a tree trunk that Susano is rafting down the river with in ''{{Okami}}''. Amusingly, this is the only such instance -- with her reality-altering paintbrush, Amaterasu can 'fill' any other BrokenBridge in.
** Played straight, however, in the sequel ''{{Okamiden}}'', where cutting down stalagmites to make bridges is a gameplay mechanic in two areas.

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* Happens with a tree trunk that Susano is rafting down the river with in ''{{Okami}}''.''VideoGame/{{Okami}}''. Amusingly, this is the only such instance -- with her reality-altering paintbrush, Amaterasu can 'fill' any other BrokenBridge in.
** Played straight, however, in the sequel ''{{Okamiden}}'', ''VideoGame/{{Okamiden}}'', where cutting down stalagmites to make bridges is a gameplay mechanic in two areas.
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* The Howling Halls in ''{{Fable}} 2'' have pillars that are conveniently the right height to bridge the spike filled pit blocking the players escape.

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* The Howling Halls in ''{{Fable}} 2'' ''VideoGame/{{Fable II}}'' have pillars that are conveniently the right height to bridge the spike filled pit blocking the players escape.
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* ''The Suffering'', an XBOX video game. A character with uncertain motives launches a bus down a ravine in order to create a bridge for the main character. Not only does the bus fit the gap exactly, you have to dodge it or you will die.

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* ''The Suffering'', an XBOX video game. A character with uncertain motives Hermes, a sort-of-antagonist in ''TheSuffering'', launches a bus down a ravine in order to create that blocks your progress. It's uncertain whether he's deliberately creating a bridge for the main character. Not only does the bus fit the gap exactly, you, or trying to run you have to dodge it or you will die.over.
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* Featured in ''{{The Legend of Zelda}}'': Ocarina of Time'''s Shadow Temple to reach the room before the temple boss. Twilight Princess does this as well. You have to use {{Trick Arrow}}s both times to reach the base on the other side.

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* Featured in ''{{The Legend of Zelda}}'': Ocarina of Time'''s Time's Shadow Temple to reach the room before the temple boss. Twilight Princess ''Twilight Princess'' does this as well. You have to use {{Trick Arrow}}s both times to reach the base on the other side. ''Skyward Sword'' lets you use good old-fashioned bombs to knock over sentry towers and cross chasms.
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* In ''Wrath of the Gods'' you have to knock down a tree to cross a chasm.
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* ''WorldOfWarcraft'' has a variation in the Ulduar raid. One of the bosses, Kologarn, is a stone giant standing in the middle of a chasm that comes up to his waist. Killing him has his torso break off and form a convenient bridge to the other side.
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Legend of Dragoon has a fortunately sized tree scene.

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*Slightly subverted in ''[[LegendofDragoon Legend of Dragoon]]'', where the characters actively notice that a tree is an appropriate height, and embark on a miniquest to chop it down and get it to the river.
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** And then you discover that [[TookAShortcut there was a shortcut]].


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** Throughout [[AssassinsCreed the series]], the jumping action itself serves as BridgeLogic, because buildings and other objects are arranged precisely to match the assassin's maximum jumping distance. Although there are plenty of locations where a jump seems almost doable but really isn't, gameplay absolutely depends on you being able to easily find those routes where it's possible to continuously jump across from one place to the next during those ''long'' chases - often without slowing down at all.
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* Used by the explorers in ''TheLostWorld'' to reach the mysterious plateau.

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* Used by the explorers in ''TheLostWorld'' ''Literature/TheLostWorld'' to reach the mysterious plateau.
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* ''SkyCaptainAndTheWorldOfTomorrow'' features an enormous tree serving as a bridge over a ravine on Totenkopf's island.
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* In the manhwa ''DorothyOfOz'', Mara attempts to blast a tree to cross a river. She overdoes it and the tree turns to dust. She is bemoaning her lack of control when Abee points out that they can skip over the wreckage she created from destroying most of the surrounding landscape.

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* In the manhwa ''DorothyOfOz'', ''Manhwa/DorothyOfOz'', Mara attempts to blast a tree to cross a river. She overdoes it and the tree turns to dust. She is bemoaning her lack of control when Abee points out that they can skip over the wreckage she created from destroying most of the surrounding landscape.

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* In ''{{The Wonderful Wizard of Oz}}'', the Scarecrow has the Tin Woodman do this by chopping down a tree... and then has him chop it down again, with the pursuing Kalidahs still on it. The book being published in 1900, makes this one OlderThanTelevision.

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* In ''{{The ''Literature/{{The Wonderful Wizard of Oz}}'', the Scarecrow has the Tin Woodman do this by chopping down a tree... and then has him chop it down again, with the pursuing Kalidahs still on it. The book being published in 1900, makes this one OlderThanTelevision.



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* "Assassin's Creed 2" and Brotherhood. While not necessarily bridges, architecture always fall off when in areas like the Romulus lairs to act as a checkpoint and Ezio ALWAYS reminds you how convenient it is.

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* "Assassin's Assassin's Creed 2" 2 and Brotherhood. While not necessarily bridges, architecture always fall off to make steps when in areas like the Romulus lairs to act as a checkpoint and Ezio ALWAYS reminds you how convenient it is.is to climb back up whenever he falls.
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* "Assassin's Creed 2" and Brotherhood. While not necessarily bridges, architecture always fall off when in areas like the Romulus lairs to act as a checkpoint and Ezio ALWAYS reminds you how convenient it is.
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* In ''{{Rocky and Bullwinkle}}'', Boris Badenov tries to finish off the titular characters by chopping a tree down over a gorge that Rocky and Bullwinkle are traveling under in a makeshift boat. Unfortunately, the tree is too long, and it hits the other side of the gorge.

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* In ''{{Rocky and Bullwinkle}}'', Boris Badenov tries to finish off the titular characters by chopping a tree down over a gorge that Rocky and Bullwinkle are traveling under in a makeshift boat. Unfortunately, the The tree is too long, and it hits the other side of the gorge.
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** Played straight, however, in the sequel ''{{Okamiden}}'', where cutting down stalagmites to make bridges is a gameplay mechanic in two areas.
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** even more suprising, they are jsut long enough to fall into chasm just enough so you don't need to step up, instead you can walk like on even ground...
* The scan visor actually suggests blasting a piece of ruined architecture, calculating it will make bridge during ''[[{{Metroid}} Metroid Prime: Hunters]]'''s story mode.

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** even Even more suprising, they are jsut long enough surprising, they're exactly the right size to fall fit ''flush'' into chasm just enough the gap, so you don't need to step up, instead you can walk across them like on even ground...
level ground.
* The During ''[[{{Metroid}} Metroid Prime: Hunters]]'''s story mode, the scan visor actually suggests blasting a piece of ruined architecture, calculating it will make bridge during ''[[{{Metroid}} Metroid Prime: Hunters]]'''s story mode.a bridge.
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* ''GoldenSun'' plays with this. There's no instances of actually making a bridge, but there is one tree you knock over to make a platform.
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** In the third game, the Figher and the Paladin have to defeat a gargoyle (who then turns back to stone), then use ''that'' to cross the chasm.

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** In the third game, the Figher Fighter and the Paladin have to defeat a gargoyle (who then turns back to stone), then use ''that'' to cross the chasm.



* Happens with a tree trunk that Susano is rafting down the river with in ''{{Okami}}''.

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* Happens with a tree trunk that Susano is rafting down the river with in ''{{Okami}}''. Amusingly, this is the only such instance -- with her reality-altering paintbrush, Amaterasu can 'fill' any other BrokenBridge in.
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* In ''EpicMickey'', one of the ways you can get into Gremlin Village's Colosseum is by knocking over the Leaning Tower of Pisa and the Eiffel Tower to make a bridge.
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Not to be confused with FridgeLogic.

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Not to be confused with FridgeLogic. See also ImprovisedPlatform.
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** even more suprising, they are jsut long enough to fall into chasm just enough so you don't need to step up, instead you can walk like on even ground...
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* In {{Shrek}}, Shrek doesn't cut the tree down, but he bends it over a stream so Fiona can cross. Then, while Donkey is trying to cross, Shrek lets go of the tree, [[TreeBuchet with predictable results.]]
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Nobody ever wonders how remarkable it is that said tree just happened to be about the same height as the chasm's width.

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[[AcceptableBreaksFromReality Nobody ever wonders wonders]] how remarkable it is that said tree just happened to be about the same height as the chasm's width.
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Resident Evil 5 example

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* [[ResidentEvil5 Chris Redfield]] manages to do this using [[http://www.youtube.com/watch?v=4xuXkVzBdJQ a boulder]]. Also counts as ''CrowningMomentofFunny''.

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