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!! Examples include...

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\n!! Examples include...\n!!Examples:



* ''VideoGame/BatmanArkhamKnight'': Right after Franchise/{{Batman}} frees Catwoman from the Riddler, Riddler bursts in with a MiniMecha and a horde of robots. After defeating the robots, Riddler -- who spent the whole fight on the sidelines covered by a DeflectorShield -- retreats underground and informs the duo that they must "earn the privlege" of fighting him. This means finding and solving his 243 riddles scattered throughout the city, all while he taunts and insults you over the city's intercom. The whole thing seems to be designed to make the satisfaction of finally beating him up all the sweeter.
* ''VideoGame/GodOfWar'': At one point during the Challenge of Hades segment in Pandora's Temple, the player passes a [[BigDoor huge set of locked doors]]. Later, in the end of the Challenge, these doors unlock and immediately something starts to hammer them from behind. After passing a SavePoint and walking through a door that closes behind, it becomes obvious to the player that the room he/she is returning to is actually a BossRoom. When the player reaches the gate, the doors swing open and suddenly we're facing a ''frikin' gigantic cyborg minotaur''.

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* ''VideoGame/ANNOMutationem'': During Ann's visit beneath Freeway 42's AbandonedLaboratory, a RedshirtArmy struggles to capture a creature called [[AnimalisticAbomination The Varanus]] before getting slaughtered. Much later at The Consortium's underground facility, Ann is dropped down a TrapDoor into The Varanus' containment room and battles against it to open the sealed door.
* ''VideoGame/BatmanArkhamKnight'': Right after Franchise/{{Batman}} ComicBook/{{Batman}} frees Catwoman from the Riddler, Riddler bursts in with a MiniMecha and a horde of robots. After defeating the robots, Riddler -- who spent the whole fight on the sidelines covered by a DeflectorShield -- retreats underground and informs the duo that they must "earn the privlege" of fighting him. This means finding and solving his 243 riddles scattered throughout the city, all while he taunts and insults you over the city's intercom. The whole thing seems to be designed to make the satisfaction of finally beating him up all the sweeter.
* ''VideoGame/GodOfWar'': ''VideoGame/GodOfWarI'': At one point during the Challenge of Hades segment in Pandora's Temple, the player passes a [[BigDoor huge set of locked doors]]. Later, in the end of the Challenge, these doors unlock and immediately something starts to hammer them from behind. After passing a SavePoint and walking through a door that closes behind, it becomes obvious to the player that the room he/she is returning to is actually a BossRoom. When the player reaches the gate, the doors swing open and suddenly we're facing a ''frikin' gigantic cyborg minotaur''.



* ''VideoGame/BlazBlueChronoPhantasma'': The end of Azrael's Arcade Mode teases Ragna trying to go all out (activating the [[ArtifactOfDoom Azure Grimoire]]) against Azrael, who gets excited as the two go to jump at each other...and then the game ends. The story mode rendition of this event, however, subverts this; Ragna does start activating his Grimoire, but — due to his CharacterDevelopment (about not throwing his power so easily) — he stops it midway, then goes to mock Azrael, who expected a bigger fight out of him. (Kagura then takes Ragna's place.)
* ''Franchise/MortalKombat'': The first game would allow you to sneak a glimpse at an extra character who wasn't on the roster being down to fight, appearing rarely before fights to offer hints as to how he could be fought himself. By doing specific things in a specific order, one could finally fight Reptile. Also, the last endurance match is always fought in Goro's Lair. During the second round, you can hear Goro growling and stomping around offscreen as you fight.
** ''Mortal Kombat II'' did much the same with Noob Saibot, Smoke, and Jade, with each having hints on the specific tasks needed to fight them. Their presence was also hinted at when other opponents were fought in the Living Forest.

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* ''VideoGame/BlazBlueChronoPhantasma'': ''VideoGame/BlazBlueChronophantasma'': The end of Azrael's Arcade Mode teases Ragna trying to go all out (activating the [[ArtifactOfDoom Azure Grimoire]]) against Azrael, who gets excited as the two go to jump at each other...and then the game ends. The story mode rendition of this event, however, subverts this; Ragna does start activating his Grimoire, but — due to his CharacterDevelopment (about not throwing his power so easily) — he stops it midway, then goes to mock Azrael, who expected a bigger fight out of him. (Kagura then takes Ragna's place.)
* ''Franchise/MortalKombat'': The first game ''Franchise/MortalKombat'':
** ''VideoGame/MortalKombat1992''
would allow you to sneak a glimpse at an extra character who wasn't on the roster being down to fight, appearing rarely before fights to offer hints as to how he could be fought himself. By doing specific things in a specific order, one could finally fight Reptile. Also, the last endurance match is always fought in Goro's Lair. During the second round, you can hear Goro growling and stomping around offscreen as you fight.
** ''Mortal Kombat II'' ''VideoGame/MortalKombatII'' did much the same with Noob Saibot, Smoke, and Jade, with each having hints on the specific tasks needed to fight them. Their presence was also hinted at when other opponents were fought in the Living Forest.



** ''VideoGame/SuperMetroid'': A statue depicting four creatures guards the entrance to a late-game area. By the time you visit this statue for the first time, you'll likely have defeated one of these bosses, causing its colored gemstone to fall away and that part of the statue to fade from gold to dark stone. It's easy to guess that you need to defeat the other guardians to open the way, especially since the most prominently depicted creature is [[DragonInChief Ridley]], whom you've already fought and weren't able to defeat yet.
** ''VideoGame/MetroidPrime'': During the escape after defeating the LoadBearingBoss of the first level, Samus walks into a large basically empty room, then looks up and sees Meta Ridley on a ceiling beam spreading his wings and roaring down menacingly. Instead of fighting, he chooses to escape the ship too. He is glimpsed again once later from a distance, before finally forcing a showdown with Samus just before she gains access to the final area.



*** Subverted with the SA-X. You are clearly told to run like the Dickens whenever it appears, as it is strong enough to kill you within seconds and, even when you get a weapon that can affect it, you cannot deal it any damage; merely slow it down. However, in the end, you'll get the battle you truly wanted.

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*** Subverted with the SA-X. You are clearly told to run like the Dickens RunOrDie whenever it appears, as it is strong enough to kill you within seconds and, even when you get a weapon that can affect it, you cannot deal it any damage; merely slow it down. However, in the end, you'll get the battle you truly wanted.



** ''VideoGame/SuperMetroid'': A statue depicting four creatures guards the entrance to a late-game area. By the time you visit this statue for the first time, you'll likely have defeated one of these bosses, causing its coloured gemstone to fall away and that part of the statue to fade from gold to dark stone. It's easy to guess that you need to defeat the other guardians to open the way, especially since the most prominently depicted creature is [[DragonInChief Ridley]], whom you've already fought and weren't able to defeat yet.
** ''VideoGame/MetroidPrime'': During the escape after defeating the LoadBearingBoss of the first level, Samus walks into a large basically empty room, then looks up and sees Meta Ridley on a ceiling beam spreading his wings and roaring down menacingly. Instead of fighting, he chooses to escape the ship too. He is glimpsed again once later from a distance, before finally forcing a showdown with Samus just before she gains access to the final area.



* ''VideoGame/SonicAdventure'':
** Amy Rose's story and gameplay consists of being hunted by, and running away from, E-100 ZERO, a robot specifically designed to end your run and capture the small bird you're carrying. While you can temporarily slow it down in action stages, you can only really defeat it in your final encounter. Justified in that Amy can't access the tough robot's weakpoint without the electrified fences in the boss arena.
** E-102 GAMMA's story will, at one point, lead you into a cutscene wherein your "big brother", E-101 BETA, is being rebuilt in a funky new form, in what probably registers as robotic BodyHorror for poor Gamma and Beta. E-101 BETA Mk.II is the last boss for Gamma, to be fought much later.

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* ''Franchise/SonicTheHedgehog'':
**
''VideoGame/SonicAdventure'':
** *** Amy Rose's story and gameplay consists of being hunted by, and running away from, E-100 ZERO, a robot specifically designed to end your run and capture the small bird you're carrying. While you can temporarily slow it down in action stages, you can only really defeat it in your final encounter. Justified in that Amy can't access the tough robot's weakpoint without the electrified fences in the boss arena.
** *** E-102 GAMMA's story will, at one point, lead you into a cutscene wherein your "big brother", E-101 BETA, is being rebuilt in a funky new form, in what probably registers as robotic BodyHorror for poor Gamma and Beta. E-101 BETA Mk.II is the last boss for Gamma, to be fought much later.



** Sonic's ineptitude will provide Dr. Robotnik with all the [[MineralMacGuffin Chaos Emeralds]] he needs to mutate his pet EldritchAbomination into stronger forms. He starts in his Chaos 0 form, ramping all the way up to his [[{{Kaiju}} Perfect Chaos]] form once he absorbs all 7 emeralds. Chaos 1 appears in a cutscene, but is never fought; Chaos 3 and 5 are never even seen since Chaos absorbs two Emeralds at once in both cases to skip right to Chaos 4 and 6.
* ''VideoGame/SonicCD'' had Metal Sonic swoop down at the start of Collision Chaos Zone, kidnap Amy, and fly off. The next time he shows up is when you race against him in Stardust Speedway Act 3.

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** *** Sonic's ineptitude will provide Dr. Robotnik with all the [[MineralMacGuffin Chaos Emeralds]] he needs to mutate his pet EldritchAbomination into stronger forms. He starts in his Chaos 0 form, ramping all the way up to his [[{{Kaiju}} Perfect Chaos]] form once he absorbs all 7 emeralds. Chaos 1 appears in a cutscene, but is never fought; Chaos 3 and 5 are never even seen since Chaos absorbs two Emeralds at once in both cases to skip right to Chaos 4 and 6.
* ''VideoGame/SonicCD'' ** ''VideoGame/SonicTheHedgehogCD'' had Metal Sonic swoop down at the start of Collision Chaos Zone, kidnap Amy, and fly off. The next time he shows up is when you race against him in Stardust Speedway Act 3.



[[folder:Eastern/Western Role-Playing Games]]

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[[folder:Eastern/Western Role-Playing [[folder:Role-Playing Games]]



* ''VideoGame/MegaManBattleNetwork'': In the [[VideoGame/MegaManBattleNetwork3WhiteAndBlue third game]], Mega Man has an encounter with a seemingly heroic Flame Man before later facing him in the Undernet after the deception is revealed.



* ''{{Franchise/Pokemon}}''

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* ''{{Franchise/Pokemon}}''''Franchise/{{Pokemon}}'':



* In ''VideoGame/StrangeJourney'', halfway through Sector Delphinus, you will find a statue of a demon. There isn't anything else you can do except progress through the story until the spirit returns to the statue, at which point you face Asura.

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* In ''VideoGame/StrangeJourney'', ''VideoGame/ShinMegamiTenseiStrangeJourney'', halfway through Sector Delphinus, you will find a statue of a demon. There isn't anything else you can do except progress through the story until the spirit returns to the statue, at which point you face Asura.



* ''VideoGame/{{XenoGears}}'': When the party chases Stone down an underground base, they see him escaping in his Alkanshel. They later battle after he personally decides to eliminate them.



* ''VideoGame/MetalGearSolid'': You will, at one point, run into a tense standoff with Sniper Wolf; the problem is that you won't have a sniper rifle at this point, so you'll have to come back for this battle when you acquire one.

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* ''VideoGame/MetalGearSolid'': You Sbake will, at one point, run into a tense standoff with Sniper Wolf; the problem is that you he won't have a sniper rifle at this point, so you'll he'll have to come back for this battle when you acquire he acquires one.



* ''Franchise/ResidentEvil''
** ''VideoGame/ResidentEvil1'': In the Gamecube remake, Lisa Trevor appears several times, guarding or patrolling areas, before her actual boss encounter — being dealt heavy damage before this fight will only knock her down for a while, and she'll soon be up on her feet again. This makes it important to avoid her early on.

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* ''Franchise/ResidentEvil''
''Franchise/ResidentEvil'':
** ''VideoGame/ResidentEvil1'': In the Gamecube remake, ''VideoGame/ResidentEvilRemake'': Lisa Trevor appears several times, guarding or patrolling areas, before her actual boss encounter — being dealt heavy damage before this fight will only knock her down for a while, and she'll soon be up on her feet again. This makes it important to avoid her early on.



* ''ComicBook/ROMSpaceKnight''. InUniverse, ROM was often compared to the Hulk, at which point ROM would inevitably look off pensively and think to himself that one day, he would have to encounter this creature that men call...''The Hulk''." This went on for quite a while, until the Hulk was just about to be sent off to the Crossroads (in ''Incredible Hulk'' #300) so they had to get to the ROM/Hulk fight quickly, squeezed into half an issue of ''Hulk''. [[http://www.the-isb.com/?p=122 Read more here.]]

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* ''ComicBook/ROMSpaceKnight''. InUniverse, ''Manga/JoJosBizarreAdventure'': In each StoryArc, there's a pivotal moment where the BigBad displays a brief instance of their [[FightingSpirit Stand]]'s ability before the heroes come to do battle in the last fight.
* ''ComicBook/ROMSpaceKnight'': InUniverse.
ROM was often compared to the Hulk, at which point ROM would inevitably look off pensively and think to himself that one day, he would have to encounter this creature that men call...''The Hulk''." This went on for quite a while, until the Hulk was just about to be sent off to the Crossroads (in ''Incredible Hulk'' #300) so they had to get to the ROM/Hulk fight quickly, squeezed into half an issue of ''Hulk''. [[http://www.the-isb.com/?p=122 Read more here.]]
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*** There's also teaming up with Lance to take on Team Rocket at the Rocket hideout; while only the remakes allow you to truly fight alongside him, in the originals you still get to storm the hideout with him, including seeing him order his Dragonite to attack a Team Rocket grunt.
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*** A two fold one: at the beginning of the game, you go to rescue a Wooloo from the Slumbering Wield and end up facing your boxart legendary (Zacian in Sword or Zamazentain Shield) in their base form, but the form can't be attacked and won't attack and you are kicked out after a couple of turns. Later in the game, both legendaries show up to help fight [[EldrichAbomination Eternamax Eternatus]] in their Crowned forms with you and Hop acting as glorified cheer leaders. It's not until the end of the post-game quest line are you able to catch your boxart legendary with Hop catching the other and then battling you immediately after.

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*** A two fold one: at the beginning of the game, you go to rescue a Wooloo from the Slumbering Wield and end up facing your boxart legendary (Zacian in Sword or Zamazentain Shield) in their base form, but the form can't be attacked and won't attack and you are kicked out after a couple of turns. Later in the game, both legendaries show up to help fight [[EldrichAbomination [[EldritchAbomination Eternamax Eternatus]] in their Crowned forms with you and Hop acting as glorified cheer leaders. It's not until the end of the post-game quest line are you able to catch your boxart legendary with Hop catching the other and then battling you immediately after.
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** ''VideoGame/PokemonSwordAndShield''
*** The opening has the player and [[TheRival Hop]] watching Champion Leon's exhibition match against Gym Leader Raihan with Leon dynamaxing his Charizard. You will face off against both of them on your way to becoming the Champion.
*** A two fold one: at the beginning of the game, you go to rescue a Wooloo from the Slumbering Wield and end up facing your boxart legendary (Zacian in Sword or Zamazentain Shield) in their base form, but the form can't be attacked and won't attack and you are kicked out after a couple of turns. Later in the game, both legendaries show up to help fight [[EldrichAbomination Eternamax Eternatus]] in their Crowned forms with you and Hop acting as glorified cheer leaders. It's not until the end of the post-game quest line are you able to catch your boxart legendary with Hop catching the other and then battling you immediately after.
** In ''VideoGame/PokemonScarletAndViolet'', you meet up with the boxart legendary (Miradon in Scarlet/Koridon in Violet) at the start and feed it a sandwich to give it the energy to assume its Apex Form/Ultimate Mode which it uses to escort you through a cave, but afterwards is unable to resume that form. Later on you face the legendary again as the PostFinalBoss, but its a MirrorBoss with you using the boxart legendary against an aggressive member of its species.

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Those are links to specific comics miniseries, not general-purpose pages for the characters.


[[folder:Action]]
* ''VideoGame/FeedingFrenzy2ShipwreckShowdown'': Before the Intruder fully appears around halfway into the game, it appears at the last level of each fish's stage as a SinisterSilhouette that swims by in the background, with the playable fish following the shadow afterwards.
[[/folder]]



* Right after Franchise/{{Batman}} frees Comicbook/{{Catwoman}} from Comicbook/TheRiddler in ''VideoGame/BatmanArkhamKnight'', Riddler bursts in with a MiniMecha and a horde of robots. After defeating the robots, Riddler -- who spent the whole fight on the sidelines covered by a DeflectorShield -- retreats underground and informs the duo that they must "earn the privlege" of fighting him. This means finding and solving his 243 riddles scattered throughout the city, all while he taunts and insults you over the city's intercom. The whole thing seems to be designed to make the satisfaction of finally beating him up all the sweeter.

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* ''VideoGame/BatmanArkhamKnight'': Right after Franchise/{{Batman}} frees Comicbook/{{Catwoman}} Catwoman from Comicbook/TheRiddler in ''VideoGame/BatmanArkhamKnight'', the Riddler, Riddler bursts in with a MiniMecha and a horde of robots. After defeating the robots, Riddler -- who spent the whole fight on the sidelines covered by a DeflectorShield -- retreats underground and informs the duo that they must "earn the privlege" of fighting him. This means finding and solving his 243 riddles scattered throughout the city, all while he taunts and insults you over the city's intercom. The whole thing seems to be designed to make the satisfaction of finally beating him up all the sweeter.

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* ''VideoGame/TheLegendOfZeldaMajorasMask'': The Skull Kid is an altogether tangible threat; you know from early on that he's on top of the Clock Tower, teasing you as you gaze from the Astral Observatory or just playing merry hell with the nearby planetoid. But you can't even reach the platform you need to get up onto without completing a trading quest to gain access to the flower that can boost you up to it in Deku form; and even then, you can only paff at him with a magic bubble to get your ocarina back, as he's otherwise invincible. Come back having freed the Four Giants, though, and you'll soon reach the final encounter. Subverted slightly, as you fight Majora's Mask itself, it having previously controlled the Skull Kid and just discarded him to lay into you.
* ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The boss of the City in the Sky can be seen when you first arrive, and later serves to cause a BrokenBridge.

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* ''Franchise/TheLegendOfZelda'':
**
''VideoGame/TheLegendOfZeldaMajorasMask'': The Skull Kid is an altogether tangible threat; you know from early on that he's on top of the Clock Tower, teasing you as you gaze from the Astral Observatory or just playing merry hell with the nearby planetoid. But you can't even reach the platform you need to get up onto without completing a trading quest to gain access to the flower that can boost you up to it in Deku form; and even then, you can only paff at him with a magic bubble to get your ocarina back, as he's otherwise invincible. Come back having freed the Four Giants, though, and you'll soon reach the final encounter. Subverted slightly, as you fight Majora's Mask itself, it having previously controlled the Skull Kid and just discarded him to lay into you.
* ** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The boss of the City in the Sky can be seen when you first arrive, and later serves to cause a BrokenBridge.

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* ''VideoGame/SuperSmashBrosBrawl'': A meta-example — Snake & Sonic were massively hyped up for the release of ''Super Smash Bros Brawl'', but they had to be unlocked in-game, and two out of three methods for doing so involved fighting them for the privilege. And a subversion in-game — Snake appears very early on in a brief cutscene, during which you see his cardboard box shake a little bit. It's not until much later in the story that you encounter him properly, unlocking him for gameplay.

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* ''VideoGame/SuperSmashBrosBrawl'': A meta-example — Snake & Sonic were massively hyped up for the release of ''Super Smash Bros Brawl'', but they had to be unlocked in-game, and two out of three methods for doing so involved fighting them for the privilege. And a subversion in-game — Snake appears very early on in a brief cutscene, cutscene in ''The Subspace Emissary'', during which you see his cardboard box shake a little bit. It's not until much later in the story that you encounter him properly, unlocking him for gameplay.


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* ''VideoGame/SilentHill2'': Even before ''that cutscene'' in the Wood Side Apartments, the player can get a glimpse of Pyramid Head staring at them from a barred-off hallway. And even if this is ignored, there are several other points throughout the game where he attacks James before the penultimate fight against [[DualBoss two Pyramid Heads]].
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[[folder:Shoot 'em Up]]
* ''VideoGame/AndroDunos 2'' has a Leviathan boss who first appears as a SharkFinOfDoom. You fend off it's projectile attacks, the Leviathan takes a dive, and you follow it for an UnderwaterBossBattle.
[[/folder]]
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*** Samus gets in a fight with the FinalBoss, Raven Beak, in the prologue before actual gameplay begins. As with other boss battles, his introductory cutscene shows you every attack he uses (in his first phase, anyways) and how to dodge and damage him.
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* ''VideoGame/TheDivideEnemiesWithin'' have the Creature, an unidentified gigantic alien beast, introduced right in the opening cutscene, where it ingests the dropped alien probe (which killed another one of it's kind), resulting in the machine assimilating it. Your backstory have you being ambushed by that very creature who then leaves you to die before the first level, and it returns as the boss of the second-to-last world.
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Added a reference to Bloodstained: Ritual of the Night.

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* ''VideoGame/BloodstainedRitualOfTheNight'': The swordsman Zangetsu appears in the background of the ship level, rowing towards the same place you're heading, long before you get to meet him - and [[WakeUpCallBoss he's not pleased to see you when you do.]]
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** The Robot Masters of ''VideoGame/MegaMan11'' all show up in Dr. Light's lab during the opening scene right before Dr. Wily kidnaps them. Also, Acid Man can be seen swimming in the pools in the [[MeaningfulBackgroundEvent background]] of his level.
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*** At the end of the first area of the introductory level in ''VideoGame/MegaManX4'', the Hunters will run into Magma Dragoon. He's a fellow Maverick Hunter, but the heroes would later learn that he's the real culprit behind the Sky Lagoon disaster. Colonel will also show up at the end of the very same intro level.
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*** In the Sub-Zero Containment in the BSL's main hub area, players can catch a glimpse of Ridley's frozen corpse.
Tabs MOD

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YMMV


** ''VideoGame/ResidentEvil1'': In the Gamecube [[FanNickname REmake]], Lisa Trevor appears several times, guarding or patrolling areas, before her actual boss encounter — being dealt heavy damage before this fight will only knock her down for a while, and she'll soon be up on her feet again. This makes it important to avoid her early on.

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** ''VideoGame/ResidentEvil1'': In the Gamecube [[FanNickname REmake]], remake, Lisa Trevor appears several times, guarding or patrolling areas, before her actual boss encounter — being dealt heavy damage before this fight will only knock her down for a while, and she'll soon be up on her feet again. This makes it important to avoid her early on.
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** The [[{{Kaiju}} WEAPONs]] in ''VideoGame/FinalFantasyVII'', waking up as the heroes and Shinra make their escape from the Northern Crater. Only two of them are fought as storyline bosses (Ultimate and Diamond), another one (Sapphire) is later dispatched in an FMV, and Ruby and Emerald are [[BonusBoss optional]].

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** The [[{{Kaiju}} WEAPONs]] in ''VideoGame/FinalFantasyVII'', waking up as the heroes and Shinra make their escape from the Northern Crater. Only two of them are fought as storyline bosses (Ultimate and Diamond), another one (Sapphire) is later dispatched in an FMV, and Ruby and Emerald are [[BonusBoss [[SuperBoss optional]].



*** In Bikanel Desert, there is a chance that the player will run into giant Fiend BonusBoss Angra Mainyu whenever they're in a digging session. The player can only spend a few minutes in that battle before Angra Mainyu ejects them. Angra Mainyu can only be properly fought after a lengthy FetchQuest in Chapter 5.

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*** In Bikanel Desert, there is a chance that the player will run into giant Fiend BonusBoss {{Superboss}} Angra Mainyu whenever they're in a digging session. The player can only spend a few minutes in that battle before Angra Mainyu ejects them. Angra Mainyu can only be properly fought after a lengthy FetchQuest in Chapter 5.
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*** Zero runs into one of the [[QuirkyMinibossSquad Weil Numbers]], Childre Inarabitta, at the very beginning of the Oceanic Highway Ruins of ''VideoGame/MegaManZero3''. The mission becomes a race between Zero and Inarabitta (who jumps into a submarine) for the Dark Elf, with Zero sabotaging the vehicle's progress throughout the level. They only fight at the end of the level after the Dark Elf eludes both parties.

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*** Zero runs into one of the [[QuirkyMinibossSquad Weil Numbers]], Childre Inarabitta, at the very beginning of the Oceanic Highway Ruins of ''VideoGame/MegaManZero3''. The mission becomes a race between Zero and Inarabitta (who jumps into a submarine) for the Dark Elf, with Zero sabotaging the vehicle's progress throughout the level.area. They only fight at the end of the level after the Dark Elf eludes both parties.
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*** Zero actually runs into one of the [[QuirkyMinibossSquad Weil Numbers]], Childre Inarabitta, at the very beginning of the Oceanic Highway level of ''VideoGame/MegaManZero3''. However, the mission becomes a race between Zero and Inarabitta for the Dark Elf, at the end of which they must fight.

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*** Zero actually runs into one of the [[QuirkyMinibossSquad Weil Numbers]], Childre Inarabitta, at the very beginning of the Oceanic Highway level Ruins of ''VideoGame/MegaManZero3''. However, the The mission becomes a race between Zero and Inarabitta (who jumps into a submarine) for the Dark Elf, with Zero sabotaging the vehicle's progress throughout the level. They only fight at the end of which they must fight.the level after the Dark Elf eludes both parties.
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*** Zero actually runs into the [[QuirkyMinibossSquad Weil Numbers]], Childre Inarabitta, at the very beginning of the Oceanic Highway level of ''VideoGame/MegaManZero3''. However, the mission becomes a race between Zero and Inarabitta for the Dark Elf, at the end of which they must fight.

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*** Zero actually runs into one of the [[QuirkyMinibossSquad Weil Numbers]], Childre Inarabitta, at the very beginning of the Oceanic Highway level of ''VideoGame/MegaManZero3''. However, the mission becomes a race between Zero and Inarabitta for the Dark Elf, at the end of which they must fight.

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** At the end of the second introductory level of ''VideoGame/MegaManZero4'', Zero comes face to face with the Einherjar, the game's eight main bosses, as well as [[TheDragon Commander Craft]], all at once. [[WhyDontYouJustShootHim Instead of taking care of Zero right there]] where they easily have a number advantage, they all leave on their separate missions.

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** ''VideoGame/MegaManZero''
*** Zero actually runs into the [[QuirkyMinibossSquad Weil Numbers]], Childre Inarabitta, at the very beginning of the Oceanic Highway level of ''VideoGame/MegaManZero3''. However, the mission becomes a race between Zero and Inarabitta for the Dark Elf, at the end of which they must fight.
***
At the end of the second introductory level of ''VideoGame/MegaManZero4'', Zero comes face to face with the Einherjar, the game's eight main bosses, as well as [[TheDragon Commander Craft]], all at once. [[WhyDontYouJustShootHim Instead of taking care of Zero right there]] where they easily have a number advantage, they all leave on their separate missions.
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* ''VideoGame/DarkSouls'' is extremely fond of showing off bosses before the player fight them.

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* ''VideoGame/DarkSouls'' is extremely fond of showing off bosses before the player fight fights them.
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* Right after Comicbook/{{Batman}} frees Comicbook/{{Catwoman}} from Comicbook/TheRiddler in ''VideoGame/BatmanArkhamKnight'', Riddler bursts in with a MiniMecha and a horde of robots. After defeating the robots, Riddler -- who spent the whole fight on the sidelines covered by a DeflectorShield -- retreats underground and informs the duo that they must "earn the privlege" of fighting him. This means finding and solving his 243 riddles scattered throughout the city, all while he taunts and insults you over the city's intercom. The whole thing seems to be designed to make the satisfaction of finally beating him up all the sweeter.

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* Right after Comicbook/{{Batman}} Franchise/{{Batman}} frees Comicbook/{{Catwoman}} from Comicbook/TheRiddler in ''VideoGame/BatmanArkhamKnight'', Riddler bursts in with a MiniMecha and a horde of robots. After defeating the robots, Riddler -- who spent the whole fight on the sidelines covered by a DeflectorShield -- retreats underground and informs the duo that they must "earn the privlege" of fighting him. This means finding and solving his 243 riddles scattered throughout the city, all while he taunts and insults you over the city's intercom. The whole thing seems to be designed to make the satisfaction of finally beating him up all the sweeter.

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