Follow TV Tropes

Following

History Main / BlowThatHorn

Go To

OR

Is there an issue? Send a MessageReason:
None


Horns in fiction tend to figure in three main ways: Horns of Summoning, Horns of Inspiration, and Horns of Destruction.

to:

Horns in fiction tend to figure in three main ways: Horns '''Horns of Summoning, Horns Summoning''', '''Horns of Inspiration, Inspiration''', and Horns '''Horns of Destruction.
Destruction'''.
Is there an issue? Send a MessageReason:
None

Added: 599

Changed: 721

Removed: 310

Is there an issue? Send a MessageReason:
None


Horns in fiction tend to figure in three main ways:

to:

Horns in fiction tend to figure in three main ways:
ways: Horns of Summoning, Horns of Inspiration, and Horns of Destruction.



* ''Literature/TheChroniclesOfPrydain'' series: At the end of ''The Castle of Llyr'' Eilonwy gives Taran a silver-bound battle horn from Caer Colur. In ''Taran Wanderer'' the dwarf Doli identifies it as the work of the Fair Folk, with the ability to summon them if the correct notes are played upon it.
* In ''Literature/LordOfTheFlies'', Ralph and Piggy sound a conch shell to gather the boys together. [[spoiler: The eventual crushing of the shell alongside Piggy symbolizes the descent into savagery of the boys]].

to:

* ''Literature/TheChroniclesOfPrydain'' series: ''Literature/TheChroniclesOfPrydain'': At the end of ''The Castle of Llyr'' Eilonwy gives Taran a silver-bound battle horn from Caer Colur. In ''Taran Wanderer'' the dwarf Doli identifies it as the work of the Fair Folk, with the ability to summon them if the correct notes are played upon it.
* In ''Literature/LordOfTheFlies'', ''Literature/TheChroniclesOfNarnia'': Queen Susan's horn, gifted to her by Father Christmas, has the power to bring help to whoever blows it.
** Received by Susan in ''Literature/TheLionTheWitchAndTheWardrobe'', the horn was famously used centuries later by the Telmarine prince Caspian to call for help during his war for the liberation of Narnia.
* ''Literature/LordOfTheFlies'':
Ralph and Piggy sound a conch shell to gather the boys together. [[spoiler: The eventual crushing of the shell alongside Piggy symbolizes the descent into savagery of the boys]].



** In the last book, Merry blows the Horn of Rohan to call out the hobbit militia to fight off Saruman's men.
* In ''Literature/TheSongOfRoland'', Roland dies after blowing his horn so loudly that his ''brain bursts out of his ears''. He succeeds in summoning Charlemange, who's many miles away.

to:

** In the last book, Merry blows the Horn of Rohan to call out the hobbit militia to fight off Saruman's men.
* In ''Literature/TheSongOfRoland'', ''Literature/ASongOfIceAndFire'': There is the horn Dragonbinder, created by the Valyrians and acquired by [[EvilOverlord Euron Greyjoy]], one of the most evil characters in this CrapsackWorld. He claims he can use it to summon dragons, though when one of his men blows it they die from being burnt within.
* ''Literature/TheSongOfRoland'':
Roland dies after blowing his horn so loudly that his ''brain bursts out of his ears''. He succeeds in summoning Charlemange, who's many miles away.



* The Horn of Valere is a SummoningArtifact in ''Literature/TheWheelOfTime'' series that calls the great Heroes of the Ages to fight for its wielder.
* In ''Literature/ASongOfIceAndFire'' there is the horn Dragonbinder, created by the Valyrians and acquired by [[EvilOverlord Euron Greyjoy]], one of the most evil characters in this CrapsackWorld. He claims he can use it to summon dragons, though when one of his men blows it they die from being burnt within.

to:

* ''Literature/TheWheelOfTime'': The Horn of Valere is a SummoningArtifact in ''Literature/TheWheelOfTime'' series that calls the great Heroes of the Ages to fight for its wielder.
* In ''Literature/ASongOfIceAndFire'' there is the horn Dragonbinder, created by the Valyrians and acquired by [[EvilOverlord Euron Greyjoy]], one of the most evil characters in this CrapsackWorld. He claims he can use it to summon dragons, though when one of his men blows it they die from being burnt within.
wielder.
Is there an issue? Send a MessageReason:
None


* ''Literature/ChroniclesOfPrydain'' series: At the end of ''The Castle of Llyr'' Eilonwy gives Taran a silver-bound battle horn from Caer Colur. In ''Taran Wanderer'' the dwarf Doli identifies it as the work of the Fair Folk, with the ability to summon them if the correct notes are played upon it.

to:

* ''Literature/ChroniclesOfPrydain'' ''Literature/TheChroniclesOfPrydain'' series: At the end of ''The Castle of Llyr'' Eilonwy gives Taran a silver-bound battle horn from Caer Colur. In ''Taran Wanderer'' the dwarf Doli identifies it as the work of the Fair Folk, with the ability to summon them if the correct notes are played upon it.
Is there an issue? Send a MessageReason:
None


* In ''WesternAnimation/TheMidnightGospel]]'', when Clancy wishes to exit a simulation, he blows on a shofar, after which a third eye appears on his forehead and he is transported back to the Ribbon.

to:

* In ''WesternAnimation/TheMidnightGospel]]'', ''WesternAnimation/TheMidnightGospel'', when Clancy wishes to exit a simulation, he blows on a shofar, after which a third eye appears on his forehead and he is transported back to the Ribbon.
Is there an issue? Send a MessageReason:
None


* In ''WesternAnimation/TheMidnightGospel]], when Clancy wishes to exit a simulation, he blows on a shofar, after which a third eye appears on his forehead and he is transported back to the Ribbon.

to:

* In ''WesternAnimation/TheMidnightGospel]], ''WesternAnimation/TheMidnightGospel]]'', when Clancy wishes to exit a simulation, he blows on a shofar, after which a third eye appears on his forehead and he is transported back to the Ribbon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


!!Other

[[folder:Western Animation]]
* In ''WesternAnimation/TheMidnightGospel]], when Clancy wishes to exit a simulation, he blows on a shofar, after which a third eye appears on his forehead and he is transported back to the Ribbon.

[[/folder]]
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:Namor blows! (And summons a hoard of sea monsters)]]

to:

[[caption-width-right:350:Namor blows! (And summons a hoard horde of sea monsters)]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* in ''Riddle Of The Sphinx'', one of the inventory items is a long metal trumpet which, if placed in a set of supports and blown, will shatter the mosaic panels of a chamber's walls. This reveals a tunnel (if the horn faces one way when sounded) ''and'' a device needed to disarm the threat ''in'' the tunnel (if it's facing the other).

Added: 1070

Changed: 745

Removed: 1055

Is there an issue? Send a MessageReason:
None



to:

!Examples:



[[folder:Horns of Summoning]]

to:

[[folder:Horns !!Horns of Summoning]]
Summoning:



----

[[AC:Comic Books]]

to:

----

[[AC:Comic Books]]
[[folder:Comic Books]]




[[AC:Film]]

to:

\n[[AC:Film]][[/folder]]

[[folder:Films -- Live-Action]]




[[AC:Literature]]

to:

\n[[AC:Literature]][[/folder]]

[[folder:Literature]]




[[AC:Mythology and Religion]]

to:

\n[[AC:Mythology and [[/folder]]

[[folder:Myths &
Religion]]




[[AC:Tabletop Games]]

to:

\n[[AC:Tabletop [[/folder]]

[[folder:Tabletop
Games]]




[[AC:Video Games]]

to:

\n[[AC:Video [[/folder]]

[[folder:Video
Games]]




[[AC:Web Animation]]

to:

\n[[AC:Web [[/folder]]

[[folder:Web
Animation]]




[[AC:Website]]

to:

\n[[AC:Website]][[/folder]]

[[folder:Web Original]]




[[AC:Western Animation]]
* In ''WesternAnimation/{{Freakazoid}}'', the Huntsman can be summoned into town by a cop blowing the Horn of Urgency.



[[folder:Horns of Inspiration]]

to:

[[folder:Horns [[folder:Western Animation]]
* In ''WesternAnimation/{{Freakazoid}}'', the Huntsman can be summoned into town by a cop blowing the Horn
of Inspiration]]
Urgency.
[[/folder]]

!!Horns of Inspiration:



----

[[AC:Literature]]

to:

----

[[AC:Literature]]
[[folder:Literature]]




[[AC:Video Games]]
* In ''VideoGame/AgeOfMythology'', the Einherjar myth unit carries a horn, which it blows while in combat to boost the attack of nearby friendly units.
* The Hunting Horn in ''VideoGame/MonsterHunter'' can provide {{Status Buff}}s or [[TheMedic healing]] to nearby hunters when played. [[InstrumentOfMurder It can also be used to smack monsters]].

[[AC:Real Life]]
* In UsefulNotes/{{Judaism}}, the ''shofar'' is a ram's horn blown during the Rosh Hashanah and Yom Kippur services to inspire awe and repentance.



[[folder:Horns of Destruction]]

to:

[[folder:Horns [[folder:Myths & Religion]]
* In UsefulNotes/{{Judaism}}, the ''shofar'' is a ram's horn blown during the Rosh Hashanah and Yom Kippur services to inspire awe and repentance.
[[/folder]]

[[folder:Video Games]]
* In ''VideoGame/AgeOfMythology'', the Einherjar myth unit carries a horn, which it blows while in combat to boost the attack
of Destruction]]
nearby friendly units.
* The Hunting Horn in ''VideoGame/MonsterHunter'' can provide {{Status Buff}}s or [[TheMedic healing]] to nearby hunters when played. [[InstrumentOfMurder It can also be used to smack monsters]].
[[/folder]]

!!Horns of Destruction:



----
[[AC:Film]]

to:

----
[[AC:Film]]
[[folder:Films -- Live-Action]]




[[AC:Literature]]

to:

\n[[AC:Literature]][[/folder]]

[[folder:Literature]]




[[AC:Mythology and Religion]]

to:

\n[[AC:Mythology and [[/folder]]

[[folder:Myths &
Religion]]




[[AC:Tabletop Games]]

to:

\n[[AC:Tabletop [[/folder]]

[[folder:Tabletop
Games]]




[[AC:Video Games]]

to:

\n[[AC:Video [[/folder]]

[[folder:Video
Games]]




[[AC:Real Life]]
* The German Stuka dive bomber in UsefulNotes/WorldWarII was equipped with a piercing siren called the 'Jericho Trumpet' that sounded as the bomber dove towards its target. The Stuka was perhaps the most effective weapon of the war's first year, and its terrifying sound was key to the demoralization of many Allied forces.


Added DiffLines:


[[folder:Real Life]]
* The German Stuka dive bomber in UsefulNotes/WorldWarII was equipped with a piercing siren called the "Jericho Trumpet" that sounded as the bomber dove towards its target. The Stuka was perhaps the most effective weapon of the war's first year, and its terrifying sound was key to the demoralization of many Allied forces.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC:Western Animation]]
* In ''WesternAnimation/{{Freakazoid}}'', the Huntsman can be summoned into town by a cop blowing the Horn of Urgency.
Is there an issue? Send a MessageReason:
None


[[quoteright:350:[[ComicBook/{{Submariner}} https://static.tvtropes.org/pmwiki/pub/images/horn_of_proteous.jpg]]

to:

[[quoteright:350:[[ComicBook/{{Submariner}} https://static.tvtropes.org/pmwiki/pub/images/horn_of_proteous.jpg]] jpg]]]]
Is there an issue? Send a MessageReason:
None


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/horn_of_proteous.jpg]]

to:

[[quoteright:350:https://static.[[quoteright:350:[[ComicBook/{{Submariner}} https://static.tvtropes.org/pmwiki/pub/images/horn_of_proteous.jpg]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/horn_of_proteous.jpg]]
[[caption-width-right:350:Namor blows! (And summons a hoard of sea monsters)]]
Is there an issue? Send a MessageReason:
None


** In the BookOfRevelation, seven horns are to be played by angels at the end of days, calling down fire and destruction on the world.

to:

** In the BookOfRevelation, Literature/BookOfRevelation, seven horns are to be played by angels at the end of days, calling down fire and destruction on the world.






[[/folder]]

to:

[[/folder]][[/folder]]
----
Is there an issue? Send a MessageReason:
None



to:

* In a deleted scene from the movie ''Film/{{Legend}}'', this is how the goblins summon their master, the Lord of Darkness, so that they can report to him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC:Comic Books]]

* In his first modern-day appearance (''Fantastic Four'' #4) Namor the Sub-Mariner has a horn that summons sea monsters.
Is there an issue? Send a MessageReason:
None


* In ''Literature/ASongOfIceAndFire'' there is the horn Dragonbinder, created by the Valyrians and acquired by [[TheDreaded Euron Greyjoy]], one of the most evil characters in this CrapsackWorld. He claims he can use it to summon dragons, though when one of his men blows it they die from being burnt within.

to:

* In ''Literature/ASongOfIceAndFire'' there is the horn Dragonbinder, created by the Valyrians and acquired by [[TheDreaded [[EvilOverlord Euron Greyjoy]], one of the most evil characters in this CrapsackWorld. He claims he can use it to summon dragons, though when one of his men blows it they die from being burnt within.
Is there an issue? Send a MessageReason:
None



to:

* In ''Literature/ASongOfIceAndFire'' there is the horn Dragonbinder, created by the Valyrians and acquired by [[TheDreaded Euron Greyjoy]], one of the most evil characters in this CrapsackWorld. He claims he can use it to summon dragons, though when one of his men blows it they die from being burnt within.
Is there an issue? Send a MessageReason:
None


* TheBible:

to:

* TheBible:Literature/TheBible:
Is there an issue? Send a MessageReason:
None



to:

* The Hunting Horn in ''VideoGame/MonsterHunter'' can provide {{Status Buff}}s or [[TheMedic healing]] to nearby hunters when played. [[InstrumentOfMurder It can also be used to smack monsters]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC:Web Animation]]
* ''WebAnimation/{{Dreamscape}}'': Dylan has a dragon horn to summon [[OurDragonsAreDifferent Liz.]]
Is there an issue? Send a MessageReason:
None


** Creator/RobertBrowning's ''Childe Roland to the Dark Tower Came'' (based on both the medieval Roland and on a nonsense line from ''Theater/KingLear'') has a "slughorn" that he sounds at the very end of the poem, though what exactly this horn does is never quite made clear.

to:

** Creator/RobertBrowning's ''Childe Roland to the Dark Tower Came'' (based on both the medieval Roland and on a nonsense line from ''Theater/KingLear'') ''Theatre/KingLear'') has a "slughorn" that he sounds at the very end of the poem, though what exactly this horn does is never quite made clear.
Is there an issue? Send a MessageReason:
None


* In NorseMythology, the Gjallarhorn is the sounding horn of Heimdall. He is fated to blow it during [[{{Gotterdammerung}} Ragnarok]], in order to rally the gods to fight the invading giants.

to:

* In NorseMythology, Myth/NorseMythology, the Gjallarhorn is the sounding horn of Heimdall. He is fated to blow it during [[{{Gotterdammerung}} Ragnarok]], in order to rally the gods to fight the invading giants.

Added: 18

Changed: 130

Is there an issue? Send a MessageReason:
None


** Horn of Collapsing. If used properly, it can cause the ceiling (indoors) or roof overhead (underground) to collapse on oppone

to:

** Horn of Collapsing. If used properly, it can cause the ceiling (indoors) or roof overhead (underground) to collapse on oppone opponents.

[[AC:Video Games]]




to:

* ''VideoGame/ShovelKnight'' has the War Horn, which deals heavy damage to enemies in range, but costs a lot of Magic to use.

Added: 223

Changed: 14

Is there an issue? Send a MessageReason:
None



to:

[[AC:Website]]
*Parodied in ''Website/TheOnion'': [[http://www.theonion.com/video/should-obama-blow-the-silver-horn-the-founding-fat-36011 Should Obama Blow The Silver Horn The Founding Fathers Left In Case The Country Ever Needed Them?]]
Is there an issue? Send a MessageReason:
None


* ''VideoGame/GetAmped'': the Gjallarhorn gear is a giant horn that lsummons Jormungandr, the Norse dragon of the end times, to do your bidding. Said dragon also has poisonous breath.

to:

* ''VideoGame/GetAmped'': the Gjallarhorn gear is a giant horn that lsummons summons Jormungandr, the Norse dragon of the end times, to do your bidding. Said dragon also has poisonous breath.




to:

** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', Bokoblins, Lizalfos, and Moblins will often have one of their own as a lookout who will blow a horn to warn the others if it spots you. You can attack the lookout before it does so to keep the others ignorant.
Is there an issue? Send a MessageReason:
None


LetsGetDangerous, in horn form. The non-verbal equivalent of the RousingSpeech. They may signal the arrival of TheCavalry (often literally) and give {{Status Buff}}s. They're commonly played by TheBard.

to:

LetsGetDangerous, in horn form. The non-verbal equivalent of the RousingSpeech.RousingSpeech; bonus points if it's the [[StandardSnippet Charge Fanfare]]. They may signal the arrival of TheCavalry (often literally) and give {{Status Buff}}s. They're commonly played by TheBard.
Is there an issue? Send a MessageReason:
None


[[/folder]]


Indexes: SummonedIndex, ThisIndexHasMagicProperties, MusicTropes

to:

[[/folder]]


Indexes: SummonedIndex, ThisIndexHasMagicProperties, MusicTropes
[[/folder]]
Is there an issue? Send a MessageReason:
Created from YKTTW

Added DiffLines:

Horns are among the oldest, and loudest, musical instruments. Their ability to be heard over the din of battle gave them a key role in many historical armies, and their descendant the bugle is still used in this way today. This association means that horns in fiction often have strong symbolic links to warfare, leadership, defiance, and destruction.

Horns in fiction tend to figure in three main ways:

----

[[foldercontrol]]

[[folder:Horns of Summoning]]

These horns are used to rally demoralized soldiers, to bring people to a central meeting place, and when GondorCallsForAid. If the soldiers are too far away to be helpful, horns can call out the [[TrainingThePeacefulVillagers peaceful townsfolk]] to form the HomeGuard. In fantasy settings, they may be {{Summoning Artifact}}s that unseal a [[SealedGoodInACan Sealed Good]], [[SealedEvilInACan Evil]], or [[SealedArmyInACan Army in a Can]].

----

[[AC:Film]]
* In ''Film/AnchormanTheLegendOfRonBurgundy'' Ron tries to summon the rest of his news team with a conch shell he's [[{{Hammerspace}} somehow produced]], only to discover they've actually been hanging out twenty feet from him the whole time.

[[AC:Literature]]
* ''Literature/ChroniclesOfPrydain'' series: At the end of ''The Castle of Llyr'' Eilonwy gives Taran a silver-bound battle horn from Caer Colur. In ''Taran Wanderer'' the dwarf Doli identifies it as the work of the Fair Folk, with the ability to summon them if the correct notes are played upon it.
* In ''Literature/LordOfTheFlies'', Ralph and Piggy sound a conch shell to gather the boys together. [[spoiler: The eventual crushing of the shell alongside Piggy symbolizes the descent into savagery of the boys]].
*''Literature/TheLordOfTheRings'':
** Boromir uses the Horn of Gondor to rally the rest of the Fellowship to fight off an orc attack.
** In the last book, Merry blows the Horn of Rohan to call out the hobbit militia to fight off Saruman's men.
* In ''Literature/TheSongOfRoland'', Roland dies after blowing his horn so loudly that his ''brain bursts out of his ears''. He succeeds in summoning Charlemange, who's many miles away.
**Creator/RobertBrowning's ''Childe Roland to the Dark Tower Came'' (based on both the medieval Roland and on a nonsense line from ''Theater/KingLear'') has a "slughorn" that he sounds at the very end of the poem, though what exactly this horn does is never quite made clear.
* The Horn of Valere is a SummoningArtifact in ''Literature/TheWheelOfTime'' series that calls the great Heroes of the Ages to fight for its wielder.

[[AC:Mythology and Religion]]
* In NorseMythology, the Gjallarhorn is the sounding horn of Heimdall. He is fated to blow it during [[{{Gotterdammerung}} Ragnarok]], in order to rally the gods to fight the invading giants.

[[AC:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons''
** Horn of the Azure Sea. At night, while on the open sea, it will summon a ghost ship with undead monsters aboard it. One of them will obey the user.
** Horn of the Barrier Peaks. If the user is in an area where giant eagles live, it can summon 7-12 of them within 7 minutes. They will attack the user's enemies or carry the user and his/her allies to safety.
** Black Ivory Horn. It summons an ancient bronze dragonne that attacks the user.
** Horn of Dolphins. Can summon all dolphins within 10 miles. The dolphins decide whether to help the user or not.
** Horn of the Grey Waste. Summons 1-4 lesser tanar'ri (demons) or 1 greater tanar'ri (demon). They will obey the user for 1-6 hours.
** Horn of the Sacred Grove. Can be used to summon the Wild Hunt, which will attack the user's enemies. Under certain circumstances it will summon the Ravenloft Wild Hunt, which will attack the user..
** Horn of the Tritons. Can summon hippocampi, giant sea horses or sea lions (lion/seal centaurs) that live within a body of water.
** Horn of Valhalla. Can summon berserk fighters to serve the user in combat.
** Horn of the Vast Swamp. Summons 7-12 giant toads to serve the user.
** Horn of War. Summons 10-200 quaggoths, who can be commanded to fight for the user.

[[AC:Video Games]]
* The Horn of Valhalla from ''VideoGame/BaldursGate'' is a magical horn that when played, summons fierce warriors from Asgard to fight for the player.
* ''VideoGame/GetAmped'': the Gjallarhorn gear is a giant horn that lsummons Jormungandr, the Norse dragon of the end times, to do your bidding. Said dragon also has poisonous breath.
* ''Franchise/TheLegendOfZelda'':
** ''VideoGame/OracleOfSeasons'' has a horn that summons an animal companion.
** In ''VideoGame/TheLegendOfZeldaSkywardSword'', Bokoblins sometimes carry horns, which they can use to summon other Bokoblins.

*In ''VideoGame/WarcraftIII: Reign of Chaos'', at the end of the story mode, as Archimonde climbs closer to the World Tree, Malfurion blows the Horn of Cenarius and summons the wisps of the ancient forests of Mount Hyjal to defeat Archimonde.
*''VideoGame/WorldOfWarcraft'' has quite a few equippable horns that summon robots or undead Vikings or whatnot to help players. Ironically, since item slots are limited and none of the summoned creatures are especially powerful, they're mostly VendorTrash.


[[/folder]]

[[folder:Horns of Inspiration]]

LetsGetDangerous, in horn form. The non-verbal equivalent of the RousingSpeech. They may signal the arrival of TheCavalry (often literally) and give {{Status Buff}}s. They're commonly played by TheBard.

These are InUniverse horns, sounded alone. Inspiring background music that features brass is a ThemeMusicPowerUp.

----

[[AC:Literature]]
* ''Literature/TheLordOfTheRings'': The fort at Helm's Deep is called Hornburg, named after a horn, that the Rohirrim (or in the film, Gimli) blow before they ride out to attack the besieging Uruk-Hai.

[[AC:Video Games]]
* In ''VideoGame/AgeOfMythology'', the Einherjar myth unit carries a horn, which it blows while in combat to boost the attack of nearby friendly units.

[[AC:Real Life]]
* In UsefulNotes/{{Judaism}}, the ''shofar'' is a ram's horn blown during the Rosh Hashanah and Yom Kippur services to inspire awe and repentance.

[[/folder]]

[[folder:Horns of Destruction]]

These horns are bad news. In fantasy and mythological contexts, the horns themselves cause destruction and death when sounded. In more realistic settings, they cause dread to those who hear them. There's some overlap with the first type of horn, though--a horn that successfully rallies an army means the other army isn't likely to fare so well. Compare MusicalAssassin.

----
[[AC:Film]]
*The notorious Creator/JackBenny flop ''Film/TheHornBlowsAtMidnight'' featured Benny as an angel given the assignment of blowing the horn that heralds the end of the world. In the end, it turns out ItWasAllJustADream.

[[AC:Literature]]
* In ''Literature/ASongOfIceAndFire'', the Horn of Winter is said to have the power to bring down the continent-spanning Wall that keeps the undead Others from attacking the realms of the south.

[[AC:Mythology and Religion]]
*TheBible:
**The probable TropeMaker is the destruction of the walls of Jericho in the Book of Joshua. By God's command, the Israelites marched around Jericho sounding their trumpets, and the power of the horns and the wrath of God sent the walls tumbling down.
**In the BookOfRevelation, seven horns are to be played by angels at the end of days, calling down fire and destruction on the world.

[[AC:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons''
** Horn of Amplification. When the user yells, it does 2-20 HitPoints of damage to everyone within up to 50 feet away.
** Horn of Blasting. It can have one of two effects when blown: (a) damage, stun and deafen anyone within the area of effect OR (b) damage all constructions in the area of effect as if they had been hit by a catapult missile.
** Horn of Collapsing. If used properly, it can cause the ceiling (indoors) or roof overhead (underground) to collapse on oppone
* In ''VideoGame/DonkeyKongCountryTropicalFreeze'', Lord Fredrik, leader of the [[HornyVikings Snowmads]], has a magical horn that [[AnIcePerson shoots ice]], which he uses to plunge Donkey Kong Island into an EndlessWinter as he conquers it.
* In ''VideoGame/{{Patapon}}'', Megapon are special Patapon armed with large horns which they use to play destructive music against their enemies.
* ''VideoGame/StrongholdLegends'' has Sir Bedivere's horn of Camelot, which tears down all walls in its area of effect.

[[AC:Real Life]]

*The German Stuka dive bomber in UsefulNotes/WorldWarII was equipped with a piercing siren called the 'Jericho Trumpet' that sounded as the bomber dove towards its target. The Stuka was perhaps the most effective weapon of the war's first year, and its terrifying sound was key to the demoralization of many Allied forces.
[[/folder]]


Indexes: SummonedIndex, ThisIndexHasMagicProperties, MusicTropes

Top