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* ''WesternAnimation/FamilyGuy'': In "Stewie, Chris and Brian's Excellent Adventure", Peter boards up the door to Chris' room so he won't try to get out of studying for his history exam the next day. Unfortunately, he left his phone in there... just as Lois starts sending him photos of her privates!
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* Used a couple of times in ''VideoGame/DeadSpaceExtraction.'' However, you use metal scrap instead of wood, and your characters RangedEmergencyWeapon (a supertech rivet gun) to drive the nails. It goes up when being persued by a horde of lunatics, and comes down one level later when trying to escape [[OurZombiesAreDifferent necromorphs]].
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* ''VideoGame/BloodBreed'': While exploring the Killamoor Meat Works, you come across a door you can't go through because planks are covering it. Lucky you there's an [[AirVentPassageway open air vent]] next to it.
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* ''VideoGame/StateOfDecay'' allows players to board up most residential windows at the cost of making noise that could attract zombies. The boards used, however, are rarely in evidence and appear from nowhere. Even a reasonably-tidy home that's clearly not abandoned has invisible lumber lying within arms' reach of all windows.

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Alphabetized video game folder


* In ''VideoGame/UrbanDead'', characters can build barricades out of literally anything. In about one sixth of the amount of time it takes to stand up.

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* Barricading your house is essential in ''VideoGame/{{Darkwood}}''. However, the ''things'' outside can smash their way through eventually, and will do it for sure if they know for a fact you're inside the room, usually by noise or by light beams escaping through cracks in the walls and said barricades. Better watch where you put those lamps.
* In ''VideoGame/UrbanDead'', characters can build barricades ''VideoGame/DontEscape'' you have to close off a window in this way to prevent your inner werewolf from escaping during the night. In the sequel, filling in a window with bricks and mortar is one of the things required to keep the zombie horde out of literally anything. In about one sixth your makeshift shelter.
* ''VideoGame/FreeIcecream'': All the windows
of the amount killer's home are boarded up, meaning [[PlayerCharacter the girl]] can't climb out of time it takes to stand up.the killer's home through them.



* This is seen ''everywhere'' in both ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3Nemesis''. They didn't work very well, if the hordes of zombies everywhere are any indication. You can take a stab at assembling one, yourself, in ''VideoGame/ResidentEvilOutbreak'' by using a nail gun on some boards in the first scenario; it doesn't last long at all once the zombie horde catches up with you. Played more straight in ''VideoGame/ResidentEvil2Remake'' where barricading a window prevents more zombies from flooding into the Raccoon City Police Department and keeps you from having to waste ammo on them.
* Barricading your house is essential in ''VideoGame/{{Darkwood}}''. However, the ''things'' outside can smash their way through eventually, and will do it for sure if they know for a fact you're inside the room, usually by noise or by light beams escaping through cracks in the walls and said barricades. Better watch where you put those lamps.
* ''VideoGame/RainbowSixSiege'' uses a variant, where defenders are able to put up full barricades near-instantly because the boards come in pre-made rolls, which are unrolled over the doorway or window in question and nailed in place in three or four spots with a nailgun. They can also be removed about as quickly, as any three melee hits to the barricade will destroy it, and defenders can also pull the whole thing down with a crowbar.



* ''VideoGame/{{Harthorn}}'': At the start of the game, April tells you to check out the basement. When you do, she directs you to a boarded up door, which is part of a series of rumours about Harthorn High School. [[spoiler:When you go back there late in the game, the boards have been removed When you open the door, the villain rushes you and knocks you out.]]



* In ''VideoGame/DontEscape'' you have to close off a window in this way to prevent your inner werewolf from escaping during the night. In the sequel, filling in a window with bricks and mortar is one of the things required to keep the zombie horde out of your makeshift shelter.
* ''VideoGame/FreeIcecream'': All the windows of the killer's home are boarded up, meaning [[PlayerCharacter the girl]] can't climb out of the killer's home through them.
* ''VideoGame/{{Harthorn}}'': At the start of the game, April tells you to check out the basement. When you do, she directs you to a boarded up door, which is part of a series of rumours about Harthorn High School. [[spoiler:When you go back there late in the game, the boards have been removed When you open the door, the villain rushes you and knocks you out.]]

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* In ''VideoGame/DontEscape'' you have ''VideoGame/RainbowSixSiege'' uses a variant, where defenders are able to close off a put up full barricades near-instantly because the boards come in pre-made rolls, which are unrolled over the doorway or window in this way to prevent your inner werewolf from escaping during the night. In the sequel, filling question and nailed in a window place in three or four spots with bricks a nailgun. They can also be removed about as quickly, as any three melee hits to the barricade will destroy it, and mortar is one of defenders can also pull the things required to keep whole thing down with a crowbar.
* This is seen ''everywhere'' in both ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3Nemesis''. They didn't work very well, if the hordes of zombies everywhere are any indication. You can take a stab at assembling one, yourself, in ''VideoGame/ResidentEvilOutbreak'' by using a nail gun on some boards in the first scenario; it doesn't last long at all once
the zombie horde out of your makeshift shelter.
* ''VideoGame/FreeIcecream'': All
catches up with you. Played more straight in ''VideoGame/ResidentEvil2Remake'' where barricading a window prevents more zombies from flooding into the windows of the killer's home are boarded up, meaning [[PlayerCharacter the girl]] can't climb out of the killer's home through Raccoon City Police Department and keeps you from having to waste ammo on them.
* ''VideoGame/{{Harthorn}}'': At the start In ''VideoGame/UrbanDead'', characters can build barricades out of literally anything. In about one sixth of the game, April tells you amount of time it takes to check out the basement. When you do, she directs you to a boarded up door, which is part of a series of rumours about Harthorn High School. [[spoiler:When you go back there late in the game, the boards have been removed When you open the door, the villain rushes you and knocks you out.]]stand up.
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* In ''Literature/TheMonsterAtTheEndOfThisBook'', a ''Series/SesameStreet'' [[Literature/LittleGoldenBooks Golden Book]], Grover tries to stop the reader from reaching the end of the book by making [[RuleOfThree three]] barricades. His first barricade is tying the pages together with a bunch of ropes, his second is nailing a bunch of boards to the pages, and his third is building a brick wall. [[NoSell Because they're all just illustrations in the book, they do nothing to stop the reader from turning the pages]].
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* ''VideoGame/{{Harthorn}}'': At the start of the game, April tells you to check out the basement. When you do, she directs you to a boarded up door, which is part of a series of rumours about Harthorn High School. [[spoiler:When you go back there late in the game, the boards have been removed When you open the door, the villain rushes you and knocks you out.]]
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* ''Film/{{Winterskin}}'': After [[TheProtagonist Billy]] kills the skinless man who bursts into Agnes' home, the next scene shows Agnes boarded up all of the windows and doors.
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* ''Film/{{Signs}}'': Amidst the alien invasion, Graham and Merrill board up every way to enter their house and it manages to keep the invaders out for a while.
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* ''Film/Boogeyman2005'': When he goes to confront the Boogeyman in his old childhood house, [[TheProtagonist Tim]] boards up all the doors in the house except the one to his old closet, in which the Boogeyman first manifested. When the Boogeyman shows up, it's signified by all the boards bursting off of the doors.
* German soldiers are seen doing this in ''The Bunker''.
* ''Film/TheDeadDontDie'': As the zombies attack the town, Hank and Bobby board up their doorway with a bunch of nails and an electric drill. [[AbsurdlyIneffectiveBarricade moments later, a couple of the zombies break through the lowest-hangin board and start crawling under the door, and then it turns out that they'd forgotten to barricade the back door]].



* German soldiers are seen doing this in ''The Bunker''.
* ''Film/TheDeadDontDie'': As the zombies attack the town, Hank and Bobby board up their doorway with a bunch of nails and an electric drill. [[AbsurdlyIneffectiveBarricade moments later, a couple of the zombies break through the lowest-hangin board and start crawling under the door, and then it turns out that they'd forgotten to barricade the back door]].
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* This is seen ''everywhere'' in both ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3Nemesis''. They didn't work very well, if the hordes of zombies everywhere are any indication. You can take a stab at assembling one, yourself, in ''VideoGame/ResidentEvilOutbreak'' by using a nail gun on some boards in the first scenario; it doesn't last long at all once the zombie horde catches up with you.

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* This is seen ''everywhere'' in both ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3Nemesis''. They didn't work very well, if the hordes of zombies everywhere are any indication. You can take a stab at assembling one, yourself, in ''VideoGame/ResidentEvilOutbreak'' by using a nail gun on some boards in the first scenario; it doesn't last long at all once the zombie horde catches up with you. Played more straight in ''VideoGame/ResidentEvil2Remake'' where barricading a window prevents more zombies from flooding into the Raccoon City Police Department and keeps you from having to waste ammo on them.
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[[folder:Music]]
* The song ''Zandzakken voor de Deur'' [[note]]"Sandbags in front of the Door"[[/note]] by the Dutch comedian Andre van Duin is about a character barricading his front door with sand bags to keep unwanted visitors out.
[[/folder]]

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* ''VideoGame/FreeIcecream'': All the windows of the killer's home are boarded up, meaning [[PlayerCharacter the girl]] can't climb out of the killer's home through them.



[[folder: Web Comics]]

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[[folder: Web Comics]][[folder:Webcomics]]



[[folder:Web Games]]
* ''WebGame/FreeIcecream'': All the windows of the killer's home are boarded up, meaning [[PlayerCharacter the girl]] can't climb out of the killer's home through them.

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[[folder:Web Games]]
Original]]
* ''WebGame/FreeIcecream'': All In the windows of {{Creepypasta}} ''The Horror from the killer's home are boarded up, meaning [[PlayerCharacter Vault,'' the girl]] can't climb out residents of Sunnybrook barricade themselves in the killer's home through them.school gym during the creature's rampage. It was seconds away from beating down the barricades when the sun drove it away.



[[folder: Web Original]]
* In the CreepyPasta ''The Horror from the Vault,'' the residents of Sunnybrook barricade themselves in the school gym during the creature's rampage. It was seconds away from beating down the barricades when the sun drove it away.
[[/folder]]


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** In [[https://www.youtube.com/watch?v=4LGu1sOvxYs "The Twist"]], Creator/MNightShyamalan boards up his door after he finds his house on the moon and aliens trying to get in, and when one tries to reach under the door, cuts off its fingers with a kitchen knife. [[spoiler:Turns out they just wanted to borrow a cup of sugar.]]
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This is a common trope in animation. Because of {{Hammerspace}}, the character can get the needed hammer in an instant, plus a pile of boards and nails. The boards will always crisscross and overlap, as if the character doesn't have time to be precise with their work due to the dire nature of the threat on the other side. Often the boards are placed in ways that would make them bulge out and very hard to nail down. In RealLife, this is a semi-realistic trope - boarding up a door is a fairly good way to barricade it, and if you have some people to hold the door closed as you do it, then it can make a reasonably speedy improvised weapon. Variations have been used in several medieval and early modern sieges.

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This is a common trope in animation. Because of {{Hammerspace}}, the character can get the needed hammer in an instant, plus a pile of boards and nails. The boards will always crisscross and overlap, as if the character doesn't have time to be precise with their work due to the dire nature of the threat on the other side. Often the boards are placed in ways that would make them bulge out and very hard to nail down. In RealLife, this is a semi-realistic trope - boarding up a door is a fairly good way to barricade it, and if you have some people to hold the door closed as you do it, then it can make a reasonably speedy improvised weapon.barricade. Variations have been used in several medieval and early modern sieges.



* For that matter the same goes for it's 2d counterpart ''VideoGame/{{Terraria}}''. Especially useful during the much-dreaded Blood Moons.

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* For that matter Similarly to ''Minecraft'', the same goes for it's 2d can be done in its 2D counterpart ''VideoGame/{{Terraria}}''. Especially useful during the much-dreaded Blood Moons.
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* When the crew in ''Webcomic/SluggyFreelance'' are attempting to barricade the door against zombies, they're foiled by that they're pulling the boards off the windows to nail to the door...
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* In ''VideoGame/DontEscape'' you have to close off a window in this way to prevent your inner werewolf from escaping during the night. In the sequel, filling in a window with bricks and mortar is one of the things required to keep the zombie horde out of your makeshift shelter.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Web Games]]
* ''WebGame/FreeIcecream'': All the windows of the killer's home are boarded up, meaning [[PlayerCharacter the girl]] can't climb out of the killer's home through them.
[[/folder]]
Is there an issue? Send a MessageReason:
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* This is seen ''everywhere'' in both ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3Nemesis''. They didn't work very well, if the hordes of zombies everywhere are any indication.

to:

* This is seen ''everywhere'' in both ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3Nemesis''. They didn't work very well, if the hordes of zombies everywhere are any indication. You can take a stab at assembling one, yourself, in ''VideoGame/ResidentEvilOutbreak'' by using a nail gun on some boards in the first scenario; it doesn't last long at all once the zombie horde catches up with you.
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None

Added DiffLines:

* ''Film/TheDeadDontDie'': As the zombies attack the town, Hank and Bobby board up their doorway with a bunch of nails and an electric drill. [[AbsurdlyIneffectiveBarricade moments later, a couple of the zombies break through the lowest-hangin board and start crawling under the door, and then it turns out that they'd forgotten to barricade the back door]].
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Cross wicking.

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* In ''WesternAnimation/TheFairlyOddParents'' (or, more accurately, one of the ''WesternAnimation/OhYeahCartoons'' shorts that led to the series), when Timmy finds out his parents are going to leave him with Vicky, he runs into his room and boards up the door.
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* Inverted in ''VideoGame/LuigisMansion3'', as the wooden boards blocking the hotel entrance are keeping him ''inside'' with the crazy ghosts that are out to get him.

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* ''WesternAnimation/CampLazlo'', where the Bean Scouts barricade the door of their cabin to keep the Squirrel Scouts out. In order to get the wood for the barricade, they completely dismantle the back wall of their cabin, allowing the squirrel scouts to get in that way

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* ''WesternAnimation/CampLazlo'', where the Bean Scouts barricade the door of their cabin to keep the Squirrel Scouts out. In order to get the wood for the barricade, they completely dismantle the back wall of their cabin, allowing the squirrel scouts to get in that wayway.
* Done twice by the titular wallaby in ''WesternAnimation/RockosModernLife''
** In "Day of the Flecko", when Rocko continues to sleep for the whole day (after [[BadBoss his boss]] at the comic store had him stay up all night by making him fix a minor flaw of over a thousand comic book covers) following a couple of distractions, a sun shines through the window, and Rocko boards the window shut to continue his sleep.
** In "Sailing the 7 Zzzzz's", when Ed Bighead is on a sleepwalking spree, dreaming that he's a pirate, Rocko returns to his home and boards his door shut, which is slammed open anyway by Heffer and Filburt, who inadvertently [[TheDoorSlamsYou slam the door against Rocko to the wall]].
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* In ''WesternAnimation/TheSimpsonsMovie'', Homer boards the door to his bedroom when the citizens of Springfield come for him, attempting to scare them off with a chainsaw... which he doesn't even have.


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* In ''WesternAnimation/AquaTeenHungerForce'' at the end of "The Shaving", the Aqua Teens see [[NotSoHarmlessVillain Willie Nelson]]'s room in the attic, filled to the brim with dissemble corpses and blood. They immediately rush out and barricade the attic's exit with a bewildered Willy asking if they want "juice" straight from Carl's arms.
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* ''WesternAnimation/{{Rugrats}}'': In "Party Animals", the babies are being chased by what appears to be a giant baby (actually their Cousin Bucky dressed as a baby for a costume party). After they manage to trap him in the bathroom, they run into their room and barricade the door with some toys.
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* ''WesternAnimation/{{Rugrats}}'': In "Party Animals", the babies are being chased by what appears to be a giant baby (actually their Cousin Bucky dressed as a baby for a costume party). After they manage to trap him in the bathroom, they run into their room and barricade the door with some toys.
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[[caption-width-right:264:WhenAllYouHaveIsAHammer, be sure to use it!]]

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[[caption-width-right:264:WhenAllYouHaveIsAHammer, [[caption-width-right:264:WhenAllYouHaveIsAHammer be sure to use it!]]

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[[folder: Web Comics]]
* When professional monster-slayer ''Webcomic/{{Newman}}'' is forced to face his greatest fear ([[spoiler:a creepy clown]]), he chucks his family into a room, boards the entrances, and declares "This is where we live now."
[[/folder]]

[[folder: Web Original]]
* In the CreepyPasta ''The Horror from the Vault,'' the residents of Sunnybrook barricade themselves in the school gym during the creature's rampage. It was seconds away from beating down the barricades when the sun drove it away.
[[/folder]]




[[folder: Web Comics]]
* When professional monster-slayer ''Webcomic/{{Newman}}'' is forced to face his greatest fear ([[spoiler:a creepy clown]]), he chucks his family into a room, boards the entrances, and declares "This is where we live now."
[[/folder]]

[[folder: Web Original]]
* In the CreepyPasta ''The Horror from the Vault,'' the residents of Sunnybrook barricade themselves in the school gym during the creature's rampage. It was seconds away from beating down the barricades when the sun drove it away.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder: Web Comics]]
*When professional monster-slayer ''Webcomic/{{Newman}}'' is forced to face his greatest fear ([[spoiler:a creepy clown]]), he chucks his family into a room, boards the entrances, and declares "This is where we live now."
[[/folder]]

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