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Trope was cut/disambiguated due to cleanup.


A show's rather low animation budget rears its ugly head during its [[InNameOnly action]] sequences. This isn't an InactionSequence by any means. Blows exchanged by two forces fighting (or dramatic stuff that happens) mostly consist of zooming, scrolling or sometimes even stationary frames. And most of them aren't even [[PastelChalkedFreezeFrame Pastel-Chalked Freeze Frames]].

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A show's rather low animation budget rears its ugly head during its [[InNameOnly action]] sequences. This isn't an InactionSequence by any means. Blows exchanged by two forces fighting (or dramatic stuff that happens) mostly consist of zooming, scrolling or sometimes even stationary frames. And most of them aren't even [[PastelChalkedFreezeFrame Pastel-Chalked Freeze Frames]].
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[[folder:Web Animation]]
* ''WebAnimation/SuperThings'': The earlier seasons of ''[=SuperZings=] Adventures'' tend to depict superbattles this way due to the extremely LimitedAnimation.
[[/folder]]
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* The early years of the ''Anime/{{Pokemon}}'' series had a great deal of instances of still images of {{Mons}} in attacking pose vs. still images of mons getting hit with attacks. For battles the show basically forgot it wasn't a motion comic. It wasn't until the show switched from traditional animation to digital animation near the tail end of Johto did the show's battles start to become more dynamic.

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* The early years of the ''Anime/{{Pokemon}}'' series ''Anime/PokemonTheOriginalSeries'' had a great deal of instances of still images of {{Mons}} in attacking pose vs. still images of mons getting hit with attacks. For battles the show basically forgot it wasn't a motion comic. It wasn't until the show switched from traditional animation to digital animation near the tail end of Johto did the show's battles start to become more dynamic.
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* ''Roleplay/RecordOfLodossWar'' features a battle between dragons that looks like giant still images moving slowly towards each other.

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* ''Roleplay/RecordOfLodossWar'' ''Literature/RecordOfLodossWar'' features a battle between dragons that looks like giant still images moving slowly towards each other.
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-> ''I shouldn't have to point this out when talking about an anime, that anime, has to be--you know--'' '''''animated'''''. ''It's like, right there in the name.''
--> '''Kenny Lauderdale''', during [[https://www.youtube.com/watch?v=RuZ_pe5GFLA his review]] of ''Anime/TwinkleNoraRockMe''[[note]]Which, ironically, [[AvertedTrope averted]] this trope, as the two major fight scenes had slightly better animation than the rest of the OVA.[[/note]]

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-> ''I ->''I shouldn't have to point this out when talking about an anime, that anime, has to be--you know--'' '''''animated'''''. ''It's like, right there in the name.''
--> -->-- '''Kenny Lauderdale''', during [[https://www.youtube.com/watch?v=RuZ_pe5GFLA his review]] of ''Anime/TwinkleNoraRockMe''[[note]]Which, ironically, [[AvertedTrope averted]] this trope, as the two major fight scenes had slightly better animation than the rest of the OVA.[[/note]]
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->''"Anime is short for'' 'animation', ''not 'slide show'.''"
-->-- '''WebVideo/JesuOtaku'''

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->''"Anime is short for'' 'animation', ''not 'slide show'.''"
-->-- '''WebVideo/JesuOtaku'''
-> ''I shouldn't have to point this out when talking about an anime, that anime, has to be--you know--'' '''''animated'''''. ''It's like, right there in the name.''
--> '''Kenny Lauderdale''', during [[https://www.youtube.com/watch?v=RuZ_pe5GFLA his review]] of ''Anime/TwinkleNoraRockMe''[[note]]Which, ironically, [[AvertedTrope averted]] this trope, as the two major fight scenes had slightly better animation than the rest of the OVA.[[/note]]
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* ''VisualNovel/TogainuNoChi'' has lots of fight scenes, but no animation - the game usually cuts between a CG of Akira and whomever he's fighting, combining [[AudibleSharpness sound effects]] and [[HitFlash white flashes]] to simulate landing a blow.
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* In ''Film/{{Hulk}}'', Bruce Banner's battle with his father in the clouds was just still images appearing whenever lightning struck.

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* In ''Film/{{Hulk}}'', Bruce Banner's battle with his father in the clouds was just still images appearing whenever lightning struck. However, rather than a limitation, it is used to highlight the helplessness of the Hulk.
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* WesternAnimation/GoldenBookVideo often did this, due to their videos utilizing "Picturemation" LimitedAnimation techniques; it's especially prominent in their ''Franchise/MastersOfTheUniverse'' adaptation videos.
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* Used for all fights in ''Anime/{{Godmars}}'', with the robots going from one pose to another between camera cuts. This even carries over to its appearance in ''VideoGame/SuperRobotWarsZ 2''.

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* Used for all fights in ''Anime/{{Godmars}}'', with the robots going from one pose to another between camera cuts. This even carries over to its appearance in ''VideoGame/SuperRobotWarsZ 2''.2'' and became a meme in itself: Godmars is then considered a robot so powerful it doesn't need overly fancy animation to show off its power.
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* ''Manga/MaoDante'''s action sequences fall under this.

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* ''Manga/MaoDante'''s ''Manga/DemonLordDante'''s action sequences fall under this.
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* ''[[Manga/MaoDante Demon Lord Dante]]'''s action sequences fall under this.

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* ''[[Manga/MaoDante Demon Lord Dante]]'''s ''Manga/MaoDante'''s action sequences fall under this.
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* Used in episodes 3 and 8 of ''Manga/TokureiSochiDantaiStellaJogakuinKoutoukaC3Bu''. The first and last battles are shown, but all the matches in-between them are just still frames of the various girls in the show.

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* Used in episodes 3 and 8 of ''Manga/TokureiSochiDantaiStellaJogakuinKoutoukaC3Bu''.''Manga/StellaWomensAcademyHighSchoolDivisionClassC3''. The first and last battles are shown, but all the matches in-between them are just still frames of the various girls in the show.
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Added some context to the examples I'm familiar with, as well as hiding the Zero Context Example until someone else can give a better discription.


* ''WesternAnimation/ClutchCargo''
* WesternAnimation/DannyPhantom
* WesternAnimation/BatmanTheBraveAndTheBold
* Shows up every now and again in ''WesternAnimation/Ben10''.

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%% * ''WesternAnimation/ClutchCargo''
* WesternAnimation/DannyPhantom
In ''WesternAnimation/DannyPhantom'''s case, this seems to be [[InvokedTrope a stylistic choice]], as the show is heavily influenced by comic books (The original ''ComicBook/SpiderMan'' in particular), so the shots are often framed not unlike that of fight scenes in a comic.
* WesternAnimation/BatmanTheBraveAndTheBold
Same with ''WesternAnimation/BatmanTheBraveAndTheBold'', as the show is very much an intentional throwback to ''UsefulNotes/TheSilverAgeOfComicBooks'', where such shots in comics were quite frequent.
%%
* Shows up every now and again in ''WesternAnimation/Ben10''.
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This was especially prevalent in traditional cel animation before the switch to digital came in the [[TurnOfTheMillennium early 2000s]]. Since traditional cels required a lot of sketching, inking, and then cutting out by hand, the cost for complex animation for fight scenes was often enormous for many studios at the time; [[OffModel let alone making sure the cels were consistent]] while the fight was ongoing. Even subtle movements of the face would require redrawing the entire picture over again. With the advent of digital animation, the cost for more complex animations was greatly reduced and provided a much easier way to keep track of movement between frames through the use of onion skin, thus allowing for much more complex animations overall.
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* The early years of the ''Anime/{{Pokemon}}'' series had a great deal of instances of still images of {{Mons}} in attacking pose vs. still images of mons getting hit with attacks. For battles the show basically forgot it wasn't a motion comic.

to:

* The early years of the ''Anime/{{Pokemon}}'' series had a great deal of instances of still images of {{Mons}} in attacking pose vs. still images of mons getting hit with attacks. For battles the show basically forgot it wasn't a motion comic. It wasn't until the show switched from traditional animation to digital animation near the tail end of Johto did the show's battles start to become more dynamic.

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->''"Anime is short for'' 'animation', ''not 'slide show.'''"

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->''"Anime is short for'' 'animation', ''not 'slide show.'''"show'.''"



A show's rather low animation budget rears its ugly head during its [[InNameOnly action]] sequences. This isn't an InactionSequence by any means. Blows exchanged by two forces fighting (or dramatic stuff that happens) mostly consist of zooming, scrolling or sometimes even stationary frames. And most of them aren't even {{Pastel Chalked Freeze Frame}}s.

to:

A show's rather low animation budget rears its ugly head during its [[InNameOnly action]] sequences. This isn't an InactionSequence by any means. Blows exchanged by two forces fighting (or dramatic stuff that happens) mostly consist of zooming, scrolling or sometimes even stationary frames. And most of them aren't even {{Pastel Chalked [[PastelChalkedFreezeFrame Pastel-Chalked Freeze Frame}}s.
Frames]].






[[folder:Film]]
* In ''Film/{{Hulk}}'', Bruce Banner's battle with his father in the clouds was just still images appearing whenever lightning struck.

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[[folder:Film]]
* In ''Film/{{Hulk}}'', Bruce Banner's battle with his father in the clouds was just still images appearing whenever lightning struck.
[[folder:Films -- Animation]]



[[folder:Magazines]]
* The fight scene in the ''Magazine/{{MAD}}'' parody of ''Pokémon'' has a couple of extras hold up a backdrop with lots of "swooshes and scribbles" painted on, while characters on both sides complain about having to hold still in their {{Ass Kicking Pose}}s.

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[[folder:Magazines]]
[[folder:Films -- Live-Action]]
* The fight scene In ''Film/{{Hulk}}'', Bruce Banner's battle with his father in the ''Magazine/{{MAD}}'' parody of ''Pokémon'' has a couple of extras hold up a backdrop with lots of "swooshes and scribbles" painted on, while characters on both sides complain about having to hold clouds was just still in their {{Ass Kicking Pose}}s.images appearing whenever lightning struck.



[[folder:Print Media]]
* The fight scene in the ''Magazine/{{MAD}}'' parody of ''Pokémon'' has a couple of extras hold up a backdrop with lots of "swooshes and scribbles" painted on, while characters on both sides complain about having to hold still in their {{Ass Kicking Pose}}s.
[[/folder]]



* Usually averted for actual ''combat'' in anything by Creator/GerryAnderson, although due to the nature of the medium the gunfights tended to be a bit static. But one notably straight use crops up in the pilot of ''Series/{{Joe 90}}'', to illustrate a blazing row between the hero and his MissionControl on one side and a man from a GovernmentAgencyOfFiction who is understandably opposed to letting a teenage boy anywhere near the intelligence business. It works rather better than anything they could have achieved in Supermarionation.

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* Usually averted for actual ''combat'' in anything by Creator/GerryAnderson, although due to the nature of the medium the gunfights tended to be a bit static. But one notably straight use crops up in the pilot of ''Series/{{Joe 90}}'', ''Series/Joe90'', to illustrate a blazing row between the hero and his MissionControl on one side and a man from a GovernmentAgencyOfFiction who is understandably opposed to letting a teenage boy anywhere near the intelligence business. It works rather better than anything they could have achieved in Supermarionation.



* Due to its limited art, ''VisualNovel/UminekoWhenTheyCry'' uses this (though with a limited use of moving pictures of slices and similar things) but with a mix of good writing, fights based upon [[LanguageOfTruth colorful debates]] and just [[AwesomeMusic/WhenTheyCry plain awesome music]] you don't care.



[[folder:Webcomics]]
* Parodied in ''Webcomic/ButtlordGT'', where starting a fight leads to the characters being animated by the "3rd String Backup Animation Team"
* Standard fare in the "visual novel" ''{{Webcomic/morphE}}''. Even their most dynamic attempts at displaying battle are [[http://morphe.thewebcomic.com/comics/1942334/chapter-3-page-41-the-right-to-bear-puns/ still frames on a moving background.]]

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[[folder:Webcomics]]
[[folder:Visual Novels]]
* Parodied in ''Webcomic/ButtlordGT'', where starting a fight leads Due to the characters being animated by the "3rd String Backup Animation Team"
* Standard fare in the "visual novel" ''{{Webcomic/morphE}}''. Even their most dynamic attempts at displaying battle are [[http://morphe.thewebcomic.com/comics/1942334/chapter-3-page-41-the-right-to-bear-puns/ still frames on
its limited art, ''VisualNovel/UminekoWhenTheyCry'' uses this (though with a limited use of moving background.]]pictures of slices and similar things) but with a mix of good writing, fights based upon [[LanguageOfTruth colorful debates]] and just [[AwesomeMusic/WhenTheyCry plain awesome music]] you don't care.


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[[folder:Web Comics]]
* Parodied in ''Webcomic/ButtlordGT'', where starting a fight leads to the characters being animated by the "3rd String Backup Animation Team".
* Standard fare in the "visual novel" ''Webcomic/{{morphE}}''. Even their most dynamic attempts at displaying battle are [[http://morphe.thewebcomic.com/comics/1942334/chapter-3-page-41-the-right-to-bear-puns/ still frames on a moving background.]]
[[/folder]]
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[[folder: Anime ]]

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[[folder: Anime ]]
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[[folder: Film ]]

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[[folder: Film ]]
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[[folder: Magazines ]]

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[[folder: Puppet Shows ]]

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[[folder: Puppet Shows ]]
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[[folder: Video Games ]]

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[[folder: Video Games ]]
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[[folder: Webcomics ]]

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[[folder: Webcomics ]]
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[[folder: Western Animation ]]

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[[folder: Western Animation ]]
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