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* Dr. Smolder Bravestone uses a boomerang as part of his strengths in ''Film/JumanjiWelcometotheJungle'' and it's sequel ''The Next Level''.

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* Dr. Smolder Bravestone uses a boomerang as part of his strengths in ''Film/JumanjiWelcometotheJungle'' ''Film/JumanjiWelcomeToTheJungle'' and it's sequel ''The Next Level''.
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* Dr. Smolder Bravestone uses a boomerang as part of his strengths in ''Film/JumanjiWelcometotheJungle'' and it's sequel ''The Next Level''.
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* ''VideoGame/ShadowOfTheNinja'' has an enemy called the Boomerang Master, which throws a boomerang that subsequently returns to them. The player can attack the boomerang to make it fall offscreen instead of returning to them, but they have an unlimited supply, so this only stops them briefly.
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* A popular secondary weapon in the ''VideoGame/TeenageMutantNinjaTurtles'' video game for the NES since they could be used indefinitely as long as the player catches them and they could be easily redistributed amongst all the turtles.

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* A popular secondary weapon in the ''VideoGame/TeenageMutantNinjaTurtles'' video game for the NES ''VideoGame/TeenageMutantNinjaTurtles1989'' since they could be used indefinitely as long as the player catches them and they could be easily redistributed amongst all the turtles.
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* ''VideoGame/FoxNForests'': The blue arrows that are gotten after beating the GiantSpider boss fly in a circling arc when fired. They return to [[PlayerCharacter Rick]], or disappear, at the end of the arc.
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* ''Anime/TheAdventuresOfTheLittleKoala'': Walter Kangaroo likes to use a boomerang, as opposed to his brothers Horsey and Colt who use a slingshot and yoyo respectively. He's actually quite good with it, able to use it to guide a rope to a friend who'd been swept downriver to a waterfall.

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* ''Anime/TheAdventuresOfTheLittleKoala'': ''Anime/AdventuresOfTheLittleKoala'': Walter Kangaroo likes to use a boomerang, as opposed to his brothers Horsey and Colt who use a slingshot and yoyo respectively. He's actually quite good with it, able to use it to guide a rope to a friend who'd been swept downriver to a waterfall.
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* ''Anime/TheAdventuresOfTheLittleKoala'': Walter Kangaroo likes to use a boomerang, as opposed to his brothers Horsey and Colt who use a slingshot and yoyo respectively. He's actually quite good with it, able to use it to guide a rope to a friend who'd been swept downriver to a waterfall.
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* Kuniko and Momoko from the ''LightNovel/ShangriLa'' novel and anime.

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* %%* Kuniko and Momoko from the ''LightNovel/ShangriLa'' ''Literature/ShangriLa'' novel and anime.

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* The second boss of the NES game ''VideoGame/KungFu'' packs one.
* From ''VideoGame/KungFuMaster'', unsurprisingly enough, the Boomerang Fighter. He uses two boomerangs in a high-or-low pattern.

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* The second boss of the NES game ''VideoGame/KungFu'' packs one.
* From ''VideoGame/KungFuMaster'', unsurprisingly enough, (Just Kung Fu on the {{UsefulNotes/NES}}) the second level boss is the Boomerang Fighter. He uses two boomerangs in a high-or-low pattern.


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* ''VideoGame/MissionImpossibleKonami'': One of your agents, Nicholas Black, uses boomerangs as weapons. They have greater reach than Grant's fists, but less than Max's rifle. They're a bit awkward to use, but can be carefully maneuvered to hit targets hiding behind walls.
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** Mentioned in ''Literature/TheLastContinent'', set on the Disc's FantasyConterpartCulture of Australia:
-->He was also holding a boomerang, and it wasn't one of those toy ones that came back. This was one of the big, heavy, gently curved sort that didn't come back because it was sticking in something's ribcage. You could laugh at the idea of wooden weapons until you saw the kind of wood that grew here.

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** Mentioned in ''Literature/TheLastContinent'', set on the Disc's FantasyConterpartCulture FantasyCounterpartCulture of Australia:
-->He --->He was also holding a boomerang, and it wasn't one of those toy ones that came back. This was one of the big, heavy, gently curved sort that didn't come back because it was sticking in something's ribcage. You could laugh at the idea of wooden weapons until you saw the kind of wood that grew here.
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** Mentioned in ''Literature/TheLastContinent'', set on the Disc's FantasyConterpartCulture of Australia:
-->He was also holding a boomerang, and it wasn't one of those toy ones that came back. This was one of the big, heavy, gently curved sort that didn't come back because it was sticking in something's ribcage. You could laugh at the idea of wooden weapons until you saw the kind of wood that grew here.
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* ''VideoGame/VentureKid'': The first weapon [[PlayerCharacter Andy]] gains after beating a boss is a boomerang. It can be used to retrieve unreachable items.

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* ''VideoGame/VentureKid'': The first weapon [[PlayerCharacter Andy]] gains after beating a the giant cat boss is a boomerang. It can be used to retrieve unreachable items.

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* In ''VideoGame/KyaDarkLineage'' the heroine Kya uses a Boomerang like weapon called a Boomy, which she also clips to her hair when not in use. It can only kill small enemies, but it can be used to gain the attention of other enemies.

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* In ''VideoGame/KyaDarkLineage'' ''VideoGame/KyaDarkLineage'', the heroine Kya uses a Boomerang like weapon called a Boomy, which she also clips to her hair when not in use. It can only kill small enemies, but it can be used to gain the attention of other enemies.


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* ''VideoGame/VentureKid'': The first weapon [[PlayerCharacter Andy]] gains after beating a boss is a boomerang. It can be used to retrieve unreachable items.
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* In many ''Franchise/{{Castlevania}}'' games, the [[HolyBurnsEvil Cross]] or [[ChristianityIsCatholic Crucifix]] are recurring subweapons, thrown straight ahead before slowing down and returning. Proper application is to space monsters far enough away that the cross will turn around on top of enemies, damaging them multiple times, often for the most sub-weapon damage possible. In the ''VideoGame/CastlevaniaChroniclesOfSorrow'' games, boomerang-wielding skeletons are often seen in earlier areas. Their weapons fly in erratic patterns for minor damage, but are fast and hard to dodge.

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* In many ''Franchise/{{Castlevania}}'' games, the [[HolyBurnsEvil Cross]] or [[ChristianityIsCatholic Crucifix]] are recurring subweapons, thrown straight ahead before slowing down and returning. Proper application is to space monsters far enough away that the cross will turn around on top of enemies, damaging them multiple times, often for the most sub-weapon damage possible. In the ''VideoGame/CastlevaniaChroniclesOfSorrow'' games, ''VideoGame/CastlevaniaAriaOfSorrow'' and ''VideoGame/CastlevaniaDawnOfSorrow'', boomerang-wielding skeletons are often seen in earlier areas. Their weapons fly in erratic patterns for minor damage, but are fast and hard to dodge.
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* VideoGame/Rage2011 and VideoGame/Rage2 have the wingstick, a three pointed boomerang that can kill weaker enemies with one hit and will return to you, provided it doesn't shatter, get lodged in something or explode. Thankfully you can make more.

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* VideoGame/Rage2011 ''VideoGame/Rage2011'' and VideoGame/Rage2 ''VideoGame/Rage2'' have the wingstick, a three pointed boomerang that can kill weaker enemies with one hit and will return to you, provided it doesn't shatter, get lodged in something or explode. Thankfully you can make more.
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* VideoGame/Rage2011 and VideoGame/Rage2 have the wingstick, a three pointed boomerang that can kill weaker enemies with one hit and will return to you, provided it doesn't shatter, get lodged in something or explode. Thankfully you can make more.

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oops


* ''WesternAnimation/Visionaries'': The Spectral Knight Witterquick's signature weapon is the boomerang.


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* ''WesternAnimation/{{Visionaries}}'': The Spectral Knight Witterquick's signature weapon is the boomerang.
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Visionaries

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* ''WesternAnimation/Visionaries'': The Spectral Knight Witterquick's signature weapon is the boomerang.
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Weapon Of Choice is now a disambiguation page. Examples that don't fit the tropes listed on the disambig will be removed.


Boomerangs as the WeaponOfChoice of characters. Expect to see the stereotypical boomerang shape that allows it to [[BoomerangComeback come back to the thrower]], even though real-life weapon boomerangs aren't designed to do that. Also, expect the boomerang [[PrecisionGuidedBoomerang to come back even after hitting its target]], which makes absolutely no sense in real life.

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Boomerangs as the WeaponOfChoice [[WeaponSpecialization weapon of choice]] of characters. Expect to see the stereotypical boomerang shape that allows it to [[BoomerangComeback come back to the thrower]], even though real-life weapon boomerangs aren't designed to do that. Also, expect the boomerang [[PrecisionGuidedBoomerang to come back even after hitting its target]], which makes absolutely no sense in real life.

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* ''Franchise/TheLegendOfZelda'': Various boomerangs are available for Link (and usually the Goriya enemies too) throughout the series, used both in battle and puzzle-solving. Some boomerangs also carry over as one of Link's [[SpecialAttack special attacks]] in the ''VideoGame/SuperSmashBros'' series. The boomerangs usually stun enemies while a few others can cause some damage. And while it usually can only hit one target at a time, in some games it can hit up to five. The only games where the Boomerang is absent as an item are ''[[VideoGame/ZeldaIITheAdventureOfLink The Adventure of Link]]'' (only present as an enemy weapon), ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' (replaced by Zora Link's fins) and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (where the Beetle combines its properties with those of the Hyoi Pear from ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''). The boomerangs in ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' can also be swung like standard melee weapons. The boomerangs there also doesn't have Link automatically catch them on the return; if you don't press the button in time, the boomerang will sail past Link and crash to the ground. Meanwhile, the Gale Boomerang seen in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is enchanted with the power of a wind fairy, allowing it to hit things with magical accuracy and move in physics-defying ways.

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* ''Franchise/TheLegendOfZelda'': Various boomerangs are available for Link (and usually the Goriya enemies too) throughout the series, used both in battle and puzzle-solving. Some boomerangs also carry over as one of Link's [[SpecialAttack special attacks]] {{Special Attack}}s in the ''VideoGame/SuperSmashBros'' series. The boomerangs usually stun enemies while a few others can cause some damage. And while it usually can only hit one target at a time, in some games it can hit up to five. The only games where the Boomerang is absent as an item are ''[[VideoGame/ZeldaIITheAdventureOfLink The Adventure of Link]]'' (only present as an enemy weapon), ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' (replaced by Zora Link's fins) and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (where the Beetle combines its properties with those of the Hyoi Pear from ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''). Waker]]'').
** Goriyas are doglike enemies who fight with boomerangs. In [[VideoGame/TheLegendOfZeldaI the first game]], both the basic Boomerang and its upgrade are obtained by defeating large groups of Goriyas.
** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The Gale Boomerang is enchanted with the power of a wind fairy, allowing it to hit things with magical accuracy and move in physics-defying ways.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'':
The boomerangs in ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' game can also be swung like standard melee weapons. The boomerangs there also doesn't have Link automatically catch them on the return; if you don't press the button in time, the boomerang will sail past Link and crash to the ground. Meanwhile, the Gale Boomerang seen in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is enchanted with the power of a wind fairy, allowing it to hit things with magical accuracy and move in physics-defying ways.
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* ''VideoGame/SpiderTheVideoGame'' allows you to collect boomerangs to target enemies. It's the only weapon with unlimited usage since it doesn't consume ammunition, unlike the flamethrower or missiles, you only lose it if you die and respawn.
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* ''VideoGame/LordOfGun'' has the terrorist leader from the beach stage, who spams a seemingly-endless wave of boomerangs at you as his attack.

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crosswicking Dicey Dungeons and deliberately redlinking games without pages so they'll turn blue when they're made


* The UsefulNotes/{{NES}} game ''Cowboy Kid'' has a boomerang for the second player (the first gets a standard pistol), found in a cave in the Mad Brothers' stage.

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* The UsefulNotes/{{NES}} game ''Cowboy Kid'' ''VideoGame/CowboyKid'' has a boomerang for the second player (the first gets a standard pistol), found in a cave in the Mad Brothers' stage.



* The Boomerang weapon in ''VideoGame/DiceyDungeons'' has BoomerangComeback by hurting the user for half the damage (exactly 3 when upgraded) dealt to the enemy. Its counterpart in the Halloween Special, the Boome''wrong'', swaps around the damage values, so ''you'' take double damage instead.



* An old obscure {{UsefulNotes/NES}} game known as ''VideoGame/{{Ikki}}'' has Japanese farmers as main protagonists, chucking boomerangs at upcoming [[GratuitousNinja ninjas]] while picking up gold pieces.

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* An old obscure {{UsefulNotes/NES}} UsefulNotes/{{NES}} game known as ''VideoGame/{{Ikki}}'' has Japanese farmers as main protagonists, chucking boomerangs at upcoming [[GratuitousNinja ninjas]] while picking up gold pieces.



* ''VideoGame/{{Warframe}}'': The Glaive-type melee weapons work like this. They can be used to attack in melee like normal, or thrown. They can also be used at the same time as a pistol; while all melee weapons can be carried at the same time as a primary and secondary weapon, glaives are the only true GunAndSwordInAccord.

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* ''VideoGame/{{Warframe}}'': The Glaive-type melee weapons work like this. They can be used to attack in melee like normal, or thrown. They can also be used at the same time as a pistol; while all melee weapons can be carried at the same time as a primary and secondary weapon, glaives are the only true GunAndSwordInAccord.[[SwordAndGun gun and sword in accord.]]

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* ''Series/SeijuuSentaiGingaman''/''Series/PowerRangersLostGalaxy'': Giga Phoenix/Stratoforce Megazord has a boomerang as its main weapon, and is the only HumongousMecha in either franchise so far to wield one.

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* ''Franchise/SuperSentai'' (And ''Franchise/PowerRangers''):
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''Series/SeijuuSentaiGingaman''/''Series/PowerRangersLostGalaxy'': Giga Phoenix/Stratoforce Megazord has a boomerang as its main weapon, and is was the only HumongousMecha mecha in either the franchise so far to wield one. use one for a long time.
** ''Series/DoubutsuSentaiZyuohger'' has Cube Bat, a MechaExpansionPack used mainly by [[SixthRanger Tousai Zyuoh]], which functions as both a bat and boomerang.
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* ''VideoGame/SydneyHunterAndTheCurseOfTheMayan'': Sydney finds a boomerang in the fourth temple of the game. It can take out enemies, and break down blocks.
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** Dino-Rang of the [[DishingOutDirt Earth element]] uses more conventional boomerangs, using them as throwing weapons, but he does have a few tricks. He can throw two boomerangs at once to form an OrbitingParticleShield that can reflect projectiles and even control boomerangs in mid flight. One upgrade path improves his prowess with them considerably, changing them into volcanic glass boomerangs that can bounce off walls.

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** Dino-Rang of the [[DishingOutDirt Earth element]] uses more conventional boomerangs, boomerangs (albeit made of stone), using them as throwing weapons, but he does have a few tricks. He can throw two boomerangs at once to form an OrbitingParticleShield that can reflect projectiles and even control boomerangs in mid flight. One upgrade path improves his prowess with them considerably, changing them into volcanic glass boomerangs that can bounce off walls.
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** Gusto, a Trap Master of the [[BlowYouAway Air]] [[ShockAndAwe element]] uses a massive boomerang made of Air-elemental Traptanium both as a throwing weapon and a makeshift {{BFS}} for a SpinAttack. He can also charge up his boomerang with electricity to make it more powerful, and he can even [[VacuumMouth inhale]] his boomerang so as to release a massive blast of air filled with little boomerangs made of air. One upgrade path further increases his prowess, letting his boomerang also summon tornadoes and even make boomerangs orbit him as a shield, not unlike Dino-Rang.

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** Gusto, a Trap Master of the [[BlowYouAway Air]] [[ShockAndAwe element]] uses a massive boomerang made of Air-elemental Traptanium both as a throwing weapon and a makeshift {{BFS}} for a SpinAttack. He can also charge up his boomerang with electricity to make it more powerful, and he can even [[VacuumMouth inhale]] his boomerang so as to release a massive blast of air wind filled with little boomerangs made of air. One upgrade path further increases his prowess, letting his boomerang also summon tornadoes and even make boomerangs orbit him as a shield, not unlike Dino-Rang.
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** The Supercharged variant of Roller Brawl, Bone Bash Roller Brawl, trades her WolverineClaws for a single boomerang made of bone on each wrist. This actually plays into her StanceSystem, as while the boomerangs remain attached to her arms, her attacks are slow but strong, but when she throws them, she turns to GoodOldFisticuffs and her attacks become weak but fast. Her Fangerangs, as they are called, will also home in on enemies while thrown out with a later upgrade.

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** The Supercharged variant of the [[TheUndead Undead]] Skylander Roller Brawl, Bone Bash Roller Brawl, trades her WolverineClaws for a single boomerang made of bone on each wrist. This actually plays into her StanceSystem, as while the boomerangs remain attached to her arms, her attacks are slow but strong, but when she throws them, she turns to GoodOldFisticuffs and her attacks become weak but fast. Her Fangerangs, as they are called, will also home in on enemies while thrown out with a later upgrade.
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* Numerous VideoGame/{{Skylanders}} use boomerangs in combat.
** Dino-Rang of the [[DishingOutDirt Earth element]] uses more conventional boomerangs, using them as throwing weapons, but he does have a few tricks. He can throw two boomerangs at once to form an OrbitingParticleShield that can reflect projectiles and even control boomerangs in mid flight. One upgrade path improves his prowess with them considerably, changing them into volcanic glass boomerangs that can bounce off walls.
** Gusto, a Trap Master of the [[BlowYouAway Air]] [[ShockAndAwe element]] uses a massive boomerang made of Air-elemental Traptanium both as a throwing weapon and a makeshift {{BFS}} for a SpinAttack. He can also charge up his boomerang with electricity to make it more powerful, and he can even [[VacuumMouth inhale]] his boomerang so as to release a massive blast of air filled with little boomerangs made of air. One upgrade path further increases his prowess, letting his boomerang also summon tornadoes and even make boomerangs orbit him as a shield, not unlike Dino-Rang.
** The Supercharged variant of Roller Brawl, Bone Bash Roller Brawl, trades her WolverineClaws for a single boomerang made of bone on each wrist. This actually plays into her StanceSystem, as while the boomerangs remain attached to her arms, her attacks are slow but strong, but when she throws them, she turns to GoodOldFisticuffs and her attacks become weak but fast. Her Fangerangs, as they are called, will also home in on enemies while thrown out with a later upgrade.
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** The idea of Dwarf Bread is taken UpToEleven as so utterly stale and inedible that it gets used as munitions. Boomerang Croissants are mentioned as a sort of useful throwing weapon capable of stunning a troll.
** In ''Literature/TheShepherdsCrown'', Tiffany Aching wonders briefly why the Feegle are collecting the hardest substance known to man, toenail clippings from old people. As [[{{Squick}} the idea is so disgusting]], she shudders and moves on. Later in the book, she realises they are exploiting the semicircular clippings as battle boomerangs and using other fragments as edged blades... [[note]]In Irish mythology, the battle-goddess Morrigan apparently did use her fingernails as throwing weapons, capable of decapitating somebody if they hit.[[/note]]
* In ''Literature/TheHoundsOfTheMorrigan'', the the battle-goddess Morrigan uses her fingernails as throwing weapons, capable of decapitating or making a big hole in somebody if they hit. As she manifests as a triple goddess, that's thirty battle-boomerangs to dodge.

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** The idea of Dwarf Bread is taken UpToEleven dialed up as so utterly stale and inedible that it gets used as munitions. Boomerang Croissants are mentioned as a sort of useful throwing weapon capable of stunning a troll.
** In ''Literature/TheShepherdsCrown'', Tiffany Aching wonders briefly why the Feegle are collecting the hardest substance known to man, toenail clippings from old people. As [[{{Squick}} the idea is so disgusting]], she shudders and moves on. Later in the book, she realises realizes they are exploiting the semicircular clippings as battle boomerangs and using other fragments as edged blades... [[note]]In Irish mythology, the battle-goddess Morrigan apparently did use her fingernails as throwing weapons, capable of decapitating somebody if they hit.[[/note]]
* In ''Literature/TheHoundsOfTheMorrigan'', the the battle-goddess Morrigan uses her fingernails as throwing weapons, capable of decapitating or making a big hole in somebody if they hit. As she manifests as a triple goddess, that's thirty battle-boomerangs Battle Boomerangs to dodge.

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