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** FinalFantasyTacticsA2 has the upgrade of the White Monk (which use knuckles and gloves): the Master Monk, which is strongest when they're unarmed, but can equip poles (that weaken them) to learn some really strong attacks.
*** Have you tried having yours DualWield [[GameBreaker shields]]?
*** Actually, their unarmed attack is their level, so until your level gets higher than the best pole's attack strength he's better off using one.

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** FinalFantasyTacticsA2 has the upgrade of the White Monk (which use knuckles and gloves): the Master Monk, which is strongest when they're unarmed, stronger unarmed than with all except one weapon, but can equip poles (that weaken them) to learn some really strong attacks.
*** Have you tried having yours DualWield [[GameBreaker shields]]?
*** Actually, their unarmed attack is their level, so until your level gets higher than the best pole's attack strength he's better off using one.
attacks. They can however, wield shields with a special ability, making them insanely hard to hit.
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->''"He can't use [[FunctionalMagic Ninjutsu]] or [[MasterOfIllusion Genjutsu]]. That's why...he spent all his time on [[BareFistedMonk Taijutsu]]. He worked hard and [[CripplingOverspecialization concentrated everything on Taijutsu.]] Even if he can't do any other Jutsu, he won't lose to anyone. He's a Taijutsu specialist."''

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->''"He can't use [[FunctionalMagic Ninjutsu]] or [[MasterOfIllusion Genjutsu]]. That's why...he spent all his time on [[BareFistedMonk Taijutsu]]. Taijutsu. He worked hard and [[CripplingOverspecialization [[WhenAllYouHaveIsAHammer concentrated everything on Taijutsu.]] Even if he can't do any other Jutsu, he won't lose to anyone. He's a Taijutsu specialist."''



* Scar from ''FullmetalAlchemist'' was a monk before he became a [[RoaringRampageOfRevenge counter-genocider]]. He still fights with his bare hands after forsaking God in favour of revenge, but adds in explosive alchemy to the mix.

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* Scar from ''FullmetalAlchemist'' was a monk before he became a [[RoaringRampageOfRevenge counter-genocider]]. He still fights with his bare hands after forsaking God in favour of revenge, but [[TouchOfDeath adds in explosive destructive alchemy to the mix.]]
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**Monks in ''Final Fantasty XI'' ditch the weak endgame trend of barefist fighters; they start off with naturally high vitality and hp, getting to the point where they have several hundred more hitpoints than "tank" jobs of thier level, and with multiple passive traits and abilities are among the best damage dealing and pvp jobs in the game.
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* Marv from SinCity is a non-martial arts example. While many of the mooks he fights use guns, he typically uses fisiticuffs. This is despite the fact that he does have a gun which he [[ICallItVera named Gladys]].
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** Also, all of the fighting until now in ''ViVid'' has been carried out in melee (at most, with magic-augmented melee attacks).

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** Also, all of the fighting until now in ''ViVid'' ''MagicalGirlLyricalNanohaVivid'' has been carried out in melee (at most, with magic-augmented melee attacks).
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** The main contributors to the BareFistedMonk department in ''{{StrikerS}}'' are the Nakajima sisters, Subaru and Ginga, who turn out to be [[spoiler:[[HollywoodCyborg Type Zero Combat Cyborgs]]]].

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** The main contributors to the BareFistedMonk department in ''{{StrikerS}}'' ''[[MagicalGirlLyricalNanohaStrikerS StrikerS]]'' are the Nakajima sisters, Subaru and Ginga, who turn out to be [[spoiler:[[HollywoodCyborg Type Zero Combat Cyborgs]]]].
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** Half a minute after that, he cuts a 4-micres wire with the side of his hand to save two of his students from being sliced with it. Just to make his opinion stand.

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** Half a minute after that, he cuts a [[RazorFloss 4-micres wire wire]] with the side of his hand to save two of his students from being sliced with it. Just to make his opinion stand.
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* One optional skill in KingdomOfLoathing is Kung Fu Hustler. If you fight without a weapon or offhand item, you periodically gain intrinsic buffs. First you get bonus damage equal to three times your level, then 50% additional combat initiatve, spooky damage equal to three times your level, and bonus itme drops. If you adventure with a weapon, you lose them all instantly. You also get new barehanded hit and miss messages.
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* The Monk Class in ''DungeonFighterOnline'' sheds his weapon in the battlefield (by implanting it into the ground for myriad bonuses), then goes on to use those fistcuffs. Doing so gives the Monk unparalleled [[GlassCannon speed and juggling capability]], and makes the class quite popular despite the base class being unfinished. However, one can still break their equipped weapon after shedding it like any other class.

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* The Monk Class in ''DungeonFighterOnline'' sheds his weapon in the battlefield (by implanting it into the ground for myriad bonuses), then goes on to use those fistcuffs. Doing so gives the Monk unparalleled [[GlassCannon speed and juggling capability]], and makes the class quite popular despite the base class being unfinished.popular. However, one can still break their equipped weapon after shedding it like any other class.
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* BattleRealms has a monk unit which can be trained in the keep.
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Since the Avatar: The Legend Of Korra is coming out soon...


* Ty Lee from [[AvatartheLastAirbender Avatar]].

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* Ty Lee from [[AvatartheLastAirbender Avatar]].[=~Avatar: The Last Airbender~=].
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** In one of the many "cool things that happened in your game" threads on the Bay12 forums, one player detailed a siege in which one of his legendary wrestlers punched a goblin's mount (a giant olm) out from under the goblin, leaving it to splatter some eight z-levels down a mountainslope, and then killing the goblin in one hit. Checking the combat log revealed "Urist McWrestler punches the goblin in the lower body and the severed part sails off in an arc!". Yes. The wrestler PUNCHED a goblin in HALF.
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->''"He can't use [[FunctionalMagic Ninjutsu]] or [[MasterOfIllusion Genjutsu]]. That's why...he spent all his time on [[BareFistedMonk Taijutsu]]. He worked hard and concentrated everything on Taijutsu. Even if he can't do any other Jutsu, he won't lose to anyone. He's a Taijutsu specialist."''

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->''"He can't use [[FunctionalMagic Ninjutsu]] or [[MasterOfIllusion Genjutsu]]. That's why...he spent all his time on [[BareFistedMonk Taijutsu]]. He worked hard and [[CripplingOverspecialization concentrated everything on Taijutsu. Taijutsu.]] Even if he can't do any other Jutsu, he won't lose to anyone. He's a Taijutsu specialist."''

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** ''DragonQuestVI'' also has a Fighter class, though it's arguable whether it fits since weapon and armor selections are not based on class in that game.

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** ''DragonQuestVI'' also has a Martial Artist class (as the Fighter class, class has been retranslated as), though it's arguable whether it fits since weapon and armor selections are not based on class in that game.


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** DragonQuestIX has a Martial Artist class, which has access to the Fisticuffs skill set, which if maxed out increases the amount of damage done while bare-handed.
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** Most of the FinalFantasy games have Monk-type characters (Sabin from ''FinalFantasyVI'', Yang from ''FinalFantasyIV'', Tifa from ''FinalFantasyVII'', and Prishe from ''FinalFantasyXI'', for example). Of course, most of these don't go without weapons, per se: they are typically given claws or gloves to help them keep up with more traditionally-armed allies.

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** Most of the FinalFantasy games have Monk-type characters (Sabin from ''FinalFantasyVI'', Yang from ''FinalFantasyIV'', ''FinalFantasyIV'' (pictured above), Tifa from ''FinalFantasyVII'', and Prishe from ''FinalFantasyXI'', for example). Of course, most of these don't go without weapons, per se: they are typically given claws or gloves to help them keep up with more traditionally-armed allies.
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* Toyotomi Hideyoshi in ''SengokuBasara 2''. [[TookALevelInBadass Tokugawa Ieyasu]] in the third game.

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* Toyotomi Hideyoshi ToyotomiHideyoshi in ''SengokuBasara 2''. [[TookALevelInBadass Tokugawa Ieyasu]] in the third game.
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** Most of the FinalFantasy games have Monk-type characters (Sabin from ''FinalFantasyVI'', Yang from ''FinalFantasyIV'', and Tifa from ''FinalFantasyVII'', for example). Of course, most of these don't go without weapons, per se: they are typically given claws or gloves to help them keep up with more traditionally-armed allies.

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** Most of the FinalFantasy games have Monk-type characters (Sabin from ''FinalFantasyVI'', Yang from ''FinalFantasyIV'', and Tifa from ''FinalFantasyVII'', and Prishe from ''FinalFantasyXI'', for example). Of course, most of these don't go without weapons, per se: they are typically given claws or gloves to help them keep up with more traditionally-armed allies.
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** For added points, he learns a technique that has him [[LudicrousGibs channeling]] [[FistOfTheNorthStar Kenshiro]] [[YouAreAlreadyDead of all people]].
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Added DFO\'s Monk.

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* The Monk Class in ''DungeonFighterOnline'' sheds his weapon in the battlefield (by implanting it into the ground for myriad bonuses), then goes on to use those fistcuffs. Doing so gives the Monk unparalleled [[GlassCannon speed and juggling capability]], and makes the class quite popular despite the base class being unfinished. However, one can still break their equipped weapon after shedding it like any other class.
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* Toyotomi Hideyoshi in ''SengookuBasara 2''. [[TookALevelInBadass Tokugawa Ieyasu]] in the third game.

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* Toyotomi Hideyoshi in ''SengookuBasara ''SengokuBasara 2''. [[TookALevelInBadass Tokugawa Ieyasu]] in the third game.
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->''"He can't use [[FunctionalMagic Ninjutsu]] or [[DopplegangerSpin Genjutsu]]. That's why...he spent all his time on [[BareFistedMonk Taijutsu]]. He worked hard and concentrated everything on Taijutsu. Even if he can't do any other Jutsu, he won't lose to anyone. He's a Taijutsu specialist."''

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->''"He can't use [[FunctionalMagic Ninjutsu]] or [[DopplegangerSpin [[MasterOfIllusion Genjutsu]]. That's why...he spent all his time on [[BareFistedMonk Taijutsu]]. He worked hard and concentrated everything on Taijutsu. Even if he can't do any other Jutsu, he won't lose to anyone. He's a Taijutsu specialist."''
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Adding Grappler Baki example.

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* [[BakiTheGrappler Doppo Orochi]], as the CombatPragmatist he is, still gives us this wonderful speech on the aesthetics that a karateka should keep on:
-->''Actually, we already carry various weapons on us at all times. That’s why there’s no point in carrying other ones. A student who gets in a fight on his way to school can use his backpack… you can use a fan you just happen to have in your pocket… in a pinch, maybe a belt too… your shoes are also ok…at the most, is acceptable to use a knife in your attacker hands. Those are all the thing you might end up using. But nothing else is allowed! Even a pencil… or a fistful of sand… as soon as you arm yourself in preparation for a fight, you’re tipping the scales! And tossing away your pride in the process!''
** Half a minute after that, he cuts a 4-micres wire with the side of his hand to save two of his students from being sliced with it. Just to make his opinion stand.
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blah


*** Ayla is notable also because she is an exception to the "weakens by endgame" tendency. At higher levels she can still do more damage with her bare fists than ''Crono with his InfinityPlusOneSword.'' And at level 96+ [[hottip:* :Way higher level than you'll ever need to be in order to win the game, but whatever]], critical hits with her fists do a ''guaranteed'' [[Cap 9999 damage]].

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*** Ayla is notable also because she is an exception to the "weakens by endgame" tendency. At higher levels she can still do more damage with her bare fists than ''Crono with his InfinityPlusOneSword.'' And at level 96+ [[hottip:* :Way higher level than you'll ever need to be in order to win the game, but whatever]], critical hits with her fists do a ''guaranteed'' [[Cap [[{{Cap}} 9999 damage]].
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*** Ayla is notable also because she is an exception to the "weakens by endgame" tendency. At higher levels she can still do more damage with her bare fists than ''Crono with his InfinityPlusOneSword.'' And at level 96+ [[hottip:* :Way higher level then you'll ever need to be in order to win the game, but whatever]], her fists will always hit the damage {{cap}} when she criticals. ''ALWAYS''.

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*** Ayla is notable also because she is an exception to the "weakens by endgame" tendency. At higher levels she can still do more damage with her bare fists than ''Crono with his InfinityPlusOneSword.'' And at level 96+ [[hottip:* :Way higher level then than you'll ever need to be in order to win the game, but whatever]], critical hits with her fists will always hit the damage {{cap}} when she criticals. ''ALWAYS''.do a ''guaranteed'' [[Cap 9999 damage]].

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Natter


** In edition 3.5, monks make up for their general lack of magic items by simply developing those powers naturally. By level 20, a monk can attack five times a turn with fists that deal more damage than any light/handheld weapon, punch through adamantium, teleport, avoid at least half of the damage from most magic attacks, heal himself, and has actually ascended to a higher state of existence, rendering him immune to several effects. [[LinearWarriorsQuadraticWizards A shame that the wizard did this at level 10]].
*** New players to 3.5 often look at the great big list of class features a monk gets and assume it is a high-powered class. [[{{Understatement}} Not so much.]] If you're looking for a powerful class with certain ascetic features, make a [[GameBreaker druid.]]

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** In edition 3.5, monks make up for their general lack of magic items by simply developing those powers naturally. By level 20, a monk can attack five times a turn with fists that deal more damage than any light/handheld weapon, punch through adamantium, teleport, avoid at least half of the damage from most magic attacks, heal himself, and has actually ascended to a higher state of existence, rendering him immune to several effects. [[LinearWarriorsQuadraticWizards A shame that the wizard did this at level 10]].\n*** New players to 3.5 often look at the great big list of class features a monk gets and assume it is a high-powered class. [[{{Understatement}} Not so much.]] If you're looking for a powerful class with certain ascetic features, make a [[GameBreaker druid.]]
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** In edition 3.5, monks make up for their general lack of magic items by simply developing those powers naturally. By level 20, a monk can attack five times a turn with fists that deal more damage then any light/ handheld weapon, punch through adamantium, teleport, avoid at least half of the damage from most magic attacks, heal himself, and has actually ascended to a higher state of existance, rendering him immune to several effects. [[LinearWarriorsQuadraticWizards A shame that the wizard did this at level 10]].

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** In edition 3.5, monks make up for their general lack of magic items by simply developing those powers naturally. By level 20, a monk can attack five times a turn with fists that deal more damage then than any light/ handheld light/handheld weapon, punch through adamantium, teleport, avoid at least half of the damage from most magic attacks, heal himself, and has actually ascended to a higher state of existance, existence, rendering him immune to several effects. [[LinearWarriorsQuadraticWizards A shame that the wizard did this at level 10]].
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->-- '''Might Guy''' talking about Rock Lee, ''{{Naruto}}''

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->-- --> -- '''Might Guy''' talking about Rock Lee, ''{{Naruto}}''



* Believe it or not [[YourHeadAsplode Scar]] was actually one of these during the [[FullmetalAlchemist Ishval Extermination]]. That is of course until that whole encounter with [[MadBomber Kimbley]] and receiving his brother's [[LifeOrLimbDecision right arm]].

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* Believe it or not [[YourHeadAsplode Scar]] Scar from ''FullmetalAlchemist'' was actually one of these during the [[FullmetalAlchemist Ishval Extermination]]. That is of course until that whole encounter a monk before he became a [[RoaringRampageOfRevenge counter-genocider]]. He still fights with [[MadBomber Kimbley]] and receiving his brother's [[LifeOrLimbDecision right arm]].bare hands after forsaking God in favour of revenge, but adds in explosive alchemy to the mix.
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* Chen-Chen in {{Harkovast}} is a Kung-fu nun who can shatter her enemies skulls with her [[http://www.drunkduck.com/Harkovast/index.php?p=585334 fists!]]
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[[FinalFantasyIV http://static.tvtropes.org/pmwiki/pub/images/477px-YangDS_4309.jpg]]
[[caption-width:477:Don't let the polka-dots fool you. He's ''more'' than capable of kicking your ass.]]
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** In edition 3.5, monks make up for their general lack of magic items by simply developing those powers naturally. By level 20, a monk can attack five times a turn with fists that deal more damage then any light/ handheld weapon, punch through adamantium, teleport, avoid at least half of the damage from most magic attacks, heal himself, and has actually ascended to a higher state of existance, rendering him immune to several effects.

to:

** In edition 3.5, monks make up for their general lack of magic items by simply developing those powers naturally. By level 20, a monk can attack five times a turn with fists that deal more damage then any light/ handheld weapon, punch through adamantium, teleport, avoid at least half of the damage from most magic attacks, heal himself, and has actually ascended to a higher state of existance, rendering him immune to several effects. [[LinearWarriorsQuadraticWizards A shame that the wizard did this at level 10]].

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