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In other media, this is likely to be a ThingOMeter.

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In other media, this is likely to be a ThingOMeter.
ThingOMeter. SubTrope of StatusLine (a display element showing the current disposition of the player, e.g. score, health, ammo, etc).
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* ''VideoGame/PizzaTower'' has both a combo counter, increased by hitting enemies, and a combo expiration timer that's reset by both hitting enemies and gathering pickups.
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* Each ''VideoGame/GodOfWar'' game has a meter that fills up by killing enemies (or, more rarely, collecting gold orbs) and briefly grants Kratos invulnerability when used - Rage of the Gods (''VideoGame/GodOfWarI''), Rage of the Titans (''VideoGame/GodOfWarII'') and Rage of Sparta (''VideoGame/GodOfWarIII'').

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* Each ''VideoGame/GodOfWar'' game has a meter that fills up by killing enemies (or, more rarely, collecting gold orbs) and briefly grants Kratos invulnerability when used - Rage of the Gods (''VideoGame/GodOfWarI''), Rage of the Titans (''VideoGame/GodOfWarII'') and (''VideoGame/GodOfWarII''), Rage of Sparta (''VideoGame/GodOfWarIII'').(''VideoGame/GodOfWarIII''), and Spartan Rage (''VideoGame/GodOfWar2018'' and ''VideoGame/GodOfWarRagnarok'').
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* ''VideoGame/{{Catherine}}'' got this with Bronze (A simple Block), to silver (A angel) and gold ([[AbsoluteCleavage Midnight Venus]]). Getting Gold usually requires you to keep climbing, [[SaveScumming reset a move]], and not to spend any points during the hub levels since the points from the previous level carry over to the other.

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* ''VideoGame/{{Catherine}}'' got this with Bronze (A simple Block), to silver (A angel) and gold ([[AbsoluteCleavage Midnight Venus]]).(Midnight Venus). Getting Gold usually requires you to keep climbing, [[SaveScumming reset a move]], and not to spend any points during the hub levels since the points from the previous level carry over to the other.
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usage in descriptions is fine; my mistake


** The biggest points were awarded for panty shots - even the male version (as seen with Jin).

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** The biggest points were awarded for panty shots {{panty shot}}s - even the male version (as seen with Jin).
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trope def-only


** The biggest points were awarded for {{Panty Shot}}s - even the male version (as seen with Jin).

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** The biggest points were awarded for {{Panty Shot}}s panty shots - even the male version (as seen with Jin).
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%% Image moved to OneHundredPercentCompletion per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1596883654004160300

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%% Image moved to OneHundredPercentCompletion HundredPercentCompletion per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1596883654004160300
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* ''Videogame/{{Ultrakill}}'' has a Devil May Cry-esque Style Meter that rewards you for doing various unique actions such as environmental kills, close-range kills or trick shots.
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* ''TabletopGame/WerewolfTheForsaken'' has the five Renown tracks, each earned by particularly impressive deeds in line with a different Urathara virtue. Many of a werewolf's powers key off his Renown scores, and his total Renown helps determine his Rank when dealing with spirits.
** Cunning Renown is earned by outwitting or outthinking enemies, luring them into traps or tricking them into oaths or bindings that can be used against them.
** Glory Renown is earned by challenging powerful enemies, not backing down from hopeless battles, or by challenging your leaders or packmates.
** Honor Renown is earned by doing that which is right despite personal cost, by accepting punishment for your crimes, impartially judging disputes, or by standing against your packmates when they are in the wrong.
** Purity Renown is earned by devotion to the Oath of the Moon and to the legacy of Father Wolf, by sacrificing to uphold these principles or by showing respect to prey and to fellow wolves.
** Wisdom Renown is earned by discovering secrets or lost lore, and by resolving conflicts through diplomacy and negotiation rather than battle.
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* ''VideoGame/SplitSecond'' rewards your awesome driving (drifting, drafting, jumping, and getting way too close to explosions and surviving) with the ability to blow stuff up.

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* ''VideoGame/SplitSecond'' ''VideoGame/SplitSecond2010'' rewards your awesome driving (drifting, drafting, jumping, and getting way too close to explosions and surviving) with the ability to blow stuff up.
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** ''VideoGame/DevilMayCry5'' takes this to a whole new level, that the music gets more intense with each Stylish rank (More specifically, The music stays the same from D to B, but then changes at A, and then reaches the maximum at S and stays at it up to SSS.) This is only exclusive for the theme songs for each character (The Extra music that can be bought won't be affected by this system), but it's still satisfying and makes the game fun, as well as encouraging the player to get better rank.
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In other media, this is likely to be a ThingOMeter.

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Removed: 393

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[[folder: Action Adventure ]]

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[[folder: Beat [[folder:Beat Em Up ]]
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[[folder: Pinball ]]

* ''Pinball/DrDude'' has the "I Exam", which ranges from "I Am a Dork" to "I Am Way Cool".
* ''Pinball/HighRollerCasino'' can award anything from a Super Jackpot to a Super-Duper-Mega-Extreme Jackpot in Slot Machine Multiball, with one adjective for every Triple Jackpot that was collected beforehand. Each awards an increasing multiple of the base jackpot.

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[[folder: Platform Game ]]

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[[folder: Pinball ]]

* ''Pinball/DrDude'' has the "I Exam", which ranges from "I Am a Dork" to "I Am Way Cool".
* ''Pinball/HighRollerCasino'' can award anything from a Super Jackpot to a Super-Duper-Mega-Extreme Jackpot in Slot Machine Multiball, with one adjective for every Triple Jackpot that was collected beforehand. Each awards an increasing multiple of the base jackpot.

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[[folder: Platform Game ]]
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[[folder: Rhythm Game ]]

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[[folder: Tabletop Games ]]

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!!Non-video game examples:

[[folder:Pinball]]
* ''Pinball/GunsNRosesJerseyJack'': During song modes, the Rock-It Meter (which steadily decrease when the player isn't making any relevant shots) drains faster if the player holds the flipper to trap a ball, encouraging more active and flashy playing.
[[/folder]]

[[folder:Tabletop Games]]
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[[folder:MOBA]]
* ''VideoGame/LeagueOfLegends'' has the character [[GunFu Samira]], whose gameplay hinges around stringing together combos of [[SwordAndGun gun and swordplay]], tracking her "Style" through a ''VideoGame/DevilMayCry''-esque [[GameplayGrading grading system]]. Her [[LimitBreak ultimate ability]] (a very powerful MultiDirectionalBarrage strong enough to finish off enemy teams) can ''only'' be cast if she reaches the highest "S" rank, a far cry from other ultimates balanced around long cooldowns. While this ''requires'' players to pull off long combos, [[DifficultButAwesome this makes the payoff for doing so all the more satisfying and game-changing.]]
[[/folder]]
Willbyr MOD

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[[quoteright:350:[[VideoGame/StrongBadsCoolGameForAttractivePeople https://static.tvtropes.org/pmwiki/pub/images/SB_awesomeness_9834.jpg]]]]
[[caption-width-right:350:Strong Bad knows he's awesome. And has a chart to prove it.]]

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[[quoteright:350:[[VideoGame/StrongBadsCoolGameForAttractivePeople https://static.tvtropes.org/pmwiki/pub/images/SB_awesomeness_9834.jpg]]]]
[[caption-width-right:350:Strong Bad knows he's awesome. And has a chart
%% Image moved to prove it.]]
OneHundredPercentCompletion per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1596883654004160300
%% Please start a new thread if you'd like to suggest an image.
%%






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Redirected a link to the official Smash Wiki.


* The first two ''VideoGame/SuperSmashBros.'' games featured in-game achievements that were awarded after matches for doing certain things, like [=KOing=] a certain character with very low damage, taunting after a KO, having a come-from-behind victory, etc, etc. (A full list can be found [[http://super-smash-bros.wikia.com/wiki/Bonuses here.]]) Taken out of ''Brawl'' because of the hair-tearing difficulty of [[HundredPercentCompletion earning all of them.]]

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* The first two ''VideoGame/SuperSmashBros.'' games featured in-game achievements that were awarded after matches for doing certain things, like [=KOing=] a certain character with very low damage, taunting after a KO, having a come-from-behind victory, etc, etc. (A full list can be found [[http://super-smash-bros.wikia.com/wiki/Bonuses [[https://www.ssbwiki.com/List_of_bonuses here.]]) Taken out of ''Brawl'' because of the hair-tearing difficulty of [[HundredPercentCompletion earning all of them.]]
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* Each ''VideoGame/GodOfWar'' game has a meter that fills up by killing enemies (or, more rarely, collecting gold orbs) and briefly grants Kratos invulnerability when used - Rage of the Gods (''VideoGame/GodOfWar1''), Rage of the Titans (''VideoGame/GodOfWarII'') and Rage of Sparta (''VideoGame/GodOfWarIII'').

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* Each ''VideoGame/GodOfWar'' game has a meter that fills up by killing enemies (or, more rarely, collecting gold orbs) and briefly grants Kratos invulnerability when used - Rage of the Gods (''VideoGame/GodOfWar1''), (''VideoGame/GodOfWarI''), Rage of the Titans (''VideoGame/GodOfWarII'') and Rage of Sparta (''VideoGame/GodOfWarIII'').
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* Each ''VideoGame/GodOfWar'' game has a meter that fills up by killing enemies (or, more rarely, collecting gold orbs) and briefly grants Kratos invulnerability when used - Rage of the Gods (''God of War''), Rage of the Titans (''God of War II'') and Rage of Sparta (''God of War III'').

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* Each ''VideoGame/GodOfWar'' game has a meter that fills up by killing enemies (or, more rarely, collecting gold orbs) and briefly grants Kratos invulnerability when used - Rage of the Gods (''God of War''), (''VideoGame/GodOfWar1''), Rage of the Titans (''God of War II'') (''VideoGame/GodOfWarII'') and Rage of Sparta (''God of War III'').(''VideoGame/GodOfWarIII'').
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%%* ''MortalKombat''. %%Zero Context Example; please elaborate.

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%%* ''MortalKombat''.''Franchise/MortalKombat''. %%Zero Context Example; please elaborate.
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** In particular, the game specifically promotes ''absorbing people into your own fleshy mass''. If you do it with regular civilians or soldiers, you will regain health. If you do it with some specific people signaled by the in-game interface, you will gain their memories, which will be saved into a [[StringTheory Web of Intrigue]] that will slowly help you unravel the truth behind the game's entire story.

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