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* Rainbow Road, the final track in every ''MarioKart'', is in space or at least the upper atmosphere. In ''Mario Kart Wii'' your character even caught fire and burned up during re-entry if they fell off the track. In terms of the [[NostalgiaLevel Retro GP tracks]] in later installments, however, ''Mario Kart DS'' and ''Mario Kart Wii'' avert it by using [[VideoGame/MarioKartDoubleDash GCN Yoshi Circuit]] and [[VideoGame/MarioKart64 N64 Bowser's Castle]], but ''Mario Kart 7'' and ''8'' finally play it straight with [[VideoGame/SuperMarioKart SNES Rainbow Road]] and [[VideoGame/MarioKart64 N64 Rainbow Road]] respectively.
* Most of the ''Videogame/MegaManClassic'' GameBoy series have their final levels take place in space (the fifth game does not count due to half the boss roster residing in space levels, and the only game to completely avert the space setting is the third one). As for the main games, ''VideoGame/MegaMan10'' saves its very last stage for this trope, right after the usual four stages of a traditional endgame castle.

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* Rainbow Road, the final track in every ''MarioKart'', ''Videogame/MarioKart'', is in space or at least the upper atmosphere. In ''Mario Kart Wii'' your character even caught fire and burned up during re-entry if they fell off the track. In terms of the [[NostalgiaLevel Retro GP tracks]] in later installments, however, ''Mario Kart DS'' and ''Mario Kart Wii'' avert it by using [[VideoGame/MarioKartDoubleDash GCN Yoshi Circuit]] and [[VideoGame/MarioKart64 N64 Bowser's Castle]], but ''Mario Kart 7'' and ''8'' finally play it straight with [[VideoGame/SuperMarioKart SNES Rainbow Road]] and [[VideoGame/MarioKart64 N64 Rainbow Road]] respectively.
* Most of the ''Videogame/MegaManClassic'' GameBoy UsefulNotes/GameBoy series have their final levels take place in space (the fifth game does not count due to half the boss roster residing in space levels, and the only game to completely avert the space setting is the third one). As for the main games, ''VideoGame/MegaMan10'' saves its very last stage for this trope, right after the usual four stages of a traditional endgame castle.
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[[AC: Fanfiction]]
* In [[PeterChimaera Peter Chimaera's]] ''Digimon 2: Return of Digimon'', Digimon and his evil clone Evil Digimon suddenly decide to fly into space for their final battle. Both of them are perfectly able [[BatmanCanBreatheInSpace to survive there without oxygen]].
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* The last area in ''VideoGame/SoulBlazer'' is the DarkWorld, which resembles space with a ground and walls made of some transparent matter.

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* The last area in ''VideoGame/SoulBlazer'' is the DarkWorld, World of Evil, which resembles space with a ground and walls made of some transparent matter.matter. The room just before the BigBad's shrine is even called "Dazzling Space"!



* ''VideoGame/IllusionOfGaia'': Your character ascends to the surface of the rapidly-approaching Chaos Comet for the final confrontation.

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* ''VideoGame/IllusionOfGaia'': Your character The hero Will ascends to the surface of the rapidly-approaching Chaos Comet for the final confrontation.



* In ''VideoGame/{{Glider}} PRO'', it's common for the last [[StarShapedCoupon star]] in a house to be somewhere up in space.

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* In ''VideoGame/{{Glider}} PRO'', it's common for the last [[StarShapedCoupon star]] {{star|ShapedCoupon}} in a house to be somewhere up in space.
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* The hidden track of the first ''{{Wipeout}}'' is set on Mars. The bonus track in ''Wipeout Fusion'' is set on an alien planet. In ''Pure'' it's levitating in the upper atmosphere.

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* The hidden track of the first ''{{Wipeout}}'' ''VideoGame/{{Wipeout}}'' is set on Mars. The bonus track in ''Wipeout Fusion'' is set on an alien planet. In ''Pure'' it's levitating in the upper atmosphere.
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* ''Anime/BusouRenkin'': In order to combat his and Victor's WalkingWasteland powers, Kazuki manages to basically rocket himself and Victor with a particularly strong, rocketpowered thrust. The {{denouement}} episode has his friends coming to the moon to rescue them.

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* ''Anime/BusouRenkin'': ''Manga/BusouRenkin'': In order to combat his and Victor's WalkingWasteland powers, Kazuki manages to basically rocket himself and Victor with a particularly strong, rocketpowered rocket-powered thrust. The {{denouement}} episode has his friends coming to the moon to rescue them.



** And it only gets bigger from there, until the FinalBoss is throwing galaxies as shurikens and shooting lasers with the power of the Big Bang.

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** And it only gets bigger from there, until the FinalBoss is throwing galaxies as shurikens shuriken and shooting lasers with the power of the Big Bang.



* ''KannazukiNoMiko'': The final battle between Orochi [[spoiler:Chikane]] and Himeko takes place in a Shinto shrine on the moon.
* ''SenkiZesshouSymphogear'': The closing part of the FinalBattle has the three heroines going out to outer space to make a HeroicSacrifice.

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* ''KannazukiNoMiko'': ''Manga/KannazukiNoMiko'': The final battle between Orochi [[spoiler:Chikane]] and Himeko takes place in a Shinto shrine on the moon.
* ''SenkiZesshouSymphogear'': ''Anime/SenkiZesshouSymphogear'': The closing part of the FinalBattle has the three heroines going out to outer space to make a HeroicSacrifice.
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* Most of the ''Franchise/MegaMan'' GameBoy series have their final levels take place in space (the fifth game does not count due to half the boss roster residing in space levels, and the only game to completely avert the space setting is the third one). As for the main games, ''VideoGame/MegaMan10'' saves its very last stage for this trope, right after the usual four stages of a traditional endgame castle.

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* Most of the ''Franchise/MegaMan'' ''Videogame/MegaManClassic'' GameBoy series have their final levels take place in space (the fifth game does not count due to half the boss roster residing in space levels, and the only game to completely avert the space setting is the third one). As for the main games, ''VideoGame/MegaMan10'' saves its very last stage for this trope, right after the usual four stages of a traditional endgame castle.
Is there an issue? Send a MessageReason:
None


* The hidden track of the first ''{{Wipeout}}'' is set on Mars. The bonus track in ''Wipeout Fusion'' is set on an alien planet.

to:

* The hidden track of the first ''{{Wipeout}}'' is set on Mars. The bonus track in ''Wipeout Fusion'' is set on an alien planet. In ''Pure'' it's levitating in the upper atmosphere.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The hidden track of the first ''{{Wipeout}}'' is set on Mars. The bonus track in ''Wipeout Fusion'' is set on an alien planet.
Is there an issue? Send a MessageReason:
None


* Rainbow Road, the final track in every ''MarioKart'', is in space or at least the upper atmosphere. In ''Mario Kart Wii'' your character even caught fire and burned up during re-entry if they fell off the track. In terms of the [[NostalgiaLevel Retro GP tracks]] in later installments, however, ''Mario Kart DS'' and ''Mario Kart Wii'' avert it by using [[VideoGame/MarioKartDoubleDash GCN Yoshi Circuit]] and [[VideoGame/MarioKart64 N64 Bowser's Castle]], but ''Mario Kart 7'' finally plays it straight with [[VideoGame/SuperMarioKart SNES Rainbow Road]].

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* Rainbow Road, the final track in every ''MarioKart'', is in space or at least the upper atmosphere. In ''Mario Kart Wii'' your character even caught fire and burned up during re-entry if they fell off the track. In terms of the [[NostalgiaLevel Retro GP tracks]] in later installments, however, ''Mario Kart DS'' and ''Mario Kart Wii'' avert it by using [[VideoGame/MarioKartDoubleDash GCN Yoshi Circuit]] and [[VideoGame/MarioKart64 N64 Bowser's Castle]], but ''Mario Kart 7'' and ''8'' finally plays play it straight with [[VideoGame/SuperMarioKart SNES Rainbow Road]].Road]] and [[VideoGame/MarioKart64 N64 Rainbow Road]] respectively.
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* Naturally for a series heavily based around celestial bodies, ''Anime/SaintSeiyaOmega'''s GrandFinale takes place in space.
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[[AC: Anime and Manga]]

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[[AC: Anime and Manga]]Advertising]]
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* Japan's mascot for the Sega Saturn, Segata Sanshiro, went into space in his final commercial. He redirected and rode a missile aimed at Sega's HQ by their competitors, making his voyage into the stars a HeroicSacrifice.

[[AC: Anime and Manga]]
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* The final level of ''VideoGame/SinAndPunishment2'', a BossRush level takes place in space and is infamous for its difficulty.
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* ''VideoGame/TheWonderful101'' takes this premise and absolutely ''[[BestBossEver blows the roof off with it]]'', with the final battle against Jergingha taking place just over Earth.
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* The final battle with Vlitra in ''VideoGame/AsurasWrath'' ends with this. [[spoiler: The True Final boss fight with Chakravartin in Part IV Nirvana takes this further, with Asura becoming bigger then any other planet sized character in the game, only to fight against chakravartin's pratically ''Anime/TengenToppaGurrenLagann'' sized fortress in space, leading to an awesome final battle that needs to be seen to be believed.]]

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* The final battle with Vlitra in ''VideoGame/AsurasWrath'' ends with this. [[spoiler: The True Final boss fight with Chakravartin in Part IV Nirvana ''Part IV: Nirvana'' takes this further, with Asura becoming bigger then any other planet sized character in the game, only to fight against chakravartin's pratically Chakravartin's practically ''Anime/TengenToppaGurrenLagann'' sized fortress in space, leading to an awesome final battle that needs to be seen to be believed.]]
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* ''VideoGame/{{Xenoblade}}'' has the party just plain walking(!) right out into space, going past planets from our solar system, on their way to confront the final boss.
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In videogames, this can easily overlap with AmazingTechnicolorBattlefield, and possibly with FinalBossNewDimension. Not to be confused with RecycledInSpace, though that can happen if the creators are careless. The finale might constitute a HighAltitudeBattle.

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In videogames, this can easily overlap with AmazingTechnicolorBattlefield, and possibly with FinalBossNewDimension. Not to be confused with RecycledInSpace, though that can happen if the creators are careless. The finale might constitute a HighAltitudeBattle. Also not to be confused with an [[VideoGame/BlazBlue Astral Finish]].
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* In ''VideoGame/{{Glider}} PRO'', it's common for the last [[StarShapedCoupon star]] in a house to be somewhere up in space.

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* The final episode of ''Series/FamilyMatters'' has Urkel going up to the space station.

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* The final episode of ''Series/FamilyMatters'' has Urkel going up to the a space station.


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[[AC: Pinball]]
* The final Adventure mode in ''Pinball/JunkYard'' has the player riding his [[HomemadeInventions flying jalopy]] into space to combat Crazy Bob with fireworks.
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* The final battle with Vlitra in ''VideoGame/AsurasWrath'' ends with this. [[spoiler: The True Final boss fight with Chakravartin in Part IV Nirvana takes this further, with Asura becoming bigger then any other planet sized character in the game, only to fight against chakravartin's pratically ''Anime/TengenToppaGurrenLagann'' sized fortress in space, leading to an awesome final battle that needs to be seen to be believed.]]
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* In FinalFantasyIV, Cecil's journey to the moon fulfills a prophecy. There he learns about the identity of the BigBad [[spoiler:and himself]], and enters the VeryDefinitelyFinalDungeon.

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* In FinalFantasyIV, ''VideoGame/FinalFantasyIV'', Cecil's journey to the moon fulfills a prophecy. There he learns about the identity of the BigBad [[spoiler:and himself]], and enters the VeryDefinitelyFinalDungeon.
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* ''VideoGame/IllusionOfGaia'': Your character ascends to the surface of the rapidly-approaching Chaos Comet for the final confrontation.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And it only gets bigger from there, until the FinalBoss is throwing galaxies as shurikens and shooting lasers with the power of the Big Bang.
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None


* ''PuellaMagiMadokaMagica'' has [[spoiler:Madoka herself]] one-shotting Kriemhild Gretchen to death and rewriting the law of the universe. And while the universe is being rewritten, she and Homura have the now-memetic scene of "[[CrowningMomentOfHeartwarming naked magical space lesbians]]". [[spoiler:Madoka]]'s final form might also be a ShoutOut to ''Heartcatch Pretty Cure'', above.

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* ''PuellaMagiMadokaMagica'' ''Anime/PuellaMagiMadokaMagica'' has [[spoiler:Madoka herself]] one-shotting Kriemhild Gretchen to death and rewriting the law of the universe. And while the universe is being rewritten, she and Homura have the now-memetic scene of "[[CrowningMomentOfHeartwarming naked magical space lesbians]]". [[spoiler:Madoka]]'s final form might also be a ShoutOut to ''Heartcatch Pretty Cure'', above.

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In videogames, this can easily overlap with AmazingTechnicolorBattlefield, and possibly with FinalBossNewDimension. Not to be confused with RecycledInSpace, though that can happen if the creators are careless.

to:

In videogames, this can easily overlap with AmazingTechnicolorBattlefield, and possibly with FinalBossNewDimension. Not to be confused with RecycledInSpace, though that can happen if the creators are careless. The finale might constitute a HighAltitudeBattle.




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* ''PuellaMagiMadokaMagica'' has [[spoiler:Madoka herself]] one-shotting Kriemhild Gretchen to death and rewriting the law of the universe. And while the universe is being rewritten, she and Homura have the now-memetic scene of "[[CrowningMomentOfHeartwarming naked magical space lesbians]]". [[spoiler:Madoka]]'s final form might also be a ShoutOut to ''Heartcatch Pretty Cure'', above.
* ''KannazukiNoMiko'': The final battle between Orochi [[spoiler:Chikane]] and Himeko takes place in a Shinto shrine on the moon.
* ''SenkiZesshouSymphogear'': The closing part of the FinalBattle has the three heroines going out to outer space to make a HeroicSacrifice.
Is there an issue? Send a MessageReason:
None



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* ''Anime/HeartcatchPrettyCure'''s final episodes are set in space, leading to the BigBad taking a OneWingedAngel form and the heroines taking up their own combined form of their own.
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* ''VideoGame/{{Portal 2}}'' ends with [[spoiler:the player using portals to go to the moon, where Chell asphyxiates.]]

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* ''VideoGame/{{Portal 2}}'' ends with [[spoiler:the player using portals to go to the moon, where moon; Chell asphyxiates.is rescued before the portal closes, but the villain is stranded in space.]]
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* In ''VideoGame/CityOfHeroes'', the final battle of the "Who Will Die" story arc takes place on an island the villain has levitated into Earth orbit.
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We need to end this story with a bang. We need to really sell the GrandFinale. We need to use up the rest of our budget. We need something big: bigger than a [[ChekhovsVolcano volcano]], bigger than {{humongous mecha}}, bigger than a battle royale with all the characters. I know! We'll have everyone go into space! Nothing is bigger than space!

Yes, space trumps almost any other environment, so it's a natural place to give an ending some style. It doesn't have to be deep space, though: the moon will do, since it gives everyone something to stand on and is still pretty spacy, what with no atmosphere. Once everyone's gotten up there, all the [[TropesInSpace space-related tropes]] apply, though since the action takes up a small portion of the overall runtime, don't expect to see [[SpaceDoesNotWorkThatWay the fruits of a lot of research]].

Obviously this doesn't apply in settings that start out in space, or go there fairly early. The transition shouldn't happen any earlier than the third act.

In videogames, this can easily overlap with AmazingTechnicolorBattlefield, and possibly with FinalBossNewDimension. Not to be confused with RecycledInSpace, though that can happen if the creators are careless.
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!! Examples:

[[AC: Anime and Manga]]
* ''Anime/BusouRenkin'': In order to combat his and Victor's WalkingWasteland powers, Kazuki manages to basically rocket himself and Victor with a particularly strong, rocketpowered thrust. The {{denouement}} episode has his friends coming to the moon to rescue them.
*''LightNovel/ScrappedPrincess'': The final battle has [[{{badass}} Shanon]] team up with [[TomboyPrincess Princess Seness]], against the Peacemakers, which begins in the upper atmosphere, but soon escalates into an all-out battle royale in deep space!
* After a brief battle against the moon, the entire third act of ''Anime/TengenToppaGurrenLagann'' is set in space, specifically the home pocket universe of the Anti-Spirals.

[[AC: Live-Action TV]]
* The final episode of ''Series/FamilyMatters'' has Urkel going up to the space station.
* ''Saul of the Molemen'' ended with everyone going into space.

[[AC: Video Games]]
* ''Cruisin' the World'' has a final/bonus stage on the moon.
* Both ''VideoGame/DeBlob'' games do this: In the first, [[BigBad ComradeBlack]] is fleeing the planet with his store of stolen color, but Blob manages to get on the ship at the last minute and wreak havoc. In the second, Black flees to his orbital Hypno-Ray and absorbs all the color from the planet at once, but Blob manages to commandeer a rocket and catch up.
* The last region of ''VideoGame/DestroyAllHumans 2'' is a Russian Moon base.
* ''[[VideoGame/{{Excite}} Excite Truck]]'' and ''Excite Bots'' both have Nebula, a bizarre spacy realm, as their final track.
* In FinalFantasyIV, Cecil's journey to the moon fulfills a prophecy. There he learns about the identity of the BigBad [[spoiler:and himself]], and enters the VeryDefinitelyFinalDungeon.
* ''VideoGame/TheLegendOfDragoon'' ends on the setting's resident WeirdMoon, specifically on the inside, which is a strange dimension that apes various environments previously visited on the surface.
* In ''LittleBigPlanet 2'', The Negativatron is fought in the outer reaches of the Cosmos. His final battle is infront of a Space arcade game.
* Rainbow Road, the final track in every ''MarioKart'', is in space or at least the upper atmosphere. In ''Mario Kart Wii'' your character even caught fire and burned up during re-entry if they fell off the track. In terms of the [[NostalgiaLevel Retro GP tracks]] in later installments, however, ''Mario Kart DS'' and ''Mario Kart Wii'' avert it by using [[VideoGame/MarioKartDoubleDash GCN Yoshi Circuit]] and [[VideoGame/MarioKart64 N64 Bowser's Castle]], but ''Mario Kart 7'' finally plays it straight with [[VideoGame/SuperMarioKart SNES Rainbow Road]].
* Most of the ''Franchise/MegaMan'' GameBoy series have their final levels take place in space (the fifth game does not count due to half the boss roster residing in space levels, and the only game to completely avert the space setting is the third one). As for the main games, ''VideoGame/MegaMan10'' saves its very last stage for this trope, right after the usual four stages of a traditional endgame castle.
* Done to great effect in the classic {{Infocom}} TextAdventure game ''AMindForeverVoyaging''; the epilogue has the protagonist and his family enter a rocket as part of the first space colonization efforts.
* ''VideoGame/{{Portal 2}}'' ends with [[spoiler:the player using portals to go to the moon, where Chell asphyxiates.]]
* Played with in ''VideoGame/SaintsRowTheThird'' if you go to rescue your friends in the final story mission. The mission after that is "Gangsters in Space" where you fight Killbane on Mars. [[spoiler:You're actually filming a movie]].
* In the last level of ''[[VideoGame/{{Scribblenauts}} Super Scribblenauts]]'', Maxwell's EvilTwin Llewxam steals the [[PlotCoupon Starite]] in a UFO, then absconds to space; Maxwell must follow in the vehicle of his choice, [[UnexpectedShmupLevel shooting Starites at his twin]] until the latter crashes to earth.
* This is quite common for ''Franchise/SonicTheHedgehog'' games. Examples include, but unlimited to, ''VideoGame/SonicTheHedgehog2'', ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'', and ''VideoGame/SonicAdventure2''.
* The last area in ''VideoGame/SoulBlazer'' is the DarkWorld, which resembles space with a ground and walls made of some transparent matter.
* In the classic arcade game ''VideoGame/TimePilot'' the final level is in space in the future. If/when you beat the Boss you go back to the first level again, only it's harder this time.
* The first ''VideoGame/{{X-COM}}'' game mostly involves fending off alien attacks on Earth. However, the grand finale is humanity's first manned mission to Mars, armed with alien technology and the biggest guns X-COM has to offer.
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