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No longer a trope.


** Of course, it's something of an aversion in that this is unique to the Nazis. The Allies simply send [[{{Badass}} BJ Blazkowicz]] in and a few hours and hundreds of Nazi corpse's later, the Reich is down one super weapon. Played straight with VideoGame/WolfensteinTheNewOrder, in that [[spoiler:Set did say that some of their Ancient Technology was gifted to the Allies, however, by that point, the Nazis had already developed nukes, so it wound up being moot.]]

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** Of course, it's something of an aversion in that this is unique to the Nazis. The Allies simply send [[{{Badass}} BJ Blazkowicz]] Blazkowicz in and a few hours and hundreds of Nazi corpse's later, the Reich is down one super weapon. Played straight with VideoGame/WolfensteinTheNewOrder, in that [[spoiler:Set did say that some of their Ancient Technology was gifted to the Allies, however, by that point, the Nazis had already developed nukes, so it wound up being moot.]]
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**Of course, it's something of an aversion in that this is unique to the Nazis. The Allies simply send [[{{Badass}} BJ Blazkowicz]] in and a few hours and hundreds of Nazi corpse's later, the Reich is down one super weapon. Played straight with VideoGame/WolfensteinTheNewOrder, in that [[spoiler:Set did say that some of their Ancient Technology was gifted to the Allies, however, by that point, the Nazis had already developed nukes, so it wound up being moot.]]
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* Likewise, this tends to be all over the place in VideoGame/{{Wolfenstein}}, with the [[ThoseWackyNazis Nazis']] discoveries ranging from [[{{Ghostapo}} supernatural]] to [[LostTechnology ancient]] [[StupidJetpackHitler tech-based discoveries.]] In the series reboot, VideoGame/WolfensteinTheNewOrder, the BigBad, Deathshead manages to allow them to win the war through reversed engineered LostTechnology.
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* {{Defied|Trope}} in ''Literature/TheFifthSeason'' by the Sanze Empire: although the continent is dotted with incomprehensible relics of long-dead civilizations, the Empire's official policy is that if they didn't save those civilizations, they're of no use in the present day. [[spoiler:This turns out to be a deliberate misdirection, since the most visible of those relics are part of a planet-spanning AmplifierArtifact of potentially apocalyptic power.]]
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* ''LightNovel/UndefeatedBahamutChronicle'' has the Ruins, seven enormous abandoned structures containing advanced technology such as [[PoweredArmor Drag-Rides]]. All of the countries devote effort to exploring the Ruins, to the point of holding competitions to win the rights to explore them.
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[[folder:Web Comics]]
* Lord Moonbark of ''Webcomic/GirlGenius'' is a British agent whose work for years has been recovering the notes and research of dead Sparks for Her Undying Majesty while other powers in Europa try to keep such things hidden or steal them for themselves.
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** ''VideoGAme/FalloutNewVegas'' was particularly blatant about this, featuring a power plant called "HELIOS One" which fanatical former Brotherhood Elder Elijah (hoping to dig up an ancient weapon system) defended to the bitter end, refusing to abandon the site despite his forces being massively outnumbered by the NCR even with their technological superiority. The worst part is he was [[spoiler:[[http://fallout.wikia.com/wiki/Archimedes_II absolutely right]]]]. However, he wasn't [[spoiler: completely right]] as HELIOS One damaged after the Great War and various programs left behind in the terminals further reduce the energy production of the plant and [[spoiler: a small boy uses [[http://fallout.wikia.com/wiki/Euclid%27s_C-Finder the trigger]] as a toy ray gun.]]

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** In ''VideoGame/Fallout3'' the Brotherhood one-upped the Enclave by not only stealing their resources after beating them in the Brotherhood-Enclave War, but also salvaging a HumongousMecha built by the U.S. government during the Battle of Anchorage.
** ''VideoGAme/FalloutNewVegas'' was particularly blatant about this, featuring a power plant called "HELIOS One" which fanatical former Brotherhood Elder Elijah (hoping to dig up an ancient weapon system) defended to the bitter end, refusing to abandon the site despite his forces being massively outnumbered by the NCR even with their technological superiority. The worst part is he was [[spoiler:[[http://fallout.wikia.com/wiki/Archimedes_II absolutely right]]]]. However, he wasn't [[spoiler: completely right]] as HELIOS One was damaged after the Great War and War, various programs left behind in the terminals further reduce the energy production of the plant plant, and [[spoiler: a small boy uses [[http://fallout.wikia.com/wiki/Euclid%27s_C-Finder the trigger]] as a toy ray gun.]]



* In the ''Videogame/{{Borderlands}}'' setting, this is part of the reason why so many people are on [[DeathWorld Pandora]]. Everyone is racing for control over the legendary Vaults, which hold various [[{{Precursors}} Eridian]] secrets, and in all of the games, the players are "Vault Hunters" who are trying to seize the priceless alien ruins. The Atlas corporation, in particular, owes much of its superiority to capturing and repurposing Eridian technology. Later on, the Hyperoin corporation rises to prominence by exploiting the opening of a Vault to harvest the extremely valuable element Eridium, which began growing on Pandora after the events of the first game. The second game even has an outright arms race, as [[BigBad Handsome Jack]] is racing to unlock one particular Vault which houses [[PersonOfMassDestruction an ancient Eridian Warrior]].

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* In the ''Videogame/{{Borderlands}}'' setting, this is part of the reason why so many people are on [[DeathWorld Pandora]]. Everyone is racing for control over the legendary Vaults, which hold various [[{{Precursors}} Eridian]] secrets, and in all of the games, the players are "Vault Hunters" who are trying to seize the priceless alien ruins. The Atlas corporation, in particular, owes much of its superiority to capturing and repurposing Eridian technology. Later on, the Hyperoin Hyperion corporation rises to prominence by exploiting the opening of a Vault to harvest the extremely valuable element Eridium, which began growing on Pandora after the events of the first game. The second game even has an outright arms race, as [[BigBad Handsome Jack]] is racing to unlock one particular Vault which houses [[PersonOfMassDestruction [[{{Kaiju}} an ancient Eridian superweapon known as The Warrior]].
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* Deliberately averted in the ''Literature/SchooledInMagic'' books by Creator/ChristopherNuttall. In several of his [[WordOfGod Author's notes]] the author comments on the unlikelihood that ancient magical spells and/or objects are somehow more powerful than those created by contemporary magicians who have a longer history of experimentation to draw upon.

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* Deliberately averted Deconstructed in the ''Literature/SchooledInMagic'' books by Creator/ChristopherNuttall. A mage attempts this and fails. As it turns out the ancient spells were clumsy and inefficient compared to the contemporary ones. In several of his [[WordOfGod Author's notes]] the author comments on the unlikelihood that ancient magical spells and/or objects are would somehow be more powerful than those created by contemporary magicians mages who have a longer history of experimentation to draw upon.
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* Deliberately averted in the ''schooled in magic'' books by Creator/ChristopherNuttall. In several of his [[WordOfGod Author's notes]] the author comments on the unlikelihood that ancient magical spells and/or objects are somehow more powerful than those created by contemporary magicians who have a longer history of experimentation to draw upon.

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* Deliberately averted in the ''schooled in magic'' ''Literature/SchooledInMagic'' books by Creator/ChristopherNuttall. In several of his [[WordOfGod Author's notes]] the author comments on the unlikelihood that ancient magical spells and/or objects are somehow more powerful than those created by contemporary magicians who have a longer history of experimentation to draw upon.
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* Deliberately averted in the ''schooled in magic'' books by Creator/ChristopherNuttall. In several of his [[WordOfGod Author's notes]] the author comments on the unlikelihood that ancient magical spells and/or objects are somehow more powerful than those created by contemporary magicians who have a longer history of experimentation to draw upon.
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* Creator/AndreNorton's ''Literature/TheTimeTraders'' revolved around a Cold War compeitition to recover lost alien tech.

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* Creator/AndreNorton's ''Literature/TheTimeTraders'' revolved around a Cold War compeitition competition to recover lost alien tech.
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* Rivalry over long-dead races' LostTechnology creates conflict in some of Creator/LarryNiven's ''Literature/KnownSpace'' stories, such as "The Soft Weapon".

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* Rivalry over long-dead races' LostTechnology creates conflict in some of Creator/LarryNiven's ''Literature/KnownSpace'' stories, such as "The Soft Weapon". "Literature/TheSoftWeapon".
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* In ''TabletopGame/{{Traveller}}'', this is the reason the Imperium (and presumably other governments) keep track of [[{{Precursors}} Ancient]] sites and artifacts. One piece of technology, [[spoiler:the [[CloakingDevice Black Globe Generator]]]], is specifically stated to have been uncovered at an Ancient site.
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** This turned up again in ''Warlords of Draenor'', where the ogre Gorian Empire was scouring Draenor for titan artifacts and relics of past civilizations to give them more of an advantage, while the Alliance and Horde competed for their own artifact on an old ogre island. As it turns out, the ogre empire was already so diminished that none of it mattered, and the most powerful artifact they found was hijacked by one of their own who they led to betraying them. Meanwhile, the Alliance and Horde competition ended up largely irrelevant as its existence to begin with was mostly an ExcusePlot for a [[PlayerVersusPlayer PvP]] zone.
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* This is all over the place in ''VideoGame/SeriousSam''. It's made clear in the intro videos alone that Earth is only holding out against Mental thanks to caches of Sirian technology scattered across the world. No fewer than four ancient cultures (Pre-Helenistic Egypt, proto-Babylon, pre-Columbian Aztec, and (oddly) Harold of Saxony-era England) had access to working Sirian ships, teleporters, and radios, though only the Egyptians and English managed to maintain them. The Egyptians even had a working time machine, which still functioned in the year 2060. Sirian tech wound up being the only way the UN could successfully send explorer ships out amongst other star systems, too, though that may have been what [[NiceJobBreakingItHero attracted Mental's attention in the first place]].

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* This is all over the place in ''VideoGame/SeriousSam''. It's made clear in the intro videos alone that Earth is only holding out against Mental thanks to caches of Sirian technology scattered across the world. No fewer than four ancient cultures (Pre-Helenistic Egypt, proto-Babylon, pre-Columbian Aztec, and (oddly) Harold of Saxony-era England) had access to working Sirian ships, teleporters, and radios, though only the Egyptians and English managed to maintain them. The Egyptians even had a working time machine, which still functioned in the year 2060.2260. Sirian tech wound up being the only way the UN could successfully send explorer ships out amongst other star systems, too, though that may have been what [[NiceJobBreakingItHero attracted Mental's attention in the first place]].
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* This is all over the place in ''VideoGame/SeriousSam''. It's made clear in the intro videos alone that Earth is only holding out against Mental thanks to caches of Sirian technology scattered across the world. No fewer than four ancient cultures (Pre-Helenistic Egypt, proto-Babylon, pre-Columbian Aztec, and (oddly) Harold of Saxony-era England) had access to working Sirian ships, teleporters, and radios, though only the Egyptians and English managed to maintain them. The Egyptians even had a working time machine, which still functioned in the year 2060. Sirian tech wound up being the only way the UN could successfully send explorer ships out amongst other star systems, too, though that may have been what [[NiceJobBreakingItHero attracted Mental's attention in the first place]].
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** In [[VideoGame/{{Fallout 2}} the second game]], the Enclave has access to enough fossil fuel to manage a small army, complete with helicopters. This made them more powerful than the Brotherhood of Steel, and they could curb stomp any faction in the Wasteland. They also genetically engineered a genocidal virus.
** ''VideoGAme/FalloutNewVegas'' was particularly blatant about this, featuring a power plant which a fanatical former Brotherhood leader (hoping to dig up an ancient weapon system) defended to the bitter end, refusing to abandon the site despite his forces being massively outnumbered by the NCR.

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** In [[VideoGame/{{Fallout 2}} the second game]], the Enclave has access to enough fossil fuel to manage a small army, complete with helicopters.helicopters due to having total control of the last oil rig in the entire world. This made them more powerful than the Brotherhood of Steel, and they could curb stomp any faction in the Wasteland. They also genetically engineered have a genocidal virus.
strain of the Forced Evolutionary Virus that would allow them to kill off anyone and everyone via massive hemorrhaging and inflammations before finally dying after an hour of torture.
** ''VideoGAme/FalloutNewVegas'' was particularly blatant about this, featuring a power plant called "HELIOS One" which a fanatical former Brotherhood leader Elder Elijah (hoping to dig up an ancient weapon system) defended to the bitter end, refusing to abandon the site despite his forces being massively outnumbered by the NCR.NCR even with their technological superiority. The worst part is he was [[spoiler:[[http://fallout.wikia.com/wiki/Archimedes_II absolutely right]]]]. However, he wasn't [[spoiler: completely right]] as HELIOS One damaged after the Great War and various programs left behind in the terminals further reduce the energy production of the plant and [[spoiler: a small boy uses [[http://fallout.wikia.com/wiki/Euclid%27s_C-Finder the trigger]] as a toy ray gun.]]
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tabletop games/mutantUA

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* ''MutantUA'', being set in a post-apocalyptic setting, has several stories and campaign books about technology from the "old times". Seeing as the main civilisation is somewhere in the age of steam, it's not surprising that something as simple as a bolt-action rifle, a battery-powered flashlight, or ''anything'' made out of plastic are seen as valuable artifacts worth mounting an expedition to find. And then there's the really valuable stuff, like laser rifles and power armor...
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-->-- '''''TabletopGame/{{Eberron}}'', "Eberron Campaign Setting, Chapter 7: Life in the World"'''

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-->-- '''''TabletopGame/{{Eberron}}'', ''TabletopGame/{{Eberron}}'', "Eberron Campaign Setting, Chapter 7: Life in the World"'''
World"
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fact check


* A surprising but logical use has been found for metal from ships wrecked before August 1945. These represent the only metal available which preserves the far lower level of background radiation present in the world before the dawning of the atomic age, which has been preserved as such due to long immersion in the depths of the sea. There are ethical issues present when considering ships sunk in battle, which class as war graves; but the German fleet surrendered to the British in November 1918 (not considered a war grave as trhe Germans deliberately scuttled their fleet rather than surrender it intact) at Scapa Flow, off the Shetland Islands, has been extensively "mined" for its non-irradiated metal content, which is of value in the nuclear industry.

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* A surprising but logical use has been found for metal from Sunken ships wrecked before August 1945. These represent have been used on occasion as sources of non-radioactive steel. [[http://www.straightdope.com/columns/read/2971/is-steel-from-scuttled-german-warships-valuable-because-it-isn-t-contaminated-with-radioactivity During the only metal available which preserves the far lower level of background 1960s]] when global radiation present in was at an all-time high, thanks to nuclear testing, it was difficult at the world before the dawning time to make non-radioactive steel in a blast furnace (which takes in a lot of the atomic age, which has been preserved as such due to long immersion in the depths of the sea. There are ethical issues present when considering ships sunk in battle, which class as war graves; but the air). [[http://en.wikipedia.org/wiki/Scuttling_of_the_German_fleet_in_Scapa_Flow A scuttled German fleet surrendered to the British in November 1918 (not considered a war grave as trhe Germans deliberately scuttled their fleet rather than surrender it intact) at Scapa Flow, Flow]], off the Shetland Islands, has been extensively "mined" for its non-irradiated metal content, which was one source of inert steel salvaged at the time. Nowadays the background radiation level is lower and there's now numerous types of value air filters that didn't exist in the nuclear industry.1960s, so this usually isn't an issue.
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* ''{{Exalted}}'': All types of Exalts are in a race to unearth ancient Solar superweapons (and there are TONS of them), with the ones coming ahead being the Houses of the Dragon-Blooded, ready to use them in the inevitable civil war. The only ones who aren't in the race are Sidereals, whose interest is in [[InvertedTrope keeping the artifacts buried.]]

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* ''{{Exalted}}'': ''TabletopGame/{{Exalted}}'': All types of Exalts are in a race to unearth ancient Solar superweapons (and there are TONS of them), with the ones coming ahead being the Houses of the Dragon-Blooded, ready to use them in the inevitable civil war. The only ones who aren't in the race are Sidereals, whose interest is in [[InvertedTrope keeping the artifacts buried.]]
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* In David Barnett's Gideon Smith novels, young fisherman Gideon Smith and his band of misfits from a steampunk England are racing against the villains to go to Egypt and recover Apep, an ancient clockwork dragon made from brass and the ultimate Magitek weapon.
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typo


* A surprising but logical use has been found for metal from ships wrecked before August 1945. These represent the only metal available which preserves the far lower level of background radiation present in the world before the dawning of the atomic age, which has been preserved as such due to long immersion in the depths of the sea. There are ethical issues present when considering ships sunk in battle, which class as war graves; but the German fleet surrendered to the British in November 1918 (not considered a war grave as trhe Germans deliberately scuttled their fleet rather than surrender it intact) at Scapa Flow, off the Shetland Islands, has been extensively "mined" for its non-irradiated metal content, which is of value in the nuclear indfustry.

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* A surprising but logical use has been found for metal from ships wrecked before August 1945. These represent the only metal available which preserves the far lower level of background radiation present in the world before the dawning of the atomic age, which has been preserved as such due to long immersion in the depths of the sea. There are ethical issues present when considering ships sunk in battle, which class as war graves; but the German fleet surrendered to the British in November 1918 (not considered a war grave as trhe Germans deliberately scuttled their fleet rather than surrender it intact) at Scapa Flow, off the Shetland Islands, has been extensively "mined" for its non-irradiated metal content, which is of value in the nuclear indfustry.industry.
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Scapa Flow and its metal content

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* A surprising but logical use has been found for metal from ships wrecked before August 1945. These represent the only metal available which preserves the far lower level of background radiation present in the world before the dawning of the atomic age, which has been preserved as such due to long immersion in the depths of the sea. There are ethical issues present when considering ships sunk in battle, which class as war graves; but the German fleet surrendered to the British in November 1918 (not considered a war grave as trhe Germans deliberately scuttled their fleet rather than surrender it intact) at Scapa Flow, off the Shetland Islands, has been extensively "mined" for its non-irradiated metal content, which is of value in the nuclear indfustry.
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** By the time of ''VideoGame/{{Halo 4}}'', humans has closed much of the gap with what's left of the Covenant in the Forerunner arms race, in part due to them acquiring both their own Forerunner shield world in Onyx/Trevelyan plus a number of [[GadgeteerGenius Engineer/Huragok]] defectors, and also because the vast majority of the Covenant's species had their own scientific skills deliberately limited by their now all-but-extinct Prophets (though supplemental materials indicate that at least a few post-Covenant factions have managed to recover a lot of their previously suppressed technical skills). Subsequently, the struggle between the UNSC and the more hostile Covenant remnants over Forerunner sites has become a major source of conflict, as seen ''Halo 4'''s ''Spartan Ops'', ''Halo: Spartan Assault'', and various other media.

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** By the time of ''VideoGame/{{Halo 4}}'', humans has closed much of the gap with what's left of the Covenant in the Forerunner arms race, in part due to them acquiring both their own Forerunner shield world in Onyx/Trevelyan plus a number of [[GadgeteerGenius Engineer/Huragok]] defectors, and also because the vast majority of the Covenant's species had their own scientific skills deliberately limited by their now all-but-extinct Prophets (though supplemental materials indicate that at least a few post-Covenant factions have managed to recover a lot of their previously suppressed technical skills). Subsequently, the struggle between the UNSC and the more hostile Covenant remnants over Forerunner sites has become a major source of conflict, as seen ''Halo 4'''s ''Spartan Ops'', ''Halo: Spartan Assault'', 'VideoGame/HaloSpartanAssault'', and various other media.
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-->-- '''''{{Eberron}}'', "Eberron Campaign Setting, Chapter 7: Life in the World"'''

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-->-- '''''{{Eberron}}'', '''''TabletopGame/{{Eberron}}'', "Eberron Campaign Setting, Chapter 7: Life in the World"'''



* {{Implied|Trope}} in ''{{Eberron}}''. Several countries are gearing up for war and there are a great deal of powerful magical artifacts to uncover. Whether the trope is played straight is up the DM, of course.

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* {{Implied|Trope}} in ''{{Eberron}}''.''TabletopGame/{{Eberron}}''. Several countries are gearing up for war and there are a great deal of powerful magical artifacts to uncover. Whether the trope is played straight is up the DM, of course.

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** [[Recap/StarTrekTheNextGenerationS2E11Contagion "Contagion"]] has Picard and co travel to a planet in the Romulan Neutral Zone to find the homeworld of the legendary Iconians, a highly advanced civilization with potentially dangerous technology. Naturally the Romulans are none to pleased about this and set out to stop Star Fleet and gain any technology for themselves first.

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** [[Recap/StarTrekTheNextGenerationS2E11Contagion "Contagion"]] has Picard and co travel to a planet in the Romulan Neutral Zone to find the homeworld of the legendary Iconians, a highly advanced (and defunct) civilization with potentially dangerous technology.the technology to teleport matter at interstellar ranges, allowing them to drop an army (or just a whole lot of explosives, biochemical agents, etc.) on any planet they chose any time they chose. Naturally the Romulans are none to pleased about this and set out to stop Star Fleet and gain any technology for themselves first.



* A non-military version in the ''Brave New World'' ExpansionPack to ''VideoGame/{{Civilization}} V''. After the discovery of Archaeology, you can start training Archaeologist units who can excavate antiquity sites for cultural artifacts that boost your Tourism rating. There are also hidden antiquity sites that are only visible to players who have maxed out the Exploration policy tree. These aren't any better than the regular sites, but, being the only one who can see and excavate them can give a huge advantage to somone going for a cultural victory. Also, other civs get annoyed when you start excavating within their borders, especially since excavating a site on an improved tile destroys the improvement.

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* * ''VideoGame/{{Civilization}}'':
**
A non-military version in the ''Brave New World'' ExpansionPack to ''VideoGame/{{Civilization}} V''.''V''. After the discovery of Archaeology, you can start training Archaeologist units who can excavate antiquity sites for cultural artifacts that boost your Tourism rating. There are also hidden antiquity sites that are only visible to players who have maxed out the Exploration policy tree. These aren't any better than the regular sites, but, being the only one who can see and excavate them can give a huge advantage to somone going for a cultural victory. Also, other civs get annoyed when you start excavating within their borders, especially since excavating a site on an improved tile destroys the improvement.
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* ''Anime/TheBigO'' has both Giant Robots and other technology, collectively referred to as "Memories", due to the mass-amnesia accompanying the apocalyptic war in the series' backstory.

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* ''Anime/TheBigO'' has both Giant Robots In ''Anime/TheBigO'', the residents of the domed megalopolis Paradigm City experienced mass amnesia forty years prior to the series and other technology, had to reverse-engineer all technology and civilization from their surroundings. Occasionally, someone will spontaneously remember some bit of technological knowledge or stumble upon some new piece of machinery such as the titular GiantRobot; these fragments of the past are collectively referred to as "Memories", due to "memories" and can make the mass-amnesia accompanying the apocalyptic war in the series' backstory.finder a rich entrepreneur, a dangerous terrorist, or a madman, depending on their inclination.
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* In the ''Videogame/{{Borderlands}}'' setting, this is part of the reason why so many people are on [[DeathWorld Pandora]]. Everyone is racing for control over the legendary Vaults, which hold various [[{{Precursors}} Eridian]] secrets, and in all of the games, the players are "Vault Hunters" who are trying to seize the priceless alien ruins. The Atlas corporation, in particular, owes much of its superiority to capturing and repurposing Eridian technology. Later on, the Hyperoin corporation rises to prominence by exploiting the opening of a Vault to harvest the extremely valuable element Eridium, which began growing on Pandora after the events of the first game. The second game even has an outright arms race, as [[BigBad Handsome Jack]] is racing to unlock one particular Vault which houses [[PersonOfMassDestruction an ancient Eridian Warrior]].
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* In ''TabletopGame/{{BattleTech}}'', during the Succession War era, the discovery of [[LostTechnology Lostech]] caches can cause small-scale wars over their possession. Then the Gray Death Legion mercenaries discovered the Memory Core with almost complete lostech schematics and spread it contents through the Inner Sphere despite the efforts of [=ComStar=].

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* In ''TabletopGame/{{BattleTech}}'', during the First and Second Succession War era, Wars clubbed the Inner Sphere as a whole back a century or so technologically. [=ComStar=] exists in part to maintain what technology they can, while hiding it from the Successor States who'd just throw it into more warfare to be destroyed. During the Third Succession War, the discovery of [[LostTechnology Lostech]] caches can cause small-scale wars over their possession. Then the Gray Death Legion mercenaries discovered the Memory Core with almost complete lostech schematics and spread it contents through the Inner Sphere despite the efforts of [=ComStar=]. Meanwhile, the Clans who left the Inner Sphere at the start of the Succession Wars not only maintained their level of technology, but actually improved on it, making a Clan 'Mech of a given weight worth, in general, one and half Inner Sphere 'Mechs of the same weight.

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