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* ''Manga/{{Spriggan}}'' centers on the pursuit of [=OOPArts=] (Out-Of-Place Artifacts), ancient Lost Technology with the potential to disrupt the balance of power or even destroy the world if misused. Many governments and organizations are willing to resort to extreme measures to secure or destroy these artifacts.
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* The Ancient Belka wars of the ''Franchise/LyricalNanoha'' franchise was fueled by this and the LensmanArmsRace, with nations also scrambling to find various [[LostTechnology Lost Logia]] to give themselves an advantage over their enemies. The [[CoolStarship Cradle of the Saint Kings]], for example, was not made by the Ancient Belkans, but was a Lost Logia whose origins could be traced back to [[NeglectfulPrecursors Al-Hazard]].

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* The Ancient Belka wars of the ''Franchise/LyricalNanoha'' franchise was fueled by this and the LensmanArmsRace, with nations also scrambling to find various [[LostTechnology Lost Logia]] to give themselves an advantage over their enemies. The [[CoolStarship Cradle of the Saint Kings]], for example, was not made by the Ancient Belkans, but and was a instead an especially powerful Lost Logia they discovered whose origins could be traced back to [[NeglectfulPrecursors Al-Hazard]].
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* The Ancient Belka wars of the ''Franchise/LyricalNanoha'' franchise was fueled by this and the LensmanArmsRace, with nations also scrambling to find various [[LostTechnology Lost Logia]] to give themselves an advantage over their enemies. The [[CoolStarship Cradle of the Saint Kings]], for example, was not made by the Ancient Belkans, but was a Lost Logia whose origins could be traced back to [[NeglectfulPrecursors Al-Hazard]].
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* In the final days of the {{Alternity}} StarDrive setting, the Galactic Concord and allies faced off against the Exeat. Each side tried to dig up artifacts left by various Precursors to use against each other. In the Battle of Aegis, [[spoiler: the Exeat displayed such a weapon. It hit hard.]]
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* ''TurnAGundam'' has all the major Earth-bound factions trying to [[RagnarokProofing dig up and salvage old mobile suits]] from previous Gundam Eras in a bid to defeat each other as well Gym Gingham's lunar forces.

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* ''TurnAGundam'' ''Anime/TurnAGundam'' has all the major Earth-bound factions trying to [[RagnarokProofing dig up and salvage old mobile suits]] from previous Gundam Eras in a bid to defeat each other as well Gym Gingham's lunar forces.
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* In ''Literature/TheStand'', the good guys' main concern (once they've begun to rebuild, at least) is taking care of Randall Flagg before he starts utilizing all the old military weapons and equipment that are now free for the taking. Flagg's minion Trashcan Man is particularly adept at finding these new toys and getting them in working order.

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* In ''Literature/TheStand'', the good guys' main concern (once they've begun to rebuild, at least) is taking care of [[BigBad Randall Flagg Flagg]] before he starts utilizing all the old military weapons and equipment that are now free for the taking.taking now that ThePlague has wiped out most of humanity. Flagg's minion Trashcan Man is particularly adept at finding these new toys and getting them in working order.
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* In ''Literature/TheStand'', the good guys' main concern (once they've begun to rebuild, at least) is taking care of Randall Flagg before he starts utilizing all the old military weapons and equipment now free for the taking. Flagg's minion Trashcan Man is particularly adept at finding these new toys and getting them in working order.

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* In ''Literature/TheStand'', the good guys' main concern (once they've begun to rebuild, at least) is taking care of Randall Flagg before he starts utilizing all the old military weapons and equipment that are now free for the taking. Flagg's minion Trashcan Man is particularly adept at finding these new toys and getting them in working order.
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* In ''Literature/TheStand'', the good guys' main concern (once they've begun to rebuild, at least) is taking care of Randall Flagg before he starts utilizing all the old military weapons and equipment now free for the taking. Flagg's minion Trashcan Man is particularly adept at finding new toys and getting them in working order.

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* In ''Literature/TheStand'', the good guys' main concern (once they've begun to rebuild, at least) is taking care of Randall Flagg before he starts utilizing all the old military weapons and equipment now free for the taking. Flagg's minion Trashcan Man is particularly adept at finding these new toys and getting them in working order.
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None

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* In ''Literature/TheStand'', the good guys' main concern (once they've begun to rebuild, at least) is taking care of Randall Flagg before he starts utilizing all the old military weapons and equipment now free for the taking. Flagg's minion Trashcan Man is particularly adept at finding new toys and getting them in working order.
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* A recurrent theme in some of PhilipKDick's short stories, with [[AfterTheEnd post war survivors]] whose lives are dependent on ancient or alien technology and in some cases the will and resourcefulness needed to acquire them.

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* A recurrent theme in some of PhilipKDick's Creator/PhilipKDick's short stories, with [[AfterTheEnd post war survivors]] whose lives are dependent on ancient or alien technology and in some cases the will and resourcefulness needed to acquire them.
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* In ''{{Xenogears}}'', most of the best [[HumongousMecha Gears]] used in the war between Aveh and Kislev are dug up relics from previous wars, not newly manufactured. This naturally leads to conflicts over the best salvage sites.

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* In ''{{Xenogears}}'', ''VideoGame/{{Xenogears}}'', most of the best [[HumongousMecha Gears]] used in the war between Aveh and Kislev are dug up relics from previous wars, not newly manufactured. This naturally leads to conflicts over the best salvage sites.
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* ''Series/StarTrekTheNextGeneration'' episode "The Chase" features several factions - Federation, Klingons, Cardassians and Romulans - who are all after a DNA code left by Precursors. Said code has been broken into several pieces, with various pieces in the possession of each of the aforementioned factions. The Klingons, in particular, think it's a weapon, while the Cardassians think it will yield an unsurpassed power source.
* ''Series/StarTrekTheOriginalSeries'' episode "A Private Little War" was an allegory of the Vietnam War, with both factions being armed by humans and Klingons.

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* ''Series/StarTrekTheNextGeneration'' episode ''Series/StarTrekTheNextGeneration'':
**
"The Chase" features several factions - Federation, Klingons, Cardassians and Romulans - who are all after a DNA code left by Precursors. Said code has been broken into several pieces, with various pieces in the possession of each of the aforementioned factions. The Klingons, in particular, think it's a weapon, while the Cardassians think it will yield an unsurpassed power source.
* ''Series/StarTrekTheOriginalSeries'' episode ** "A Private Little War" was an allegory of the Vietnam War, with both factions being armed by humans and Klingons.



* In the ''Warhammer40K'' universe, this is often the case when different factions in the [[HumansAreTheRealMonsters Imperium of Man]] end up fighting each other, as they've become technologically stagnent and most of their best technology is either relics they've dug up (or stolen from each other) or created by the few xenos they haven't killed on sight.

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* In the ''Warhammer40K'' ''TabletopGame/{{Warhammer 40000}}'' universe, this is often the case when different factions in the [[HumansAreTheRealMonsters Imperium of Man]] end up fighting each other, as they've become technologically stagnent and most of their best technology is either relics they've dug up (or stolen from each other) or created by the few xenos they haven't killed on sight.
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* This is alluded to in ''RaidersOfTheLostArk'', since both the CIA and the Nazis might want to use it as a weapon (although it's more of a powerful ''spiritual'' artifact than lost technology).

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* This is alluded to in ''RaidersOfTheLostArk'', ''Film/RaidersOfTheLostArk'', since both the CIA and the Nazis might want to use it as a weapon (although it's more of a powerful ''spiritual'' artifact than lost technology).
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* Among many other nonsense, the [[http://en.wikipedia.org/wiki/Ahnenerbe Ahnenerbe]], the closest RealLife Nazi institution to the {{Ghostapo}} ''and'' the inspiration of the IndianaJones movies, sometimes launched expeditions to search for mythical items that the Nazis considered LostTechnology from a time when [[AuthorAppeal advanced Nordic peoples were ruling the world]]. One sought item was [[NorseMythology Thor's Hammer]], that the Nazis believed to be a real weapon capable of releasing electrical charges.
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* The second season of ''TransformersPrime'' has the Autobots and Decepticons racing each other to retrieve the Iacon Relics - Cybertronian LostTechnology which was scattered across Earth for safekeeping.

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* The second season of ''TransformersPrime'' ''WesternAnimation/TransformersPrime'' has the Autobots and Decepticons racing each other to retrieve the Iacon Relics - Cybertronian LostTechnology which was scattered across Earth for safekeeping.
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* The ''{{Fallout}}'' games evoked this trope, as the Brotherhood of Steel is sometimes depicted as going to any length to secure pre-war weapon technology. ''New Vegas'' was particularly blatant about this, featuring a power plant which a fanatical Brotherhood leader (hoping to dig up an ancient weapon system) defended to the bitter end, refusing to abandon the site despite his forces being massively outnumbered by the NCR.

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* The ''{{Fallout}}'' ''VideoGame/{{Fallout}}'' games evoked this trope, as the Brotherhood of Steel is sometimes depicted as going to any length to secure pre-war weapon technology. ''New Vegas'' ''VideoGAme/FalloutNewVegas'' was particularly blatant about this, featuring a power plant which a fanatical former Brotherhood leader (hoping to dig up an ancient weapon system) defended to the bitter end, refusing to abandon the site despite his forces being massively outnumbered by the NCR.

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** Another notable faction is the secretive group known as the Seekers. Commonly thought to be nothing more than outlandish tomb raiders, their goal is to use Ancient technology to help humanity reclaim the world from the various monsters and hazards. They are at odds with the Empire at the point the games take place, despite some initial common ground.

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** Another notable faction is the secretive group known as the Seekers. Commonly thought to be nothing more than outlandish tomb raiders, their goal is to use Ancient technology to help humanity reclaim the world from the various monsters and hazards. They are at odds with the Empire at the point the games take place, despite some initial common ground. ground.
* The ''{{Fallout}}'' games evoked this trope, as the Brotherhood of Steel is sometimes depicted as going to any length to secure pre-war weapon technology. ''New Vegas'' was particularly blatant about this, featuring a power plant which a fanatical Brotherhood leader (hoping to dig up an ancient weapon system) defended to the bitter end, refusing to abandon the site despite his forces being massively outnumbered by the NCR.
* ''ArmageddonEmpires'', the post-apocalyptic strategy/card game. While all the factions are capable of researching new technology, most games also feature at least a few special tiles where you can dig up unique (and powerful) units, weapon systems, enhancements, and other goodies to unleash against your enemies.
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* ''Series/StarTrekTheNextGeneration'': Several factions are after a DNA code left by Precursors. The Klingons in particular think it's a weapon.

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* ''Series/StarTrekTheNextGeneration'': Several ''Series/StarTrekTheNextGeneration'' episode "The Chase" features several factions - Federation, Klingons, Cardassians and Romulans - who are all after a DNA code left by Precursors. Said code has been broken into several pieces, with various pieces in the possession of each of the aforementioned factions. The Klingons Klingons, in particular particular, think it's a weapon. weapon, while the Cardassians think it will yield an unsurpassed power source.
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* The galactic war described in VladimirVasilyev's ''The Legacy of Giants'' and ''No One but Us'' involves an attempt to recover a cache of {{Precursor}} portals that can be used to transport entire armadas instantaneously (normal FTL travel is fast but far from instantaneous and can be detected far in advance of arrival - arriving ships leave an "imprint" in space). The duology is even called "The War for Mobility", as both sides realize that the more mobile side wins. In the end, the good side (the one with humans) ends up obtaining the portals and quickly figuring out how to use them to capture the "evil" side's Emperor, forcing their surrender.
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* There's a lot of this going on in ''{{Stargate SG-1}}''. Several Earth factions are desperate to get their hands on ''any'' alien technology in order to gain a political edge and also ensure survival against the Goa'uld threat. Meanwhile, all of the galactic factions (including Stargate Command) are scrambling to find any [[{{Precursors}} Ancient]] technology that might be left behind.

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* There's a lot of this going on in ''{{Stargate SG-1}}''.''Series/StargateSG1''. Several Earth factions are desperate to get their hands on ''any'' alien technology in order to gain a political edge and also ensure survival against the Goa'uld threat. Meanwhile, all of the galactic factions (including Stargate Command) are scrambling to find any [[{{Precursors}} Ancient]] technology that might be left behind.
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* In the ''Warhammer40K'' universe, this is often the case when different factions in the [[HumansAreBastards Imperium of Man]] end up fighting each other, as they've become technologically stagnent and most of their best technology is either relics they've dug up (or stolen from each other) or created by the few xenos they haven't killed on sight.

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* In the ''Warhammer40K'' universe, this is often the case when different factions in the [[HumansAreBastards [[HumansAreTheRealMonsters Imperium of Man]] end up fighting each other, as they've become technologically stagnent and most of their best technology is either relics they've dug up (or stolen from each other) or created by the few xenos they haven't killed on sight.
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* The entire conflict in ''MetalFatigue'' is based around this; three brothers working for their [[HumongousMecha Combot]] building family business discover alien technology, setting off a war between it and two other companies (one of which each of the brothers ends up working for). Naturally the best way to get the best parts is to find said alien technology (as well as stealing parts you've blased off enemy combots).

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* The entire conflict in ''MetalFatigue'' ''VideoGame/MetalFatigue'' is based around this; three brothers working for their [[HumongousMecha Combot]] building family business discover alien technology, setting off a war between it and two other companies (one of which each of the brothers ends up working for). Naturally the best way to get the best parts is to find said alien technology (as well as stealing parts you've blased off enemy combots).
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* ''TheBigO'' has both Giant Robots and other technology, collectively referred to as "Memories", due to the mass-amnesia accompanying the apocalyptic war in the series' backstory.
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-->''No artificer or wizard can replicate the powerful artifacts found in Xen'drik. These objects wait to be found, and with international tensions already heightened by the Last War, possession of deadly magic weapons could easily shift the balance of power.''

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-->''No %% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1344132377014457100
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/WeaponPic1_5066.jpg]]
[[caption-width-right:350:Excavating some Ancient Egyptian [[UsefulNotes/RedsWithRockets MiGs]].]]

->''No
artificer or wizard can replicate the powerful artifacts found in Xen'drik. These objects wait to be found, and with international tensions already heightened by the Last War, possession of deadly magic weapons could easily shift the balance of power.''






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* ''StarTrekTheNextGeneration'': Several factions are after a DNA code left by Precursors. The Klingons in particular think it's a weapon.
* ''StarTrekTheOriginalSeries'' episode "A Private Little War" was an allegory of the Vietnam War, with both factions being armed by humans and Klingons.

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* ''StarTrekTheNextGeneration'': ''Series/StarTrekTheNextGeneration'': Several factions are after a DNA code left by Precursors. The Klingons in particular think it's a weapon.
* ''StarTrekTheOriginalSeries'' ''Series/StarTrekTheOriginalSeries'' episode "A Private Little War" was an allegory of the Vietnam War, with both factions being armed by humans and Klingons.
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* ''[[SuperDimensionCenturyOrguss Orguss 02]]'' is driven by this trope, with two rival nations excavating the HumongousMecha from the original series and repairing them with Industrial-age weaponry. The plot thickens when [[GreyAndGrayMorality the country our protagonist isn't from]] excavates an ''extremely'' Humongous Mecha powerful enough to win the war singlehandedly.
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* ''TabletopGame/MagicTheGathering'': This is a major part of the storyline of the ''Antiquities'' expansion, as told in ''MagicTheGathering/TheBrothersWar''.
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-->''No artificer or wizard can replicate the powerful artifacts found in Xen'drik. These objects wait to be found, and with international tensions already heightened by the Last War, possession of deadly magic weapons could easily shift the balance of power.''
-->-- '''''{{Eberron}}'', "Eberron Campaign Setting, Chapter 7: Life in the World"'''

In fiction there's often a lot of reasons why opposing factions want to develop better technology (although they only [[BiggerStick need one]]). While some just research and create it, others just find (or supplement their own creations with) LostTechnology. When both sides scramble to secure such caches you end up with this trope.

Where the technology's being salvaged from can vary greatly depending on the setting and story;

* ColdWar (and sometimes present day) settings often have abandoned [[StupidJetpackHitler Nazi technology]] (and scientists). Present day settings might also treat SovietSuperscience and scientists in the same fashion.
** More fantastic settings might provide a similar dynamic with a FictionalCounterpart: a recently defeated faction who've left lots of technology and research lying around.
* Salvaging technology which was left behind by {{Precursors}}.
* A variation might involve salvaging your own technology after a [[ApocalypseHow disaster of some sort]] destroyed your ability to manufacture more of it; either by digging it from the wreckage or finding caches. Or [[ImportedAlienPhlebotinum acquiring it]] from neutral factions who'll only hand it over to the first bidder.

The list goes on, all that matters is that both sides are struggling to get their hands on technology which they didn't develop (or build, in extreme cases) themselves. If they're merely finding the means to build their weapons (or also actively reverse engineering the technology) then it's also a LensmanArmsRace. If this is the only means of getting hold of anything then the setting is most likely a ScavengerWorld.

When this happens with characters rather than people, see SealedCastInAMultipack. When they use technology which is technically obsolete (and often already theirs) it's BreakOutTheMuseumPiece. When everyone's after a specific piece of technology it's a MacGuffin or SwordOfPlotAdvancement. If the source of the technology engineered the conflict for their own ends it's WarForFunAndProfit. Compare; GottaCatchEmAll, GundamJack. Particularly old technology must have had RagnarokProofing and benefits from OlderIsBetter.
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[[AC: Anime and Manga]]
* ''TurnAGundam'' has all the major Earth-bound factions trying to [[RagnarokProofing dig up and salvage old mobile suits]] from previous Gundam Eras in a bid to defeat each other as well Gym Gingham's lunar forces.
* ''SoulEater'' Eibon's Demon Tools and the process of "keep away from Kishin" involving them. Specifically B.R.E.W and the Book of Eibon, and with good reason, as B.R.E.W is whatever you desire it to be, and the Book of Eibon is a collection of magical and dangerous creatures that can be summoned at any time by the user and [[spoiler: actually IS Eibon himself at one point]].

[[AC: Film]]
* This is alluded to in ''RaidersOfTheLostArk'', since both the CIA and the Nazis might want to use it as a weapon (although it's more of a powerful ''spiritual'' artifact than lost technology).
-->'''Colonel Musgrove:''' What's that supposed to be coming out of there?
-->'''Indiana Jones:''' Lightning. Fire. The power of God or something.
-->'''Major Eaton:''' I'm beginning to understand Hitler's interest in this.
-->'''Marcus Brody:''' The Bible speaks of the Ark laying waste to entire regions. An army which carries the Ark before it...is invincible.

[[AC:Literature]]
* AndreNorton's ''Time Traders'' revolved around a Cold War compeitition to recover lost alien tech.
* A recurrent theme in some of PhilipKDick's short stories, with [[AfterTheEnd post war survivors]] whose lives are dependent on ancient or alien technology and in some cases the will and resourcefulness needed to acquire them.
* Rivalry over long-dead races' LostTechnology creates conflict in some of LarryNiven's ''Literature/KnownSpace'' stories, such as "The Soft Weapon".

[[AC: LiveActionTelevision]]
* ''StarTrekTheNextGeneration'': Several factions are after a DNA code left by Precursors. The Klingons in particular think it's a weapon.
* ''StarTrekTheOriginalSeries'' episode "A Private Little War" was an allegory of the Vietnam War, with both factions being armed by humans and Klingons.
* There's a lot of this going on in ''{{Stargate SG-1}}''. Several Earth factions are desperate to get their hands on ''any'' alien technology in order to gain a political edge and also ensure survival against the Goa'uld threat. Meanwhile, all of the galactic factions (including Stargate Command) are scrambling to find any [[{{Precursors}} Ancient]] technology that might be left behind.

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* In the ''Warhammer40K'' universe, this is often the case when different factions in the [[HumansAreBastards Imperium of Man]] end up fighting each other, as they've become technologically stagnent and most of their best technology is either relics they've dug up (or stolen from each other) or created by the few xenos they haven't killed on sight.
* In ''TabletopGame/{{BattleTech}}'' during the Succession War era, the discovery of Lostech caches can cause small-scale wars over their possesion. Then the Gray Death Legion mercenaries discovered the Memory Core with almost complete lostech schematics and spread it contents through the Inner Sphere despite the efforts of [=ComStar=].
* {{Implied|Trope}} in ''{{Eberron}}''. Several countries are gearing up for war and there are a great deal of powerful magical artifacts to uncover. Whether the trope is played straight is up the DM, of course.

[[AC: VideoGame]]
* In ''SidMeiersAlphaCentauri'' mysterious monoliths, artifacts and other leftovers from the [[{{Precursors}} creators of Planet]] are scattered around the terrain and can boost scientific research of the colonist group who finds them first. Meanwhile, the alien factions have to slowly rediscover [[LostTechnology technology lost]] when their ships crashed on the surface.
* In the ''{{Halo}}'' universe, a theocratic alien Covenant is constantly searching for technology and structures left behind by the [[{{Precursors}} Forerunners]] (their [[ScaryDogmaticAliens religious fervour]] means that they consider them holy relics and won't modify them even slightly). The human side are more willing to reverse engineer what they can find, but still seek it out where they can get it.
* The entire conflict in ''MetalFatigue'' is based around this; three brothers working for their [[HumongousMecha Combot]] building family business discover alien technology, setting off a war between it and two other companies (one of which each of the brothers ends up working for). Naturally the best way to get the best parts is to find said alien technology (as well as stealing parts you've blased off enemy combots).
* In ''{{Xenogears}}'', most of the best [[HumongousMecha Gears]] used in the war between Aveh and Kislev are dug up relics from previous wars, not newly manufactured. This naturally leads to conflicts over the best salvage sites.
* Part of the setting of ''VideoGame/PanzerDragoon''. Several factions are after technology left behind by [[ThePrecursors the Ancients]], generally for this purpose:
** TheEmpire is the largest and most notable of these factions. They were originally formed to try and help better society with the technology, but by the time the games take place, they have become corrupt.
** In ''Saga'', the Black Fleet (some of the Empire's most elite forces) defect, and claim a specific artifact (the woman Azel) to keep the Emperor's ambitions in check.
** Another notable faction is the secretive group known as the Seekers. Commonly thought to be nothing more than outlandish tomb raiders, their goal is to use Ancient technology to help humanity reclaim the world from the various monsters and hazards. They are at odds with the Empire at the point the games take place, despite some initial common ground.

[[AC: Western Animation]]
* The second season of ''TransformersPrime'' has the Autobots and Decepticons racing each other to retrieve the Iacon Relics - Cybertronian LostTechnology which was scattered across Earth for safekeeping.

[[AC: RealLife]]
* In RealLife, during the ColdWar both the West and the Soviet Union were quite keen to recruit former Nazi scientists (some of the same minds responsible for putting man on the moon also developed the V1 and V2 weapons which bombed London in WWII).
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