Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Trapping them in a place where even immortality can't allow them to escape; i.e. [[HurlItIntoTheSun throwing the regenerator into a star]], black hole, wormhole, etc.
Is there an issue? Send a MessageReason:
None
Changed line(s) 26 (click to see context) from:
** Sustained attacks over an extended period. Even if the opponent can physically recover from this assault, [[ImmortalityHurts enduring the agony repeated lethal wounds without the ability to die]] can be enough to convince most opponents to surrender just to make the pain stop. The [[ToThePain threat alone]] can intimidate a healer into submission, making it an effective, if [[ColdBloodedTorture ruthless]], tactic for those with the stamina and/or resources to invoke it.
to:
** Sustained attacks over an extended period. Even if the opponent can physically recover from this assault, [[ImmortalityHurts enduring the agony of repeated lethal wounds without the ability to die]] can be enough to convince most opponents to surrender just to make the pain stop. The [[ToThePain threat alone]] can intimidate a healer into submission, making it an effective, if [[ColdBloodedTorture ruthless]], tactic for those with the stamina and/or resources to invoke it.
Is there an issue? Send a MessageReason:
Added Genshin
Added DiffLines:
* ''VideoGame/GenshinImpact'' has Bond of Life, which absorbs a certain amount of healing that would otherwise heal your characters. It can be applied from enemies or as a double-edged buff from certain weapons or movesets (e.g., Arlecchino dealing extra Pyro damage when having Bond of Life).