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Some video games represent achievement or progress by means of decorations or improvements to a structure (usually your home), thus you can expect furniture to be a type of reward for accomplished objectives in those games.

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Some video games represent achievement or progress by means of decorations or improvements to a structure (usually your home), thus you can expect furniture to be a type of reward for accomplished objectives in those games. \n Furniture pieces are often obtained by solving {{NPC}} requests, winning contests or even outright finding them in the wild.

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Some video games represent achievement or progress by means of decorations or improvements to a structure (usually your home), thus you can expect furniture to be a type of reward for accomplished objectives in those games. You may also be able to sell or exchange said rewards for other piece of furniture that are more to your liking, possibly even with other players.

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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/animal_crossing_pocket_camp_rewards_list.png]]

Some video games represent achievement or progress by means of decorations or improvements to a structure (usually your home), thus you can expect furniture to be a type of reward for accomplished objectives in those games.

You may also be able to sell or exchange said rewards for other piece of furniture that are more to your liking, possibly even with other players.
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Some video games represent achievement or progress by means of decorations or improvements to a structure (usually your home), thus you can expect furniture to be a type of reward for accomplished objectives in those games.

to:

Some video games represent achievement or progress by means of decorations or improvements to a structure (usually your home), thus you can expect furniture to be a type of reward for accomplished objectives in those games.
games. You may also be able to sell or exchange said rewards for other piece of furniture that are more to your liking, possibly even with other players.
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Some video games represent achievement or progress through the game by means of decorations or improvements to a structure.

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Some video games represent achievement or progress through the game by means of decorations or improvements to a structure.
structure (usually your home), thus you can expect furniture to be a type of reward for accomplished objectives in those games.
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* ''TheElderScrollsIIIMorrowind'' has strongholds that are built for you for each of the three Great Houses (which one ''you'' get depend on which House you join), and which are then upgraded in two phases. The final phase requires reaching the third-highest rank[[note]]In terms of game mechanics. For the Hlaalu and Redoran, the third highest rank in the mechanics is the third highest rank in the lore; but the Telvanni's second-highest rank isn't actually a ''rank'', it's a declaration of intent to become the leader of the House[[/note]] in the faction to be started.

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* ''TheElderScrollsIIIMorrowind'' ''VideoGame/TheElderScrollsIIIMorrowind'' has strongholds that are built for you for each of the three Great Houses (which one ''you'' get depend on which House you join), and which are then upgraded in two phases. The final phase requires reaching the third-highest rank[[note]]In terms of game mechanics. For the Hlaalu and Redoran, the third highest rank in the mechanics is the third highest rank in the lore; but the Telvanni's second-highest rank isn't actually a ''rank'', it's a declaration of intent to become the leader of the House[[/note]] in the faction to be started.

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* A bulk of the game-play in the ''VideoGame/AnimalCrossing'' games involves finding furniture for your house. There are dozens of sets and themes of furniture, some of which are only found during special events or [[SocializationBonus if you go shopping in another player's town]].

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* A bulk of the game-play gameplay in the ''VideoGame/AnimalCrossing'' games involves finding furniture for your house. There are dozens of sets and themes of furniture, some of which are only found during special events or [[SocializationBonus if you go shopping in another player's town]].



* An occasionally recurring gimmick in ''Francise/{{Pokemon}}'' games:

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* An occasionally recurring gimmick in ''Francise/{{Pokemon}}'' ''Franchise/{{Pokemon}}'' games:



* ''VideoGame/DragonAgeOriginsAwakening'', where you get Throne Room decorations like a golem shell or a dragon skull for defeating major bosses.

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* ''Franchise/DragonAge'':
** In
''VideoGame/DragonAgeOriginsAwakening'', where you get Throne Room throne room decorations like a golem shell or a dragon skull for defeating major bosses.bosses.
** Completing specific quests and war table operations in ''VideoGame/DragonAgeInquisition'' rewards you with different options (thrones, curtains, etc.) for decorating Skyhold's main hall.



* ''VideoGame/{{Fable I}}'' and ''VideoGame/{{Fable II}}''. In the first game, certain bosses you defeat earn you trophies. They can be placed in any house you own (thereby increasing its worth), or you can show it off to others for Renown.

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* ''VideoGame/{{Fable I}}'' and ''VideoGame/{{Fable II}}''. II}}'': In the first game, certain bosses you defeat earn you trophies. They can be placed in any house you own (thereby increasing its worth), or you can show it off to others for Renown.



* ''Franchise/{{Castlevania}}''
** The cause of an infamous case of GameplayAndStorySegregation in ''VideoGame/CastlevaniaHarmonyOfDissonance'', where the protagonist takes time out from conquering Dracula's castle to decorate one of Drac's rooms with furniture he picks up over the course of the game.
** Then in ''VideoGame/CastlevaniaCurseOfDarkness'', the protagonists does the same, except that the only furniture available are chairs.

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* ''Franchise/{{Castlevania}}''
''Franchise/{{Castlevania}}'':
** The This trope is the cause of an infamous case of GameplayAndStorySegregation in ''VideoGame/CastlevaniaHarmonyOfDissonance'', where the protagonist takes time out from conquering Dracula's castle to decorate one of Drac's rooms with furniture he picks up over the course of the game.
** Then in ''VideoGame/CastlevaniaCurseOfDarkness'', the protagonists protagonist does the same, except that the only pieces of furniture available are chairs.



* In ''VideoGame/ProfessorLaytonAndTheCuriousVillage'', as you progress through the game, you acquire furniture and other decor items, with which you must decorate Layton and Luke's rooms at the St. Mystere Inn. Each item is best suited to either one or the other; completing both rooms unlocks extra puzzles.

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* ''VideoGame/ProfessorLayton'':
**
In ''VideoGame/ProfessorLaytonAndTheCuriousVillage'', as you progress through the game, you acquire furniture and other decor items, with which you must decorate Layton and Luke's rooms at the St. Mystere Inn. Each item is best suited to either one or the other; completing both rooms unlocks extra puzzles.



** Videogame/StarWarsTheOldRepublic allows player to purchase apartments as of the "Galactic Strongholds" update and while many pieces of equipment are purchaseable, raids and operations can give specific trophies to adorn your apartment.

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** Videogame/StarWarsTheOldRepublic allows player to purchase apartments as of the "Galactic Strongholds" update and while many pieces of equipment are purchaseable, available for purchase, raids and operations can give specific trophies to adorn your apartment.



* ''TheElderScrollsIIIMorrowind'' has strongholds that are built for you for each of the three Great Houses (which one ''you'' get depend on which House you join), and which are then upgraded in two phases. The final phase requires reaching the third-highest rank[[note]]In terms of game mechanics. For the Hlaalu and Redoran the third highest rank in the mechanics is the third highest rank in the lore, but the Telvanni's second-highest rank isn't actually a ''rank'', it's a declaration of intent to become the leader of the House[[/note]] in the faction to be started.

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* ''TheElderScrollsIIIMorrowind'' has strongholds that are built for you for each of the three Great Houses (which one ''you'' get depend on which House you join), and which are then upgraded in two phases. The final phase requires reaching the third-highest rank[[note]]In terms of game mechanics. For the Hlaalu and Redoran Redoran, the third highest rank in the mechanics is the third highest rank in the lore, lore; but the Telvanni's second-highest rank isn't actually a ''rank'', it's a declaration of intent to become the leader of the House[[/note]] in the faction to be started.
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* In the ''Weird Autumn Edition'' of ''VideoGame/NightInTheWoods'', you can talk to Mr. Salvi at the Trolleyside Tunnel and go on an adventure with him to collect some antiques out of four junk piles (you can pick only one item out of two in each junk pile), fending off bats with your boat light on the way, until you get to the end with a forgotten mural. You will not only get a notebook sketch on completing this, but the items you collected on your journey will serve as interior decorations for your attic bedroom.
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* ''VideoGame/{{Civilization}}'', where the player's achievement of milestones would entitle the player to add additions to a picture of a palace. ''Civilization II'' did the same shtick with one's throne room.

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* ''VideoGame/{{Civilization}}'', where the player's achievement of milestones would entitle the player to add additions to a picture of a palace. ''Civilization II'' did the same shtick with one's throne room. room, and ''III'' brought back the palace.

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* In ''VideoGame/PokemonRubyAndSapphire'' you can be rewarded with items to decorate your secret base, while in ''VideoGame/PokemonDiamondAndPearl'' it's your underground cabin.
** It started in ''[[VideoGame/PokemonGoldAndSilver Gold and Silver]]'', where you could decorate your bedroom at your mother's house.

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* In ''VideoGame/PokemonRubyAndSapphire'' An occasionally recurring gimmick in ''Francise/{{Pokemon}}'' games:
** It started in ''[[VideoGame/PokemonGoldAndSilver Gold and Silver]]'', where
you can be were occasionally rewarded with items to that otherwise did nothing except, if you so desired, decorate your secret base, while in ''VideoGame/PokemonDiamondAndPearl'' bedroom at your mother's house.
** In ''VideoGame/PokemonDiamondAndPearl'',
it's your underground cabin.
** It started in ''[[VideoGame/PokemonGoldAndSilver Gold and Silver]]'', where you could decorate In ''VideoGame/PokemonRubyAndSapphire'', it's your bedroom at your mother's house.secret base.
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* ''SaintsRow 2'' has crib upgrades. They actually do something: they increase your reputation so you get more missions, at least until you're swimming in rep.

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* ''SaintsRow 2'' ''VideoGame/SaintsRow2'' has crib upgrades. They actually do something: they increase your reputation so you get more missions, at least until you're swimming in rep.
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* In ''Franchise/HarvestMoon'' you can get upgrades and items for your house as rewards from festivals and events.

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* In ''Franchise/HarvestMoon'' ''VideoGame/HarvestMoon'' you can get upgrades and items for your house as rewards from festivals and events.

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Compare TrophyRoom. Naturally goes with AnInteriorDesignerIsYou. See also AndYourRewardIsClothes.

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Compare TrophyRoom. Naturally goes with AnInteriorDesignerIsYou. See also AndYourRewardIsClothes.AndYourRewardIsClothes, which is the same thing but with clothes.



* ''VideoGame/{{The Sims}}''
** ''VideoGame/TheSimsMedieval'' unlocks new furniture (''and'' clothes) as you gain achievement levels.

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* ''VideoGame/{{The Sims}}''
** ''VideoGame/TheSimsMedieval'' unlocks new furniture (''and'' clothes) as
Sims}}'' is very heavy with this. As you gain achievement levels.get promotions and hold successful parties you will unlock decorations and clothes, in all such games.
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* Win enough pots in ''PokerNightAtTheInventory'' and you can unlock new designs for the card deck and the felt on your poker table.

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* Win enough pots in ''PokerNightAtTheInventory'' ''VideoGame/PokerNightAtTheInventory'' and you can unlock new designs for the card deck and the felt on your poker table.
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* Win enough pots in ''PokerNightAtTheInventory'' and you can unlock new designs for the card deck and the felt on your poker table.
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* Winning objects to use in the LevelEditor in ''VideoGame/LittleBigPlanet'' works like this. There's also Stickers and Decorations, which take up no physical space and can be used anywhere.
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* In ''VideoGame/BatmanArkhamKnight'', the more villains Batman captures and takes to GCPD, the more "exhibits" are added to the evidence locker, each with a description recorded by Aaron Cash.
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%%* ''{{Gaia Online}}''

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%%* ''{{Gaia ''Website/{{Gaia Online}}''
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* In ''VideoGame/XenobladeChroniclesX'', leveling up your BLADE rank not only gives you color and lighting variations for your barracks, but also gives you hologram projectors, where you can then earn holograms by completing certain quests or fighting certain monsters. Also, you can earn decorative pets to add to your barracks by completing certain quests.

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* In ''VideoGame/XenobladeChroniclesX'', leveling up your BLADE rank not only gives you color and lighting variations for your barracks, but also gives you hologram projectors, where you can then earn holograms by completing certain quests or fighting certain monsters. Also, you can earn decorative pets to add to your barracks by completing certain quests. Multiplayer quests start in the team leader/originator's barracks, so there's an element of showing off there.
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* In ''VideoGame/XenobladeChroniclesX'', leveling up your BLADE rank not only gives you color and lighting variations for your barracks, but also gives you hologram projectors, where you can then earn holograms by completing certain quests or fighting certain monsters. Also, you can earn decorative pets to add to your barracks by completing certain quests.
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* In ''HarvestMoon'' you can get upgrades and items for your house as rewards from festivals and events.
* Countless quests in ''EverQuest 2'' reward you with house items.

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* In ''HarvestMoon'' ''Franchise/HarvestMoon'' you can get upgrades and items for your house as rewards from festivals and events.
* Countless quests in ''EverQuest ''VideoGame/EverQuest 2'' reward you with house items.
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** TheOldRepublic allows player to purchase apartments as of the "Galactic Strongholds" update and while many pieces of equipment are purchaseable, raids and operations can give specific trophies to adorn your apartment.

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** TheOldRepublic Videogame/StarWarsTheOldRepublic allows player to purchase apartments as of the "Galactic Strongholds" update and while many pieces of equipment are purchaseable, raids and operations can give specific trophies to adorn your apartment.
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* ''VideoGame/DukeNukemForever'' multiplayer has a [[CallOfDuty CoD]]-style [[LevelUp level system]]. Reaching certain levels unlocks new items with which to decorate Duke's penthouse.

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* ''VideoGame/DukeNukemForever'' multiplayer has a [[CallOfDuty [[VideoGame/CallOfDuty CoD]]-style [[LevelUp level system]]. Reaching certain levels unlocks new items with which to decorate Duke's penthouse.
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* ''TheElderScrollsIIIMorrowind'' has strongholds that are built for you for each of the three Great Houses (which one ''you'' get depend on which House you join), and which are then upgraded in two phases. The final phase requires reaching the third-highest rank[[note]]In terms of game mechanics. For the Hlaalu and Redoran the third highest rank in the mechanics is the third highest rank in the lore, but the Telvanni's second-highest rank isn't actually a ''rank'', it's a declaration of intent to become the leader of the House[[/note]] in the faction to be started.
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* ''VideoGame/MightAndMagic : Clouds of Xeen'' stocks some of its later dungeons with "King's Megacredits," which are used to purchase land, build a castle, and order improvements to the building. Only the final improvement really matters, as [[spoiler: the workers digging your new dungeon break into an old cavern holding the all-important Sword of Xeen]].
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** TheOldRepublic allow player to purchase apartments as of the "Galactic Strongholds" update and while many pieces of equipment are purchaseable, raids and operations can give specific trophies to adorn your apartment.

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** TheOldRepublic allow allows player to purchase apartments as of the "Galactic Strongholds" update and while many pieces of equipment are purchaseable, raids and operations can give specific trophies to adorn your apartment.
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Added DiffLines:

** TheOldRepublic allow player to purchase apartments as of the "Galactic Strongholds" update and while many pieces of equipment are purchaseable, raids and operations can give specific trophies to adorn your apartment.
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** Follows over into most follow up games but gets less focus as time goes on.

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* ''NoMoreHeroes2DesperateStruggle'' has two secret items in each stage that can be used to decorate Travis' apartment, one of which relates to the last boss he fought.
* The first ''MegaManZX'' game rewards you for high-level boss victories with models of the bosses, all kept in Prairie's room. The second gives you medals for this, but they still live in their own room, and there are other rooms around the base that you can fill with sidequest items.
* Enemies in ''Videogame/Wizard101'' and its sister game ''Videogame/Pirate101'' can sometimes drop items that can be used to decorate the player's room or house.

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* ''NoMoreHeroes2DesperateStruggle'' ''VideoGame/NoMoreHeroes2DesperateStruggle'' has two secret items in each stage that can be used to decorate Travis' apartment, one of which relates to the last boss he fought.
* The first ''MegaManZX'' ''VideoGame/MegaManZX'' game rewards you for high-level boss victories with models of the bosses, all kept in Prairie's room. The second gives you medals for this, but they still live in their own room, and there are other rooms around the base that you can fill with sidequest items.
* Enemies in ''Videogame/Wizard101'' ''VideoGame/{{Wizard 101}}'' and its sister game ''Videogame/Pirate101'' ''VideoGame/{{Pirate 101}}'' can sometimes drop items that can be used to decorate the player's room or house.



* ''StarWarsGalaxies'' did this frequently. That said, player housing was one of its most popular features, so there were seldom any complaints.

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* ''StarWarsGalaxies'' ''VideoGame/StarWarsGalaxies'' did this frequently. That said, player housing was one of its most popular features, so there were seldom any complaints.
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* ''StarWarsGalaxies'' did this frequently. That said, player housing was one of its most popular features, so there were seldom any complaints.

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