Follow TV Tropes

Following

History Main / AmmunitionBackpack

Go To

OR

Added: 261

Changed: 63

Is there an issue? Send a MessageReason:
None



to:

** The Slime-Blowers from the second film ''definitely'' count.
* ''{{The Matrix Revolutions}}'' had a variation on this with the humans' mecha, which would load ammunition ("knuckle-up") by lifting the guns behind them and magnetically attaching the chains. The ammo was loaded in a manner similar to an ammunition backpack.

Added: 125

Changed: 32

Is there an issue? Send a MessageReason:
added portal 2, changed the imagelink so that it can be read without klicking on it.


[[{{ptitleb3pk3q8c}} http://static.tvtropes.org/pmwiki/pub/images/backpack_4016.jpg]]

to:

[[{{ptitleb3pk3q8c}} [[{{Jin Roh The Wolf Brigade}} http://static.tvtropes.org/pmwiki/pub/images/backpack_4016.jpg]]


Added DiffLines:

* [[{{Portal}} Portal 2]] showed one of the earliest models of the portal gun, it had a huge backpack used as energy storage.
Is there an issue? Send a MessageReason:
None


* The Ammunition Backpack in {{StarsiegeTribes}}, which doubles your ammo capacity. It's rarely used, however, since you end up sacrificing the ability to repair yourself, shield yourself, cloak yourself, or create a radar jammer.

to:

* The Ammunition Backpack in {{StarsiegeTribes}}, ''StarsiegeTribes'', which doubles your ammo capacity. It's rarely used, however, since you end up sacrificing the ability to repair yourself, shield yourself, cloak yourself, or create a radar jammer.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The Ammunition Backpack in {{StarsiegeTribes}}, which doubles your ammo capacity. It's rarely used, however, since you end up sacrificing the ability to repair yourself, shield yourself, cloak yourself, or create a radar jammer.
Is there an issue? Send a MessageReason:
None


* The US Navy SEALs and MACVSOG had [[http://seahound1969.hp2.jp/wswu/Uthin/SEAL%20DMS%2001.JPG this]] during {{The Vietnam War}}. In Panama, the Delta Force used [[http://img827.imageshack.us/img827/189/deltam249backpackairbor.jpg this]]. And last year, [[http://soldiersystems.net/blog1/wp-content/uploads/2010/09/MICO-Pack.jpg this]] [[http://www.everydaynodaysoff.com/wp-content/uploads/2010/09/Machine-Gunners-Assault-Pack-MICO.jpg backpack]] was unveiled.

to:

* The US Navy SEALs [=SEALs=] and MACVSOG had [[http://seahound1969.hp2.jp/wswu/Uthin/SEAL%20DMS%2001.JPG this]] during {{The Vietnam War}}. In Panama, the Delta Force used [[http://img827.imageshack.us/img827/189/deltam249backpackairbor.jpg this]]. And last year, [[http://soldiersystems.net/blog1/wp-content/uploads/2010/09/MICO-Pack.jpg this]] [[http://www.everydaynodaysoff.com/wp-content/uploads/2010/09/Machine-Gunners-Assault-Pack-MICO.jpg backpack]] was unveiled.
Is there an issue? Send a MessageReason:
None



to:

* The US Navy SEALs and MACVSOG had [[http://seahound1969.hp2.jp/wswu/Uthin/SEAL%20DMS%2001.JPG this]] during {{The Vietnam War}}. In Panama, the Delta Force used [[http://img827.imageshack.us/img827/189/deltam249backpackairbor.jpg this]]. And last year, [[http://soldiersystems.net/blog1/wp-content/uploads/2010/09/MICO-Pack.jpg this]] [[http://www.everydaynodaysoff.com/wp-content/uploads/2010/09/Machine-Gunners-Assault-Pack-MICO.jpg backpack]] was unveiled.
Is there an issue? Send a MessageReason:
None


[[AC: Live Action TV]]

to:

[[AC: Live Action TV]][[AC:LiveActionTV]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC: Live Action TV]]
* ''RedDwarf'' had them for the bazookoids in the episode ''Polymorph''. Also, one of the novels had them as the weapon's power source before it was retconned out.
Is there an issue? Send a MessageReason:
None



to:

* ''{{Paranoia}}'' does it with flamethrowers and plasma generators. Hand flamers avoid it, but hold less fuel (and are only legal at Violet clearance).
Is there an issue? Send a MessageReason:
None


** The "tank" is actually the helical magazine that comes with a Vulcan rotary cannon. Vulcan Raven's magazine has an [[HammerspaceArsenal unrealistically large capacity]] as a real M61 Vulcan only has enough ammo for less than 30 seconds of fire.

to:

** The "tank" is actually the helical magazine that comes with a Vulcan rotary cannon. Vulcan Raven's magazine has an [[HammerspaceArsenal [[HyperspaceArsenal unrealistically large capacity]] as a real M61 Vulcan only has enough ammo for less than 30 seconds of fire.
Is there an issue? Send a MessageReason:
None


* Flamer units in ''{{Mass Effect}}'' 2 come with fuel tanks on their backs. Incredibly dangerous at close range as it almost instantly breaks your shields and can stunlock you to death. The best tactic to use against them is to snipe the fuel tank from long range, which causes them to flail around before exploding in a shower of gibs.

to:

* Flamer units in ''{{Mass Effect}}'' ''MassEffect'' 2 come with fuel tanks on their backs. Incredibly dangerous at close range as it almost instantly breaks your shields and can stunlock you to death. The best tactic to use against them is to snipe the fuel tank from long range, which causes them to flail around before exploding in a [[LudicrousGibs shower of gibs.gibs]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Flamer units in ''{{Mass Effect}}'' 2 come with fuel tanks on their backs. Incredibly dangerous at close range as it almost instantly breaks your shields and can stunlock you to death. The best tactic to use against them is to snipe the fuel tank from long range, which causes them to flail around before exploding in a shower of gibs.
Is there an issue? Send a MessageReason:
None


http://static.tvtropes.org/pmwiki/pub/images/backpack_4016.jpg

to:

[[{{ptitleb3pk3q8c}} http://static.tvtropes.org/pmwiki/pub/images/backpack_4016.jpg
jpg]]
Is there an issue? Send a MessageReason:
None


* Several weapons from ''{{Warhammer 40000}}'' are linked to a backpack, such as Imperial Guard hellguns, and various SpaceMarine weapons (heavy bolters, meltaguns). Space Marine missile launchers are not linked to the backpack, but it contains a reloading mechanism.

to:

* Several weapons from ''{{Warhammer 40000}}'' are linked to a backpack, such as Imperial Guard hellguns, and various SpaceMarine weapons (heavy bolters, meltaguns). Space Marine missile launchers are not linked to the backpack, but in some cases it contains a reloading mechanism.
Is there an issue? Send a MessageReason:
None


* Many laser rifles in {{Traveller}} have backpack power packs, though they usually have an internal battery with enough charge for six shots. Pistols and carbines require a belt or wrist pack.

to:

* Many laser rifles in {{Traveller}} ''{{Traveller}}'' have backpack power packs, though they usually have an internal battery with enough charge for six shots. Pistols and carbines require a belt or wrist pack.
Is there an issue? Send a MessageReason:
None



to:

* Many laser rifles in {{Traveller}} have backpack power packs, though they usually have an internal battery with enough charge for six shots. Pistols and carbines require a belt or wrist pack.
Is there an issue? Send a MessageReason:
Just remembered, the M61 Vulcan is the full-sized 20mm weapon that the 7.62mm Miinigun is a "mini" of, so calling it a minigun would be inaccurate.


* ''MetalGearSolid'': Vulcan Raven wears a massive ammo tank for his [[GatlingGood minigun]] on his back.
** The "tank" is actually the helical magazine that comes with a Vulcan minigun. Vulcan Raven's magazine has an [[HammerspaceArsenal unrealistically large capacity]] as a real M61 Vulcan only has enough ammo for less than 30 seconds of fire.

to:

* ''MetalGearSolid'': Vulcan Raven wears a massive ammo tank for his [[GatlingGood minigun]] M61 Vulcan]] on his back.
** The "tank" is actually the helical magazine that comes with a Vulcan minigun.rotary cannon. Vulcan Raven's magazine has an [[HammerspaceArsenal unrealistically large capacity]] as a real M61 Vulcan only has enough ammo for less than 30 seconds of fire.
Is there an issue? Send a MessageReason:
None


** The "tank" is actually the helical magazine that comes with a Vulcan minigun. Vulcan Raven's magazine has an [[HammerspaceArsenal unrealistically large capacity) as a real M61 Vulcan only has enough ammo for less than 30 seconds of fire.

to:

** The "tank" is actually the helical magazine that comes with a Vulcan minigun. Vulcan Raven's magazine has an [[HammerspaceArsenal unrealistically large capacity) capacity]] as a real M61 Vulcan only has enough ammo for less than 30 seconds of fire.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The "tank" is actually the helical magazine that comes with a Vulcan minigun. Vulcan Raven's magazine has an [[HammerspaceArsenal unrealistically large capacity) as a real M61 Vulcan only has enough ammo for less than 30 seconds of fire.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


See also BackpackCannon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

http://static.tvtropes.org/pmwiki/pub/images/backpack_4016.jpg
Is there an issue? Send a MessageReason:
As was discussed on the main War For Cybertron page, the Brute's glowing backpack is explicitly described as an energy cell, not an ammo backpack.


* ''TransformersWarForCybertron'' has the Brute class, which has an impenetrable shield, high armor, can only be stunned, and a glowing red Ammo Backpack, so you can AttackItsWeakPoint ForMassiveDamage.
Is there an issue? Send a MessageReason:
None


* Several weapons from ''{{Warhammer 40k}}'' are linked to a backpack, such as Imperial Guard hellguns, and various SpaceMarine weapons (heavy bolters, meltaguns). Space Marine missile launchers are not linked to the backpack, but it contains a reloading mechanism.

to:

* Several weapons from ''{{Warhammer 40k}}'' 40000}}'' are linked to a backpack, such as Imperial Guard hellguns, and various SpaceMarine weapons (heavy bolters, meltaguns). Space Marine missile launchers are not linked to the backpack, but it contains a reloading mechanism.
Is there an issue? Send a MessageReason:
None


* Several weapons from {{Warhammer40k}} are linked to a backpack, such as Imperial Guard hellguns, and various SpaceMarine weapons (heavy bolters, meltaguns). Space Marine missile launchers are not linked to the backpack, but it contains a reloading mechanism.

to:

* Several weapons from {{Warhammer40k}} ''{{Warhammer 40k}}'' are linked to a backpack, such as Imperial Guard hellguns, and various SpaceMarine weapons (heavy bolters, meltaguns). Space Marine missile launchers are not linked to the backpack, but it contains a reloading mechanism.
Is there an issue? Send a MessageReason:
None


* Several weapons are linked to a backpack, such as Imperial Guard hellguns, and various SpaceMarine weapons (heavy bolters, meltaguns). Space Marine missile launchers are not linked to the backpack, but it contains a reloading mechanism.

to:

* Several weapons from {{Warhammer40k}} are linked to a backpack, such as Imperial Guard hellguns, and various SpaceMarine weapons (heavy bolters, meltaguns). Space Marine missile launchers are not linked to the backpack, but it contains a reloading mechanism.
Is there an issue? Send a MessageReason:
None


Also included are fuel tanks for [[FireBreathingWeapon flamethrowers]], portable power plants for science fiction guns, and the like. In VideoGames, you can bet that [[AttackItsWeakPoint damaging the tanks will defeat enemies]] ForMassiveDamage.

to:

Also included are fuel tanks for [[FireBreathingWeapon flamethrowers]], portable power plants for science fiction guns, and the like.like, and quivers for TheArcher. In VideoGames, you can bet that [[AttackItsWeakPoint damaging the tanks will defeat enemies]] ForMassiveDamage.



* ''TeamFortress2'': The Medic has a backpack for his Medigun. Subverted slightly with the Heavy and Pyro; their ammunition is supplied by canisters on the weapons themselves. That thing on the Pyro's back is an oxygen tank, by the way. The Scout seems to keep all his weapons in his messenger bag, and the Soldier has a small backpack filled with rockets. The Sniper, when using the Huntsman, carries a quiver of arrows, which may or may not count.

to:

* ''TeamFortress2'': The Medic has a backpack for his Medigun. Subverted slightly with the Heavy and Pyro; their ammunition is supplied by canisters on the weapons themselves. That thing on the Pyro's back is an oxygen tank, by the way. The Scout seems to keep all his weapons in his messenger bag, and the Soldier has a small backpack filled with rockets. The Sniper, when using the Huntsman, carries a quiver of arrows, which may or may not count.arrows.
Is there an issue? Send a MessageReason:
None


* ''TeamFortress2'': The Medic has a backpack for his Medigun. Subverted slightly with the Heavy and Pyro; their ammunition is supplied by canisters on the weapons themselves. That thing on the Pyro's back is an oxygen tank, by the way.

to:

* ''TeamFortress2'': The Medic has a backpack for his Medigun. Subverted slightly with the Heavy and Pyro; their ammunition is supplied by canisters on the weapons themselves. That thing on the Pyro's back is an oxygen tank, by the way. The Scout seems to keep all his weapons in his messenger bag, and the Soldier has a small backpack filled with rockets. The Sniper, when using the Huntsman, carries a quiver of arrows, which may or may not count.
Is there an issue? Send a MessageReason:
None


* Played (kind of) straight with the Panzer Cops in [=~Jin-Roh: The Wolf Brigade~=]. While the [[MoreDakka MG42s]] that the Panzer Cops carry is fed from a loose ammo belt, their armor includes a backpack that dispenses extra ammo belts when the user needs to reload.

to:

* Played (kind of) straight with the Panzer Cops in [=~Jin-Roh: ''[=~Jin-Roh: The Wolf Brigade~=].Brigade~=]''. While the [[MoreDakka MG42s]] that the Panzer Cops carry is fed from a loose ammo belt, their armor includes a backpack that dispenses extra ammo belts when the user needs to reload.
Is there an issue? Send a MessageReason:
None



to:

* Played (kind of) straight with the Panzer Cops in [=~Jin-Roh: The Wolf Brigade~=]. While the [[MoreDakka MG42s]] that the Panzer Cops carry is fed from a loose ammo belt, their armor includes a backpack that dispenses extra ammo belts when the user needs to reload.
Is there an issue? Send a MessageReason:
misconceptions


* ''TeamFortress2'': the Medic and Pyro have backpacks for their weapons

to:

* ''TeamFortress2'': the The Medic has a backpack for his Medigun. Subverted slightly with the Heavy and Pyro have backpacks for Pyro; their weaponsammunition is supplied by canisters on the weapons themselves. That thing on the Pyro's back is an oxygen tank, by the way.

Top