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*WebAnimation/WolfSongTheMovie has a variant of the trope, however a bit more realism is put in here, as every alpha wolf we see is visibly older than their subordinates. The story follows the pack of one such alpha named Damien and his packmates who he had adopted following them being displaced (save for Kara and Alador, who are his biological children, but even they had been displaced) facing off against the nefarious Death Alpha and his pack, the Death Keep, who seem to follow this trope more straight, as unlike Damien who has 10 or so in his pack (number changes based on new recruits and losses endured over the course of the film), they have a pack size that could easily number upwards of 50 (the females alone number a little over 25 and it is likely that the males are more numerous) and only 7 are directly related to the Death Alpha (4 of whom defect early on), the rest being from the untold number of packs he had decimated who weren't killed or displaced. However the Death Alpha is actually a {{hellhound}} that essentially rules through fear. Also the fights only occur between packs, except in the case of defectors and training rounds.
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This image is inaccurate. Scientists ''used'' to believe this was how wolf packs worked, and for works written during that period, its [[GrandfatherClause inclusion is understandable]]. However ScienceMarchesOn, and it's since been recognized that wild packs don't act this way (captive, unrelated, wolves do). For more about the history and reality of the trope, see [[Analysis/AlphaAndBetaWolves Analysis]].

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This image is inaccurate. Scientists ''used'' to believe this was how wolf packs worked, and for works written during that period, its [[GrandfatherClause inclusion is understandable]]. However ScienceMarchesOn, and it's since been recognized that wild packs don't act this way (captive, unrelated, (unrelated wolves do).in captivity do, however). For more about the history and reality of the trope, see [[Analysis/AlphaAndBetaWolves Analysis]].
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* Packs in ''TabletopGame/WerewolfTheApocalypse'' and ''TabletopGame/WerewolfTheForsaken'' almost always have an alpha who fought his way to the position.

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* Packs in ''TabletopGame/WerewolfTheApocalypse'' and ''TabletopGame/WerewolfTheForsaken'' almost always have an alpha who fought his way to the position. By this point, both games have acknowledged that this is not how it works for wolves in the wild; however, as werewolves are naturally driven by Rage, it's an easy way to establish hierarchy so that every pissing contest doesn't descend into a death match.

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