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[[quoteright:350:[[LightNovel/Overlord2012 https://static.tvtropes.org/pmwiki/pub/images/adventurers_guild.png]]]]

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[[quoteright:350:[[LightNovel/Overlord2012 https://static.tvtropes.org/pmwiki/pub/images/adventurers_guild.org/pmwiki/pub/images/adventurers_guild_4.png]]]]


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* ''Videogame/GenshinImpact'' has the Adventurers Guild, an organization that can be found in every nation that supplies odd jobs for the common folks. All Adventurers' Guilds are staffed by a woman named Katheryne, who tiptoes around the question of why she's seemingly omnipresent. In-game, they're the source of various daily activities such as Commissions, Expeditions and occasionally certain timed Events.
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It is mainly a video game trope, but also shows up in anime, especially when the setting is a RolePlayingGameVerse. Mainly shows up in Japanese works, because the Japanese seem to feel that even killing people and taking their stuff should be done in a structured, social context.

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It is mainly a video game trope, but also shows up in anime, especially when the setting is a RolePlayingGameVerse. Mainly shows up in Japanese works, perhaps because the Japanese seem to feel that even killing people and taking their stuff should be done in a structured, social context.



Real-life guilds were established to safeguard their members from competition and outside economic forces and had official license from the government to be the sole tradesmen in a city; despite this, fictional guilds will often form rivalries and compete with each other in a quasi-market economy. This furthers perception of them being more companies of mercenaries than an actual "guild".

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Real-life guilds were established to safeguard their members from competition and outside economic forces and had official license from the government to be the sole tradesmen in a city; despite this, fictional guilds will often form rivalries and compete with each other in a quasi-market economy. This furthers perception of them these groups being more akin to companies of mercenaries than an actual "guild".
"guilds".
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[[folder:Fan Works]]
* In ''Fanfic/TheNightUnfurls'', this is the place where sellswords get their bounties. Judging from how [[TheHero Kyril]] has wandered from place to place to sell his blade to those who needed it, many of these exist throughout Eostia, in contrast to the usual depiction of one single guild with a RandomPowerRanking in Japanese media (Kuroinu is a Japanese visual novel with an anime adaptation). Then again, mercenary work is stated to be a booming business in Eostia, so this makes sense.
[[/folder]]
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% * ''VideoGame/AgarestSenki2''

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% %% * ''VideoGame/AgarestSenki2''



* The protagonists of ''[[VideoGame/PokemonMysteryDungeonExplorers]]'' are members of the Wigglytuff Guild, whose tasks range from menial chores to discovering mysterious places.

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* The protagonists of ''[[VideoGame/PokemonMysteryDungeonExplorers]]'' ''VideoGame/PokemonMysteryDungeonExplorers'' are members of the Wigglytuff Guild, whose tasks range from menial chores to discovering mysterious places.



% * Generic missions in ''VideoGame/EscapeVelocity''.
% * Your party in the ''VideoGame/EtrianOdyssey'' games is one of these.

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% %% * Generic missions in ''VideoGame/EscapeVelocity''.
% %% * Your party in the ''VideoGame/EtrianOdyssey'' games is one of these.
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Commented out ZC Es.


* ''VideoGame/AgarestSenki2''

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% * ''VideoGame/AgarestSenki2''



* ''[[VideoGame/PokemonMysteryDungeonExplorers Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky]]'' is all over this - they take 90% of your pay though.

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* ''[[VideoGame/PokemonMysteryDungeonExplorers Pokémon Mystery Dungeon: Explorers The protagonists of Time/Darkness/Sky]]'' is all over this - they take 90% ''[[VideoGame/PokemonMysteryDungeonExplorers]]'' are members of your pay though.the Wigglytuff Guild, whose tasks range from menial chores to discovering mysterious places.



* Generic missions in ''VideoGame/EscapeVelocity''.
* Your party in the ''VideoGame/EtrianOdyssey'' games is one of these.

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% * Generic missions in ''VideoGame/EscapeVelocity''.
% * Your party in the ''VideoGame/EtrianOdyssey'' games is one of these.
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* ''LightNovel/ThatTimeIGotReincarnatedAsASlime'': The Free Guild originally established out of the Kingdom of Ingracia (though technically it's beholden to no nation) functions likes this. In exchange for paying taxes to the various nations out of which its branches operate, they have a great deal of autonomy in how they run things and take various requests from the nations, smaller villages, or even individuals. They also have adventurer training, ranks, and tests to promote rising candidates. Notably, the guild is rather new innovation as adventurer society was much less organized and looked down on in the past before the [[TrappedInAnotherWorld Otherworlder]] (and [[PopCulturedBadass videogame-lover]]) Yuuki Kagurazuki arrived and reorganized the whole system into its current incarnation as its head. [[spoiler:The irony being that Yuuki is also the BigBad.]]

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* ''LightNovel/ThatTimeIGotReincarnatedAsASlime'': The Free Guild originally established out of the Kingdom of Ingracia (though technically it's beholden to no nation) functions likes this. In exchange for paying taxes to the various nations out of which its branches operate, they have a great deal of autonomy in how they run things and take various requests from the nations, smaller villages, or even individuals. They also have adventurer training, ranks, and tests to promote rising candidates. Notably, the guild is rather new innovation as adventurer society was much less organized and looked down on in the past before the [[TrappedInAnotherWorld Otherworlder]] (and [[PopCulturedBadass videogame-lover]]) Yuuki Kagurazuki Kagurazaka arrived and reorganized the whole system into its current incarnation as its head. [[spoiler:The irony being that Yuuki is also the BigBad.]]
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* ''LightNovel/ThatTimeIGotReincarnatedAsASlime'': The Free Guild originally established out of the Kingdom of Ingracia (though technically it's beholden to no nation) functions likes this. In exchange for paying taxes to the various nations out of which its branches operate, they have a great deal of autonomy in how they run things and take various requests from the nations, smaller villages, or even individuals. They also have adventurer training, ranks, and tests to promote rising candidates. Notably, the guild is rather new innovation as adventurer society was much less organized and looked down on in the past before the [[TrappedInAnotherWorld Otherworlder]] (and [[PopCulturedBadass videogame-lover]]) Yuuki Kagurazuki arrived and reorganized the whole system into its current incarnation as its head. [[spoiler:The irony being that Yuuki is also the BigBad.]]
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* ''Webcomic/PokemonMysteryDungeonGleamingHearts'' has the Guild of Flowers based in the village of Fleur, and Team Gleam's first official mission from them is to carry a message to the Drybone Guild in the desert.
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You Keep Using That Word was redefined by TRS to be In Universe Examples Only about characters correcting each other's word usage.


Real-life guilds were established to safeguard their members from competition and outside economic forces and had official license from the government to be the sole tradesmen in a city; despite this, fictional guilds will often form rivalries and compete with each other in a quasi-market economy. This furthers perception of them being more companies of mercenaries than an actual "[[YouKeepUsingThatWord guild]]".

to:

Real-life guilds were established to safeguard their members from competition and outside economic forces and had official license from the government to be the sole tradesmen in a city; despite this, fictional guilds will often form rivalries and compete with each other in a quasi-market economy. This furthers perception of them being more companies of mercenaries than an actual "[[YouKeepUsingThatWord guild]]".
"guild".
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* ''Webcomic/{{Widdershins}}'': The titular magic-rich AdventureTown has the [[https://www.widdershinscomic.com/wdshn/may-19th-2015 Royal Society of Hunters]] to take bounties on dangerous artefacts, {{Magic Misfire}}s, and rogue wizards. The GentlemanAdventurer Henry Barber was one of its most famous members, and his granddaughter follows in his footsteps in the time of the comic.
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* The Mercenary Review Board and later the Mercenary Review and Bonding Commission in ''TabletopGame/{{Battletech}}'' fits the trope. It brokers and arbitrates contracts between hiring parties and mercenary units, registering units to give them legitimacy (as opposed to unregistered units that are essentially SpacePirates or bandits) and [=POW=] rights and protections if their members are captured, as well as enabling units to ransom back their captured troops. Rating units on their reliability and skill, holding units responsible for fulfilling their contracts, and ensuring that only legitimate contracts were offered, the MRB and later the MRBC operated as more than just a clearinghouse for jobs.
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* The world of ''Manga/GoblinSlayer'' also has ones similar to those in ''Overlord''. The titular Goblin Slayer in infamous in the guild for only taking quests that involve killing goblins.

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* The world of ''Manga/GoblinSlayer'' ''LightNovel/GoblinSlayer'' also has ones similar to those in ''Overlord''. The titular Goblin Slayer in infamous in the guild for only taking quests that involve killing goblins.


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* ''Webcomic/SlightlyDamned'' has something very similar called the Trouble Center, though the jobs that they give out don't involve killing monsters, and are mostly helping people with random stuff.
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* The world of ''Manga/GoblinSlayer'' also has ones similar to those in ''Overlord''. The titular Goblin Slayer in infamous in the guild for only taking quests that involve killing goblins.


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* ''Webcomic/MonstersCanBeHeroesToo'' starts with the world's cutest little monster walking into the Adventurer's Guild asking to join up.
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* The Bracer's Guild from the ''VideoGame/KisekiSeries''. The lore goes on to explain a bit of how they function: they're a non-government organization that's allowed to operate among the nations who agree to host them. They do follow regulations, though: while they have legal authority to perform arrests, they are not allowed to arrest politicians, and they are not allowed to break any laws of the nation they're in while carrying out contracts. Due to the fact that they operate outside of the authority of the government they're seen in a poor light by the military as well as more influential figures.

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* The Bracer's Guild from the ''VideoGame/KisekiSeries''.''VideoGame/TrailsSeries''. The lore goes on to explain a bit of how they function: they're a non-government organization that's allowed to operate among the nations who agree to host them. They do follow regulations, though: while they have legal authority to perform arrests, they are not allowed to arrest politicians, and they are not allowed to break any laws of the nation they're in while carrying out contracts. Due to the fact that they operate outside of the authority of the government they're seen in a poor light by the military as well as more influential figures.

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Examples sorted


%%%* These turn up several times in ''Franchise/FinalFantasy'':
%%%** ''VideoGame/FinalFantasyXII''
%%%** ''VideoGame/FinalFantasyXIV''
%%%** ''VideoGame/FinalFantasyTacticsAdvance''
%%%* ''VideoGame/MonsterHunter''
%%%* ''VideoGame/ResonanceOfFate''
%%%* ''VideoGame/ArcTheLad''
* The latter ''VideoGame/MegaManBattleNetwork'' games have bulletin boards full of {{Side Quest}}s to do. Which ones can be done is typically limited by a ranking system.

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%%%* These turn up several times in ''Franchise/FinalFantasy'':
%%%** ''VideoGame/FinalFantasyXII''
%%%** ''VideoGame/FinalFantasyXIV''
%%%** ''VideoGame/FinalFantasyTacticsAdvance''
%%%* ''VideoGame/MonsterHunter''
%%%* ''VideoGame/ResonanceOfFate''
%%%* ''VideoGame/ArcTheLad''
* The latter ''VideoGame/MegaManBattleNetwork'' games have bulletin boards full of {{Side Quest}}s to do. Which ones can be done is typically limited by a ranking system.''VideoGame/AgarestSenki2''



* In ''[[VideoGame/TheBardsTaleTrilogy The Bard's Tale]]'', the Adventurer's Guild building is the main headquarters for your adventurers. In between games 2 and 3, however, the Guild is destroyed along with the rest of Skara Brae.
* ''[[VideoGame/PokemonMysteryDungeonExplorers Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky]]'' is all over this - they take 90% of your pay though.
* [[TheChosenMany The Guardians]] in ''VideoGame/{{Destiny}}'' function very similarly to this trope, with the Tower serving as a large base where Guardians from all across the system trade loot, acquire quests, train, and generally commiserate. This is [[LampshadeHanging lampshaded]] often, with many noting that the, uh, ''[[{{Cloudcuckoolander}} unique]]'' mental states of Guardians (i.e., [[SlidingScaleOfGameplayAndStoryIntegration they act like RPG characters in-universe]]), this trope is pretty much the only effective way to keep them organized.



* ''Franchise/TheElderScrolls'': Various Guilds and Factions are joinable in each game starting with ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]''. They tend to be more function-specific and function more like actual medieval guilds than the odd job clearinghouses that epitomize this trope. The Fighters Guild comes closest to the standard definition of the trope, offering tasks ranging from low-end [[RatStomp critter killing]] to being {{Bounty Hunter}}s to protection services to, at the high-end, dealing with supernatural threats. The Companions take this role instead in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''.
* Generic missions in ''VideoGame/EscapeVelocity''.



* This is the primary mechanism to get missions in ''VideoGame/WingCommanderPrivateer''.
* Generic missions in ''VideoGame/EscapeVelocity''.
* ''[[VideoGame/PokemonMysteryDungeonExplorers Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky]]'' is all over this - they take 90% of your pay though.
* ''Franchise/TheElderScrolls'': Various Guilds and Factions are joinable in each game starting with ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]''. They tend to be more function-specific and function more like actual medieval guilds than the odd job clearinghouses that epitomize this trope. The Fighters Guild comes closest to the standard definition of the trope, offering tasks ranging from low-end [[RatStomp critter killing]] to being {{Bounty Hunter}}s to protection services to, at the high-end, dealing with supernatural threats. The Companions take this role instead in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''.
* The Adventurer's guild in the ''VideoGame/QuestForGlory'' series, although they typically only granted you the low level stuff, big things had to be done by convincing people you were the one to do them.
* The Trouble Center in ''VideoGame/PaperMarioTheThousandYearDoor''
* ''VideoGame/AgarestSenki2''



* The eponymous ''VideoGame/StarWolves'' are a freelance starfighter squadron who make their living this way.
* ''VideoGame/RuneFactory2'' and ''VideoGame/RuneFactory3'' have a bulletin board where townspeople post quests
* ''VideoGame/PhantasyStar'' had a Hunter's Guild starting from ''VideoGame/PhantasyStarIV'' and onward. In ''VideoGame/PhantasyStarUniverse'' they were renamed Guardians but essentially do the same killing of monsters and handling of odd jobs. In ''VideoGame/PhantasyStarOnline2'', they are rebranded as ARKS, with their duties expanded to combating [[EldritchAbomination Darkers]] and investigating planets to determine their viability for colonization.
* In ''VideoGame/{{Solatorobo}}'', the adventurers are called Hunters, but there are many guilds, the largest of which are the [[QuirkyMinibossSquad Kuvasz]].



* The latter ''VideoGame/MegaManBattleNetwork'' games have bulletin boards full of {{Side Quest}}s to do. Which ones can be done is typically limited by a ranking system.
* The Trouble Center in ''VideoGame/PaperMarioTheThousandYearDoor''
* ''VideoGame/PhantasyStar'' had a Hunter's Guild starting from ''VideoGame/PhantasyStarIV'' and onward. In ''VideoGame/PhantasyStarUniverse'' they were renamed Guardians but essentially do the same killing of monsters and handling of odd jobs. In ''VideoGame/PhantasyStarOnline2'', they are rebranded as ARKS, with their duties expanded to combating [[EldritchAbomination Darkers]] and investigating planets to determine their viability for colonization.
* The Adventurer's guild in the ''VideoGame/QuestForGlory'' series, although they typically only granted you the low level stuff, big things had to be done by convincing people you were the one to do them.
* The protagonists of ''VideoGame/RakenzarnTales'' all eventually belong to the Nutsy Guild of Densel Town. Besides serving as a base of sorts, it's also where you can access the game's sidequests.
* ''VideoGame/RuneFactory2'' and ''VideoGame/RuneFactory3'' have a bulletin board where townspeople post quests
* In ''VideoGame/{{Solatorobo}}'', the adventurers are called Hunters, but there are many guilds, the largest of which are the [[QuirkyMinibossSquad Kuvasz]].
* The eponymous ''VideoGame/StarWolves'' are a freelance starfighter squadron who make their living this way.



* This is the primary mechanism to get missions in ''VideoGame/WingCommanderPrivateer''.



* The protagonists of ''VideoGame/RakenzarnTales'' all eventually belong to the Nutsy Guild of Densel Town. Besides serving as a base of sorts, it's also where you can access the game's sidequests.
* In ''[[VideoGame/TheBardsTaleTrilogy The Bard's Tale]]'', the Adventurer's Guild building is the main headquarters for your adventurers. In between games 2 and 3, however, the Guild is destroyed along with the rest of Skara Brae.
* [[TheChosenMany The Guardians]] in ''VideoGame/{{Destiny}}'' function very similarly to this trope, with the Tower serving as a large base where Guardians from all across the system trade loot, acquire quests, train, and generally commiserate. This is [[LampshadeHanging lampshaded]] often, with many noting that the, uh, ''[[{{Cloudcuckoolander}} unique]]'' mental states of Guardians (i.e., [[SlidingScaleOfGameplayAndStoryIntegration they act like RPG characters in-universe]]), this trope is pretty much the only effective way to keep them organized.



* ''Manga/SoulEater'' has a very videogame-esque job board at the school, complete with estimated number of souls the students will receive on completion of the mission.



* ''Manga/SoulEater'' has a very videogame-esque job board at the school, complete with estimated number of souls the students will receive on completion of the mission.



* The Pathfinder Society is this trope for TabletopGame/{{Pathfinder}}. The society is dedicated to explore Golarion, investigating ruins, recovering tomes and artifacts as well charting the world. Not confuse with TabletopGame/PathfinderSociety, the official organized play campaign where the [=PCs=] are members of the eponymous organization.



* The Pathfinder Society is this trope for TabletopGame/{{Pathfinder}}. The society is dedicated to explore Golarion, investigating ruins, recovering tomes and artifacts as well charting the world. Not confuse with TabletopGame/PathfinderSociety, the official organized play campaign where the [=PCs=] are members of the eponymous organization.



* The Mercenary Guild in ''Webcomic/DaughterOfTheLilies'' seems to lean in this direction, given some of the unconventional assignments it hands out.



* The Mercenary Guild in ''Webcomic/DaughterOfTheLilies'' seems to lean in this direction, given some of the unconventional assignments it hands out.
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* [[TheChosenMany The Guardians]] in ''VideoGame/{{Destiny}}'' function very similarly to this trope, with the Tower serving as a large base where Guardians from all across the system trade loot, acquire quests, train, and generally commiserate. This is [[LampshadeHanging lampshaded]] often, with many noting that the, uh, ''[[{{Cloudcuckoolander}} unique]]'' mental states of Guardians (i.e., [[SlidingScaleOfGameplayAndStoryIntegration they act like RPG characters in-universe]]), this trope is pretty much the only effective way to keep them organized.
Is there an issue? Send a MessageReason:
None


It is mainly a video game trope, but also shows up in Anime, especially when the setting is a RolePlayingGameVerse. Mainly shows up in Japanese works, because the Japanese seem to feel that even killing people and taking their stuff should be done in a structured, social context.

to:

It is mainly a video game trope, but also shows up in Anime, anime, especially when the setting is a RolePlayingGameVerse. Mainly shows up in Japanese works, because the Japanese seem to feel that even killing people and taking their stuff should be done in a structured, social context.
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* An alternative to DungeonCrawling in ''Webcomic/LatchkeyKingdom'' for professional adventurers. Quests are posted on the board in the morning, and range from gaining TwentyBearAsses to finding a lost cat to fighting a Titan. Hilla has a ''lot'' of adventurers, so the quests tend to run out immediately, causing a minor kind of RetailRiot.
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See also WeirdTradeUnion, MurderInc, ThievesGuild. Compare TheOrder, which has a more rigid structure and better-defined purpose, and PrivateMilitaryContractors, the modern mercenary company counterpart. Also compare HeroAcademy, which focuses primarily on teaching students in successfully dealing with quests like those mentioned above (especially if such quests are strictly heroic) though may have some elements of Adventure Guild.

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See also WeirdTradeUnion, MurderInc, ThievesGuild. Compare CreatureHunterOrganization and TheOrder, which has a more rigid structure and better-defined purpose, and PrivateMilitaryContractors, the modern mercenary company counterpart. Also compare HeroAcademy, which focuses primarily on teaching students in successfully dealing with quests like those mentioned above (especially if such quests are strictly heroic) though may have some elements of Adventure Guild.
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See also WeirdTradeUnion, MurderInc, ThievesGuild. Compare TheOrder, which has a more rigid structure and better-defined purpose. Also compare HeroAcademy, which focuses primarily on teaching students in successfully dealing with quests like those mentioned above (especially if such quests are strictly heroic) though may have some elements of Adventure Guild.

to:

See also WeirdTradeUnion, MurderInc, ThievesGuild. Compare TheOrder, which has a more rigid structure and better-defined purpose.purpose, and PrivateMilitaryContractors, the modern mercenary company counterpart. Also compare HeroAcademy, which focuses primarily on teaching students in successfully dealing with quests like those mentioned above (especially if such quests are strictly heroic) though may have some elements of Adventure Guild.
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* In ''[[VideoGame/TheBardsTaleTrilogy The Bard's Tale]]'', the Adventurer's Guild building is the main headquarters for your adventurers. In between games 2 and 3, however, the Guild is destroyed along with the rest of Skara Brae.
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* The Royal Pioneers of ''TabletopGame/{{Pugmire}}'' originated as an organization for funding and equipping expeditions across the acid sea, but since Pugmire lost access to their one port on the sea it's been focused one dungeon delving a bit closer to home. The ''TabletopGame/MonarchiesOfMau'', not to be outdone, have their own version named Trillani's Trailblazers after their first (and thus far only) single ruler.
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* Quest Cards in the first ''Videogame/{{Fable}}'' game.

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* Quest Cards ''VideoGame/FableI'': The Heroes' Guild recruits and/or trains powerful individuals, who accept quests from various groups in Albion for [[GlorySeeker fame]], [[PunchClockHero profit]], [[BloodKnight bloodlust]], or [[IdealHero genuine honour]]. At various times in its history, the first ''Videogame/{{Fable}}'' game.Guild was everything from a benevolent peacekeeping force to a cutthroat mercenary organization. ''VideoGame/FableII'' reveals that, soon after gunpowder was invented, the Guild was disbanded with extreme prejudice [[MugglePower by citizens]] who had gotten fed up with being at the Heroes' mercy.
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* The Bracer's Guild from the ''VideoGame/KisekiSeries''. The lore goes on to explain a bit of how they function: they're a non-government organization that's allowed to operate among the nations who agree to host them. They do follow regulations, though: while they have legal authority to perform arrests, they are not allowed to arrest politicians, and they are not allowed to break any laws of the nation they're in while carrying out contracts.

to:

* The Bracer's Guild from the ''VideoGame/KisekiSeries''. The lore goes on to explain a bit of how they function: they're a non-government organization that's allowed to operate among the nations who agree to host them. They do follow regulations, though: while they have legal authority to perform arrests, they are not allowed to arrest politicians, and they are not allowed to break any laws of the nation they're in while carrying out contracts. Due to the fact that they operate outside of the authority of the government they're seen in a poor light by the military as well as more influential figures.
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None


* The Bracer's Guild from ''VideoGame/TheLegendOfHeroesTrailsInTheSky''. The lore goes on to explain a bit of how they function: they're a non-government organization that's allowed to operate among the nations who agree to host them. They do follow regulations, though: while they have legal authority to perform arrests, they are not allowed to arrest politicians, and they are not allowed to break any laws of the nation they're in while carrying out contracts.

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* The Bracer's Guild from ''VideoGame/TheLegendOfHeroesTrailsInTheSky''.the ''VideoGame/KisekiSeries''. The lore goes on to explain a bit of how they function: they're a non-government organization that's allowed to operate among the nations who agree to host them. They do follow regulations, though: while they have legal authority to perform arrests, they are not allowed to arrest politicians, and they are not allowed to break any laws of the nation they're in while carrying out contracts.
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** Shadowland (and its successor Jackpoint) is a downplayed version of this trope, being a MessageBoard for shadowrunners. Posting is by invitation only, but reading is open to anyone who can find the place. While actual job offers are rare, the boards often have long discussions on useful info for Shadowrunners both professional and green and many famous lore characters (including several of the Great Dragons) have been known to pop in on occasion.
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* [[TabletopGame/{{Shadowrun}} Shadowrunners]] and “[[MrSmith Mister Johnson]]” in ''Shadowrun''. In the Genesis and SNES games, your entire party except you was hired temporarily, and random missions were handed out by Johnsons to make money.

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* [[TabletopGame/{{Shadowrun}} Shadowrunners]] Black Star in ''TabletopGame/{{Shadowrun}}'' was a militant wing of the Anarchist Black Cross that provided training and “[[MrSmith Mister Johnson]]” in ''Shadowrun''. In support for the Genesis and SNES games, your entire party except you was hired temporarily, and random missions titular Shadowrunners, originally Neo-Anarchist mercenaries who were handed out paid by Johnsons the {{Mega Corp}}s to make sabotage their competitors and inadvertantly chip away at the system they had created. However, Black Star was decimated in 4th edition during the Az-Am War, and "modern" Shadowrunners tend to be freelancers only in it for the money.
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Real-life guilds were established to safeguard their members from competition and outside economic forces and had official license from the government to be the sole tradesmen in a city; despite this, fictional guilds will often form rivalries and compete with each other in a quasi-market economy. This further perception of them being more companies of mercenaries than an actual "[[YouKeepUsingThatWord guild]]".

to:

Real-life guilds were established to safeguard their members from competition and outside economic forces and had official license from the government to be the sole tradesmen in a city; despite this, fictional guilds will often form rivalries and compete with each other in a quasi-market economy. This further furthers perception of them being more companies of mercenaries than an actual "[[YouKeepUsingThatWord guild]]".
Is there an issue? Send a MessageReason:
None


* The Pathfinder Society is this trope for TabletopGame/{{Pathfinder}}. The society is dedicated to explore Golarion, investigating ruins, recovering tomes and artifacts as well charting the world. Not confuse with TabletopGame/PathfinderSociety, the official organized play campaign where the PCs are members of the eponymous organization.

to:

* The Pathfinder Society is this trope for TabletopGame/{{Pathfinder}}. The society is dedicated to explore Golarion, investigating ruins, recovering tomes and artifacts as well charting the world. Not confuse with TabletopGame/PathfinderSociety, the official organized play campaign where the PCs [=PCs=] are members of the eponymous organization.

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