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* In episode 154 of ''Manga/UruseiYatsura'', the gang has to reach a temple situated at the top of stairs. [[https://twitter.com/i/status/1498017091466629120 Very, ''very'' long stairs]]. When the camera pans out and goes up them, it just keeps going and going. Finally, the [[{{Beat}} stairs plateau...]] only for a second, even ''longer'' set of stairs to come into frame and the scene continues. The whole time the music gets higher in pitch, as if losing breath. Finally, after an ENTIRE MINUTE of the camera going up those stairs, all in [[TheOner one take]], does this OverlyLongGag come to a close.

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* In episode 154 of ''Manga/UruseiYatsura'', the gang has to reach a temple situated at the top of stairs. [[https://twitter.com/i/status/1498017091466629120 Very, ''very'' "very" long stairs]]. When the camera pans out and goes up them, it just keeps going and going. Finally, the [[{{Beat}} stairs plateau...]] only for a second, even ''longer'' set of stairs to come into frame and the scene continues. The whole time the music gets higher in pitch, as if losing breath. Finally, after an ENTIRE MINUTE of the camera going up those stairs, all in [[TheOner one take]], does this OverlyLongGag come to a close.
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* ''Manga/DragonBall'', during Goku and Krillin's TrainingFromHell under Master Roshi, one exercise to deliver milk on foot to an entire island. At one point, Roshi tells the boys that their next house is up a flight of stairs that they should just walk, not run, up. Krillin's relieved...up until that the stairs go up an entire ''mountain''.

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* ''Manga/DragonBall'', during Goku and Krillin's TrainingFromHell under Master Roshi, one exercise is to deliver milk on foot to an entire island. At one point, Roshi tells the boys that their next house is up a flight of stairs that they should just walk, not run, up. Krillin's relieved...up until that the stairs go up an entire ''mountain''.
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* In episode 154 of ''Manga/UruseiYatsura'', the gang has to reach a temple situated at the top of stairs. [[https://twitter.com/i/status/1498017091466629120 Very, ''very'' long stairs]]. When the camera pans out and goes up them, it just keeps going and going. Finally, the [[{{Beat}} stairs plateau...]] only for a second, even ''longer'' set of stairs to come into frame and the scene continues. The whole time the music gets higher in pitch, as if losing breath. Finally, after an ENTIRE MINUTE of the camera going up those stairs, all in [[TheOner one take]], does this OverlyLongGag come to a close.
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* ''VideoGame/MyHouse'' has a looping spiral staircase, a likely ShoutOut to SCP-087, with doors exiting from all of the "otherworld" areas, including the Backrooms and closet labyrinth, and back to the main house.

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* ''VideoGame/MyHouse'' has a looping spiral staircase, a likely ShoutOut to SCP-087, with doors exiting from all of the "otherworld" areas, including the Backrooms and closet labyrinth, Backrooms, and back to the main house.house. The ''Literature/HouseOfLeaves''-inspired secret closet maze also contains an endlessly looping staircase around a BottomlessPit, the mod's only lethal pitfall.
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[[folder:Theater]]
* In ''Theatre/BarefootInThePark'', Corie and Paul live on the fifth floor of an apartment building that has no elevator. A RunningGag is people assuming it is six flights of stairs, but Corie only counts five since she doesn't count the front stoop.
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* ''VideoGame/MyHouse'' has a looping spiral staircase, a likely ShoutOut to SCP-087, with doors exiting from all of the "otherworld" areas, including the Backrooms and closet labyrinth, and back to the main house.
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** .''VideoGame/MetalGearSolid'': The stairway in Communications Tower A is by far the longest in the game, and requires Snake to avoid both security cameras and soldiers.

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** .** ''VideoGame/MetalGearSolid'': The stairway in Communications Tower A is by far the longest in the game, and requires Snake to avoid both security cameras and soldiers.

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* The Tower of Fanatics in ''VideoGame/FinalFantasyVI'' is nothing but identical flights of stairs with random encounters in which your characters can use nothing but magic. Every twenty flight of stairs or so there's a treasure room, but there's nothing else to break the monotony, and the atmospheric music adds to the repetitive, endless dread. Overclock Remix's dark, brooding rendition is even called [[http://ocremix.org/remix/OCR02721 The Endless Stair]].
* During the raid on the Shinra HQ in ''VideoGame/FinalFantasyVII'', you can either fight your way through the guards, or [[https://www.youtube.com/watch?v=4MhEm5fYPmo climb your way up 59 flights of stairs.]] Barrett whines and complains the whole way up, while Tifa tells him to "[[MemeticMutation stop acting like]] [[ValuesDissonance a retard]] [[MemeticMutation and climb]]!" At the end of the stairway, Barrett says [[ImNotDoingThatAgain he never wants to see any stairs again for the rest of his life]]. In ''VideoGame/FinalFantasyVIIRemake'', the staircase returns, with the same basic premise, but a new spin on the scene and dialogue for the player's entertainment.

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* ''Franchise/FinalFantasy''
**
The Tower of Fanatics in ''VideoGame/FinalFantasyVI'' is nothing but identical flights of stairs with random encounters in which your characters can use nothing but magic. Every twenty flight of stairs or so there's a treasure room, but there's nothing else to break the monotony, and the atmospheric music adds to the repetitive, endless dread. Overclock Remix's dark, brooding rendition is even called [[http://ocremix.org/remix/OCR02721 The Endless Stair]].
* ** During the raid on the Shinra HQ in ''VideoGame/FinalFantasyVII'', you can either fight your way through the guards, or [[https://www.youtube.com/watch?v=4MhEm5fYPmo climb your way up 59 flights of stairs.]] Barrett whines and complains the whole way up, while Tifa tells him to "[[MemeticMutation stop acting like]] [[ValuesDissonance a retard]] [[MemeticMutation and climb]]!" At the end of the stairway, Barrett says [[ImNotDoingThatAgain he never wants to see any stairs again for the rest of his life]]. In ''VideoGame/FinalFantasyVIIRemake'', the staircase returns, with the same basic premise, but a new spin on the scene and dialogue for the player's entertainment.entertainment.
* ''VideoGame/MetalGear'':
**.''VideoGame/MetalGearSolid'': The stairway in Communications Tower A is by far the longest in the game, and requires Snake to avoid both security cameras and soldiers.
** ''VideoGame/MetalGearSolid3SnakeEater'': ''Snake Eater'' has an absurdly long ladder climb, [[DistinctionWithoutADifference but it functions more or less the same as a long stairway]]. Though it is also well-remembered for having an ACappella version of the eponymous theme playing as Naked Snake climbs the ladder.
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* In ''War of the Twins'' of the ''Literature/DragonlanceLegends'' trilogy, Raistlin's sister Kitiara meets his apprentice, the dark elf Dalamar, at the Tower of High Sorcery. They're clearly attracted to each other right from the start. When he suggests they go to his quarters to talk, she agrees. He pulls her close so he can magically transport them. She tries to push away (though obviously not trying very hard) and says she's perfectly capable of walking. He shrugs and disappears, after which she hears his voice say, "Up the spiral staircase, lord. After the five hundred and thirty-ninth step, turn left."
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* ''VideoGame/SuperMario64'' has a looping staircase leading to the final stage, with accompanying music[[note]]It is an auditory illusion known as a [[https://en.wikipedia.org/wiki/Shepard_tone Shepard Tone]], which seems to continually rise without escaping the upper limits of human hearing[[/note]] that keeps going up as you did. You can climb it forever if you don't have enough stars, but the staircase itself is not actually very big. (The game accomplishes this by silently warping you to a lower position on the stairs once you've ascended enough steps; however, since the game is programmed to do this based on Mario's forward movement cap, and earlier versions of the game have no ''backward'' movement cap, [[SequenceBreaking you can use glitches like the Backwards Long Jump to rocket up the stairs so quickly it freaks out the code and bypasses the "infinite" staircase effect.]])

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* ''VideoGame/SuperMario64'' has a looping staircase leading to the final stage, with accompanying music[[note]]It is an auditory illusion known as a [[https://en.wikipedia.org/wiki/Shepard_tone Shepard Tone]], which seems to continually rise without escaping the upper limits of human hearing[[/note]] that keeps going up as you did. You can climb it forever if you don't have enough stars, but the staircase itself is not actually very big. (The game accomplishes this by silently warping you to a lower position on the stairs once you've ascended enough steps; however, since the game is programmed to do this based on Mario's forward movement cap, and earlier versions of the game have no ''backward'' movement cap, [[SequenceBreaking you can use glitches like the Backwards Long Jump to rocket up the stairs so quickly it freaks out the code and bypasses the "infinite" staircase effect.]])]] The illusion is also broken in the [[UsefulNotes/NintendoDS DS]] version as you can see yourself being warped back on the touch screen minimap.)
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* ''VideoGame/WishboneAndTheAmazingOdyssey'': The stairs from Aeolus's tower. Wishbone ends up having to go up what's apparently ''five'' flights to reach the top of the tower.
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A notable subset of Absurdly Long Stairways are Absurdly Long ''Temple'' Stairways. In RealLife, a somewhat tamer version of this trope is relatively common in temple architecture, and may be observed in various Buddhist, Hindu, and Mesoamerican temples. Sometimes in fiction[[note]]and rarely, in real life too[[/note]], this is taken to extremes by placing the temple on the slopes - or even the summit - of a mountain, with stairs leading all the way up. The symbolism of ascending to the temple should be obvious; sometimes, as with the Aztecs, the long temple stairs were also used for a StaircaseTumble when they tossed the bodies of sacrificial victims down them.

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A notable subset of Absurdly Long Stairways are Absurdly Long ''Temple'' Stairways. In RealLife, a somewhat tamer version of this trope is relatively common in temple architecture, and may be observed in various Buddhist, Hindu, and Mesoamerican temples. Sometimes in fiction[[note]]and rarely, in real life too[[/note]], Sometimes, this is taken to extremes by placing the temple on the slopes - or even the summit - of a mountain, with stairs leading all the way up. The symbolism of ascending to the temple should be obvious; sometimes, as with the Aztecs, the long temple stairs were also used for a StaircaseTumble when they tossed the bodies of sacrificial victims down them.
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* In ''Manga/{{Toriko}}'', the famous cutler Melk lives at the top of Melk Mountain, which has one of these. On top of being long, each stair is absolutely massive. It takes Toriko and Komatsu a day and a half to reach the top.
-->'''Toriko:''' Let's see... It's about 4,000 meters to the summit, so that's probably about 20,000 steps.
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* A stairway leads from the village of Kilpisjärvi, Finland, [[https://www.rantapallo.fi/marikaworld/2015/09/06/saanan-valloitus/ to the top of mount Saana]] (altitude 1029 m). It is the longest stairway in Finland

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* A stairway leads from the village of Kilpisjärvi, Finland, [[https://www.rantapallo.fi/marikaworld/2015/09/06/saanan-valloitus/ to the top of mount Saana]] (altitude 1029 m). It is the longest stairway in FinlandFinland.



* Fushimi Inari Taisha in Kyoto, Japan, one of the holiest shrines in Shinto, is known for its many thousands of ''torii'' and the many, many more steps that lead up Mount Inari. While the stairs are not continuous, there are so many of them that small teahouses have been set up for people to rest their legs.

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* Fushimi Inari Taisha in Kyoto, Japan, one Japan. One of the holiest shrines in Shinto, Fushimi Inari is known for its many thousands of ''torii'' and the many, many more steps that lead up Mount Inari. While the stairs are not continuous, there are so many of them that small teahouses have been set up for people to rest their legs.
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* Fushimi Inari Taisha in Kyoto, one of the holiest shrines in Shinto, is known for its many thousands of ''torii'' and the many, many more steps that lead up Mount Inari. While the stairs are not continuous, there are so many of them that small teahouses have been set up for people to rest their legs.

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* Fushimi Inari Taisha in Kyoto, Japan, one of the holiest shrines in Shinto, is known for its many thousands of ''torii'' and the many, many more steps that lead up Mount Inari. While the stairs are not continuous, there are so many of them that small teahouses have been set up for people to rest their legs.
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* Fushimi Inari Taisha in Kyoto, one of the holiest shrines in Shinto, is known for its many thousands of ''torii'' and the many, many more steps that lead up Mount Inari. While the stairs are not continuous, there are so many of them that small teahouses have been set up for people to rest their legs.
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* ''VideoGame/PokemonScarletAndViolet'': Mesagoza, the central hub city where the Academy in Paldea is located, features a very long staircase that starts near the entrance to South Province, plateaus in the shopping center, and then forms a mountain with the Academy at its peak.
-->'''Nemona:''' Anyways, seems like they trouble's died down, so we'd better book it up to school! Get ready to climb the worst staircase in the world!

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* ''VideoGame/TalesOfVesperia'', in Caer Bocram there is a absurdly long stairway where you must enter a password to continue, if you found at least one of the first 3 clues.

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* ''VideoGame/TalesOfVesperia'', in Caer Bocram there is a an absurdly long stairway where you must enter a password to continue, if you found at least one of the first 3 clues.clues.
* ''VideoGame/SilentHill2'': James [[{{Bizarrchitecture}} takes a hidden stairway in the Silent Hill Historical Society to reach Toluca Prison]]. There is no in-game trickery to fake its length like in ''Super Mario 64''; the stairway is complete in-engine.



* At some of deepest stations on the UsefulNotes/LondonUnderground, the stations are accessed by lifts, instead of escalators. Such stations have an emergency spiral staircase, with announcements warning passengers not to use it, except in an emergency, often mentioning the number of steps. A notable example is Covent Garden station, with 193 steps, and the less well-known Hampstead station, with 320 steps.

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* At some of deepest stations on the UsefulNotes/LondonUnderground, the stations are accessed by lifts, lifts instead of escalators. Such stations have an emergency spiral staircase, with announcements warning passengers not to use it, except in an emergency, often mentioning the number of steps. A notable example is Covent Garden station, with 193 steps, and the less well-known Hampstead station, with 320 steps.
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* The penultimate battle in ''Film/JohnWickChapterFour'' has John having to fight his way up the Rue Foyatier, a 100m long series of 222 steps before dawn. At one point he gets kicked down a good part of the stairway and has to start over.

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* The penultimate battle in ''Film/JohnWickChapterFour'' ''Film/JohnWickChapter4'' has John having to fight his way up the Rue Foyatier, a 100m long series of 222 steps before dawn. At one point he gets kicked down a good part of the stairway and has to start over.
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* The penultimate battle in ''Film/JohnWickChapterFour'' has John having to fight his way up the Rue Foyatier, a 100m long series of 222 steps before dawn. At one point he gets kicked down a good part of the stairway and has to start over.
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** There's a storyline from the Tom Baker days that involves Leela and the Fourth Doctor having to use the stairs inside the Tardis to get between floors. There are at least sixty-seven internal floors.
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-->'''Kaiba:''' Oh, my God! So many stairs! I'd like to find whoever invented the stairs, and push him down ''these'' stairs, just to show him how stupid stairs are! Then his legs will be broken, and he will no longer be able to climb the stairs anymore! It'll be ironic, and then his wife will leave him and go be with the man who invented the elevator, because everyone knows that elevators are much sexier than stairs! And oh my God, I'm not even close to being at the top yet, ''why are there so many stairs!?''

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-->'''Kaiba:''' Oh, Oh my God! So many stairs! I'd like to find whoever invented the stairs, and push him down ''these'' stairs, just to show him how stupid stairs are! Then his legs will be broken, and he will no longer be able to climb the stairs anymore! It'll be ironic, and then his wife will leave him and go be with the man who invented the elevator, because everyone knows that elevators are much sexier than stairs! And oh my God, I'm not even close to being at the top yet, ''why are there so many stairs!?''

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