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* ''VideoGame/TheLegendOfZeldaTwilightPrincess'': In a cutscene depicting the fall of Hyrule Castle, Princess Zelda's knights are shown presenting a [[CallThatAFormation rather ragged]] wall of pikes to Zant's twilight beasts during their LastStand. They're rapidly overpowered anyway, and Zelda, wielding a two-handed sword behind them, surrenders to avoid further bloodshed.

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* ''VideoGame/TheLegendOfZeldaTwilightPrincess'': In a cutscene depicting the fall of Hyrule Castle, Princess Zelda's knights are shown presenting a [[CallThatAFormation rather ragged]] wall of pikes to Zant's twilight beasts Shadow Beasts during their LastStand. They're rapidly overpowered anyway, and Zelda, wielding a two-handed sword behind them, surrenders to avoid further bloodshed.
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* ''VideoGame/{{Wargroove}}'': Spearman units gain a damage bonus if there is another Spearman unit in an adjacent square, so the player is encouraged to send them out in groups.
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* ''VideoGame/PathfinderWrathOfTheRighteous'': The battle to defend the Defender's Rest tavern in chapter 1 features NPC crusaders under the command of Irabeth presenting a wall of longspears to any {{mooks}} that get past the PlayerParty. This frees the player up to deal with the more dangerous arsonists and [[BossInMookClothing fiendish minotaurs]].
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Contrast NaginatasAreFeminine for an entirely different view of polearms, and JavelinThrower and JoustingLance for other ways spears were used in war. Has no relation to the ShootEmUp video game ''VideoGame/{{Phalanx}}''.

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Contrast NaginatasAreFeminine for an entirely different view of polearms, and JavelinThrower and JoustingLance for other ways spears were used in war. Contrast with LowTechSpears, in which spears are associated with "primitive" peoples and cultures. Has no relation to the ShootEmUp video game ''VideoGame/{{Phalanx}}''.
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* ''Extremely Realistic Siege Warfare Simulator'': While most melee units will pursue and attack enemies individually, Spearman units prefer to stand in one place and stab at enemies that approach them. A lone spearman is an easy target due to its slow attack rate, but a whole squad of them can take turns stabbing at approaching enemies, making it near-impossible for most melee units to get through them.

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* ''Extremely Realistic Siege Warfare Simulator'': ''VideoGame/ExtremelyRealisticSiegeWarfareSimulator'': While most melee units will pursue and attack enemies individually, Spearman units prefer to stand in one place and stab at enemies that approach them. A lone spearman is an easy target due to its slow attack rate, but a whole squad of them can take turns stabbing at approaching enemies, making it near-impossible for most melee units to get through them.
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* ''Extremely Realistic Siege Warfare Simulator'': While most melee units will pursue and attack enemies individually, Spearman units prefer to stand in one place and stab at enemies that approach them. A lone spearman is an easy target due to its slow attack rate, but a whole squad of them can take turns stabbing at approaching enemies, making it near-impossible for most melee units to get through them.
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* ''Literature/GoblinSlayer'': During the battle at Cow Girl's farm in volume 1, the guild adventurers defending the farm quickly form a spearwall under Spearman's command to receive a charge by a platoon of wolf-riding goblins. The spearwall breaks the charge with only one casualty and the adventurers quickly counterattack and slaughter the survivors.
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[[folder:Tabletop Games]]
* Spear units are common in ''TabletopGame/WarhammerFantasy'', and most factions tend to have access to one. Spears allow the unit carrying them to fight in one more rank than normal, as long as it is attacking in the front and is not charging, which means an effective doubling (or 50% increase in the eighth edition) of attacks the unit can make. The Dogs of War faction has access to the Tilean pike, which is an extra-long spear that allows fighting in an additional two ranks while the unit stands still. Spear and pike units tend to have deep formations to benefit from their additional rank-fighting ability for as long as possible.
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* ''VideoGame/DarkSoulsI'': The Phalanx found in the Painted World of Ariamis is a MiniBoss and an obvious ShoutOut to ''Demon's Souls'', as it also consists of a mass of formless blobs each of whom points a very long spear at you the moment they see you.

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* ''VideoGame/DarkSoulsI'': The Phalanx found in the Painted World of Ariamis is a MiniBoss and an obvious ShoutOut ProductionThrowback to ''Demon's Souls'', as it also consists of a mass of formless blobs each of whom points a very long spear at you the moment they see you.
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* ''Film/Dune2021'': One scene in the Battle of Arrakeen shows Atreides legionnaires using a formation of swordsmen supported by pikemen behind them to defend the palace from Harkonnen soldiers (projectile weapons being mostly useless in the setting because of the ubiquity of DeflectorShields). They easily fend off the Harkonnens' initial charge, but this is only a diversion from the Sardaukar [[ItsRainingMen air-dropping in behind them]]: the ensuing two-pronged attack goes much better for the attackers.

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* ''Film/Dune2021'': One scene in the Battle of Arrakeen shows Atreides legionnaires using a formation of swordsmen supported by pikemen behind them (similar to an early Roman [[https://en.wikipedia.org/wiki/Maniple_(military_unit) maniple]] minus handheld shields) to defend the palace from Harkonnen soldiers (projectile weapons being mostly useless in the setting because of the ubiquity of DeflectorShields). They easily fend off the Harkonnens' initial charge, but this is only a diversion from the Sardaukar [[ItsRainingMen air-dropping in behind them]]: the ensuing two-pronged attack goes much better for the attackers.
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After the early 1800s, the increasing firepower of artillery and the wide adoption of explosive shells and rifled firearms by the time of UsefulNotes/TheCrimeanWar and UsefulNotes/TheAmericanCivilWar mostly put an end to this style of warfare. However, pikes[[note]]Officially the "half-pike", the "sergeant's pike" or the ''spontoon''[[/note]] were still carried at this time by British infantry sergeants, who used them to goad sometimes reluctant troops onto line, to act as a visible rallying point for the men, and for last-ditch self-defence. The sergeant's pike of 1815 was the last survival of the phalanx of two centuries before.[[note]]The spontoon was still used as a ceremonial parade weapon until the early years of the 20th Century, when the pike was finally retired from British Army service. Except for the emergency of 1940, when HomeGuard units were issued with crudely manufactured pikes as an expedient - Germans invading in that summer might have been amazed to see determined old men presenting a Thicket of Pikes at them.[[/note]]

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After the early 1800s, the increasing firepower of artillery and the wide widening adoption of explosive artillery shells and rifled firearms mostly put an end to this style of warfare; by the time of UsefulNotes/TheCrimeanWar and UsefulNotes/TheAmericanCivilWar mostly put an end to this style of warfare.UsefulNotes/TheAmericanCivilWar, it had all but disappeared. However, pikes[[note]]Officially the "half-pike", the "sergeant's pike" or the ''spontoon''[[/note]] were still carried at this time by British infantry sergeants, who used them to goad sometimes reluctant troops onto line, to act as a visible rallying point for the men, and for last-ditch self-defence. The sergeant's pike of 1815 was the last survival of the phalanx of two centuries before.[[note]]The spontoon was still used as a ceremonial parade weapon until the early years of the 20th Century, when the pike was finally retired from British Army service. Except for the emergency of 1940, when HomeGuard units were issued with crudely manufactured pikes as an expedient - Germans invading in that summer might have been amazed to see determined old men presenting a Thicket of Pikes at them.[[/note]]

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