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* Encouraged in ''VideoGame/{{Tyranny}}''. Character creation specifically states that [[EvilOverlord Kyros]] expects their Fatebinders to be versatile and flexible. The game uses SkillScoresAndPerks instead of a class system, and you begin the game choosing two skills from a variety of disciplines. Even those who don't choose a magic discipline can learn the Sigil of Fire during the Conquest (Prologue), starting the game with the core of fire spells at their disposal.

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* ''VideoGame/EldenRing'': Setting aside player builds, there's Starscourge Radahn, who fights with a deadly combo of impressive swordsmanship, sheer physical strength, and TheArchmage level gravity magic.
** There's also the Carian Knights, who are sworn to the Carian royal family of witch-scholars and trained to hunt down sorcerers, such as those gone rogue from [[ExtranormalInstitute Raya Lucaria Academy]]. The Academy later turned on the Carian family and many of the knights were killed, though one knight, [[ThatOneBoss Moongrum]], remained to guard Queen Rennala. The Player themselves can easily become a Magic Knight by learning a variety of spells, some used by Carian Knights, and combining that with armor and swordsmanship.

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* ''VideoGame/EldenRing'': Setting aside player builds, there's ''VideoGame/EldenRing'':
** [[Characters/EldenRingRadahn
Starscourge Radahn, who fights with Radahn]] was a deadly combo master of impressive swordsmanship, sheer physical strength, MountedCombat, a MasterArcher, a fearsome DualWielding swordsman, and TheArchmage level gravity magic.
on top of that the GravityMaster [[TheArchmage Archmage]] of the Lands Between. All this, on top of the fact that he was TheStrategist and AFatherToHisMen FourStarBadass, made him a full-on MasterOfAll and a contender for the position of WorldsBestWarrior in the past.
** There's also the Carian Knights, who are sworn to the Carian royal family of witch-scholars and trained to hunt down sorcerers, such as those gone rogue from [[ExtranormalInstitute Raya Lucaria Academy]]. The Academy later turned on the Carian family and many of the knights were killed, though one knight, [[ThatOneBoss [[BossInMookClothing Moongrum]], remained to guard Queen Rennala. The Player themselves can easily become a Magic Knight by learning a variety of spells, some used by Carian Knights, and combining that with armor and swordsmanship.swordsmanship.
** Radagon started out as a purely physical champion of [[GodEmperor Queen Marika the Eternal]]. Following his marriage to Queen Rennala, he learned, under her teutelage, the secrets of Glintstone Sorcery. When he was later called back to Marika's side to become her consort and [[DeityOfHumanOrigin Second Elden Lord]], he discarded the Glintstone Sorceries and instead founded Golden Order Fundamentalism, a school of magic that demanded both high Intelligence and Faith. In his boss battle he makes use of light bolts and waves of golden light alongside powerful hammer strikes in seamless tandem. This is actually one of the indications implying that Radagon is no longer totally himself, as these bolts don't look anything like the spells of the Golden Order Fundamentalism and more closely resemble the projectiles used by [[AngelicAbomination the Elden Beast]].
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* ''Franchise/FireEmblem'' has a few classes fitting this trope though comparatively, they're rather rare. Although for a while they disappeared completely after the franchise jumped to the UsefulNotes/GameBoyAdvance, necessitated by those games' handling of the Strength and Magic stats, a couple of Magic Knight classes have since cropped up in post-GBA games.

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* ''Franchise/FireEmblem'' has a few classes fitting this trope though comparatively, they're rather rare. Although for a while they disappeared completely after the franchise jumped to the UsefulNotes/GameBoyAdvance, Platform/GameBoyAdvance, necessitated by those games' handling of the Strength and Magic stats, a couple of Magic Knight classes have since cropped up in post-GBA games.



* ''VideoGame/{{Langrisser}} II'' for the UsefulNotes/SegaGenesis takes this one a bit too far. ALL playable classes except Fighter and Pirate (which we can only assume is Lester's starting class) get magic, and most kind of knights end up having a good mix of buffing magic and offensive spells. However, the difference with mages is that their MP and magic power/range stay rather low and there's not much they can do about it (they can equip wands, which are not worth giving up a real weapon for, and they can't equip orbs). In fact, out of the 10 playable characters, 9 can potentially choose the actual "Magic Knight" class after their second class change.

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* ''VideoGame/{{Langrisser}} II'' for the UsefulNotes/SegaGenesis Platform/SegaGenesis takes this one a bit too far. ALL playable classes except Fighter and Pirate (which we can only assume is Lester's starting class) get magic, and most kind of knights end up having a good mix of buffing magic and offensive spells. However, the difference with mages is that their MP and magic power/range stay rather low and there's not much they can do about it (they can equip wands, which are not worth giving up a real weapon for, and they can't equip orbs). In fact, out of the 10 playable characters, 9 can potentially choose the actual "Magic Knight" class after their second class change.



* Alex, the protagonist of ''VideoGame/LunarTheSilverStar'', fits this bill, particularly in the UsefulNotes/SegaCD version of the game. In every version, he gains access to the extremely powerful Dragon spells, in addition to being the strongest fighter in the game (eventually outstripping even Kyle, the team's main tank). In the Sega CD version of the game, he had access to a wide variety of Fire spells, as well as Healing magic and the occasional "Kill Every Enemy on Screen" spell.
* Notable subversion: the main character of the old UsefulNotes/ZXSpectrum Magic Knight series (actually named ''Magic Knight'') suffers greatly in the actual knight department, although [[SamusIsAGirl she]] can cast lightning bolts strong enough to weld golden sundials back together in ''Knight Tyme''.

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* Alex, the protagonist of ''VideoGame/LunarTheSilverStar'', fits this bill, particularly in the UsefulNotes/SegaCD Platform/SegaCD version of the game. In every version, he gains access to the extremely powerful Dragon spells, in addition to being the strongest fighter in the game (eventually outstripping even Kyle, the team's main tank). In the Sega CD version of the game, he had access to a wide variety of Fire spells, as well as Healing magic and the occasional "Kill Every Enemy on Screen" spell.
* Notable subversion: the main character of the old UsefulNotes/ZXSpectrum Platform/ZXSpectrum Magic Knight series (actually named ''Magic Knight'') suffers greatly in the actual knight department, although [[SamusIsAGirl she]] can cast lightning bolts strong enough to weld golden sundials back together in ''Knight Tyme''.
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Trope was cut/disambiguated due to cleanup


** Several jobs in ''VideoGame/FinalFantasyXIV'' combine martial combat and magic together in various ways. Paladins use magic to bolster their defenses, heal allies, and enfeeble enemies, while Dark Knights use the forces of darkness to strengthen themselves. Gunbreakers use [[MixAndMatchWeapon gunblades]] that fire off special magically-charged cartridges to [[VibroWeapon flash-heat their blades]] and cast a variety of defensive and supportive spells. Meanwhile, Red Mages, as is par for the course, use rapiers as their weapon of choice, in conjunction with a special magic crystal that amplifies their spellcasting abilities (their specific school of magic focusing on using [[CastFromLifespan one's own aether]], with the crystal allowing them to get a lot of kick out of a little aether). Furthermore, Ninjas use daggers as their weapons, along with HandSeals that allow them to cast a variety of magical spells, from creating a FuumaShuriken to elemental magics to summoning giant fire-breathing toads. Machinists use specialized {{Magitek}} devices to draw aether from around them and convert it into ammunition and electricity for their gadgets. Bards use MagicMusic in conjunction with [[ArcherArchetype bows and arrows]]. Monks manipulate aether to strengthen their bodies, with higher-level techniques allowing them to use KiAttacks. Samurai collect aether in their sword sheathes, which is unleashed when they use [[IaijutsuPractitioner iaijutsu techniques]]. Reapers harnes the PowerOfTheVoid to make their SinisterScythe techniques deadlier, along with allowing a voidsent "Avatar" to temporarily possess them for a brief power boost.

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** Several jobs in ''VideoGame/FinalFantasyXIV'' combine martial combat and magic together in various ways. Paladins use magic to bolster their defenses, heal allies, and enfeeble enemies, while Dark Knights use the forces of darkness to strengthen themselves. Gunbreakers use [[MixAndMatchWeapon gunblades]] that fire off special magically-charged cartridges to [[VibroWeapon flash-heat their blades]] and cast a variety of defensive and supportive spells. Meanwhile, Red Mages, as is par for the course, use rapiers as their weapon of choice, in conjunction with a special magic crystal that amplifies their spellcasting abilities (their specific school of magic focusing on using [[CastFromLifespan one's own aether]], with the crystal allowing them to get a lot of kick out of a little aether). Furthermore, Ninjas use daggers as their weapons, along with HandSeals that allow them to cast a variety of magical spells, from creating a FuumaShuriken to elemental magics to summoning giant fire-breathing toads. Machinists use specialized {{Magitek}} devices to draw aether from around them and convert it into ammunition and electricity for their gadgets. Bards use MagicMusic in conjunction with [[ArcherArchetype bows and arrows]].arrows. Monks manipulate aether to strengthen their bodies, with higher-level techniques allowing them to use KiAttacks. Samurai collect aether in their sword sheathes, which is unleashed when they use [[IaijutsuPractitioner iaijutsu techniques]]. Reapers harnes the PowerOfTheVoid to make their SinisterScythe techniques deadlier, along with allowing a voidsent "Avatar" to temporarily possess them for a brief power boost.
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Trope was cut/disambiguated due to cleanup


** Rachel is a Fiend hunter with immense strength that allows her to lift and use her [[DropTheHammer massive hammer]]. She can also use two spells; [[LightEmUp Blades of Ouroboros]] and [[SomethingAboutARose Magic of Raging Aphrodite]].

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** Rachel is a Fiend hunter with immense strength that allows her to lift and use her [[DropTheHammer massive hammer]].hammer. She can also use two spells; [[LightEmUp Blades of Ouroboros]] and [[SomethingAboutARose Magic of Raging Aphrodite]].



** Older classes can function like this. Monks function as healers. Priests can [[DropTheHammer clobber]] [[EpicFlail things]] and still [[TurnUndead use Magnus Exorcismus for killing undead mobs]]. Paladins and Crusaders have [[HolyHandGrenade a ranged magical holy-element attack]]. The newer classes make it even easier. Rune Knights [[GameBreaker can use their magic attack with their physical attack]]. Royal Guards are an upgrade of Paladins. And Archbishops have skills that not only buff their attack but allow them to use their magic to attack enemies while meleeing them, similar to Rune Knights.

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** Older classes can function like this. Monks function as healers. Priests can [[DropTheHammer clobber]] [[EpicFlail clobber things]] and still [[TurnUndead use Magnus Exorcismus for killing undead mobs]]. Paladins and Crusaders have [[HolyHandGrenade a ranged magical holy-element attack]]. The newer classes make it even easier. Rune Knights [[GameBreaker can use their magic attack with their physical attack]]. Royal Guards are an upgrade of Paladins. And Archbishops have skills that not only buff their attack but allow them to use their magic to attack enemies while meleeing them, similar to Rune Knights.
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** Soul Warriors are both skilled at wielding a nail (the equivalent to a sword for the insects of Hallownest) and capable of using the teleportation and homing spell attacks of their purely magic-focused kin, the Soul Twisters.

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** Soul Warriors are both skilled at wielding a nail (the ([[SewingNeedleSword the equivalent to a sword for the insects of Hallownest) Hallownest]]) and capable of using the teleportation and homing spell attacks of their purely magic-focused kin, the Soul Twisters.

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* The Priest class from ''VideoGame/{{Hexen}}''.
* Soul Warriors in ''VideoGame/HollowKnight'' are not only skilled at wielding a nail (equivalent to a sword in this universe), they also have the teleportation and homing spell attacks of their purely magic-focused kin, the Soul Twisters. The player character, the Knight themselves is an example of this trope as well, not only fighting with the nail they start with, but also being able to unlock several different offensive spells throughout the game. How much the nail combat and magic are mixed in this case is largely up to an individual player's playstyle and charm build.

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* ''VideoGame/{{Hexen}}'': The Priest class from ''VideoGame/{{Hexen}}''.
class.
* ''VideoGame/HollowKnight'':
**
Soul Warriors in ''VideoGame/HollowKnight'' are not only both skilled at wielding a nail (equivalent (the equivalent to a sword in this universe), they also have for the insects of Hallownest) and capable of using the teleportation and homing spell attacks of their purely magic-focused kin, the Soul Twisters. Twisters.
**
The player character, the Knight themselves is an example of this trope as well, not only fighting character themself fights with the nail they start with, but and also being able to unlock unlocks several different offensive spells throughout the game. How much the nail combat and magic are mixed in this case is largely up to an individual player's playstyle and charm build.
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** Conversely the Doomweaver is a Hired Sword for the Skaven of Clan Eshin, the Cult of the Possessed or the Undead. He's a pretty good fighter in melee who can use any armor and almost all one-handed melee weapons plus a staff and has strong BlackMagic.

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** Conversely the Doomweaver is a Hired Sword for the Skaven of Clan Eshin, the Cult of the Possessed or the Undead. He's a pretty good fighter in melee (certainly better than a Magister) who can use any armor and almost all one-handed melee weapons plus a staff and has strong BlackMagic.supportive and offensive spells that taps directly from the Winds of Magic. He can definitely add a lot to the Possessed who have notoriously squish heroes and to the Skaven who are almost entirely squishy as a warband.

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