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Moving example from the main page to here, as it was the only only videogame example outside the subpage

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* Every shield in ''VideoGame/ConquerorsBlade'' is a physical object which will physically block incoming attacks as long as it's being held up. Tower-shield units leverage this trope to create huge, impenetrable ''walls'' of shields and keep squishier allied units safe behind them.

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LuckilyMyShieldWillProtectMe in Video Games.






* ''VideoGame/ANNOMutationem'': One of Ann's secondary equipment is an energy shield that she can utilize to block and lower damage from enemies. In addition to blocking attacks, the shield can be used to induce a [[CounterAttack counter-strike]] once the shield is brought out at the precise moment of an attack to stun an opponent and deliver additional damage as well as reflecting projectiles.



* ''Videogame/WeWhoAreAboutToDie:'' The game offers a variety of shields for gladiators to use. The physics-based combat makes them ''very'' useful, as they're almost always in the way of any given attack, ensuring you survive longer. There ''is'' a caveat, though: The crowds ''hate'' them. Smaller shields are usually (mostly) fine, but bigger ones will cut ''deeply'' into your Fame earnings. There ''are'' some shields that are both protective and flashy enough to compensate, but they're also ''expensive''.

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* ''Videogame/WeWhoAreAboutToDie:'' ''VideoGame/WeWhoAreAboutToDie'': The game offers a variety of shields for gladiators to use. The physics-based combat makes them ''very'' useful, as they're almost always in the way of any given attack, ensuring you survive longer. There ''is'' a caveat, though: The crowds ''hate'' them. Smaller shields are usually (mostly) fine, but bigger ones will cut ''deeply'' into your Fame earnings. There ''are'' some shields that are both protective and flashy enough to compensate, but they're also ''expensive''.



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Bonus Boss is a disambiguation


** Mega Man himself (and ''VideoGame/MegaManX'') has several types of "Shield" copy weapons, which typically absorb one hit if not thrown as an attack. They also tend to be made of ridiculous things, like leaves, petals, bits of junk, gems, or water droplets. ''VideoGame/MegaMan7'' lets Mega Man borrow the Proto Shield for a while, provided you defeat Proto Man as a BonusBoss.

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** Mega Man himself (and ''VideoGame/MegaManX'') has several types of "Shield" copy weapons, which typically absorb one hit if not thrown as an attack. They also tend to be made of ridiculous things, like leaves, petals, bits of junk, gems, or water droplets. ''VideoGame/MegaMan7'' lets Mega Man borrow the Proto Shield for a while, provided you defeat Proto Man as a BonusBoss.Man.

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** [[VideoGame/{{PAYDAY2}} The sequel]] ratchets things up a bit with the Shields. On Very Hard and higher, a variant of the Shield appears carrying a much bigger shield with "FBI" across it. It makes shooting past them a lot harder. Then, when [[KingMook Captain Winters and his lackeys]] show up, they carry ''even bigger'' shields which cannot be shot past at all. Though there are more ways of dealing with Shields in this game. Not only can players outflank them again, but they don't stand up terribly well to [[StuffBlowingUp explosions]] or [[KillItWithFire fire]], and the players also have access to specific weapons or ammo types that [[ArmorPiercingAttack pierce through those shields]] (with much-reduced damage, but still enough that you can usually kill them in one or two shots to the head).

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** [[VideoGame/{{PAYDAY2}} The sequel]] ''VideoGame/PAYDAY2'' ratchets things up a bit with the Shields. On Very Hard and higher, a variant of the Shield appears carrying a much bigger shield with "FBI" across it. It makes shooting past them a lot harder. Then, when [[KingMook Captain Winters and his lackeys]] show up, they carry ''even bigger'' shields which cannot be shot past at all. Though there are more ways of dealing with Shields in this game. Not only can players outflank them again, but they don't stand up terribly well to [[StuffBlowingUp explosions]] or [[KillItWithFire fire]], and the players also have access to specific weapons or ammo types that [[ArmorPiercingAttack pierce through those shields]] (with much-reduced damage, but still enough that you can usually kill them in one or two shots to the head).head).
** ''VideoGame/PAYDAY3'' weakens them slighlty - now, they have a visor on their shield which can be shot through with any weapon.
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* ''Videogame/WeWhoAreAboutToDie:'' The game offers a variety of shields for gladiators to use. The physics-based combat makes them ''very'' useful, as they're almost always in the way of any given attack, ensuring you survive longer. There ''is'' a caveat, though: The crowds ''hate'' them. Smaller shields are usually (mostly) fine, but bigger ones will cut ''deeply'' into your Fame earnings.

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* ''Videogame/WeWhoAreAboutToDie:'' The game offers a variety of shields for gladiators to use. The physics-based combat makes them ''very'' useful, as they're almost always in the way of any given attack, ensuring you survive longer. There ''is'' a caveat, though: The crowds ''hate'' them. Smaller shields are usually (mostly) fine, but bigger ones will cut ''deeply'' into your Fame earnings. There ''are'' some shields that are both protective and flashy enough to compensate, but they're also ''expensive''.

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* A pair of villains in the second half of ''VideoGame/TalesOfHearts'' are twin robots. One of them uses a pair of cleavers. The other one wields two shields, and uses them to defend himself while casting powerful spells. Of course you [[DualBoss fight them both at once]].

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* ''VideoGame/TalesSeries'':
**
A pair of villains in the second half of ''VideoGame/TalesOfHearts'' are twin robots. One of them uses a pair of cleavers. The other one wields two shields, and uses them to defend himself while casting powerful spells. Of course you [[DualBoss fight them both at once]].once]].
** ''VideoGame/TalesOfArise'': Kisara uses a huge shield as her primary weapon, which makes her the only character able to block attacks, rather than dodge them. Her special attack involves projecting an even bigger energy shield, which instantly knocks down any enemy that attempts to use a DashAttack. She does have a mace for offence, but she also has an even larger amount of various {{Shield Bash}}es and martial arts.
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* ''Videogame/WeWhoAreAboutToDie:'' The game offers a variety of shields for gladiators to use. The physics-based combat makes them ''very'' useful, as they're almost always in the way of any given attack, ensuring you survive longer. There ''is'' a caveat, though: The crowds ''hate'' them. Smaller shields are usually (mostly) fine, but bigger ones will cut ''deeply'' into your Fame earnings.
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now a disambig page


** Several weapons in the series come with a shield (Sword and Shield, Lance, Gunlance, optional on the Heavy Bowgun, the Greatsword can double as a shield in a pinch), which can be incredibly useful especially when paired with the right skills/items (Guard skill + Mega Juice). This can lead to the "turtling" tactic for lances and gunlances. Amusingly, shields and Greatswords will block things that, logically, should not be blockable with a shield, such as [[MakeMeWannaShout loud roars]] and stun-inducing flashes. Of course, having the shield is no guarantee of safety since [[GoddamnedBats Vespoid]] will hit you from behind, or you get hit by an unblockable attack, or your stamina runs out, etc. Basically, like everything else in ''Monster Hunter'', it all depends on the player's skill.

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** Several weapons in the series come with a shield (Sword and Shield, Lance, Gunlance, optional on the Heavy Bowgun, the Greatsword can double as a shield in a pinch), which can be incredibly useful especially when paired with the right skills/items (Guard skill + Mega Juice). This can lead to the "turtling" tactic for lances and gunlances. Amusingly, shields and Greatswords will block things that, logically, should not be blockable with a shield, such as [[MakeMeWannaShout loud roars]] roars and stun-inducing flashes. Of course, having the shield is no guarantee of safety since [[GoddamnedBats Vespoid]] will hit you from behind, or you get hit by an unblockable attack, or your stamina runs out, etc. Basically, like everything else in ''Monster Hunter'', it all depends on the player's skill.
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Blade On A Stick is a disambig


* In ''VideoGame/BattleBrothers'', shields are absolutely crucial for protecting the frontline fighters, being second only to helmets in overall importance. The most viable layout is generally to have half the company form the shieldwall, while the other half stands behind with bows, switching to [[BladeOnAStick polearms]] during the engagements with the [[DemBones Ancient Dead]]. One of the reasons Orcs are considered the toughest opponent is their ability to outright break shields.

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* In ''VideoGame/BattleBrothers'', shields are absolutely crucial for protecting the frontline fighters, being second only to helmets in overall importance. The most viable layout is generally to have half the company form the shieldwall, while the other half stands behind with bows, switching to [[BladeOnAStick polearms]] polearms during the engagements with the [[DemBones Ancient Dead]]. One of the reasons Orcs are considered the toughest opponent is their ability to outright break shields.
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* Kota from ''VideoGame/BoundByBlades'' wields ''two'' shields at once - a small, circular one with protrudign blades, and a larger conventional one which deflects all incoming attacks. The latter even doubles as an AttackReflector.
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** ''VideoGame/Splatoon2'' introduces the Brella class of weapons, which are [[ParasolOfPain weaponized umbrellas]] whose canopies can block attacks. All variants except one shoot a single shot of ink at a time, with the canopy popping up if you keep the trigger held down after a shot. If you hold the trigger long enough, the canopy will launch off, leaving a path of ink behind it as it travels. Opponents hit by the canopy will recieve chip damage, but its primary function is to serve as a mobile shield allowing you and your allies to push forward safely. The Undercover Brella, on the other hand, keeps the canopy up at all times when shooting and doesn't launch it, but it also hosts the weakest shield of its class.

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** ''VideoGame/Splatoon2'' introduces the Brella class of weapons, which are [[ParasolOfPain weaponized umbrellas]] whose canopies can block attacks. All variants except one shoot a single shot of ink at a time, with the canopy popping up if you keep the trigger held down after a shot. If you hold the trigger long enough, the canopy will launch off, leaving a path of ink behind it as it travels. Opponents hit by the canopy will recieve receive chip damage, but its primary function is to serve as a mobile shield allowing you and your allies to push forward safely. The Undercover Brella, on the other hand, keeps the canopy up at all times when shooting and doesn't launch it, but it also hosts the weakest shield of its class.
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** However, with the right upgrade, Batman can simply punch straight through the viewing port, and then bend the shield in half.
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Crosswicking

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* ''VideoGame/MarioPartyStarRush'': In Bowser's Hit or Missile Mania, each player's space station comes with a shield that they can raise with the B button to block Bowser's incoming attacks. As long as their shields are raised, they can no longer charge up their own missile attacks, so they will ideally want to keep their shield out for as little time as possible.
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* ''VideoGame/TheEndTimesVermintide'' and ''VideoGame/VermintideII'':
** Bardin the dwarf and Markus the imperial soldier can both wield shields for extra damage-tanking capability. Weapon-and-shield combinations have extra [[SprintMeter Stamina]] for blocking and shoving, plus the ability to block special attacks like a [[GatlingGood Ratling Gun]] barrage.
** Some [[HeavilyArmoredMook armored]] EliteMooks in the sequel carry shields, which helps them NoSell poorly aimed attacks from the heroes and protect weaker units around them.
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* ''VisualNovel/{{Sunrider}}'': Several [[HumongousMecha ryders]] have large metal shields mounted on one or both arms. These include [[EliteMooks PACT Elites]], Kryska's Paladin, and Kuushana's Wolf-1. In the first two games shields are mostly cosmetic, but in ''Sunrider 4'' a shield translates to a high [[DamageReduction armor rating]] on that side of the machine.
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Crosswicking

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* ''VideoGame/SongsOfConquest'': Units with the Shielded ability, like the Arleon Footman or the Rana Chelun, are more resilient to ranged attacks.
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Crosswicking

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* ''VideoGame/{{Rengoku}}'': One of the possible arm equipments are shields that reduce damage at the cost of durability.

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