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* ''Videogame/RogueStormers'' reveals itself to be this in its ending, [[spoiler: with the revelation that the black "goop" which powers the Dieselpunk technology of the setting is in fact the blood of Vori'thel, an elder goddess enslaved by the BigBad. She is in fact benevolent and finds humans to be very cuddly, and deeply regrets any associated mental degradation. ]]

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* ''Videogame/RogueStormers'' ''VideoGame/RemnantFromTheAshes'': The trilogy is one long CosmicHorrorStory that goes OffTheRails because the EldritchAbomination devouring the multiverse ''screwed up'' [[ForTheEvulz and tried to be a dick about it]]. [[spoiler:The Root [[CosmicPlaything takes the hero of Chronos and helps them become a champion, just so they can screw him over at the very end and ensure he is vilified throughout all of the multiverse as a destroyer of worlds]]. However, throwing these worlds into chaos and solidifying humanity's reputation as a race of evil psychopaths has the side-effect of ''turning them into AdventureFriendlyWorlds'', where the next generation of adventurers quickly discovers the universe is ripe for the looting and everyone knows how ''badass'' humans are so they gladly point them to the world bosses, which gives the adventurers enough power to slay The Root ''thrice'' and then ''purge'' it from the multiverse in the finale. Moral of the story - turning humans into evil motherfuckers means ''there's nothing holding them back''.]]
* ''VideoGame/RogueStormers''
reveals itself to be this in its ending, [[spoiler: with the revelation that the black "goop" which powers the Dieselpunk technology of the setting is in fact the blood of Vori'thel, an elder goddess enslaved by the BigBad. She is in fact benevolent and finds humans to be very cuddly, and deeply regrets any associated mental degradation. ]]
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* ''VideoGame/{{Othercide}}'' has the being "Suffering" which has caused a crash in time as it seeks to turn the world into a place of unending torment. Unfortunately for it and its ChosenOne, they are opposed by the Daughters, incarnated memories from the WorldsBestWarrior as well as intervention from her best pal "Memory", the same type of being as Suffering.
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* ''Franchise/FinalFantasy'' operates on this general. EldritchAbomination about to destroy the world? Kill it. Jenova, the DiabolusExNihilo of ''VideoGame/FinalFantasyVII''. Arriving on Earth in the distant past, it assumed the shape of a white-haired woman and set about injecting its cells into every living thing she could find. No backstory, no motive, no mercy. Man managed to overpower Jenova and stick her in the deep freeze for a few centuries, where "she" remains stuck in a half-woman, half-tentacled mockery of life. Her "son" Sephiroth plays the role of the game's main antagonist as he uses her power to summon a [[EarthShatteringKaboom huge meteor]] in an attempt to wipe out and absorb the life energy of all living things on the planet; ironically, his human spirit allows him to make more use of Jenova's powers, because he can plan ahead, focus on things other than instinct, and act from within the Lifestream, reanimating Jenova cells that would normally remain dormant.

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* ''Franchise/FinalFantasy'' operates on this general. EldritchAbomination about to destroy the world? Kill it. One good example would be Jenova, the DiabolusExNihilo of ''VideoGame/FinalFantasyVII''. Arriving on Earth in the distant past, it assumed the shape of a white-haired woman and set about injecting its cells into every living thing she could find. No backstory, no motive, no mercy. Man managed to overpower Jenova and stick her in the deep freeze for a few centuries, where "she" remains stuck in a half-woman, half-tentacled mockery of life. Her "son" Sephiroth plays the role of the game's main antagonist as he uses her power to summon a [[EarthShatteringKaboom huge meteor]] in an attempt to wipe out and absorb the life energy of all living things on the planet; ironically, his human spirit allows him to make more use of Jenova's powers, because he can plan ahead, focus on things other than instinct, and act from within the Lifestream, reanimating Jenova cells that would normally remain dormant.
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* The VideoGame/{{Kirby}} series, [[SurprisinglyCreepyMoment of all things]]. Beneath the light SugarBowl of Planet Popstar is a surprising amount of {{Eldritch Abomination}}s, most of which have [[AllThereInTheManual lore behind them]] that paints a dark picture...but no matter who decides to attack Popstar that week, Kirby always manages to defeat them. [[spoiler:There's also the fact that Kirby may well be an AdorableAbomination himself, though still firmly a good guy.]]

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* The VideoGame/{{Kirby}} series, [[SurprisinglyCreepyMoment of all things]]. Beneath the light SugarBowl of Planet Popstar is a surprising amount of {{Eldritch Abomination}}s, most of which have [[AllThereInTheManual lore behind them]] that paints a dark picture... but no matter who decides to attack Popstar that week, Kirby always manages to defeat them. [[spoiler:There's also the fact that Kirby may well be an AdorableAbomination himself, though still firmly a good guy.]]



* The browser-based ''Necronomicon'' card battle games dive into this. While they use Lovecraft's monsters and Great Old Ones, in the original ''Necronomicon'' you can get Shub-Niggurath eaten by a shoggoth or banished by the break of dawn. Not played quite so straight in the sequel, ''Book of Dead Names'', however; the Great Old Ones manifest due to casting certain cards (marked with black stars) in relatively quick succession, can't really be interacted with, and just kind of hang about ruining things...but you can still win the game, and they won't appear in the next one. Additionally, while the various insanity conditions are inconvenient in the first game, you can still win, and Megalomania -- which gives you a constantly increasing arcane damage bonus as well as persistent HP drain -- can actually make it easier if you have enough burn spells; this is also altered in the sequel, with Sanity being easier to gain -- but also making going below 0 Sanity for any length of time a serious risk to your survival.

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* The browser-based ''Necronomicon'' card battle games dive into this. While they use Lovecraft's monsters and Great Old Ones, in the original ''Necronomicon'' you can get Shub-Niggurath eaten by a shoggoth or banished by the break of dawn. Not played quite so straight in the sequel, ''Book of Dead Names'', however; the Great Old Ones manifest due to casting certain cards (marked with black stars) in relatively quick succession, can't really be interacted with, and just kind of hang about ruining things... but you can still win the game, and they won't appear in the next one. Additionally, while the various insanity conditions are inconvenient in the first game, you can still win, and Megalomania -- which gives you a constantly increasing arcane damage bonus as well as persistent HP drain -- can actually make it easier if you have enough burn spells; this is also altered in the sequel, with Sanity being easier to gain -- but also making going below 0 Sanity for any length of time a serious risk to your survival.
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Bonus Boss is a disambiguation


** An expansion introduced [[BonusBoss the Elder]], who for the most part acts like a more standard EldritchAbomination. It's a freakish four-armed creature who carries a vile tentacle-sprouting fungus that drains color from the world and drives those afflicted by it slowly insane. It is the creator of the Dreamlands, a set of interconnected pocket dimensions that you explore as "maps", and taught the Shaper (himself one of the endgame bosses) all of his current reality-manipulating powers. A group named the Watchers of Decay attempted to contain the Elder to its Dreamlands, and even succeeded in sealing it away with the space sword Starforge, but still they dwindled away until all that was left of them are the Watcher's Eye trinkets that the Elder drops in the present. The Shaper is similarly descending into madness, until the final battle where he is fully corrupted and you must confront both of them at the same time. The Elder is never truly killed for certain, the most you can do is banish it back to the formless void from which it sprang. [[spoiler: And you need to do it soon, because the color-draining fungus has started to seep out of the Dreamlands into the real world.]] But, by the nature of the genre, you *can* defeat it, and skilled players can fight the battle repeatedly to obtain its item drops, which saps the power of the CosmicHorrorStory.

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** An expansion introduced [[BonusBoss the Elder]], Elder, who for the most part acts like a more standard EldritchAbomination. It's a freakish four-armed creature who carries a vile tentacle-sprouting fungus that drains color from the world and drives those afflicted by it slowly insane. It is the creator of the Dreamlands, a set of interconnected pocket dimensions that you explore as "maps", and taught the Shaper (himself one of the endgame bosses) all of his current reality-manipulating powers. A group named the Watchers of Decay attempted to contain the Elder to its Dreamlands, and even succeeded in sealing it away with the space sword Starforge, but still they dwindled away until all that was left of them are the Watcher's Eye trinkets that the Elder drops in the present. The Shaper is similarly descending into madness, until the final battle where he is fully corrupted and you must confront both of them at the same time. The Elder is never truly killed for certain, the most you can do is banish it back to the formless void from which it sprang. [[spoiler: And you need to do it soon, because the color-draining fungus has started to seep out of the Dreamlands into the real world.]] But, by the nature of the genre, you *can* defeat it, and skilled players can fight the battle repeatedly to obtain its item drops, which saps the power of the CosmicHorrorStory.

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