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[[SimilarlyNamedWorks Unrelated to]] ''Literature/You2015''.

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[[SimilarlyNamedWorks Unrelated to]] ''Literature/You2015''.
Unrelated]] to Creator/CarolineKepnes' 2014 thriller novel ''Literature/{{You|Kepnes}}''.
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Page was movedfrom Literature.You to Literature.You 2013. Null edit to update page.
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''You'' is a 2013 novel by Austin Grossman (Author of ''Literature/SoonIWillBeInvincible'') about a fictionalized video game development company.

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''You'' is a 2013 novel by Austin Grossman (Author of ''Literature/SoonIWillBeInvincible'') Creator/AustinGrossman about a fictionalized video game development company.
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Up To Eleven is a defunct trope


* UpToEleven: The WAFFLE engine. It was originally created by high-schoolers who were trying to program a video game for a school project. Later, teenagers at a computer summer-camp added all sorts of new features. It eventually evolved into something so powerful that nobody at the game studio itself is quite sure how it works after the guy who created it died. Yet, it still powers all of their games.
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no longer a trope


* PolygonCeiling: The shift from 2D games to 3D is proving difficult for Black Arts games, as it did for nearly everyone in the time period of the novel.

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* DummiedOut: Several items from earlier Realms games are still lurking around unintentionally in later ones.

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* DummiedOut: InUniverse. Several items from earlier Realms games are still lurking around unintentionally in later ones.
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Quality upgrade.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/you_rogue.png]]
[[caption-width-right:350:If you think this cover art looks familiar, check out ''VideoGame/SuperbrothersSwordAndSworceryEP'' page.]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/you_rogue.png]]
org/pmwiki/pub/images/you_grossman.png]]
[[caption-width-right:350:If you think this cover art looks familiar, check out ''VideoGame/SuperbrothersSwordAndSworceryEP'' page.''VideoGame/SuperbrothersSwordAndSworceryEP''.]]
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[[SimilarlyNamedWorks Unrelated to]] ''Literature/You2015''.

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Added image.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/you_rogue.png]]
[[caption-width-right:350:If you think this cover art looks familiar, check out ''VideoGame/SuperbrothersSwordAndSworceryEP'' page.]]



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* DummiedOut: several items from earlier Realms games are still lurking around unintentionally in later ones.
* FictionalCounterpart: Realms of Gold is based on the RogueLike games of the 1980s. While graphically similar, the simulation engine running it was so ahead of its time that it powered games over a decade later.
* FirstPersonPerspective

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* DummiedOut: several Several items from earlier Realms games are still lurking around unintentionally in later ones.
* FictionalCounterpart: Realms ''Realms of Gold Gold'' is based on the RogueLike {{Roguelike}} games of the 1980s. While graphically similar, the simulation engine running it was so ahead of its time that it powered games over a decade later.
* FirstPersonPerspective
later.



* OneWordTitle


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** The cover art is pretty much a screenshot of a moment in ''VideoGame/SuperbrothersSwordAndSworceryEP''. However, the Scythian of that game is rendered in pure black and with an @ symbol across the chest - just like the @ that represents the player character in the original ''VideoGame/{{Rogue}}[=/=]''VideoGame/{{Nethack}}'' and the other classic ASCII roguelikes.

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Russell quickly finds a serious bug in the core game engine, and his attempts to track it down involve both a recapitulation of the history of video games from the early 80s to the late 90s (mostly as re-imagnined through fictional Black Arts games) and contemplation of the troubled relationships between the original group of friends.

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Russell quickly finds a serious bug in the core game engine, and his attempts to track it down involve both a recapitulation of the history of video games from the early 80s to the late 90s (mostly as re-imagnined re-imagined through fictional Black Arts games) and contemplation of the troubled relationships between the original group of friends.


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* OneWordTitle

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* InspiredBy: The relationship between Simon and Darren is very similar to that of ''Creator/JohnRomero'' and ''Creator/JohnCarmack''.

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* InspiredBy: The relationship between Simon and Darren is very similar to that of ''Creator/JohnRomero'' Creator/JohnRomero and ''Creator/JohnCarmack''.Creator/JohnCarmack.



* ShownTheirWork: Austin Grossman has worked for ''Creator/LookingGlassStudios'', as well as ''Ion Storm'' and ''Crystal Dynamics''. He knows video game development.

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* ShownTheirWork: Austin Grossman has worked for ''Creator/LookingGlassStudios'', Creator/LookingGlassStudios, as well as ''Ion Storm'' Creator/IonStorm and ''Crystal Dynamics''.Crystal Dynamics. He knows video game development.



* UpToEleven: The WAFFLE engine. It was originally created by high-schoolers who were trying to program a video game for a school project. Later, teenagers at a computer summer-camp added all sorts of new features. It eventually evolved into something so powerful that nobody at the game studio itself is quite sure how it works after the guy who created it died. Yet, it still powers all of their games.

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* UpToEleven: The WAFFLE engine. It was originally created by high-schoolers who were trying to program a video game for a school project. Later, teenagers at a computer summer-camp added all sorts of new features. It eventually evolved into something so powerful that nobody at the game studio itself is quite sure how it works after the guy who created it died. Yet, it still powers all of their games.games.
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* LordBritishPostulate: some of the games in the Realms series are based on ''Franchise/{{Ultima}}'', and this trope is brought up.

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* LordBritishPostulate: some of the games in the Realms series are based on ''Franchise/{{Ultima}}'', ''VideoGame/{{Ultima}}'', and this trope is brought up.
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* LordBritishPostulate: some of the games in the Realms series are based on ''Franchise/Ultima'', and this trope is brought up.

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* LordBritishPostulate: some of the games in the Realms series are based on ''Franchise/Ultima'', ''Franchise/{{Ultima}}'', and this trope is brought up.
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* DummiedOut: several items from earlier Realms games are still lurking around unintentionally in later ones.


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* GaidenGame: There are almost as many spin-offs of the Realms games as there are main entries in the series.


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* LordBritishPostulate: some of the games in the Realms series are based on ''Franchise/Ultima'', and this trope is brought up.


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* PolygonCeiling: The shift from 2D games to 3D is proving difficult for Black Arts games, as it did for nearly everyone in the time period of the novel.
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None

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* InspiredBy: The relationship between Simon and Darren is very similar to that of ''Creator/JohnRomero'' and ''Creator/JohnCarmack''.
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Notable for being quite an accurate depiction of the day to day work done in a typical mid sized game development studio, albeit turned up to 11.


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* AscendedGlitch: Some of the idiosyncrasies of the WAFFLE engine are definitely this.


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* LegendaryInTheSequel: The characters of the first game in the Realms series are known as legends in the later ones.


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* ShownTheirWork: Austin Grossman has worked for ''Creator/LookingGlassStudios'', as well as ''Ion Storm'' and ''Crystal Dynamics''. He knows video game development.
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''You'' is a 2013 novel by Austin Grossman about a fictionalized video game development company.

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''You'' is a 2013 novel by Austin Grossman (Author of ''Literature/SoonIWillBeInvincible'') about a fictionalized video game development company.
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None


* ShoutOut: In-universe, the Mournblade program is a shout out to the Elric Saga.

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* ShoutOut: In-universe, the Mournblade program is a shout out to the Elric Saga.''Literature/TheElricSaga''.

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* BonusLevel: Plays a critical part in the story's climax.
* CutscenePowerToTheMax: Also plays a critical part in the climax. [[spoiler: The sword-fighting rules make it impossible to defeat a certain opponent... but if you trigger a cutscene, the sword-fighting rules will be pre-empted.]]



* SecondPersonNarration: While the story is told from FirstPersonPerspective, Russell, the narrator, has a habit of dipping into this when discussing his gaming experiences and describing games in general. In fact, his use of the word "you" could be considered a TitleDrop.

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* SecondPersonNarration: While the story is told from FirstPersonPerspective, Russell, the narrator, has a habit of dipping into this when discussing his gaming experiences and describing games in general. In fact, his use of the word "you" could be considered a TitleDrop. TitleDrop.
* ShoutOut: In-universe, the Mournblade program is a shout out to the Elric Saga.
* StoryBreakerPower: Mournblade is an examination of the trope.

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