Follow TV Tropes

Following

History Literature / SixthOfTheDusk

Go To

OR

Is there an issue? Send a MessageReason:
None


In 2024, Sanderson announced that he had expanded the novella into ''Isles of the Emberdark'', Secret Project #5, with Sixth's story serving as a {{Flashback}}.

to:

In 2024, Sanderson announced that he had expanded the novella story into ''Isles of the Emberdark'', Secret Project #5, with Sixth's story adventure serving as a {{Flashback}}.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


In 2024, Sanderson announced that he had expanded the novella into ''Isles of the Emberdark'', Secret Project #5, with Sixth's story serving as a {{Flashback}}.
Is there an issue? Send a MessageReason:
None


** Not especially dangerous to Dusk, that is. He bribes them with "Food?" to "Bite others!"

to:

** Not especially dangerous to Dusk, that is. He bribes them with "Food?" has tamed them, and uses simple telepathy to "Bite others!" convey that they should bite anyone that isn't him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LuringInPrey: As some of the creatures on the island of Patji have some level of psychic ability and are extremely predatory and territorial, the blossoms of Patji's Fingers (a type of tree) have the ability to mimic the mind of an injured or fearful animal, which draws those psychic predators nearby. The predators then attack and kill one another over who gets to hunt the supposed prey, and their corpses then fertilize the trees.
Is there an issue? Send a MessageReason:
misuse


* NotGoodWithPeople: Dusk is abrasive, spends nearly all of his time alone, and never talks to Vathi unless he has to. Most of the time he doesn't care, but when it's crucial [[YouHaveToBelieveMe he only barely manages to communicate a critical threat to the others.]]
Is there an issue? Send a MessageReason:
First of the Sun is a minor Shardworld.


* PortalNetwork: A large part of what makes First of the Sun (the planet on which this takes place) interesting to the greater Cosmere is the fact that it has a natural Perpendicularity. This is especially unusual because it isn't a Shardworld.

to:

* PortalNetwork: A large part of what makes First of the Sun (the planet on which this takes place) interesting to the greater Cosmere is the fact that it has a natural Perpendicularity. This is especially unusual because it isn't a Shardworld.Perpendicularity, likely left behind by Autonomy.
Is there an issue? Send a MessageReason:
None


* PortalNetwork: A large part of what makes First of the Sun (the planet on which this takes place) interesting to the greater Cosmere is the fact that it has a natural Perpendicularity.

to:

* PortalNetwork: A large part of what makes First of the Sun (the planet on which this takes place) interesting to the greater Cosmere is the fact that it has a natural Perpendicularity. This is especially unusual because it isn't a Shardworld.

Added: 264

Removed: 259

Is there an issue? Send a MessageReason:
Disambiguated


* KillThemAll: Seeing the power of Vathi's weapon kill a Nightmaw, Dusk eagerly desires to kill every Nightmaw on the island. Vathi rejects the idea as exterminating the apex predators would be devastating for the ecosystem, something Dusk doesn't understand.


Added DiffLines:

* LeaveNoSurvivors: Seeing the power of Vathi's weapon kill a Nightmaw, Dusk eagerly desires to kill every Nightmaw on the island. Vathi rejects the idea as exterminating the apex predators would be devastating for the ecosystem, something Dusk doesn't understand.
Is there an issue? Send a MessageReason:
It's been touched by Autonomy, making it a Minor Shardworld.


* PortalNetwork: A large part of what makes First of the Sun (the planet on which this takes place) interesting to the greater Cosmere is the fact that it has a natural Perpendicularity. These locations (where the three Realms overlap, allowing worldhoppers to get in and out of the Cognitive) normally only form on Shardworlds, which First of the Sun isn't.

to:

* PortalNetwork: A large part of what makes First of the Sun (the planet on which this takes place) interesting to the greater Cosmere is the fact that it has a natural Perpendicularity. These locations (where the three Realms overlap, allowing worldhoppers to get in and out of the Cognitive) normally only form on Shardworlds, which First of the Sun isn't.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InHarmonyWithNature: Parodied. When Vathi kills a Nightmaw, Dusk gleefully wonders if they can use that to kill them all. Vathi says that she thought trappers were [[MagicalNativeAmerican closer to nature]], and Dusk points out that wiping out your enemies if you got the chance is [[NatureIsNotNice exactly what nature would do]]. Vathi concedes the point.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeelRealization: Vathi dismisses Dusk's worries about the rapid progress of the mainland stomping all over trapper tradition by saying that progress cannot be stopped and these things are going to happen eventually. However, as she learns caution from Patji, she begins to rethink, and [[spoiler:realizes that the Ones Above are going to use progress to exploit her people the same way they're currently exploiting the trappers. She and Dusk decide to team up to avoid this.]]

Added: 268

Changed: 382

Is there an issue? Send a MessageReason:
None


* ForeseeingMyDeath: Sak's Aviar power is to see ways in which Dusk will die, then confer those visions onto him. This being [[DeathWorld Patji]], he's used to seeing his own corpse practically every minute or so as a sign of yet another deadly obstacle, which is the only reason he can walk on Patji to begin with.

to:

* ForeseeingMyDeath: Sak's Aviar power is to see ways in which Dusk will die, then confer those visions onto him. This being [[DeathWorld Patji]], he's used to seeing his own corpse practically every minute or so as a sign of yet another deadly obstacle, which is the only reason he can walk on Patji to begin with.



* NotGoodWithPeople: Dusk. Most of the time he doesn't care, but when it's crucial [[YouHaveToBelieveMe he only barely manages to communicate a critical threat to the others.]]

to:

* MassiveNumberedSiblings: Sixth is named because he's the sixth in his family. When Vathi comments on that being a large family, he thinks that it's a sign of how the times are changing, because his father was a twelfth and his mother an eleventh. TruthInTelevision for societies where infant mortality is high.
* NotGoodWithPeople: Dusk.Dusk is abrasive, spends nearly all of his time alone, and never talks to Vathi unless he has to. Most of the time he doesn't care, but when it's crucial [[YouHaveToBelieveMe he only barely manages to communicate a critical threat to the others.]]
Is there an issue? Send a MessageReason:
None


* BoobyTrap: The only method for trappers to kill competing trappers, with Dusk setting up plenty of tripwires and training the meekers to bite people that aren't him. Far from being a dirty trick as it is in most stories, it's considered the only proper way to kill a man and if trappers actually meet face to face they'll quietly walk away.

to:

* BoobyTrap: The only method for trappers to kill competing trappers, with Dusk setting up plenty of tripwires on Patji and training the meekers to bite people that aren't him. Far from being a dirty trick as it is in most stories, cultures, it's considered the only proper way to kill a man and if trappers actually meet face to face they'll quietly walk away.

Top