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fixing the link


Part of Literature/TheCosmere, Sanderson's shared universe containing Franchise/{{Mistborn}} and Literature/TheStormlightArchive, among others. There is an audiobook version narrated by Creator/ClaudiaBlack; more information can be found on Sanderson's website [[http://www.http://brandonsanderson.com/shadows-for-silence-in-the-forests-of-hell/ here]].

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Part of Literature/TheCosmere, Sanderson's shared universe containing Franchise/{{Mistborn}} and Literature/TheStormlightArchive, among others. There is an audiobook version narrated by Creator/ClaudiaBlack; more information can be found on Sanderson's website [[http://www.http://brandonsanderson.brandonsanderson.com/shadows-for-silence-in-the-forests-of-hell/ here]].
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* DeadlyNosebleed: A variant. When Theopolis slaps Silence near the end of the book, the resulting nosebleed is not directly fatal. But it is blood shed in anger, one of the three things that draws the fury of the shades. And unbeknownst to Theopolis, there's a shade behind the cupboard door.


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* ThePowerOfBlood: Blood shed in anger, exposed to the open air, will draw the fury of the shades.

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* ActionMom: Silence.

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* ActionMom: Silence.Silence is a middle-aged mother of two daughters, has a bad leg, and is secretly a legendary bounty hunter whose grandmother gave her exhaustive training in surviving the Forests of Hell.



* TheDreaded / FamedInStory: The White Fox, a famed bounty hunter that criminals tell horror stories about. As almost nobody who isn't a criminal travels to the forests...

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* TheDreaded / FamedInStory: DickDastardlyStopsToCheat: Theopolis' scheme to repossess Silence's business is profoundly unethical but technically legal. As for [[spoiler:repeatedly sabotaging her bounty hunt and endangering her daughter's life]], much less so. When he [[spoiler:taunts her, slaps her, and draws blood from her cheek]], it gets him [[spoiler:withered to dust by a Shade]].
* TheDreaded:
The White Fox, a famed bounty hunter that criminals tell horror stories about. As almost nobody who isn't a criminal travels to the forests...



* NayTheist: Silence explains that she does believe in the God Beyond, but doesn't worship it, since she doesn't see a point.



* ScarsAreForever: Severe exposure to a Shade leaves the skin bleached dead grey, which some people see as a curse or sign of bad luck.



* TouchOfDeath: The shades wither anything they touch. If a shade touches living flesh, then there's a period during which silver can reverse the damage, but after that the dead flesh stays dead.

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* TouchOfDeath: The shades wither anything they touch. If a shade touches any living flesh, then there's flesh that they touch. For a period during which silver short time after, the damage can reverse the damage, be reversed by applying or consuming silver, but after that the dead flesh stays dead.

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* BloodlessCarnage: {{Enforced}}. When shedding even a single drop of blood in anger will enrage every shade in the vicinity, you learn how to kill without shedding blood ''fast''.
** That being said, the story does not shy away from exactly how brutal Silence's methods are. It describes in great detail her drugging her targets at the inn before tracking them down, putting a salt lined bag over their head, and caving their skulls in.

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* BloodlessCarnage: {{Enforced}}. When {{Justified|Trope}}: when shedding even a single drop of blood in anger will enrage every shade in the vicinity, you learn how to kill without shedding blood ''fast''.
**
''fast''. That being said, the story does not shy away from exactly how brutal Silence's methods are. It describes in great detail her drugging her targets at the inn before tracking them down, putting a salt lined tar-lined bag over their head, and caving their skulls in.in.
* BullyingADragon: [[spoiler:Theopolis tries to betray his arrangement with the most deadly bounty hunter on the continent, endangers her daughter's life, and threatens her family's future, all to broaden his profit margin. She looses a Shade on him.]]


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* EyeColourChange: The ghostly Shades' eyes are a sign of the level of danger they pose. When calm, their eyes are the same misty white as the rest of them. If they glow green, it's a sign that they are alert and looking into the physical world. If they turn {{red|EyesTakeWarning}}, they're enraged and about to start using their TouchOfDeath on anyone nearby.


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* StrippedToTheBone: Death by Shade leaves only bones, dust, and a new Shade. This is of particular concern for Silence, since a disintegrated fugitive is a bounty that she can't claim.
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* GuileHero: Silence isn't the most physically powerful of people, so instead she uses drugs, traps and superior knowledge of the area to great advantage.
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* DarkerAndEdgier: Compared to what's usual for the Cosmere - the scene that shows [[spoiler: Silence murdering one of her victims after the other]] being the most obvious example for that.
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* SmugSnake: [[AllDevouringBlackHoleLoanSharks Theopolis]] clearly thinks he's all sorts of awesome for exploiting an aging widow who's miles beneath him on the social totem pole. [[AristocratsAreEvil Red]], likewise, thinks nothing of riding in and claiming the reward for Silence's hard work. [[spoiler: They both get what's coming to them.]]
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** However other elements are strongly reminiscent of the early settlers in the USA. In particular their rugged independence and being settlers on a new continent. Also their names are similar to names used by puritan settlers.

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** However other elements are strongly reminiscent of the early settlers in the USA. In particular their rugged independence and being settlers on a new continent. Also their names are similar to names used by puritan Puritan settlers.
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Stop using the word "titular" wrong


Silence Montane is the owner and proprietor of a rest stop in the titular Forests of Hell who secretly operates as a bounty hunter out of the supposed sanctuary of her rest stop. Silence tracks a dangerous criminal, Chesterton Divide, into the Forests, hoping to earn enough money to keep her creditors from seizing her property. But the Forests are filled with dangers, from deadly shades who live within the trees to the criminals who travel them. Travelers have to be cautious, at all times careful to follow the Simple Rules:

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Silence Montane is the owner and proprietor of a rest stop in the titular eponymous Forests of Hell who secretly operates as a bounty hunter out of the supposed sanctuary of her rest stop. Silence tracks a dangerous criminal, Chesterton Divide, into the Forests, hoping to earn enough money to keep her creditors from seizing her property. But the Forests are filled with dangers, from deadly shades who live within the trees to the criminals who travel them. Travelers have to be cautious, at all times careful to follow the Simple Rules:

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example is not that trope, is this one instead.


* RedEyesTakeWarning: When the shades have their eyes closed, they're effectively harmless. You can still die if you walk into one, but they'll drift away from humans. When their eyes shine green, they're curious. Hide if you can, hold very still if you can't. If you're lucky, they'll lose interest and close their eyes again. If their eyes burn red, run. Only getting behind silver can save you then.



* TurnsRed: When the shades have their eyes closed, they're effectively harmless. You can still die if you walk into one, but they'll drift away from humans. When their eyes shine green, they're curious. Hide if you can, hold very still if you can't. If you're lucky, they'll lose interest and close their eyes again. If their eyes burn red, run. Only getting behind silver can save you then.
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Fixed spelling error that was causing a trope link to not work


* BadassFamily: The [[DeterminedHomesteader Forescouts]], Silence's maternal line. They were among the [[SettlingTheFrontier first to settle]] the forest, [[ThePioneerb the first to figure out the rules]]. Even now, Silence's daughter and niece continue the tradition.

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* BadassFamily: The [[DeterminedHomesteader Forescouts]], Silence's maternal line. They were among the [[SettlingTheFrontier first to settle]] the forest, [[ThePioneerb [[ThePioneer the first to figure out the rules]]. Even now, Silence's daughter and niece continue the tradition.
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Changed 'Forrester' to Forescout, as to the best of my knowledge, it is the correct word. I searched the book twice, just to be sure it was Forescout and not the other way around. Also gave Forescout a link to Determined Homesteader, put in some links to The Pioneer and Settling the Frontier


* BadassFamily: The Forresters, Silence's maternal line. They were among the first to settle the forest, the first to figure out the rules. Even now, Silence's daughter and niece continue the tradition.

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* BadassFamily: The Forresters, [[DeterminedHomesteader Forescouts]], Silence's maternal line. They were among the [[SettlingTheFrontier first to settle settle]] the forest, [[ThePioneerb the first to figure out the rules.rules]]. Even now, Silence's daughter and niece continue the tradition.
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** However other elements are strongly reminiscent of the early settlers in the USA. In particular their rugged independence and being settlers on a new continent. Also their names are similar to names used by puritan settlers.

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* AfterTheEnd: The continent the story takes place on, with its shades and fortified cities, is not the origin of the human civilization. Everyone living there are refugees, having fled the destruction of their civilization by some horrific force. Whatever it was, it was bad enough that living surrounded by the lethal and angry shades of the dead was preferable.

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* AfterTheEnd: The continent the story takes place on, with its shades and fortified cities, is not the origin original homeland of the human civilization. Everyone living there are refugees, having fled the destruction of their civilization by some horrific force.force known only as the Evil. Whatever it was, it was bad enough that living surrounded by the lethal and angry shades of the dead was preferable.



* BerserkButton: The shades have three. Fast movement, shedding blood, and kindling fire. The first doesn't provoke them unless you keep moving for a while. The other two, however, utterly enrage them and send them on a psychotic killing spree, starting with whoever shed blood or kindled flame, and then proceeding to kill anyone else nearby until they calm down.

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* BerserkButton: The shades have three. Fast movement, movement at nighttime, shedding blood, and kindling fire. The first doesn't provoke them unless you keep moving for a while. The other two, however, utterly enrage them and send them on a psychotic killing spree, starting with whoever shed blood or kindled flame, and then proceeding to kill anyone else nearby until they calm down.



* TouchOfDeath: The shades wither anything they touch. If a shade touches living flesh, then there's a period during which silver can reverse the damage, but after that the dead flesh stays dead.



* TouchOfDeath: The shades wither anything they touch. If a shade touches living flesh, then there's a period during which silver can reverse the damage, but after that the dead flesh stays dead.

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* HairTriggerTemper: Shades. They wouldn't count, being a magical phenomenon, [[spoiler: except that they're literally the shades of dead humans and can retain some sense of their original identity.]]

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* HairTriggerTemper: Shades. They wouldn't count, being a magical phenomenon, [[spoiler: except that they're literally the shades of dead humans and can retain some sense of their original identity.]]]] Presumably on Threnody shedding blood and kindling flame have very bad consequences in the Cognitive Realm.



* SoleSurvivor: Silence's niece, Sebruki, was the sole survivor of an attack by bandits. Said bandits walk right into the Montane Inn
* TrainingFromHell: Silence's grandmother put her through this including sealing her in a silver circle with an enraged shade to teach her how to kill it.

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* SoleSurvivor: Silence's niece, Sebruki, was the sole survivor of an attack by bandits. Said bandits walk right into the Montane Inn
Inn. It doesn't end well for them.
* SpaceJews: The inhabitants of the forest have shades of this, [[PlayingWithATrope though not in the usual way]]: rather than being associated with money, they have a number of customs and prohibitions they follow, including not eating pork, which makes them reminiscent of Orthodox Jews. WordOfGod is that this was the inspiration for the behavior of the shades.
* TrainingFromHell: Silence's grandmother put her through this this, including sealing her in a silver circle with an enraged shade to teach her how to kill it.
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* InnocuouslyImportantEpisode: The events of the story itself have no broader implications, but it introduces the world of Threnody to the larger Cosmere.

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* BadassFamily: The Forresters, Silence's maternal line. They were among the first to settle the forest, the first to figure out the rules. Even now, Silence's daughter and niece continue the tradition.



** That being said, the story does not shy away from exactly how brutal Silence's methods are. It describes in great detail her drugging her targets at the inn before tracking them down, putting a salt lined bag over their head, and caving their skulls in.



* TheDreaded / FamedInStory: The White Fox, a famed bounty hunter that criminals tell horror stories about. As almost nobody who isn't a criminal travels to the forests...



* MemeticBadass: The White Fox, a famed bounty hunter that criminals tell horror stories about.

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* MemeticBadass: The White Fox, NeverMessWithGranny: Silence's grandmother was a famed bounty hunter that criminals tell horror stories about.perpetual hardass who nonetheless is one of the few people who survived lighting a fire in the forest to make a hearth for the inn. [[spoiler:At the end of the novel, her shade withers the creditor who was blackmailing Silence]]


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* SoleSurvivor: Silence's niece, Sebruki, was the sole survivor of an attack by bandits. Said bandits walk right into the Montane Inn
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* AllDevouringBlackHoleLoanSharks: The reason Silence needs to work as a bounty hunter. Eventually this is dealt with, [[spoiler: by letting the Shade of her grandmother kill him.]]
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\"It\'s\" is never possessive, only a contraction of \"it is.\"


* AfterTheEnd: The continent the story takes place on, with it's shades and fortified cities, is not the origin of the human civilization. Everyone living there are refugees, having fled the destruction of their civilization by some horrific force. Whatever it was, it was bad enough that living surrounded by the lethal and angry shades of the dead was preferable.

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* AfterTheEnd: The continent the story takes place on, with it's its shades and fortified cities, is not the origin of the human civilization. Everyone living there are refugees, having fled the destruction of their civilization by some horrific force. Whatever it was, it was bad enough that living surrounded by the lethal and angry shades of the dead was preferable.

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* AfterTheEnd: The continent the story takes place on, with it's shades and fortified cities, is not the origin of the human civilization. Everyone living there are refugees, having fled the destruction of their civilization by some horrific force. Whatever it was, it was bad enough that living surrounded by the lethal and angry shades of the dead was preferable.



* HairTriggerTemper: Shades. They wouldn't count, being a magical phenomenon, [[spoiler: except that they're literally the shades of dead humans and can retain some sense of their original identity.]]



* UndyingLoyalty: [[spoiler: The shade of Silence`s grandmother never tries to attack her.]]

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* UndyingLoyalty: [[spoiler: Literally. The shade of Silence`s grandmother never tries to attack her.]]
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* FantasyGunControl: Enforced. Detonating gunpowder counts as kindling flame.

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* FantasyGunControl: Enforced. Detonating gunpowder counts as kindling flame. Gunpowder is known, though. [[spoiler: And when gunpowder is used as a bomb, the enraged shades make it even more lethal.]]
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* UndyingLoyalty: [[spoiler: The shade of Silence`s grandmother never tries to attack her.]]
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* BerserkButton: The shades have three. Fast movement, shedding blood, and kindling fire. The first doesn't provoke them unless you keep moving for a while. The other two, however, utterly enrage them and send them on a psychotic killing spree, starting with whoever shed blood or kindled flame, and then proceeding to kill anyone else nearby until they calm down.


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* FantasyGunControl: Enforced. Detonating gunpowder counts as kindling flame.
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* ActionGirl: As befitting the origin of the novella in the ''Dangerous Women'' anthology, Silence is a bounty hunter who makes ingenious use of weapons and poisons to kill her bounties. Notable in that Sanderson specifically tried to avert many of the more common ActionGirl attributes.

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* ActionGirl: As befitting the origin of the novella novella's inclusion in the ''Dangerous Women'' anthology, Silence is a bounty hunter who makes ingenious use of weapons and poisons to kill her bounties. Notable in that Sanderson specifically tried to avert many of the more common ActionGirl attributes.
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There is an audiobook version narrated by Creator/ClaudiaBlack; more information can be found on Sanderson's website [[http://www.http://brandonsanderson.com/shadows-for-silence-in-the-forests-of-hell/ here]].

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Part of Literature/TheCosmere, Sanderson's shared universe containing Franchise/{{Mistborn}} and Literature/TheStormlightArchive, among others. There is an audiobook version narrated by Creator/ClaudiaBlack; more information can be found on Sanderson's website [[http://www.http://brandonsanderson.com/shadows-for-silence-in-the-forests-of-hell/ here]].
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%%''Don't kindle flame, don't shed the blood of another, don't run at night. These things draw shades.''
%%
%%Silence Montane runs a waystop, a place for travelers between the safety of the forts to sleep and rest for the night, warded from the shades that %%prowl the forests. But there is never enough business to make ends meet, so Silence is forced to take up a much more perilous trade...

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* ActionGirl: As befitting the origin of the novella in the ''Dangerous Women'' anthology, Silence is a bounty hunter who makes ingenious use of weapons and poisons to kill her bounties. Notable in that Sanderson specifically tried to avert many of the more common ActionGirl attributes.* ActionMom: Silence.

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* ActionGirl: As befitting the origin of the novella in the ''Dangerous Women'' anthology, Silence is a bounty hunter who makes ingenious use of weapons and poisons to kill her bounties. Notable in that Sanderson specifically tried to avert many of the more common ActionGirl attributes.attributes.
* ActionMom: Silence.

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Added more tropes from Sanderson\'s main page


* ActionGirl: As befitting the origin of the novella in the ''Dangerous Women'' anthology, Silence is a bounty hunter who makes ingenious use of weapons and poisons to kill her bounties. Notable in that Sanderson specifically tried to avert many of the more common ActionGirl attributes.

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* ActionGirl: As befitting the origin of the novella in the ''Dangerous Women'' anthology, Silence is a bounty hunter who makes ingenious use of weapons and poisons to kill her bounties. Notable in that Sanderson specifically tried to avert many of the more common ActionGirl attributes.* ActionMom: Silence.
* BloodlessCarnage: {{Enforced}}. When shedding even a single drop of blood in anger will enrage every shade in the vicinity, you learn how to kill without shedding blood ''fast''.
* TheCameo: Averted. This is the first Cosmere story (not counting ''The Eleventh Metal'' or ''Hope of Elantris'', which are more like extensions of other stories) where Hoid doesn't show up. [[WordOfGod Word Of Brandon]] is that he had something else he was busy with during the time this story takes place.
* GenderBlenderName: Silence named her daughter William Ann, after Silence's husband William.
* LivingMotionDetector: Moving too quickly at night draws the attention of the shades.


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* PlaceOfProtection: Silence's waystop has layered silver rings set into the ground around it, ensuring that shades cannot enter. [[spoiler: Also {{Subverted}}, since if you happen to have a decent bounty on your head, staying at the Montane waystop is a good way to get killed. Silence tries very hard to keep anyone from realizing that.]]
* SilverHasMysticPowers: Silver is the only thing that can harm shades or reverse their TouchOfDeath.
* TrainingFromHell: Silence's grandmother put her through this including sealing her in a silver circle with an enraged shade to teach her how to kill it.
* TouchOfDeath: The shades wither anything they touch. If a shade touches living flesh, then there's a period during which silver can reverse the damage, but after that the dead flesh stays dead.
* TurnsRed: When the shades have their eyes closed, they're effectively harmless. You can still die if you walk into one, but they'll drift away from humans. When their eyes shine green, they're curious. Hide if you can, hold very still if you can't. If you're lucky, they'll lose interest and close their eyes again. If their eyes burn red, run. Only getting behind silver can save you then.
* WhoNamesTheirKidDude: The author's introduction states that he got the name of the protagonist from a Puritan in genealogical records, and he wondered what would cause parents to name their daughter "Silence" rather than other, more obvious virtues.

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Adding tropes to the page.


[Shadows for Silence in the Forests of Hell] is a novella by Creator/BrandonSanderson, originally published in Creator/GeorgeRRMartin and Gardner Dozois's [Dangerous Women] anthology in 2013.

Silence Montane is the owner and proprietor of a rest stop in the titular Forests of Hell who secretly operates as a bounty hunter out of the supposed sanctuary of her rest stop. Silence tracks a dangerous criminal, Chesterton Divide, into the Forests, hoping to earn enough money to keep her creditors from seizing her property.

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[Shadows ''Shadows for Silence in the Forests of Hell] Hell'' is a novella by Creator/BrandonSanderson, originally published in Creator/GeorgeRRMartin and Gardner Dozois's [Dangerous Women] ''Dangerous Women'' anthology in 2013.

Silence Montane is the owner and proprietor of a rest stop in the titular Forests of Hell who secretly operates as a bounty hunter out of the supposed sanctuary of her rest stop. Silence tracks a dangerous criminal, Chesterton Divide, into the Forests, hoping to earn enough money to keep her creditors from seizing her property. But the Forests are filled with dangers, from deadly shades who live within the trees to the criminals who travel them. Travelers have to be cautious, at all times careful to follow the Simple Rules:

''Don't kindle flame, don't shed the blood of another, don't run at night. These things draw shades.''

There is an audiobook version narrated by Creator/ClaudiaBlack; more information can be found on Sanderson's website [[http://www.http://brandonsanderson.com/shadows-for-silence-in-the-forests-of-hell/ here]].

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!! ''Shadows for Silence'' contains examples of:

* ActionGirl: As befitting the origin of the novella in the ''Dangerous Women'' anthology, Silence is a bounty hunter who makes ingenious use of weapons and poisons to kill her bounties. Notable in that Sanderson specifically tried to avert many of the more common ActionGirl attributes.
* MemeticBadass: The White Fox, a famed bounty hunter that criminals tell horror stories about.
* TheVerse: Takes place in Sanderson's larger universe, Literature/TheCosmere.

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Created page

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[Shadows for Silence in the Forests of Hell] is a novella by Creator/BrandonSanderson, originally published in Creator/GeorgeRRMartin and Gardner Dozois's [Dangerous Women] anthology in 2013.

Silence Montane is the owner and proprietor of a rest stop in the titular Forests of Hell who secretly operates as a bounty hunter out of the supposed sanctuary of her rest stop. Silence tracks a dangerous criminal, Chesterton Divide, into the Forests, hoping to earn enough money to keep her creditors from seizing her property.

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