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* FalseFlagOperation: Once it becomes clear that The Ghost will act against supernaturals who threaten regular people, there are attempts to plant evidence on political rivals and have him take them out. [[spoiler:Fortunately, he's paranoid enough to do his homework and catch them out. Toclerane, who merely exaggerated a neighbor's activities, gets humiliated. Constance, who launches a careful campaign with actual deaths to back it up, puts herself squarely in Callum's cross hairs.]]
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* LudicrousGibs: When a force-aspected Archmage punches a helpless target, all that's left is red sludge.
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* ColdIron: Corite comes from the LandOfFaerie and is nicknamed "cold iron" because it becomes softer and easier to work when refrigerated -- and melting it will destroy its magical properties. It's [[WeaponOfXSlaying lethal to the fae]], but Callum is primarily interested in it because all such magical materials are very good at holding enchantments.
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* INeedADrink: Callum doesn't drink very much in general, but upon seeing [[spoiler:the dismembered desiccated corpses in Fane's "lab"]], he immediately pours himself a shot.
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* YouDoNotWantToKnow: Callum figures ''someone'' needs to know about [[spoiler:the atrocities in Archmage Fane's basement]], but he assures Lucy that she doesn't want the details.
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* CombatPragmatist: Chester would undeniably have found some satisfaction in personally tearing apart [[spoiler:Lavigne the master vampire]], but he's content to let a squad of gunmen do the job when that's more efficient and safer.
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* DoubleEntendre: Callum and Lucy make a game of flirting by catching each other out in accidental or deliberate innuendo, whether it's Lucy referring to her (server) dungeon, or Callum asking if she wants any toys from the internet.
--> '''Lucy:''' Kinky.
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* HyperspaceArsenal: Once Callum is able to build permanent portals, he proceeds to make a very small anchor linked to his home cache, so he can teleport anything he wants back and forth at essentially any distance.
--> Having access to a huge inventory at will was incredibly, obscenely powerful, for everything from offense and defense to just everyday chores.
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** Antoine Lavigne refers to Callum as a murderer, moments after Lavigne has finished draining the life out of a hapless victim and summoned thralls to clean away the body.
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** His water grenades rely on ''closing'' portals. [[spoiler:He creates a BiggerOnTheInside space inside a small steel casing, fills it with more water than it should be able to hold, teleports it to the target through a portal, then closes the portal -- causing the spatial expansion to destabilise, and suddenly the casing contains more water than it can fit.]]
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* CannotTellALie: Lesser fae can lie, but the more powerful they are, the harder it is. The king and queen are rumoured to be unable to lie because if they say something ''it becomes the truth''.
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** Turns out that combining mundane weaponry with magical portals is incredibly effective. Callum's combat debut is [[spoiler:firing guns through tiny portals to [[BoomHeadshot headshot]] an entire nest of vampires ''and'' their supporting mage, without them seeing him coming despite their SuperSpeed]]. He only gets more dangerous from there.

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** Turns out that combining mundane weaponry with magical portals is incredibly effective. Callum's combat debut is [[spoiler:firing guns through tiny portals to [[BoomHeadshot headshot]] an entire nest of vampires ''and'' their supporting mage, without them seeing him coming despite their SuperSpeed]]. He only gets more dangerous from there.there, using portals to precisely launch everything from boulders to filing cabinets to torrents of lava.
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* ExactWords: Even under vampire or fae compulsion to tell the truth, it's still possible to pick and choose the words you use. [[spoiler:Lucy honestly states that she hasn't given anyone any restricted information -- because she has always ''sold'' it, not given it. And when asked if she knows about anyone giving away such data, she's able to start listing off every trivial event she knows about from years and years of working in the office, such as a co-worker telling a nearby donut shop all the staff's preferences, until the interviewer orders her to stop -- before she came anywhere near the really incriminating stuff.]]
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* DungeonBypass: Over and over again, spatial magic lets Callum ignore defences and dangers and just skip straight to what he's after, whether he's [[spoiler:assassinating vampires in their beds within their own stronghold]] or [[spoiler:retrieving mordite from the bottom of a well crawling with giant killer wasps]]. It helps that spatial magic has been heavily restricted and monopolised by Archmage Duvall, who hides its combat applications and in fact insists it can't be used offensively, so no-one has proper defences against it.
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* EldritchLocation: The portal worlds don't quite have the same physics as Earth. Upon Callum's first visit to one, he finds himself on a cliff overlooking an apparently ''endless'' empty expanse, with no sun and yet light coming from the whole sky. Which may be partly a result of the fact that the portal worlds are overflowing with mana.

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* EldritchLocation: The portal worlds don't quite have the same physics as Earth. Upon Callum's first visit to one, he finds himself on a cliff overlooking an apparently ''endless'' empty expanse, with no sun and yet light coming from the whole sky. Which may be partly a result of the fact that the portal worlds are overflowing with mana. The terrain of the Night Lands flickers and changes whenever the moon pulses, and the LandOfFaerie is as capricious as you'd expect.
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* EldritchLocation: The portal worlds don't quite have the same physics as Earth. Upon Callum's first visit to one, he finds himself on a cliff overlooking an apparently ''endless'' empty expanse, with no sun and yet light coming from the whole sky. Which may be partly a result of the fact that the portal worlds are overflowing with mana.
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** GAR law only values magical life, not mundane humans. So vampire nests kidnapping and murdering people, or the Wild Hunt chasing people down like foxes, are accepted, while Callum taking offence and eradicating the killers is considered domestic terrorism.
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* ComeWithMeIfYouWantToLive: A couple running from the Wild Hunt is rather understandably freaked out to hear a hoarse disembodied voice tell them, "I can save you, but you’ll need to follow my directions." [[spoiler:Callum makes good on his promise, though, using them to lure the Hunt into an ambush that none survive, and getting the couple to safety afterward.]]

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* DeathOrGloryAttack: Without having learned any of the usual mage skills, Callum can't fight directly and openly, so he figures he needs to put everything into his first strike.

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* DeathOrGloryAttack: Without having learned any of the usual mage skills, Callum can't fight directly and openly, so he figures he needs plans to put everything he has into surprise attacks.
--> He assumed that any vampire or halfway competent mage would be able to utterly wreck him if he didn’t annihilate them with a first strike, so he had to make
his first strike.strikes count.
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Crosswicking


''Paranoid Mage'' is an urban fantasy WebSerialNovel, by the author of ''Literature/BlueCore'', available on [[https://www.royalroad.com/fiction/49879/paranoid-mage RoyalRoad]], and [[https://www.scribblehub.com/series/417236/paranoid-mage/ ScribbleHub]].

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''Paranoid Mage'' is an urban fantasy WebSerialNovel, by the author of ''Literature/BlueCore'', available on [[https://www.Website/RoyalRoad ([[https://www.royalroad.com/fiction/49879/paranoid-mage RoyalRoad]], here]]) and [[https://www.scribblehub.com/series/417236/paranoid-mage/ ScribbleHub]].
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* DeathOrGloryAttack: Without having learned any of the usual mage skills, Callum can't fight directly and openly, so he figures he needs to put everything into his first strike.
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* ATragedyOfImpulsiveness: Because GAR treated Callum West like a criminal slave, dragging him into a "test" that was just shy of torture, tattooing him against his will when he was unconscious, and pushing him around like a moron, demanding he end his civilian life or be declared Rogue and face execution, Callum West '''went rogue'''. He bolts at the first opportunity, destroying GAR infrastructure to punish them every time they try to get a handle on him, and when GAR decides to mess with someone he likes or turn a blind eye to mundanes suffering thanks to supernatural shenanigans, ''that's when he gets mad.''

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* ATragedyOfImpulsiveness: Because GAR treated Callum West Wells like a criminal slave, dragging him into a "test" that was just shy of torture, tattooing him against his will when he was unconscious, and pushing him around like a moron, demanding he end his civilian life or be declared Rogue and face execution, Callum West Wells '''went rogue'''. He bolts at the first opportunity, destroying GAR infrastructure to punish them every time they try to get a handle on him, and when GAR decides to mess with someone he likes or turn a blind eye to mundanes suffering thanks to supernatural shenanigans, ''that's when he gets mad.''



* EntertaininglyWrong: For the better part of a year, GAR is convinced that Callum Wells is just the front man for a larger unknown organization, and once that has been debunked, various factions are utterly convinced he's a secret pet project for some unstated Archmage house that slipped his leash -- because the alternative, that he is precisely what his dossier says he is, is far, far more terrifying. Even Lucy Harper, who ''likes'' Callum West, has that mindset, until she meets him in person.

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* EntertaininglyWrong: For the better part of a year, GAR is convinced that Callum Wells is just the front man for a larger unknown organization, and once that has been debunked, various factions are utterly convinced he's a secret pet project for some unstated Archmage house that slipped his leash -- because the alternative, that he is precisely what his dossier says he is, is far, far more terrifying. Even Lucy Harper, who ''likes'' Callum West, Wells, has that mindset, until she meets him in person.



* HateCrimesAreASpecialKindOfEvil: One of the things guaranteed to get Callum West on the war path is when supernaturals treat mundanes like livestock or wild game, to hunt for sport. He considers GAR an evil organization because they either turn a blind eye to it, citing unstated "quotas" before it becomes a crime, or '''actively participate''' as was the case in Winut.
* HoistByHisOwnPetard: Callum West has no qualms about using his enemies' weapons, tactics, or strategies against them.

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* HateCrimesAreASpecialKindOfEvil: One of the things guaranteed to get Callum West Wells on the war path is when supernaturals treat mundanes like livestock or wild game, to hunt for sport. He considers GAR an evil organization because they either turn a blind eye to it, citing unstated "quotas" before it becomes a crime, or '''actively participate''' as was the case in Winut.
* HoistByHisOwnPetard: Callum West Wells has no qualms about using his enemies' weapons, tactics, or strategies against them.



* JoinOrDie: As explained to Callum West by Agent Jahn, when a mage awakens among the mundanes and is brought before GAR, they either bow and scrape, complying with GAR's policy, to the letter, and obey every order given by their Master, which has a 30% mortality rate, or be declared a rogue and face certain death. Callum, not looking forward to conscription at best, outright slavery as a distinct possibility, and clearly not happy with the prospect of the 30% mortality rate, bolts first chance he gets and has been a thorn in GAR's side ever since.

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* JoinOrDie: As explained to Callum West Wells by Agent Jahn, when a mage awakens among the mundanes and is brought before GAR, they either bow and scrape, complying with GAR's policy, to the letter, and obey every order given by their Master, which has a 30% mortality rate, or be declared a rogue and face certain death. Callum, not looking forward to conscription at best, outright slavery as a distinct possibility, and clearly not happy with the prospect of the 30% mortality rate, bolts first chance he gets and has been a thorn in GAR's side ever since.
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* BloodMagic: Archmage Huitlizin has a specialisation in blood control, and no one wants to fight him. [[spoiler:Against weaker opponents, he can simply take control of their blood and turn them into puppets. For stronger opponents, a drop of his own blood can become a projectile that forces itself into the other's body, mingles with their blood, and makes it his, at which point he can ''tear all their blood out'' and leave them a dry withered husk. Defensively, his blood can resist impacts more strongly than steel, and his wounds don't bleed.]] And although he's kind and grandfatherly, he's also very old, coming from a time when mercy was less obligatory.
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* NeverFoundTheBody: Callum is careful to qualify that he only ''probably'' killed [[spoiler:Prince Jusael]], because "he'd been a little ''too'' potent and there wasn't anything left that might be construed as a corpse."
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* MagicLand: All magic and supernatural races come from one of the many portal worlds that are connected to Earth.

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* MagicLand: All magic and supernatural races come from one of the many portal worlds that are connected to Earth. Long-term exposure to the portal worlds, built up over generations, will also result in magical children.
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* NeverBringAKnifeToAGunFight: Callum plans on assassinating [[spoiler:Prince Jusael]] while he's practising swordplay. Callum isn't sure just how effective the sword style is, but he figures it won't beat orbital bombardment.
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* EarthShatteringKaboom: Callum speculates that if he left a projectile falling infinitely between a pair of portals for a few weeks, the potential energy would surpass nuclear levels and reach planet-cracker territory. Which is actually not useful, since it's massive overkill for anything he might want to do; a few hours of falling is all he wants.
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* LawfulStupid: The GAR's Department of Acquisition has standard operating procedure to put mundanes who are exposed to the supernatural under the care and responsibility of the group who thus exposed them.

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* LawfulStupid: The GAR's Department of Acquisition has standard operating procedure to put mundanes who are exposed to the supernatural under the care and responsibility of the group who thus exposed them. Regardless of the nature of that exposure.
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* LoopholeAbuse: The Ghost is protected from fae scrying, but "Callum Wells" is much less so. Still hard to find, but not so impossible.

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