Follow TV Tropes

Following

History Literature / Otherverse

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ConvertedIntoAWeapon: Goblins can transform into weapons upon being bound, with the form generally being innate, though it is possible for a goblin to control what form the weapon takes to some degree. They can even still turn into weapons after being killed.

Added: 919

Changed: 1

Is there an issue? Send a MessageReason:
None


* HedgeMage: Many practitioners Awaken by coming across a copy of ''Essentials'' and undergoing the Awakening ritual. Since the information in ''Essentials'' is mostly basic, independently Awakened practitioners have little in the way of formal training and everything they learn tends to be through trial and error or via deals with established practitioners or Others if someone doesn't take them on as a mentor or they enroll at a WizardingSchool.



* WasOnceAMan: The failure state for various Practices is becoming an Other related to said Practice, such as war mages becoming Dog of War variants or Collectors turning into Graspings.

to:

* WasOnceAMan: The failure state for various Practices is becoming an Other related to said Practice, such as war mages becoming Dog Dogs of War variants or Collectors turning into Graspings.


Added DiffLines:

* WizardingSchool: There exist school where practitioners can learn about magic, such as the Blue Heron Institute introduced in ''Pale''. While the secretive nature of practitioner families can mean certain knowledge can and will be hoarded, it does give lucky students a more rounded magical education than they would have if they were solely limited to what their families or direct mentors know, or what knowledge they can scrounge if they Awakened independently.
Is there an issue? Send a MessageReason:
Short stories should have quotation marks, not italicized.


* ''Literature/{{Pate}}'' (2022), featuring two practitioners visiting the Shrinefall of Meru for research into a guidebook on other realms.

to:

* ''Literature/{{Pate}}'' "Literature/{{Pate}}" (2022), featuring two practitioners visiting the Shrinefall of Meru for research into a guidebook on other realms.
Is there an issue? Send a MessageReason:
None


* AbsurdBrandName: Brand names skew towards grossness or sexual innuendo. The soda brand "Gushing Granny Apple" and the restaurant "Yeast Infection" fall into both categories.

to:

* AbsurdBrandName: Brand names skew towards grossness or sexual innuendo. The soda brand "Gushing Granny Apple" and the restaurant "Yeast Infection" Inception" fall into both categories.
Is there an issue? Send a MessageReason:
None


* SelfMadeMan: Some of the strongest practitioners didn't come from established families or have Other patrons but instead came into magic by coming across a copy of Essentials and Awakening on their own, before clawing their way up to power.
* SpellBook: There are many, though they are simply mundane books on their own, it's the knowledge in them that's magic. Most Practioner families have a personal library of spellbooks detailing their own Practice, and such books can be very valuable items in trades between Practicioners. One notable book is *Essentials*, a tome used as a introduction to the world of Practice, including instructions on how to Awaken, basic information on Others and the Seal of Solomon, and how to use the Sight.

to:

* SelfMadeMan: Some of the strongest practitioners didn't come from established families or have Other patrons but instead came into magic by coming across a copy of Essentials ''Essentials'' and Awakening on their own, before clawing their way up to power.
* SpellBook: There are many, though they are simply mundane books on their own, it's the knowledge in them that's magic. Most Practioner families have a personal library of spellbooks detailing their own Practice, and such books can be very valuable items in trades between Practicioners. One notable book is *Essentials*, ''Essentials'', a tome used as a introduction to the world of Practice, including instructions on how to Awaken, basic information on Others and the Seal of Solomon, and how to use the Sight.
Is there an issue? Send a MessageReason:
None


* SpellBook: Essentials is a tome used as a introduction to the world of Practice, including instructions on how to Awaken, basic information on Others and the Seal of Solomon, and how to use the Sight.

to:

* SpellBook: Essentials There are many, though they are simply mundane books on their own, it's the knowledge in them that's magic. Most Practioner families have a personal library of spellbooks detailing their own Practice, and such books can be very valuable items in trades between Practicioners. One notable book is *Essentials*, a tome used as a introduction to the world of Practice, including instructions on how to Awaken, basic information on Others and the Seal of Solomon, and how to use the Sight.
Is there an issue? Send a MessageReason:
None


** The Abyss is the home plane of Bogeymen, and notably has no Spirits, but similar forces that simultaneously make those who end up there resistant to change, but any changes they do acquire far more permanent. It breaks physical beings down into Bogeyman and other Abyss-related Others.

to:

** The Abyss is the home plane of Bogeymen, and notably has no Spirits, but similar forces that simultaneously make those who end up there resistant to change, but makes any changes they do acquire far more permanent. It breaks physical beings down into Bogeyman and other Abyss-related Others.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StarkNakedSorcery: While not strictly necessary, the Awakening ritual that a person undergoes to become a practitioner is most often done naked because it's seen as baring yourself honestly as much as possible to the spirits.
Is there an issue? Send a MessageReason:
None


** More unscrupulous practitioners and Others will kill Innocents under the rationale of protecting the Seal.

to:

** More unscrupulous practitioners and Others will kill Innocents under the rationale of if it can be argued as protecting the Seal.Seal or if they can trick them into a place where it doesn't apply. It's for this reason that malicious Others and users of rapacious Practices such as Necromancy tend to prey on Innocents that live on the edges of society, such as the homeless, who are less likely to be believed.

Added: 350

Changed: 593

Is there an issue? Send a MessageReason:
None


* KilledToUpholdTheMasquerade: The Seal of Solomon protects ''Innocence'' but not ''Innocents'', so if a practitioner or Other can get away with Killing Innocents in a way that doesn't violate the Seal, or otherwise serves to shore it up, they'll do it.

to:

* KilledToUpholdTheMasquerade: The Seal of Solomon protects ''Innocence'' but not ''Innocents'', so if a practitioner or Other can get away with Killing wishing to kill Innocents can do it in a way manner that doesn't violate the Seal, or otherwise serves to shore it up, they'll attempt it to the best of their ability. Amongst the more unscrupulous it's widely accepted if not outright encouraged to do it.so due to the fact that any Innocents a practitioner ends up introducing (intentionally or not) to the world of magic becomes their karmic responsibility, especially if they end up Awakening.



* TheMasquerade: The Seal of Solomon enforces a separation between the mundane world and the world of practitioners, with the unawakened or Innocent having a natural tendency to either rationalize away or outright forget any magical things they have seen.

to:

* TheMasquerade: MasqueradeEnforcer:
**
The Seal of Solomon enforces a separation between the mundane world and the world of practitioners, with the unawakened or Innocent having a natural tendency to either rationalize away or outright forget any magical things they have seen.seen.
** More unscrupulous practitioners and Others will kill Innocents under the rationale of protecting the Seal.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KilledToUpholdTheMasquerade: The Seal of Solomon protects ''Innocence'' but not ''Innocents'', so if a practitioner or Other can get away with Killing Innocents in a way that doesn't violate the Seal, or otherwise serves to shore it up, they'll do it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArcWords: "Blood, darkness, and fire." Explained in ''Pale'' to be metaphors for wars of practice: bloody fights are knock-down, dragged out affairs where it's just two forces crashing against each other until one cannot continue, dark fights are wars of definition and politics, and wars of fire are those that threaten to break the world.
Is there an issue? Send a MessageReason:
None


* WasOnceAMan: The failure state for various Practices is become an Other related to said Practice, such as war mages becoming Dog of War variants or Collectors turning into Graspings.

to:

* WasOnceAMan: The failure state for various Practices is become becoming an Other related to said Practice, such as war mages becoming Dog of War variants or Collectors turning into Graspings.

Top